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![[Post New]](/s/i/i.gif) 2010/07/19 00:10:48
Subject: Bad Company 2
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Sneaky Kommando
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What are your guys' stats in bad company 2? Heres mine
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This message was edited 1 time. Last update was at 2010/07/19 00:12:15
Professionals are predictable, it's the amateurs that are dangerous.
Anything you do can get you shot. Including doing nothing. |
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![[Post New]](/s/i/i.gif) 2010/07/19 00:13:34
Subject: Bad Company 2
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Longtime Dakkanaut
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Shouldn't this be under the video game discussion?
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![[Post New]](/s/i/i.gif) 2010/07/19 03:42:28
Subject: Bad Company 2
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[MOD]
Making Stuff
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...and then it was...
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![[Post New]](/s/i/i.gif) 2010/07/19 04:12:46
Subject: Bad Company 2
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Nigel Stillman
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I don't know my stats, I have both the assault and recon maked out for unlocks though, don't play as much any more I will though once school starts again.
I do really enjoy the game (online, the campain stinks IMHO, but then again so did MW2).
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![[Post New]](/s/i/i.gif) 2010/07/19 06:21:02
Subject: Bad Company 2
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Steadfast Grey Hunter
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stats in siggy
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![[Post New]](/s/i/i.gif) 2010/07/19 08:31:48
Subject: Bad Company 2
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Secret Force Behind the Rise of the Tau
USA
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No offense, but anytime I see someone with the M60 as their top weapon I just want to go to DICE and teach them what weapon balance is >.<
Here's mine:
Then again I have AN94, so I really shouldn't be talking about weapon balance XD lmao
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This message was edited 1 time. Last update was at 2010/07/19 08:34:52
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![[Post New]](/s/i/i.gif) 2010/07/19 20:12:40
Subject: Bad Company 2
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Lone Wolf Sentinel Pilot
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Here you go.
![]() 
>
Pretty much all the pistol kills are from my time as Recon, where I played Close-Quarters Recon, I use the the SVU and M1911, with extra explosives and C4. Running around the back of people's bases, picking them off and putting charges on hueys, watching them fly off, then blowing up...priceless.
My deaths as assault were from when I just started, I sucked. Then my K/D became more like 5/1 per round. Yay for the AN-94! Cheapest weapon for assault!>
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This message was edited 4 times. Last update was at 2010/07/19 22:21:45
2000 pts |
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![[Post New]](/s/i/i.gif) 2010/07/24 14:36:06
Subject: Bad Company 2
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Sneaky Kommando
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LordofHats wrote:No offense, but anytime I see someone with the M60 as their top weapon I just want to go to DICE and teach them what weapon balance is >.< Here's mine: Then again I have AN94, so I really shouldn't be talking about weapon balance XD lmao Why are you so against the M60 Most of the kills that I have with it were like before the 1st patch to nerf the m60. And don't screw with it man I can kill snipers with it and I use the iron sights on it. I now do all 7.62X51mm Weapons G3, M60, and the GOL. Oh and don't forget the M1911A1 .45 best pistol in the game.
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This message was edited 1 time. Last update was at 2010/07/24 14:40:07
Professionals are predictable, it's the amateurs that are dangerous.
Anything you do can get you shot. Including doing nothing. |
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![[Post New]](/s/i/i.gif) 2010/07/24 23:14:37
Subject: Bad Company 2
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Secret Force Behind the Rise of the Tau
USA
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Deff Jaw wrote:Why are you so against the M60
Because its OP. Horribly horribly OP. I thought I made that clear...
Most of the kills that I have with it were like before the 1st patch to nerf the m60. And don't screw with it man I can kill snipers with it and I use the iron sights on it.
The irony is that it still needs to be nerfed. They're idea of nerfing the M60 was to decrease rate of fire and increase damage. Yeah...
I now do all 7.62X51mm Weapons G3, M60, and the GOL.
