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Made in us
Longtime Dakkanaut






I was going to do a big report, but my games were so one sided in my favor, why bore you with Eldar dominance, lol.

I played at Chimera Hobby in Fond du Lac, Wisconsin. 12 players

What I played...


HQ's

Farseer - Mindwar, Fortune, Doom, Stones, Runes of Warding, Runes of Witnessing, jetbike 205 pts

10 Warlocks on jetbikes x2 Enhance, x2 Embolden, x6 Destructor 550 pts

Farseer - Mindwar, Fortune, Doom, Stones, Runes of Warding, Runes of Witnessing, jetbike 205 pts

10 Warlocks on jetbikes x2 Enhance, x2 Embolden, x6 Destructor 550 pts

Troops

6 jetbikes x2 Shuriken Cannons 152 pts

6 jetbikes x2 Shuriken Cannons 152 pts

6 jetbikes x2 Shuriken Cannons 152 pts

6 jetbikes x2 Shuriken Cannons 152 pts

Heavys

Fire Prism w/ Shuriken Cannon 125 pts

Fire Prism w/ Shuriken Cannon 125 pts

Fire Prism w/ Shuriken Cannon 125 pts

total 2493



Game 1 -John with Khorne Daemons

His list
x2 Bloodthirster
x3 squads of Bloodletters (16,16,15)
x1 squads 14 Plaguebearers
x3 Soul Grinders
x1 squad of 8 Bloodcrushers

He danced in difficult terrain all game, we got 3 turns in. I shot at Crushers all game with prisms, killed 3 and 3 others had 1 wound left. I destroyed all 3 Grinders. We got through 3 turns. I killed Grinder in HtH with council and consolidated 6" to within 3" of Plaguebearers objective to win 2-1

2-1 objectives, 6-0 kill points, massacre with 2 bonus battle points... final score 22-0 battlepoints

Game 2- Brian / IG/DH hybrid

His list
Brother-Captain with 6 GK Termies
7 GK Termies
x2 Vets in Chimera
x2 Demolishers
x2 Valkeryies with 10 PAGK
x1 HQ Psycher and Psyker BS in Chimera

Game went to turn 5, nothing went well for him. I rolled an absurd amount of cover and armor saves. His GK termies came down turn 2 and did nothing, but die. My prisms and councils were MVP's.

17-0 kill points, massacre + 3 battle bonus... Final score 23-0 battlepoints

Game 3- Dan Space Marines

His list...He pretty much dropped a battle company on foot with Sicarius. Weird seeing 100 marines on table.
x3 Tacticals with MG, MM, sgt with PW
x3 Tacticals with ML, flamer, Sgt with PW
x1 Dev with x3 LC, x1 ML
x1 Dev with 4 HB
x1 Assault with Sgt with LC/SS, x2 pp, squad with Meltabombs
x1 Assault squad w/o jumppacks with sgt with LC/CS
Librarian (Epistolary) with Force Dome and Smite
Sicarius

He walked into 2 turn 2 assaults by Seers by objectives. I played cautiously and won due to his inexperience with 5th ed, army, etc. Strange that he was in 2nd going into last round.

1-0 objectives, 6-1 kill points...massacre + 1 battle bonus...Final score 21-0

3-0 on day, 66 battlepoints to win by 16 over 2nd place guy.






Automatically Appended Next Post:
Some more bragging. I lost one squad of six bikes in 3 games. My opponents only managed 1 kill point combined. I'm still wondering how that's possible, but anyways share your stories.

This message was edited 3 times. Last update was at 2009/07/12 06:06:11


2012 tourney record:
Eldar 18W-2L-5D Overall x4
Deathwing 21W-7L-6D Overall x4 Best General x1 Best Appearance x3, 19th place Adepticon 40k Champs.
Space Wolves 2W-0L-1D Best Painted x1

Armies:
1850+ pts. 3000+ pts. 2000+

40k bits go to my ebay... http://stores.shop.ebay.com/K-K-Gaming-and-Bits  
   
Made in us
Rough Rider with Boomstick





Philadelphia

yeah, thats the army i dont want to see, glad your not in PA ;-) If I see you in the finals I will have a hard time with that one. Your army is mech vets worst matchup i think

Big Troy, The Samurai Gunslinger of South Philly

Dystopian Wars fleets: KoB, EotBS, Prussian, FSA
Firestorm Armada Fleets: Sorellian

Current 5th ed WL record
Salamander Marines 22-3(Local) GT Circuit 2-0-1
Mech Vet Guard 54-8-4 (local) 5-1 Ard Boyz


 
   
Made in us
Longtime Dakkanaut






If you have Inquisitor Lord with Psychic Hood you're gold. My army's bane.

