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![[Post New]](/s/i/i.gif) 2009/08/03 10:32:06
Subject: Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Fresh-Faced New User
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Hi all at Dakka Dakka from the WARP team We are creating a War40K total conversion for Fallout 3, thought many of you might be interested. A little prelude- Warhammer 40K Auspices of the Righteous Project This modification is unofficial and unendorsed by Games Workshop. It is made using the intellectual property owned by Games Workshop without permission, in accordance to the rules set out here. This modification is non-commerical, with the sole purpose that fans of the GW setting can enjoy exploring it in a new format. WHAT: A focussed semi-Total Conversion, epic in scope but achievable in practice. Play as a tribal adolescent selected for the trial to become a Space Marine. Climb through the ranks, eventually standing in the First Company of the Black Templar. WHEN: The mod will be released episodically. Teaser trailer due for release in August '09. Teaser playable release ("Custer's Last Stand") for 3rd quarter '09. HOW: The first release will be a teaser, a standalone mission from the main story arc. This mission is codenamed "Custer's Last Stand", because, who doesnt love cliches? Anyone who has read White Dwarf for years may understand the basis of the mission, as it pays homage to an enjoyable battle report. The main story arc will be somewhat more linear than FO3, and because of that (hopefully) somewhat more engaging and cinematic. The three planned episodes are entitled "Aspiration", "Initiation", "Ascension" and involve Mystery, Betrayal, Treachery, and perhaps even Love. And of course, big square jawed fellows in Power Armour stomping the filthy Xenos and Heretics! Work is in Progress Planned Content- Epic story arc involving multiple combatants, allied, enemy, and of suspicious motivation Vastly reworked class based level-up system Tiered perk system - do you want to fight a long range, close up or mix and match? Totally overhauled damage system that can accurately model power armour Awesome wargear - canon perfect weaponry and equipment. Many many new meshes and textures New architecture and world objects - buildings, drop pods, clutter and anything else you can think of Exciting unique bosses - special effects, unique meshes, unique wargear A more cinematic and absorbing story based experience Fully voice acted ORKS! Examples: Team Members Lord Honk - Adeptus Mechanicus (meshes, textures) - on hiatus Psymple Jester - Adeptus Mechanicus (textures), Adeptus Astronomica (GECK work) SoulmanZ - Administratum (Story, Lexicanum, organisation-ish), Adeptus Astronomica (scripting, GECK work, character design, dialogue, voice acting commander, cinematics) Matt - Adeptus Arbites (Keeper of Forums, cinematography, dialogue implementation) Ceispherus - Adeptus something something (Terraforming, plasteel engineering, Habitation technician) - on hiatus Hollowfaith - Noise Marine (music/sound composition and production) morgalock - Techmarine (armament officer) - MIA? stofkocz - Techmarine (armament officer) zenl - Fungal Bio-Engineer (xenomorph studies) TheTalkieToaster - Adeptus Astronomica Precept (scripter extraordinaire) DarthSloth - Techmarine Voice Acting Team - Riddleofsteel, DrowinMJ, Everchosen, Psybergoth and Carpathian Falcor In the grim darkness of the far future there is only war (and maybe love) head here for more info http://www.fallout3nexus.com/downloads/file.php?id=6169
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This message was edited 5 times. Last update was at 2009/10/03 08:11:45
DC:80S++G++MB++I--Pe40k97/re--D+A++/eWD170R++T(B)DM+
http://excoboard.com/exco/index.php?boardid=23660 |
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![[Post New]](/s/i/i.gif) 2009/08/03 10:57:19
Subject: Re:Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Tough Treekin
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I'm really looking forward to see this up and running, I might even have to buy a copy of F3 on the PC just to give this a go, keep us all updated guys.
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When you give total control to a computer, it’s only a matter of time before it pulls a Skynet on you and you’re running for your life.
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![[Post New]](/s/i/i.gif) 2009/08/03 11:00:33
Subject: Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Junior Officer with Laspistol
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Firstly welcome to Dakka.Secondly it looks very intresting.I myself won't download it(oh my poor gig cap).Anywho I hope all goes well for you,looking forward to seeing what people have to say about it.