I actually think the G3 is underpowered. It is one of the few guns in the game that still has issues with hit registration. The GOL was okay until they practically removed gravity from the game. You can snipe across the map with any gun, which only makes the M60 worse than it was before. Snipers have become godly on PC (like they weren't strong enough before with gravity).
Oh and don't forget the M1911A1 .45 best pistol in the game.
It's OP too.
Pretty much every gun that you see constantly in BFBC2 is OP. THe AN94, the M60, and the M1911. They all need to be nerfed really badly. I know I know Dice says "we nerfed them" but they didn't. They're still OP. All the LMG's are OP now after the last patch which rose almost all the LMG's to be as powerful as the M60. DICE just can't seem to grasp the concept of weapon's balance.
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![[Post New]](/s/i/i.gif) 2010/07/25 09:05:47
Subject: Bad Company 2
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Junior Officer with Laspistol
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If there are as many overpowered guns as you seem to be suggesting, surely the issue is that some guns are underpowered? Or perhaps that player survivability is too low.
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![[Post New]](/s/i/i.gif) 2010/07/25 14:20:43
Subject: Bad Company 2
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Sneaky Kommando
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LordofHats wrote:Deff Jaw wrote:Why are you so against the M60 Because its OP. Horribly horribly OP. I thought I made that clear... Most of the kills that I have with it were like before the 1st patch to nerf the m60. And don't screw with it man I can kill snipers with it and I use the iron sights on it. The irony is that it still needs to be nerfed. They're idea of nerfing the M60 was to decrease rate of fire and increase damage. Yeah... I now do all 7.62X51mm Weapons G3, M60, and the GOL. I actually think the G3 is underpowered. It is one of the few guns in the game that still has issues with hit registration. The GOL was okay until they practically removed gravity from the game. You can snipe across the map with any gun, which only makes the M60 worse than it was before. Snipers have become godly on PC (like they weren't strong enough before with gravity). Oh and don't forget the M1911A1 .45 best pistol in the game. It's OP too. Pretty much every gun that you see constantly in BFBC2 is OP. THe AN94, the M60, and the M1911. They all need to be nerfed really badly. I know I know Dice says "we nerfed them" but they didn't. They're still OP. All the LMG's are OP now after the last patch which rose almost all the LMG's to be as powerful as the M60. DICE just can't seem to grasp the concept of weapon's balance. Also the gravity in the game was so unrealistic it wasn't even funny. At 100 meters the 7.62 dropped on average 10". In real life it drops about 1/2 inch. And also should they remove tanks because they are overpowered? What about choppers?? What is the point to keep nerfing a good gun. And the keep making the colt .45 even better. Also learn to take cover and don't be afraid to fire to suppress people. I mean look at my overall accuracy with the weapons 11% for the m60 and 13% with the an94. I say take the m602 back to the way it was and leave it. Yes you get killed by it a lot, so what its a game there are always going to be weapons that are awesome!!
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This message was edited 1 time. Last update was at 2010/07/25 14:23:46
Professionals are predictable, it's the amateurs that are dangerous.
Anything you do can get you shot. Including doing nothing. |
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![[Post New]](/s/i/i.gif) 2010/07/25 15:45:59
Subject: Bad Company 2
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Secret Force Behind the Rise of the Tau
USA
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Deff Jaw wrote:
Also the gravity in the game was so unrealistic it wasn't even funny. At 100 meters the 7.62 dropped on average 10". In real life it drops about 1/2 inch.
It's a video game. Stop trying to bring "real" life into it. Gravity was put in the game because of the size of the maps and to keep players from killing the opposing team at ridiculous ranges. Since its been removed practically everyone is sniping with every LMG and assault rifle in the game.
And also should they remove tanks because they are overpowered?
Tanks were actually UP imo. They got a nice little boost to the splash off their tank shell a few patches ago and that fixed the problem nicely. Tanks are fine. Stop being silly.
What about choppers??
Choppers were OP when the game first came out. Horribly OP in beta. But the tracer dart got a boost, the AA guns got some rebalance, and the HP on the heli's was reduced slightly and they're fine now. That new vulcan AA though does need fixing. It's powerful as hell but it turns too slowly to really be used against helis.