2012 tourney record:
Eldar 18W-2L-5D Overall x4
Deathwing 21W-7L-6D Overall x4 Best General x1 Best Appearance x3, 19th place Adepticon 40k Champs.
Space Wolves 2W-0L-1D Best Painted x1

Armies:
1850+ pts. 3000+ pts. 2000+

40k bits go to my ebay... http://stores.shop.ebay.com/K-K-Gaming-and-Bits  
   
Made in ph
Rough Rider with Boomstick






ugghh scary list......


Automatically Appended Next Post:
Ugghh scary list......

BUT after the IG eldar is my other army, so go man go!

This message was edited 1 time. Last update was at 2009/07/12 06:15:36




40K 5th ed W/L/D
65/4/6, 10/2/1, 10/3/0, 2/0/1, 0/1/1

40K 6th ed W/L/D
1/0/0

WHFB 8th ed WHFB
Empire: 12/3/2, Lizardmen: 16/3/2 
   
Made in us
Longtime Dakkanaut






Another thing I noticed today. Everyone I played was oblivious to time and game situations. I paid attention to time and objectives of game to win. 2 of my 3 opponents were stunned to see results of games. I was like, "I watched time like a hawk and set up my wins, I don't know what you were doing".

I heard of a 3 man 'Ard Boyz in my hometown, today. Just show up and make 2nd round. :/

2012 tourney record:
Eldar 18W-2L-5D Overall x4
Deathwing 21W-7L-6D Overall x4 Best General x1 Best Appearance x3, 19th place Adepticon 40k Champs.
Space Wolves 2W-0L-1D Best Painted x1

Armies:
1850+ pts. 3000+ pts. 2000+

40k bits go to my ebay... http://stores.shop.ebay.com/K-K-Gaming-and-Bits  
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

I barely eeked out 3rd place in Dallas, TX. I took a mechanized Slaanesh list and got 2 23-point massacres, but was massacred by a DE army in round 2, the kill point mission.

Turn 1 he made a double row of side-facing raiders, with reavers in front of them all he claimed gave them cover [yeah right]. It was just a shooting gallery after that.

I blame my loss on my big push turn, where I lunged forward and dumped out of my rhinos in order to shoot at some raiders, forgetting he had night shrouds, so they were all out of range. I had cleverly deployed on the side out of LOS of his ravagers. He cleverly pinned my squads in place with Horrorfexes until his Ravagers moved to where they could get a clean shot and wiped them off the board.

I blame my massacre on dice, though. As it was, had he failed a single morale test his HQ would have run off the board, but he passed them all. That's fine and dandy, but I also had five separate occasions of meltaguns rolling consistent 1 and 2 for penetration. I'd always hit with 2, then roll 1 and 2 for a single glance that would do nothing. Those KPs there, too, would have brought it down to major or minor victory, and making that HQ run would have brought it to a tie or squeezed out a minor for me.

In the end though he was disqualified - his list was over points by a bit.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in us
Sneaky Sniper Drone




Pulled out a second place with Hybrid Tau (6 broadsides, railhead, 9 suits, 4 fish, 8x2 pathfinders, 4x firewarriors, 2x kroot).

Will put a more detailed batrep up later but here's the jist:

1st round - Faced sisters. Shot up all transports and 2 HS choices due to having markerlights (ignore nightfighting) and BS filters. Game was a cakewalk from there. Massacre, 2 bonus points.

2nd round - Face Demons. Guy got real unlucky rolling a 1 for army choice, losing a soulgrinder to scatter, and not seeing two other soulgrinders till turn 4, and a demon lord (forgot the name, has tons of shooting profiles) not coming in till turn 5. Massacre, 2 bonus points.

3rd round - Dark Eldar (10 transports with witches and troops plus 3 gunships). Stole initiative. Shot up 2 gunships and 3 tranports. He got into assault with my kroot screen. I castled and shot him up. Made a late grab for the objectives when he only had 3 units left. Massacre, 4 bonus points.