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"I refuse to join any club that would have me as a member."-Groucho Marx
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![[Post New]](/s/i/i.gif) 2009/08/03 11:16:59
Subject: Re:Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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I'll wait and see myself, it has potential but I'll wait and see.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2009/08/04 01:24:36
Subject: Re:Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Crafty Bray Shaman
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Seriously? Space Marines? We don't need more, we need less! It would be interesting for the most part to see some portion of the fanbase try to break out of the 'logical conclusion' for once.
It's interesting, and looks like a lot of work.
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Jean-luke Pee-card, of thee YOU ES ES Enter-prize
Make it so!
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![[Post New]](/s/i/i.gif) 2009/08/04 02:38:24
Subject: Re:Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Highlord with a Blackstone Fortress
Adrift within the vortex of my imagination.
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Space Marines work for a computer RPG as you get a logical power progression in keeping with a heroic character from a 1st person shooter. The sort of stuff the Lone Wanderer gets up to would require more than human ability anyway. With Space Marines the hit point and heal system for heroes is more easily explained away.
Besides the Lone Wanderer would definately qualify for testing for the Astartes, possibly depending on faction choices.
I am all for this.
As for the orks, basing the model on human psysiology, even super mutant human is off, the ork needs to be slightly shorter and a lot wider. I wonder if the model can simply be stretched in 3d. You might be better off choosing traitors as antagonists at first and feed in other races later. Better to do orks right in the second or third episode than wrong on the first.
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n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. |
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![[Post New]](/s/i/i.gif) 2009/08/04 08:17:01
Subject: Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Fresh-Faced New User
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verm - pretty hard to write a game from the perspective of a tyranid! we will be releasing ALL our work to the community in resource format, so if somebody wants to make a Ork based total conversion, they will be able to
i personally dont want to write 10,000 lines of "wot yous want?" dialogue
if it is any consolation, the player will have more 'choice' than the average marine, the story will play through multiple different takes on their militaristic outlook
orlanth - that ork is a custom model, made by a genius. Its not a human model, nor is it supermutant. It is far broader, more muscled and overall more viscious. However, due to the limitations of what bethesda gives us, it is based on the human skeleton. I think it looks fantastic though, kinda like a realistic ork rather than the exaggerated style of TT
That is just opinion though
Will be keeping you all up to date with developments, as mentioned we will have a cinematic trailer available soon
oh, and thanks for the welcome Deff Dread!
SMZ
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DC:80S++G++MB++I--Pe40k97/re--D+A++/eWD170R++T(B)DM+
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![[Post New]](/s/i/i.gif) 2009/08/04 08:25:35
Subject: Re:Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Storm Trooper with Maglight
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It sounds good, but I have to agree, the ork looks all wrong. he's too tall and too thin, and his arms hang funny. he looks like a D&D orc, or maybe a tall WoW orc, but he just looks wrong for a 40K setting, his lower jaw should be sharper too, it feels too round. The Commissar and Space marine look AWESOME however. I've been hoping to see something like this mod pretty much since i started playing 40K. It'd be nice to see the Tau involved. I unfortunately won;t be Dling it for awhile, since i don't ahve a computer capeable of running Fallout 3 yet (360 yay!), but when I do, you can bet i'll give this a whirl.
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This message was edited 1 time. Last update was at 2009/08/04 08:26:35
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![[Post New]](/s/i/i.gif) 2009/08/04 08:55:23
Subject: Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Lone Wolf Sentinel Pilot
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Looks and sounds good.
sA
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My Loyalist P&M Log, Irkutsk 24th
"And what is wrong with their life? What on earth is less reprehensible than the life of the Levovs?"
- American Pastoral, Philip Roth
Oh, Death was never enemy of ours!
We laughed at him, we leagued with him, old chum.
No soldier's paid to kick against His powers.
We laughed - knowing that better men would come,
And greater wars: when each proud fighter brags
He wars on Death, for lives; not men, for flags. |
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![[Post New]](/s/i/i.gif) 2009/08/04 12:49:15
Subject: Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Steadfast Grey Hunter
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That Space Marine looks really really good!
quick question will there be Marines of the bald and yelling type?
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![[Post New]](/s/i/i.gif) 2009/08/04 12:53:10
Subject: Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Avatar of the Bloody-Handed God
Inside your mind, corrupting the pathways
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Love the guy with the eye patch
Though it makes me cry that I have Fallout 3 on my 360 and not PC now...