What is the point to keep nerfing a good gun. And the keep making the colt .45 even better.
That's kind of the problem. They aren't good guns they're OP guns. And they haven't been nerfed. The AN94 remains unchanged, the .45 got a power boost, and the M60's tweaks intended to nerf it actually made it stronger.
Also learn to take cover and don't be afraid to fire to suppress people.
What does that have to do with a gun being OP?
I mean look at my overall accuracy with the weapons 11% for the m60 and 13% with the an94. I say take the m602 back to the way it was and leave it. Yes you get killed by it a lot, so what its a game there are always going to be weapons that are awesome!!
I don't get it. The gun is horribly horribly overpowered and has been ever since beta, so we should just leave it because you're a bad shot? I'm a bad shot. Doesn't stop some people from two shoting players across the map with the M60 or three round killing people in the foot with an AN94. You're only argument thus far is falsely suggesting vehicles are overpowered which is beside the point and that the M60 is awesome. Yeah, it's awesome. But it's overpowered. The Medic from the onset of the game has been slightly overpowered.
The Dreadnote wrote:If there are as many overpowered guns as you seem to be suggesting, surely the issue is that some guns are underpowered? Or perhaps that player survivability is too low.
There are two ways to handle weapons balance. Power weak guns up, or power strong guns down. You have to take player survivability in account in both as you don't want players dying too fast but at the same time you don't want it too take forever. There are some guns, such as the G3 and several of the Engineer SMG's that honestly need a power boost. They're just too weak right now for one reason or another.
Other guns however need a power reduction very badly, the AN94 and the M60 being the prime offenders. They're way to powerful right now. The simple fix for the AN94 is to put a time stop between its bursts. An ever so slight time stop. Just enough to keep it from being fired in automatic even though it's a burst gun. Burst in BFBC2 is horribly programmed. If I click fast enough, I can make the AN94 or the M16 fire the next burst before the previous burst is even finished. That needs to be fixed. No point in making a burst fire gun that's stronger when hitting than the autos and using the excuse burst balances the power when you can click so fast the gun becomes automatic.
The M60 has another problem. The way LMG's were designed, they have little kick and high power. When the game came out the M60 could two shot kill the chest. To fix that unbalance in the weapons, they gave it more power, and reduced the rate of fire. It actually made it worse.
BFBC2 has a lot of glitches. IMO the game was released before it was honestly ready because EA wanted to capitalize on the MW2 discontent on PC. As a result there are networking issues and weapons glitches and unbalances that still haven't been fixed four months down the road. I figure it'll get fixed eventually, but come on. Balancing weapons isn't hard. It's probably the easiest of their problems to fix.
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![[Post New]](/s/i/i.gif) 2010/07/25 20:38:53
Subject: Re:Bad Company 2
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Sneaky Kommando
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Whats wrong with an overpowered guns? Should GW remove the option for nob bikers because they are overpower or how about the leaf blower list should that be illegal because its overpowered?? realise this THERE ARE MEANT TO BE "OVERPOWERED" GUNZ IN GAMES!! Hell, if I can kill a guy who has an m60 with a pkm and we are both firing at each other then how is it overpowered. I have accually have a better kill ratia with the xm8 lmg than than the m60. its got better sights, zero recoil, and its deadly accurate. but how hard the m60 hits is worth anydraw backs. And I am not being silly, I am just saying that tanks kill everything, Tanks rule the battlefield. Hell I can nail choppers with the main tank gun 120mm and the 125mm. Easily and I don't hack if thats what your thinking.
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This message was edited 2 times. Last update was at 2010/07/25 20:41:35
Professionals are predictable, it's the amateurs that are dangerous.