It finished like this:
1st - Eldar -71 points
2nd - Tau (me) - 68 points
3rd - IG

This message was edited 3 times. Last update was at 2009/07/13 06:04:54


DQ:80S+++G++M--B-I+Pw40k07+D+A++/mWD-R++T(T)DM+
2009 Ard Boyz Finalist ( )
(6k total, 1k painted) : 37-3-7 v
(codex only) : Will start once Tau are fully painted 
   
Made in us
Lurking Gaunt




Southern California

Congrats on the win!
It is good to see Eldar winning in 'Ard Boyz. I was expecting to wake up this morning to alot of Mech Vets and Salamander Wins....with maybe some Tau and Dark Eldar thrown in there...once again, congrats!!!

Win/Loss/Tie Record: Nothing to Write Home About
6-0-2
10-1-5 
   
Made in us
Ork Boy Hangin' off a Trukk





Cajun Country

I won the local prelim with orks.
My list was:
Ghazzie
7 individually equipped Nobs in a BWw/ kannon, big shoota,boarding plank, deathrolla, riggers and RPJ
7 individually equipped Nob bikers
Big Mek w/ KFF, burna
12 burnas
20 shootas, 1 nob w/bosspole,big choppa
20 shootas, 1 nob w/bosspole,big choppa
12 boyz, nob w/PK, bosspole in trukk w/RPJ
12 boyz, nob w/PK, bosspole in trukk w/RPJ
1 deathkopta w/ TL rokkit, buzzsaw
1Deathkopta w/TL rokkit
BW w/ kannon, big shoota,boarding plank, deathrolla, riggers and RPJ
BW w/ kannon, big shoota,boarding plank, deathrolla, riggers and RPJ
BW w/ 2 big shootas, riggers, RPJ

I got a massacre w/ 23 points vs beakies. a massacre w/ 22 points vs beakies and a minor victory vs Eldar w/ 14 points.

Placings were:
1st :Orks
2nd:Eldar
3rd: TAU

This message was edited 1 time. Last update was at 2009/07/12 15:17:59


" It's good ta be green!  
   
Made in us
Longtime Dakkanaut






Great stories, people. Keep them coming. Congrats to all place winners.

2012 tourney record:
Eldar 18W-2L-5D Overall x4
Deathwing 21W-7L-6D Overall x4 Best General x1 Best Appearance x3, 19th place Adepticon 40k Champs.
Space Wolves 2W-0L-1D Best Painted x1

Armies:
1850+ pts. 3000+ pts. 2000+

40k bits go to my ebay... http://stores.shop.ebay.com/K-K-Gaming-and-Bits  
   
Made in us
Fixture of Dakka





Steelcity

bigtmac68 wrote:yeah, thats the army i dont want to see, glad your not in PA ;-) If I see you in the finals I will have a hard time with that one. Your army is mech vets worst matchup i think


Im in PA tho and I run a similar list :p But you philly guys got your own semi-final store so ya dont gotta come to pittsburgh

My list was

Eldrad
Farseer on bike
8x warlocks on bikes (3 destructor, embolden, enhance)

2 10x dire avengers (exarch w bladestorm) - wave serpent dual cannons
5x jetbike + 1x warlock (embolden)

2 8x fire dragons (exarch w tank hunters + crack shot) - wave serpents Tl BL

3x fire prisms (2 with holofields and star engines

Finishers were

Eldar (me)
Chaos
Sisters

First game was against marines which had vulkan, pedro, 10 terms, LRC, drop pod with 10 sternguard, 2 vindicators and marines of various loadouts

I got first turn and fortuned up 2 WS + council and just charged forward.. My shooting didnt do a lot but I deployed all my tanks in a box pattern so that most had cover and were protected from drop podding sternguard

Around turn 4 or 5 he charged a WS with terms and 2 tactical squads.. killed it but then the council used their destructors and killed like 3 terms and a ton of marines.. The assault took 5 i think phases and the council did die, but not before killing everything except 1 terminator

Game ended with 3-1 objectives in my favor and i had more KPs

Game 2 was vs death wing

26? to 2 killpoints.. Very very very bad matchup. Terminators with 5+ invul do not live to fire dragons + prisms.. Not much to say there

Game 3 - FOOT necrons???

Same deal with old man ultramarine.. no idea why he was #2 as hes played like 1 5th ed game. Maybe people dont understand to beat foot necrons you just move forward and charge till they die

He killed my council on the first turn somehow :( But then I responded by killing his immortal unit + lord on turn 1 and 5 destroyers, which put me up by about 200 points in the swing.. It was a hard fought game cause I didnt have any decent CC left except for the HERO Eldrad with his power weapon.. who killed about 12 necrons.. I had more Kps and 1-0 objectives so I got a massacre.