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![[Post New]](/s/i/i.gif) 2009/08/04 12:55:40
Subject: Re:Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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I've checked out the link and I'm sorry to say that you guys still have a long, long way to go.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2009/08/04 13:54:43
Subject: Re:Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Fresh-Faced New User
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silver - cheers. character design is part of my designation, i like him too! he isnt quite the harda*s he looks, got a heart of gold he 'as
lyons - thanks as well. the armour is readily available, made by cerberos, who isnt part of WARP, but has allowed us it for our use. he has made an enormous number of armours, particularly the grey knights look awesome. but if you meant the character, again thanks. There will be marines of all types. We have young and brash ones, softly spoken veterans, sarcastic battle weary warriors, flame weilding psychos, shadowy mysterious ones, and all your other favourites!
BrookM wrote:I've checked out the link and I'm sorry to say that you guys still have a long, long way to go.
i guess you are welcome to be sorry about whatever you want! if you read anything at the link you would know we are releasing episodically, thus the whole game doesnt have to be finished for you guys and gals to get your grubby mitts on it. I have stated a playable release 3rd quarter of this year
if you mean for the complete game, well of course we do! genius doesnt happen overnight
and if you were just being derogatory, well, i guess i dont need to say anything
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DC:80S++G++MB++I--Pe40k97/re--D+A++/eWD170R++T(B)DM+
http://excoboard.com/exco/index.php?boardid=23660 |
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![[Post New]](/s/i/i.gif) 2009/08/04 17:10:01
Subject: Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Lord Commander in a Plush Chair
In your base, ignoring your logic.
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Genius does happen when you are sitting in a bathtub though.
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![[Post New]](/s/i/i.gif) 2009/08/04 17:29:23
Subject: Re:Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Oh great, just giving an opinion is derogatory now.
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This message was edited 1 time. Last update was at 2009/08/04 17:44:44
Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2009/08/04 17:59:54
Subject: Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Moustache-twirling Princeps
About to eat your Avatar...
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I would be interested to know how you are planning to deal with any IP issues, especially since GW has started to get heavily into video games and Vassal40k has been dissolved.
Looks okay overall, I would be interested to see it completed, it looks like quite an undertaking to hold together on such a large team (volunteers right?).
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![[Post New]](/s/i/i.gif) 2009/08/04 18:07:30
Subject: Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Avatar of the Bloody-Handed God
Inside your mind, corrupting the pathways
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I'm not sure if they can/will do anything if you are not making money from it.
Otherwise I hate to think what they will think if they ever do an image search on deviantART for warhammer drawings :O
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![[Post New]](/s/i/i.gif) 2009/08/04 18:16:09
Subject: Re:Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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From what I recall from other mods for other games (HL1 & HL2, BF etc.) most creators shoot GW a friendly email telling them what they are up to and usually GW just gives them an okay as long as no money is made off their IP.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2009/08/04 18:35:23
Subject: Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Moustache-twirling Princeps
About to eat your Avatar...
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I would think that GW could stand to lose sales of their video games because of this freeware mod, it is quite reasonable to think along those lines. Like I said Vassal40k finally threw the towel in recently, even though GW never brought a law-suit against them (as far as I know) they were sending quite a few cease and desist letters.
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![[Post New]](/s/i/i.gif) 2009/08/04 18:35:34
Subject: Re:Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Lord Commander in a Plush Chair
In your base, ignoring your logic.
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BrookM wrote:Oh great, just giving an opinion is derogatory now.
Welcome to America! We hate opinions ever so much that the only safe place we can offer them is on forums based off of british tabletop games.
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![[Post New]](/s/i/i.gif) 2009/08/05 05:40:53
Subject: Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Morally-Flexible Malleus Hearing Whispers
Well I kind of moved near Toronto, actually.
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THAT IS fething COOL.
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![[Post New]](/s/i/i.gif) 2009/08/05 06:53:18
Subject: Re:Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Calculating Commissar
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Been following this on fallout3nexus since it cme out. REALLY impressed by the progress. There's also another one that's looking really crazy called "Shattered Lineage" though it's Imperial Fists vs Iron Warriors
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![[Post New]](/s/i/i.gif) 2009/08/05 16:53:58
Subject: Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Devestating Grey Knight Dreadknight
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Looks pretty awesome, do you still need any art assistance on the project? I'm sure the amount you will need is pretty huge.