Anything you do can get you shot. Including doing nothing. |
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![[Post New]](/s/i/i.gif) 2010/07/25 21:34:59
Subject: Re:Bad Company 2
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Decrepit Dakkanaut
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Deff Jaw wrote:Whats wrong with an overpowered guns? Should GW remove the option for nob bikers because they are overpower or how about the leaf blower list should that be illegal because its overpowered?? realise this THERE ARE MEANT TO BE "OVERPOWERED" GUNZ IN GAMES!! Hell, if I can kill a guy who has an m60 with a pkm and we are both firing at each other then how is it overpowered. I have accually have a better kill ratia with the xm8 lmg than than the m60. its got better sights, zero recoil, and its deadly accurate. but how hard the m60 hits is worth anydraw backs. And I am not being silly, I am just saying that tanks kill everything, Tanks rule the battlefield. Hell I can nail choppers with the main tank gun 120mm and the 125mm. Easily and I don't hack if thats what your thinking.
Next time you want to make a comment, at least think about what your saying.
And use some punctuation for god's sake.
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This message was edited 1 time. Last update was at 2010/07/25 21:36:41
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![[Post New]](/s/i/i.gif) 2010/07/25 22:41:12
Subject: Re:Bad Company 2
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Longtime Dakkanaut
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Soladrin wrote:Deff Jaw wrote:Whats wrong with an overpowered guns? Should GW remove the option for nob bikers because they are overpower or how about the leaf blower list should that be illegal because its overpowered?? realise this THERE ARE MEANT TO BE "OVERPOWERED" GUNZ IN GAMES!! Hell, if I can kill a guy who has an m60 with a pkm and we are both firing at each other then how is it overpowered. I have accually have a better kill ratia with the xm8 lmg than than the m60. its got better sights, zero recoil, and its deadly accurate. but how hard the m60 hits is worth anydraw backs. And I am not being silly, I am just saying that tanks kill everything, Tanks rule the battlefield. Hell I can nail choppers with the main tank gun 120mm and the 125mm. Easily and I don't hack if thats what your thinking.
Next time you want to make a comment, at least think about what your saying.
And use some punctuation for god's sake.
+1
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![[Post New]](/s/i/i.gif) 2010/07/25 23:03:54
Subject: Re:Bad Company 2
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Secret Force Behind the Rise of the Tau
USA
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Deff Jaw wrote:Whats wrong with an overpowered guns? Should GW remove the option for nob bikers because they are overpower or how about the leaf blower list should that be illegal because its overpowered?? realise this THERE ARE MEANT TO BE "OVERPOWERED" GUNZ IN GAMES!! Hell, if I can kill a guy who has an m60 with a pkm and we are both firing at each other then how is it overpowered. I have accually have a better kill ratia with the xm8 lmg than than the m60. its got better sights, zero recoil, and its deadly accurate. but how hard the m60 hits is worth anydraw backs. And I am not being silly, I am just saying that tanks kill everything, Tanks rule the battlefield. Hell I can nail choppers with the main tank gun 120mm and the 125mm. Easily and I don't hack if thats what your thinking.
I don't think hacking has anything to do with it. And I never said remove it. Bring it into balance. It's honestly a simple thing to do. I don't see why anyone would be opposed to balancing an unbalanced weapon. Unbalanced guns are only fun when you're using them. For everyone else it's just frustrating.
BTW; Tanks are insanely easy to kill. Always have been. In the past they just couldn't kill anything without a machinegun unless it was another tank. It only takes three RPG's into rear armor, 2 AT mines, 2 AT4's into rear armor, or 2 C4. Gustavs were never meant as AT weapons so I'm not surprised it takes like, 5 of them XD. All you need is two engineers firing at the same time or laying traps and a tank goes down. That doesn't include the heli's hellfire missile which is a one shot kill, but it takes some coordination between pilot and gunner.
I don't know why you keep bringing up tanks. The tanks are a completely different animal from the guns.
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This message was edited 2 times. Last update was at 2010/07/25 23:07:08
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![[Post New]](/s/i/i.gif) 2010/07/26 01:39:54
Subject: Re:Bad Company 2
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Sneaky Kommando
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No, tanks are still weapons. I have gone 24 and 1 in a M1A2. Also, I never knew that life or ANY game was/is fair. Go play Battlefield 2 on the PC and then you won't complain about the anything.