He rolled a lot of 4s and 5s for his LD which is the only reason he was still in the game

Im probably gonna use 18 jetlocks next round

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in us
Oozing Spawning Vat



Greenville, NC

I did a daring thing - and played a [relatively] brand new army for this tournament. I've been saving my Nids - and finally decided to wield them. I'm sure most would scoff at my list but I worked with what I had (considering funds are short right now):

Hive Tyrant and full retinue
Broodlord w/ 9 retinue
Carnifex (elite choice)
3 Warriors
1 Lictor
1 Ravener
3 x Genestealer units of 6 (each with a different head-biomorph)
8 Rippers
24 Spine gaunts
12 Hormagaunts
2 Carnifexes (both very tricked out)

*note: unless they had to (i.e. guants, ravener - I fielded no ranged weaponry - my entire list was setup for close combat)

1st Game:

Went up against Dark Eldar. He had a large gun line - I think 4 squads of 12-16, 3 transports full of witches, and the HQ that you can put on a ship (I'm not very familiar with DE). He also had 2 of those flying scorpion things.

I got a minor victory against him - but only because we had to end the game a turn early - one more and he was toast. My Tyrant and Gaurd fought beautifully, facing off against 2 of the witch squads, one of the scorpions, and a squad of regular troops. In the end he fell to the scorpion - but not before removing the other three squads from the field. (The best fight in the game in my opinion) My genestealers also did well, have given them all the scout ability I outflanked like crazy capturing objectives and moving into weak areas of his setup. Once I pushed through the side of his gunline - it was all over. There just wasn't enough time for me to keep pushing across the board.

2nd Game:

Faced off against Orks. He was packing 5 30-man boyz squads, 2 biker groups, warboss, battlewagon, a group of Nobs, a squad of defkoptas, and some flashgitz. He got the first go and placed his men at the 24" mark.

I got a major victoy against him, and I think its only because he was in noway prepared to face an army like mine. I play ork as well, and I understand the tactics he used but there just weren't enough orks on the field to do any good. All of my HQs and big units had implant attack - as well as a group of genestealers - moving them in groups of differing kinds I was able to leave only 13 or less boyz to swing back in assaults. Often wiping them out entirely. Time was called at the end of our 4th turn, and he was left with only 1 full unit of koptas and a quarter of a boyz unit on the table. In comparison, he only took out my hormagaunts and spinegaunts.

3rd Game:

Took on Necrons. He had two monoliths, 4 squads of troops, 2 tomb spiders, 2 groups of destroyers, a lord, and an elite choice that I can't remember. I don't know if he got lucky or I did, but the table we had to play on had a tower in the center with with a large moat-like structure around it (it's about 24" wide if that helps in the description). it was a low-walled perimeter which helped against his gun lines but it took time to get around/through and get to him.

I took another major victory - the best thus far. And again, my outflanking genestealer groups made it all happen. with pressure coming from two sides of his table quarter, I got 2 of the genestealers behind his position, and my Broodlord with his group. My opponent wanted to call the game by the end of the third turn - but I talked him out of it - hoping that he could at least get a KP or two more before the end (I felt bad for the guy). By the fourth turn it was all over - he phased out and it was all over.

Overall, I had a blast playing this new army - I'm hoping to get a few more good pracitice games in against some other races before the Semis.
   
Made in us
Mindless Spore Mine




Tulsa Oklahoma

I played a three man tournament In Tulsa , i won with big nids cause nobody showed up , i didnt even have the full 2500

Life is like a pack of gum, im not sure why? 
   
Made in us
Fixture of Dakka





Steelcity

Congratulations, you earned it

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Folks are posting that the Eldar jetbike army is the Mech vet worst nightmare...why? I don't know much about Eldar. Is there massed anti-tank in there somewhere? Are shuriken cannons anti-tank?

   
Made in us
Longtime Dakkanaut






Dashofpepper wrote:Folks are posting that the Eldar jetbike army is the Mech vet worst nightmare...why? I don't know much about Eldar. Is there massed anti-tank in there somewhere? Are shuriken cannons anti-tank?


Shuriken Cannons are str 6. Sneaking around to rear armor and it's smoking vehicles.

The fear is from the Councils witchblades, they are str 9 vs vehicles. In my case 1 Farseer and 10 Warlocks on charge is 33 attacks. If Guard is close packed with their vehicles it is multi-charge time. This is combined with turn 1 night fight and you see what "worst nightmare" is on turn 2 charge.

