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Would you like to add a little more substance to your post, give us something to think about and discuss rather than the vague 'gunplay in the old rainbow 6 games was better'?
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
Would you like to add a little more substance to your post, give us something to think about and discuss rather than the vague 'gunplay in the old rainbow 6 games was better'?
Fan boi alert ?
I have to go into detail and you can just state its good ?
Would you like to add a little more substance to your post, give us something to think about and discuss rather than the vague 'gunplay in the old rainbow 6 games was better'?
Fan boi alert ?
I have to go into detail and you can just state its good ?
yea....
I didn't, I stated it felt 'right' but that it was buggy... clearly not a fanboi. Besides that, its generally accepted in modern western society that positive criticism need not be stated in depth, but negative criticism should. Thats just the way it works.
Anyway...
In regards to bf3 w/ only infantry = MoH, I couldn't agree more. But I loved MoH, so that probably explains why I love this so much. Yeah, I love the combined arms aspect of the series, but I assume this is a good taste of whats to come.
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
The game is based around camping.. every corner/bush of the map, there is a camper.
The "Glow" over long distances people put off constantly is worthless.. and no.. its just not the flashlight it seems ?
Which is another thing. flashlight on your gun that blinds people ? really ?
The gameplay is extremly choppy, ive played shooter betas before.. this by far is the worst.
This one is personal openion.. every assault shouldnt be a medic...
Movement Feels clunky, along with aiming and how the weapons work. Very very arcade like. Reminds me of BF1942 assault weapons.
Gun balances is horribly off, this will get fixed, but so far its how it is. Getting sniped from campers and assault rifles setting back by snipers.
Sniper rifles, unless ive missed it, there should be a toggle to hold breath to aim more.. Almost all the snipers i see are just auto spamming, the zoom feels clunky and all over.. With the speed of characters and the amount of mass terrain, there needs to be a better way to aim.
Sniper spawn points.. intresting concept.. if the defenders werent spawning behind and in front of you.
Spawn.. run to camping location.. kill attackers as they spawn.. repeat.
Damage taken to kill, seems rather light.. as in, 1-2 shots and your dead.. Feels like playing hardcore on BC2.. which was.. camper/sniper fest 2.0.
Im going to go on a limb.. and assume all the terrain, graphic and visual bugs will be fixed. Ive seen spots where if you run, drop prone, you fall through the ground, then can lay there and kill on certain locations.
Ive noticed some cannot tell who is who on each team, spawned behind the attackers walked up and knifed 5.. a few from in front without being shot as they didnt realize i was the enemy i guess ? Not sure how they have this issue though.
Things i do like.. there few right now..
Knife kill animations are amusing.. as long as they dont "slow" you into them to just get shot.
Yeah, I played it for Xbox and honestly I thought it looked really crappy. The gameplay wasn't bad, but the graphics seemed like they looked worse than BFBC2. Don't get me wrong, I've been preaching this game to anyone who will listen for months now, I loved BFBC2. And yeah, not a huge fan of the map, and where are the vehicles? Glitches aren't cool either...DICE better get their gak together before release.
This message was edited 2 times. Last update was at 2011/09/30 05:32:43
In the words of the late, great Colonel Sanders: "I'm too drunk to taste this chicken."
One map, one game mode, no vehicles, servers are crap at the moment (hard to get on, hard to stay on).
I know its a beta but still...
I want to like it but they got to throw me a bone or something.
Yea, went back to Space Marine and Halo myself
Gave it another shot tonight, they really need to throw down a map with vehicles. Right now every military shooter fan is just going to straight up compare this with CoD. Also, the massively linear nature of the map in the beta does not feel like battlefield to me and I liked most of the Rush maps in BFBC2.
So I guess my verdict on the beta is 'its alright, but would rather play something else'; but to be honest, I'm not much of a military shooter fan either. I pretty much play BFBC2 because my father asks me to.
This message was edited 2 times. Last update was at 2011/09/30 05:54:52
It was a pretty mediocre experience imo. I just finished playing another couple hours of it and with no vehicles, playing a map we've already seen tonnes of footage of, it was kinda deadbeat. Very arcade like as well, they keep throwing me points for every little thing I do. Very glitchy as well (to be expected from a beta though), so it was hard to tell if the hit boxes were good or not.
The Audio is incredible though. On a surround home theatre system, it sounds amazing. Visuals are good, but can obviously can be improved (which is what they will be doing now).
Loving the suppression and bi-pod mechanisms as well.
I was completly against the PC matchmaking system.
but it doesnt seem all that bad, im not really sure the point of this.. but in reality, its not much different from in game browser.