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Professionals are predictable, it's the amateurs that are dangerous.
Anything you do can get you shot. Including doing nothing. |
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![[Post New]](/s/i/i.gif) 2010/07/26 02:05:25
Subject: Re:Bad Company 2
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Secret Force Behind the Rise of the Tau
USA
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Deff Jaw wrote:No, tanks are still weapons. I have gone 24 and 1 in a M1A2.
No. They're vehicles. I don't expect a hand held weapon to be as powerful as a lumbering piece of metal that often takes a squad of players to turn into an effective weapon. I kill tanks easy, because all you have to do is focus on it and it will go down unless there's an engineer keeping it alive. If there is, I call in a buddy and we both shoot it with AT4's. One instance of you pwning everyone doesn't change anything. Either the players on the other team failed to recognize your tank as a threat and ignored it, or you had an engineer or two keeping you alive. I can bring up instances of running around in snipers only Halo 2 and going 10-0 with nothing but melee attacks. Doesn't mean melee is overpowered. Just mean's I'm sneaky and damn lucky  .
The M60 is in fact overpowered and anyone who knows the game will tell you that. Hell, you can even see it, since EVERY medic in the game is using the M60. Same with the AN94.
Also, I never knew that life or ANY game was/is fair. Go play Battlefield 2 on the PC and then you won't complain about the anything.
So because no game is fair we shouldn't even bother trying? Okay. Next FPS, I want a gun only I can use and that instant kills everyone in the map every time I left mouse click. After all, no game is fair. So why shouldn't I be free to instant kill everyone whenever I please? EDIT: I'll also argue that there have been games with balance. Go play Unreal Tournament. If you can get good enough not to die every 5 seconds like I did, you might see what a balanced game looks like. /end sarcasm. Seriously though. Unreal is hard...
You really don't have a leg to stand on here. I have yet to see any valid reason for the M60 not being OP, and not needing a nerf other than "It's the M60 it's awesome" or "just deal with it" which are not and never will be a valid arguments for anything. You even admit it's OP, yet for some unknown reason seem opposed to bringing it into line with other weapons. It makes no sense. You seem to be taking this as a personal attack which I don't get. It's a gun in a video game that has some balance issues. Issues players have been reporting to DICE since the game came out yet DICE has yet to resolve.
As a player who shelled out money for a game that has been plagued by technical and balance issues from Beta onwards, I have every right to complain and demand they be fixed. "Deal with it" is not a solution to a problem.
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This message was edited 1 time. Last update was at 2010/07/26 02:09:44
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![[Post New]](/s/i/i.gif) 2010/07/26 11:56:03
Subject: Re:Bad Company 2
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Decrepit Dakkanaut
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Deff, you seem to not understand how an argument works. You have to provide valid point's to convince others of your oppinion. Spouting crap all over forum like you've been doing lately doesn't work.
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![[Post New]](/s/i/i.gif) 2010/07/28 04:32:48
Subject: Re:Bad Company 2
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Sneaky Kommando
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Tanks will always be weapons. PERIOD.
Definition of a weapon: weap·on /ˈwɛpən/ Show Spelled[wep-uhn] Show IPA
–noun
1. any instrument or device for use in attack or defense in combat, fighting, or war, as a sword, rifle, or cannon.
I rest my case.
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Professionals are predictable, it's the amateurs that are dangerous.
Anything you do can get you shot. Including doing nothing. |
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![[Post New]](/s/i/i.gif) 2010/07/28 04:52:03
Subject: Bad Company 2
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Sybarite Swinging an Agonizer
The Ministry of Love: Room 101
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Actually a tank is a vehicle that has weapons on it...
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![[Post New]](/s/i/i.gif) 2010/07/28 05:16:32
Subject: Re:Bad Company 2
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Sneaky Kommando
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Technically a tank is a weapon because you can run people over with it. For example any VEHICLE that a person uses is CONSIDERED a weapon.
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Professionals are predictable, it's the amateurs that are dangerous.