2012 tourney record:
Eldar 18W-2L-5D Overall x4
Deathwing 21W-7L-6D Overall x4 Best General x1 Best Appearance x3, 19th place Adepticon 40k Champs.
Space Wolves 2W-0L-1D Best Painted x1

Armies:
1850+ pts. 3000+ pts. 2000+

40k bits go to my ebay... http://stores.shop.ebay.com/K-K-Gaming-and-Bits  
   
Made in us
Rough Rider with Boomstick





Philadelphia

Yeah its all about the seer council and its ability to multi charge across such a large area. due to their speed and the size of the models they can cover an insane area, just as with Nob Bikers but they are far less vulnerable to the PBS than Orks are.

Big Troy, The Samurai Gunslinger of South Philly

Dystopian Wars fleets: KoB, EotBS, Prussian, FSA
Firestorm Armada Fleets: Sorellian

Current 5th ed WL record
Salamander Marines 22-3(Local) GT Circuit 2-0-1
Mech Vet Guard 54-8-4 (local) 5-1 Ard Boyz


 
   
Made in ph
Rough Rider with Boomstick






Yes, it is critical to get first turn versus them to prevent the dang fortune from being cast..OR bring a psychic hood....without fortune the council becomes much more vulnerable...



40K 5th ed W/L/D
65/4/6, 10/2/1, 10/3/0, 2/0/1, 0/1/1

40K 6th ed W/L/D
1/0/0

WHFB 8th ed WHFB
Empire: 12/3/2, Lizardmen: 16/3/2 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Eldar jetbikes have a 12" move, or can turboboost up to 13-24" right?

Or do they have special rules about getting to move super far?

   
Made in us
Elite Tyranid Warrior





How can they cast fortune if they turbo-boost they can do nothing else that turn?

http://tyranidsbackwardsandforwards.blogspot.com/ Got a Nid ?'s get them answered there!

amhhs wrote:Hey Drummer,
you seem to be the most knowledgeable Nid player on Dakka.

 
   
Made in ph
Rough Rider with Boomstick






turbo boost is valid if they move at least 18", and with a 3+ normal save and a 4+ invo save fortune makes them super tough.....

fortune is cast at the beginning of the turn, not during the shooting phase...



40K 5th ed W/L/D
65/4/6, 10/2/1, 10/3/0, 2/0/1, 0/1/1

40K 6th ed W/L/D
1/0/0

WHFB 8th ed WHFB
Empire: 12/3/2, Lizardmen: 16/3/2 
   
Made in us
Banelord Titan Princeps of Khorne






drummerholt1234 wrote:How can they cast fortune if they turbo-boost they can do nothing else that turn?


There's a thread on YMDC and it's not as cut and dry as that. I'd check with the tourney organizer before hand.

Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

Whitedragon Paints! http://www.dakkadakka.com/dakkaforum/posts/list/613745.page 
   
Made in us
Longtime Dakkanaut






freddieyu1 wrote:Yes, it is critical to get first turn versus them to prevent the dang fortune from being cast..OR bring a psychic hood....without fortune the council becomes much more vulnerable...


I've learned to play going first or second. Going second or playing in Dawn of War slows down the Council 1 turn via Farseer and Warlocks cannot deploy on table to start.

The Hood hurts, but just becomes target #1.

2012 tourney record:
Eldar 18W-2L-5D Overall x4
Deathwing 21W-7L-6D Overall x4 Best General x1 Best Appearance x3, 19th place Adepticon 40k Champs.
Space Wolves 2W-0L-1D Best Painted x1

Armies:
1850+ pts. 3000+ pts. 2000+

40k bits go to my ebay... http://stores.shop.ebay.com/K-K-Gaming-and-Bits  
   
Made in us
Lead-Footed Trukkboy Driver





Lake Stevens, WA

I took first with my Daemons at the local FLGS.

First mission was against a Vulcan Blood Ravens list. Godhammer, Crusader, 2x razorbacks, 2xrhinos, dakka-pred, 3x mm/flamer speeders, Vulcan/THSS termies, regular termies, devastator sqd. I felt kind of bad about this one, as the guy obviously didn't really know what he was doing. I tabled him, except for an immobilized rhino and a weaponless predator. 23-0

Second mission was against a Necron player with the Nightbringer, 1 monolith, destroyers, etc. Ku'gath earned his place in my heart forever in this match, feeding the Nightbringer a nurgling base every round while I ignored him and killed everything else. I'm really not sure I could have dealt with him, otherwise. Phaseout on turn 5. 21-0

Third mission was against a 'nilla marine mech list. Nullzone (taken specifically to deal with me) was a real pain in the ass. Losing a 'thirster and a squad of horrors didn't help matters. On the upside, the terrain was essentially set up for cityfight, which essentially killed all his long-range firepower. Ku'gath was MVP again, accounting for a predator, crusader, 5 assault termies, and immobilizing a razorback and a rhino, all despite Nullzone. 21-1

When someone smiles at me, all I see is a chimpanzee begging for its life. 
   