I did come accross an issue where the browser started flashing like crazy resetting over and over in a loop. I'll assume that gets fixed also before release.
I ended up playing for 4-5 hours last night. I started being a camping hoe and was easily in the top 4-5 like the rest.
How bad is the vehicle whoring?
I really enjoyed bad company specifically because it wasn't 35 guys in vehicles all over the place and the moment you are out of one you get run over.
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Only thing im hoping with vehices is Friendly fire off, i dont know how many times friendlies will just run in front of a speeding tank.. and of course.. the tank driver gets punished.
Yeah, I forgot I even had Space Marine until about 5 mins ago, lol...
The "Glow" over long distances people put off constantly is worthless.. and no.. its just not the flashlight it seems ?
Which is another thing. flashlight on your gun that blinds people ? really ?
Yeah, this is starting to piss me off... most real world scopes have an anti-glare coating on them these days, and the flashlight actually gives me legit headaches.
Sniper rifles, unless ive missed it, there should be a toggle to hold breath to aim more.. Almost all the snipers i see are just auto spamming, the zoom feels clunky and all over.. With the speed of characters and the amount of mass terrain, there needs to be a better way to aim.
There is. For PS3 you hold down L3 and you hold your breath.
Damage taken to kill, seems rather light.. as in, 1-2 shots and your dead.. Feels like playing hardcore on BC2.. which was.. camper/sniper fest 2.0.
Definitely true in a lot of cases, though I think there may be some issues with the hitboxes. I get a lot of headshots when I know I wasn't aiming at the head, sometimes I put 5 or 6 rounds into a guys chest (the hit indicator even flashes), and then I get killed, only to learn that the guy is sitting in 90%-100% health.
Im going to go on a limb.. and assume all the terrain, graphic and visual bugs will be fixed. Ive seen spots where if you run, drop prone, you fall through the ground, then can lay there and kill on certain locations.
I hope so and assume so.
The one thing I'm really hating (and hoping that will be fixed) is the current spawn camping setup. I get increasingly annoyed spawning and then dying almost instantly. I could understand it if it occurs when I spawn at the front on a squad mate, but it shouldn't be happening in your home spawn zone.
What I love is the environmental destructability (which there is very little opportunity for in the demo). Best thing is that it has immediate consequences... I.E. if you are standing underneath a section of the building you just blew out, the rubble will fall on top of you and kill you.
Spyder68 wrote:Thats the thing, there not more difficult to play from what i see.
You have semi auto sniper rifles so far.
So go lay in a bush, zoom in, and semi auto spam.
Alot easier to hide now.
Once you start leveling up the sniper class you get bolt actions. It gives you way more accuracy at longer range (especially once you unlock a 12x scope), its fun taking headshots from around 200 meters away while the semi autos can't even put the round close to you. Oftentimes its a 1 hit kill too, so they dont even know what hit them. In terms of the semi's, I prefer to use them as a battle rifle/marksman rifle for mid range hunting.
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
Honestly, I was really expecting better from the game, and while I'm aware it is a beta, I won't buy the final game if it isn't much better. They'll have to prove to me that the graphics are better than they are in the beta, because it looks like it's from 2007...and while gameplay is more important than graphics, battlefield is just bad.
In the words of the late, great Colonel Sanders: "I'm too drunk to taste this chicken."
thanks for the update
Also in real life surefires will totally blind you from a ridicilous distance away if shined into your eyes. So that isn't necessarily unrealistic, but I have a feeling it will be toned down by distance.
can you still cut down trees and such with heavy gunfire?
for GFX, im guessing you are playing on PS3 since that is what you are talking about, i remember dice saying that the console versions gfx had to be toned way down.
This message was edited 1 time. Last update was at 2011/09/30 16:32:12
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Grundz wrote:thanks for the update
Also in real life surefires will totally blind you from a ridicilous distance away if shined into your eyes. So that isn't necessarily unrealistic, but I have a feeling it will be toned down by distance.
can you still cut down trees and such with heavy gunfire?
for GFX, im guessing you are playing on PS3 since that is what you are talking about, i remember dice saying that the console versions gfx had to be toned way down.
Playing on Xbox 360, but yeah. My computer would laugh at me if I tried to run BF3 on it haha.
In the words of the late, great Colonel Sanders: "I'm too drunk to taste this chicken."
You know what annoys me even more? People that try to be sneaky while they have their tac light or laser sight on... get real people, it gives away your position.
Also annoying is how collision detection will move you if another player runs into you while you're taking aim...
CoALabaer wrote: Wargamers hate two things: the state of the game and change.