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![[Post New]](/s/i/i.gif) 2009/08/06 03:16:39
Subject: Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Fresh-Faced New User
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Thanks taco, metallifan and daedalus. Glad to have the support
Shattered lineage has always looked good, but it appears to the untrained eye to have lain dormant a lot. I have high hopes though. Certainly when we release our resources I hope some help them out
Daedalus, we could always use more hands, but in truth we have a lot of stuff complete already. By art assistance do you mean paintings, meshing, texturing or something else?
We do have a need for traditional art, in the painting/drawing sense, for splash screens, title screens and loading screens. I have put calls out on several artist boards but no love yet, I suspect we will have more interest when the teaser trailer is released, which looks like next few weeks. Its hard for people not involved in modding to see how much we have done already from the few pics we leak out
As for in game art, meshing is locked down right now. Texturing could always use a hand, as well as uv-unwrapping. Music is locked down too
So if art or texturing appeals to anyone here, feel free to pm me and we can hook something up
Onward!
Haha - the board told me to add capitals! I hate capitals, but I love it!
Edit: looked in your gallery, you obviously mean drawn/painted art. Yes we do have a need. Black Templar, ork and space/battlecruiser themed art is what is needed now. We do also need an imposing title screen, which should probably be BT focussed
Thanks for the interest
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This message was edited 1 time. Last update was at 2009/08/06 03:19:58
DC:80S++G++MB++I--Pe40k97/re--D+A++/eWD170R++T(B)DM+
http://excoboard.com/exco/index.php?boardid=23660 |
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![[Post New]](/s/i/i.gif) 2009/08/06 18:25:58
Subject: Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Devestating Grey Knight Dreadknight
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You've got a PM!
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![[Post New]](/s/i/i.gif) 2009/08/06 19:03:12
Subject: Re:Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Stabbin' Skarboy
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I got my laptop today, so i'm happy to say as soon as i get fallout 3 installed i'll be waiting intently for this.
Edit: Actually, i'm kind of wondering now do you get companions or are you going solo for the entire game? Either way it looks awesome, i'm just wondering.
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This message was edited 1 time. Last update was at 2009/08/06 19:07:07
early bird gets the worm
second mouse gets the cheese
ANYTHING POSTED AFTER 1AM MAY NOT MAKE ANY SENSE YOU HAVE BEEN WARNED |
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![[Post New]](/s/i/i.gif) 2009/08/07 01:08:25
Subject: Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Fresh-Faced New User
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Thanks Daedalus, email out.
iamthecougar - hopefully you wont be waiting very long! As for the question of companions, I have set the story up to include as much variety in gameplay as possible. There will be squad based sections, areas solo or almost solo, areas with a companion or two, areas where you command a squad (or more).
We have an amazing squad control system courtesy of our scripting genius talkie toaster, it really has to be seen to be believed, although it wont take part in the teaser release because ... well, because it doesnt make sense to me for a neophyte to order marines around!
hope that answers your question
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DC:80S++G++MB++I--Pe40k97/re--D+A++/eWD170R++T(B)DM+
http://excoboard.com/exco/index.php?boardid=23660 |
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![[Post New]](/s/i/i.gif) 2009/08/07 03:11:33
Subject: Re:Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Stabbin' Skarboy
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Wow... i was just thinkin like gettin assigned to a full fledged battle brother as a neophyte or getting your own neophyte to train or something simple, but squads sounds cool i didn't expect something like that.
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early bird gets the worm
second mouse gets the cheese
ANYTHING POSTED AFTER 1AM MAY NOT MAKE ANY SENSE YOU HAVE BEEN WARNED |
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![[Post New]](/s/i/i.gif) 2009/08/07 06:07:53
Subject: Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Fresh-Faced New User
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shhh .. its a secret ... i havent actually released that info anywhere else! consider that a bonus for all the dakka dakka folks
it honestly is amazing, its the best melding of fps and rts i have ever seen. still in testing phase right now though, but will keep you all updated with how it turns out
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DC:80S++G++MB++I--Pe40k97/re--D+A++/eWD170R++T(B)DM+
http://excoboard.com/exco/index.php?boardid=23660 |
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![[Post New]](/s/i/i.gif) 2009/08/22 14:36:08
Subject: Re:Fallout 3 Total Conversion - Warhammer 40K Auspices of the Righteous (WARP)
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Fresh-Faced New User
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something you folks might enjoy
dakka dakka
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DC:80S++G++MB++I--Pe40k97/re--D+A++/eWD170R++T(B)DM+
http://excoboard.com/exco/index.php?boardid=23660 |
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