Made in us
Hardened Veteran Guardsman





I got screwed. Showed up last even before the event began, and because there was an odd number of players, I was not allowed to participate. Which really irritates me because I would have scored one of the 3 tickets.

   
Made in us
Longtime Dakkanaut






bebe-paquito wrote:I got screwed. Showed up last even before the event began, and because there was an odd number of players, I was not allowed to participate. Which really irritates me because I would have scored one of the 3 tickets.


How was this possible? TO didn't want a bye floating around or something?

That is poor form. I would go so far as to send GW HQ a letter explaining what happened. Maybe something will be done to insure this site is denied it's right to hold 'Ard Boyz in future.

Idea is to provide everyone a chance to play.

2012 tourney record:
Eldar 18W-2L-5D Overall x4
Deathwing 21W-7L-6D Overall x4 Best General x1 Best Appearance x3, 19th place Adepticon 40k Champs.
Space Wolves 2W-0L-1D Best Painted x1

Armies:
1850+ pts. 3000+ pts. 2000+

40k bits go to my ebay... http://stores.shop.ebay.com/K-K-Gaming-and-Bits  
   
Made in us
Fixture of Dakka





Steelcity

drummerholt1234 wrote:How can they cast fortune if they turbo-boost they can do nothing else that turn?


There is an easy way around this that I dont know why more people dont use.
All you have to do is create a formation with the farseer and warlocks up front and then have 3 or so warlocks trailing behind so that the last one is atleast 6" away

Then you fortune the unit and turbo boost the WARLOCKS only leaving the farseer.. Then you move the farseer, he will be within 2" of the trailing warlock and auto-join (Remember in 5th its automatic)



This bypasses the whole "cannot do anything for the turn" since the farseer didnt turbo boost

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in us
Fresh-Faced New User




That is a lot of conversion work for all those seer council bikes! Do you have pictures of your army OMU? I'd like to see how you went about your conversions, as I've been building, tearing apart, and rebuilding a single warlock on a jetbike the past couple weeks. I can't imagine haven't to do 20 of them, plut 2 farseers on bikes as well!

   
Made in us
Longtime Dakkanaut






whitedragon wrote:
drummerholt1234 wrote:How can they cast fortune if they turbo-boost they can do nothing else that turn?


There's a thread on YMDC and it's not as cut and dry as that. I'd check with the tourney organizer before hand.


It's as cut and dry as it could ever be.

Fortune is done at beginning of Eldar player's turn. Turboboost says no voluntary actions during turn.

Case closed.

2012 tourney record:
Eldar 18W-2L-5D Overall x4
Deathwing 21W-7L-6D Overall x4 Best General x1 Best Appearance x3, 19th place Adepticon 40k Champs.
Space Wolves 2W-0L-1D Best Painted x1

Armies:
1850+ pts. 3000+ pts. 2000+

40k bits go to my ebay... http://stores.shop.ebay.com/K-K-Gaming-and-Bits  
   
Made in us
Banelord Titan Princeps of Khorne






Kirasu wrote:
drummerholt1234 wrote:How can they cast fortune if they turbo-boost they can do nothing else that turn?


There is an easy way around this that I dont know why more people dont use.
All you have to do is create a formation with the farseer and warlocks up front and then have 3 or so warlocks trailing behind so that the last one is atleast 6" away

Then you fortune the unit and turbo boost the WARLOCKS only leaving the farseer.. Then you move the farseer, he will be within 2" of the trailing warlock and auto-join (Remember in 5th its automatic)



This bypasses the whole "cannot do anything for the turn" since the farseer didnt turbo boost


Kirasu,

That may or may not work depending on how someone interprets the Farseer as being "in the unit" at the start of the turn when they turbo boost, and when they detach and attach. For example, can a character detach and reattach to the same unit in the same movement phase?

Maybe we need to go back to YMDC with your diagram and get some heated discussion going.

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