Anything you do can get you shot. Including doing nothing. |
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![[Post New]](/s/i/i.gif) 2010/07/28 05:59:28
Subject: Bad Company 2
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Secret Force Behind the Rise of the Tau
USA
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Now you're just clutching at straws
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![[Post New]](/s/i/i.gif) 2010/07/28 06:40:52
Subject: Bad Company 2
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Longtime Dakkanaut
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LordofHats wrote:Now you're just clutching at straws 
Welcome to the Deff Argument style.
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![[Post New]](/s/i/i.gif) 2010/07/28 19:44:40
Subject: Re:Bad Company 2
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Calculating Commissar
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Deff Jaw wrote:Technically a tank is a weapon because you can run people over with it. For example any VEHICLE that a person uses is CONSIDERED a weapon.
Alright, tanks are weapons, and your arguement is still weak.
I don't see how tanks have anything to do with the M60 being ridiculously OP.
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![[Post New]](/s/i/i.gif) 2010/07/30 16:03:03
Subject: Re:Bad Company 2
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Sneaky Kommando
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Because Tanks destroy everything else. They tear apart choppers and anything else. I would say that M60 really isn't overpowered, because the XM8 Lmg is way better. Does a little less damage, extremely accurate, and you can still kill snipers with it. The only reason why I prefer the M60 is because it manages its recoil a lot better. And the iron sights are better. And why do you say the G3 is underpowered, its just fine. I mean that if you single shot it, its deadly accurate. (also I think it helps that I play only Hardcore)
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This message was edited 1 time. Last update was at 2010/07/30 16:11:26
Professionals are predictable, it's the amateurs that are dangerous.
Anything you do can get you shot. Including doing nothing. |
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![[Post New]](/s/i/i.gif) 2010/07/30 16:43:38
Subject: Re:Bad Company 2
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Calculating Commissar
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I still don't see how tanks have anything to do with a grossly OP weapon that, against all sense of logic and balance, is a viable counter-sniper weapon.
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This message was edited 1 time. Last update was at 2010/07/30 16:55:57
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![[Post New]](/s/i/i.gif) 2010/07/30 16:47:35
Subject: Bad Company 2
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Lord Commander in a Plush Chair
In your base, ignoring your logic.
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I don't think it counts the tank itself as a weapon, but it assumes that if you kill stuff with a tank you're using the main weapon on the tank.
Tanks do not own choppers, unless the chopper pilots are incredibly and utterly slowed. I don't mean special olympics slowed, I mean that they're so dense they always fall head first and need a neck brace to hold their head up.
BTW, is it me or does no one else use an engineer class to fly their helo's? I always do, I get damaged and I fly off and repair it. Also, UAV's can take down helo's with a rocket, but a helo can ram the UAV, destroy it and take no damage.
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![[Post New]](/s/i/i.gif) 2010/07/30 16:55:18
Subject: Re:Bad Company 2
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Servoarm Flailing Magos
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Deff Jaw wrote:
Definition of a weapon: weap·on /ˈwɛpən/ Show Spelled[wep-uhn] Show IPA
–noun
1. any instrument or device for use in attack or defense in combat, fighting, or war, as a sword, rifle, or cannon.
I rest my case.
Acting like a jerk doesn't get people on your side. We all know what a weapon is.
Another good use of the ignore button. (Wow my ignore list is getting huge  )
How does online compare to Bad company 1? I am thiking of getting it for 360.
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"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
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![[Post New]](/s/i/i.gif) 2010/07/30 17:03:11
Subject: Bad Company 2
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Lord Commander in a Plush Chair
In your base, ignoring your logic.
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Am I on your ignore list?
I know I'm on at least one person's ignore list, but I haven't seen him around here in forever.
The online is comaparable. The gold rush mode is called something else and instead of blowing up gold you blow up communications stations. That's really the only major difference I can think of, otherwise it plays like a traditional BF game.
Automatically Appended Next Post:
Moral of the story, don't put me on your ignore list.
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This message was edited 2 times. Last update was at 2010/07/30 17:04:48
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