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Made in us
Longtime Dakkanaut






I like it...it's acceptable. I do think the graphics are a little bit too "real"...you end up with a complete campfest. I went through periods of getting tons of kills just by lying prone in a bush somewhere. Bad Company was good about that...they removed the ability to go prone and it really prevented you from hiding in a bush the whole fething time.

I really don't like the map...the indoor environments are a bit cluttered and the visual distance is off. It feels like playing a game through a video camera. That said, BC2 was amazing and I have to assume that this is going to be just as good once they get the kinks worked out. Also I'm sure other maps are better.

I am getting one weird thing though...whenever someone aims a weapon at me, I get a BEEPBEEP BEEEEEP sound like Morse code. WTF is that all about? It's kind of nice because I know when to duck but it can't be like that all the time...is it?

This message was edited 1 time. Last update was at 2011/09/30 22:40:26


Tier 1 is the new Tactical.

My IDF-Themed Guard Army P&M Blog:

http://www.dakkadakka.com/dakkaforum/posts/list/30/355940.page 
   
Made in gb
Stabbin' Skarboy





England

Kanluwen wrote:I liked the taclight at least.

It was so much fun to blind someone and then nail 'em with a tight grouping from the M4.


Using Tac light is a really bad idea, it completely gives away your position. I have killed so many people I couldn't see because of their light.

The question isn't why do I kill. The question is, why I don't kill everybody. 
   
Made in us
Lord of the Fleet





Texas

Behold, THE DEADLIEST BUSH!



 
   
Made in gb
Longtime Dakkanaut





Scotland

Think it has potential but i was initially INCREDIBLY underwhelmed. I admit alot of his could be because i am on 360 (not it's native platform judging from the graphics)


I am a bit of an expert on game mechanics and here are my issues:
-Stickyness of geometry. It is FAR to easy to get snagged, admittedly not properly (As in i cant move) snagged but ALOT of accuracy ruining 'view-bob' where there shouldnt be.
-Unusual sprint activation, it either has a delay or requires a quick flick of the stick before you click it, either way it is jarring and an unnecessary complication. *Disclaimer* it could be my controller but bear in mind, i was playing BC2 yesterday.
-Horrible graphics, on 360 the game looks awful, significantly worse than BC2. Only the lighting and Particle effects seemed to be better.
-'Floaty-ness' the rumble has not been properly calibrated to the animation and momentum either has too much lag or not enough. This causes a sensation of 'floatyness' not present in most console fps' (apart from crysis 2, hmmmmm ).
-Initial frustrations with the hud, especially the muddled mini map, but i'll give it the benefit of the doubt/more playtime.
-The mantle animation, though cool, needs to be at least a frame shorter, it also needs to be less specific. Currently you can also turn 180 during the mantle. I.e you can start to hop a fence only to spin round back to where you started. I think i know what they were going for but it is too easy to annoyingly double back.
-The spot and mark dot needs to be slightly bigger/clearer. Its a silly way to nerf it if thats what they were going for.
-Guns lack 'Oooomph' the sound is fantastic but the Haptic part of the feedback isnt quite there. Likewise with the momentum they either need to put in more lag between [button press] - [hit] - [hit sound effect+rumble] or less. I would need the development suite/ability to use it to tell you which. All i know is the feedback is off. A plus is that the recoil is just right, severely punishing those how hold down the trigger. (At mid range at least lol)
-Headshots have less logic to them. In Bc2 if you shoot a guy in the head you get a head shot. In modern warfare you get a headshot every so often even if you are shooting their legs from the hip. It seems this game takes the Modern warfare approach.

This message was edited 2 times. Last update was at 2011/10/01 02:51:00


Mary Sue wrote: Perkustin is even more awesome than me!



 
   
Made in pl
Longtime Dakkanaut






Perkustin wrote:-Headshots have less logic to them. In Bc2 if you shoot a guy in the head you get a head shot. In modern warfare you get a headshot every so often even if you are shooting their legs from the hip. It seems this game takes the Modern warfare approach.


Don't know what you're talking about. Hit detection is very good in this game, any legshots that result in headshots are most likely lag issues.

And anyone who can't figure out where's the best bush to hide in after playing Metro about 20-30 times deserves to give away tickets.

MrH wrote:
Kanluwen wrote:I liked the taclight at least.

It was so much fun to blind someone and then nail 'em with a tight grouping from the M4.


Using Tac light is a really bad idea, it completely gives away your position. I have killed so many people I couldn't see because of their light.


Uh, taclights are for rushing MCOM points on the second/third stage and for the tight corridor in the second area. If you're using them elsewhere you should expect to get killed.

This message was edited 2 times. Last update was at 2011/10/01 11:02:47


 
   
Made in fi
Battlewagon Driver with Charged Engine





somewhere in the northern side of the beachball

imark789 wrote:Honestly, I was really expecting better from the game, and while I'm aware it is a beta, I won't buy the final game if it isn't much better. They'll have to prove to me that the graphics are better than they are in the beta, because it looks like it's from 2007...and while gameplay is more important than graphics, battlefield is just bad.


Wow dude, are you demanding better graphics than in crysis(no other game has ever done that) because crysis is infamous systemkiller.

Anyway I really like the beta. The gunplay is much better from bc2. In bc2 gunplay was a bit sluggish while bf3 it is really fluid and dynamic. At first I didn't like the damage buff dice added but after playing it kinda makes sense. Keeps the game moving. Also shotguns are awesome now unlike there were in bc2.

I think the graphics are awesome. I really like the various lighting effects which are lacking in many games (ie.space marine). Overall the game looks really nice even on low (which is basically ultra of cod). Although I would like if shadows were darker indoors for sneaking purposes.

Vaulting is awesome. BF3 makes brinks "parcour" look lame.

The lack of destruction and vehicles is sad but the main thing bc2 was lacking is infantry combat and bf3 beta delivers awesome infantry combat.

Every time I hear "in my opinion" or "just my opinion" makes me want to strangle a puppy. People use their opinions as a shield that other poeple can't critisize and that is bs.

If you can't defend or won't defend your opinion then that "opinion" is bs. Stop trying to tip-toe and defend what you believe in. 
   
Made in us
Infiltrating Hawwa'





Through the looking glass

illuknisaa wrote:Wow dude, are you demanding better graphics than in crysis(no other game has ever done that) because crysis is infamous systemkiller


I thought crysis was a system killer because it was so terribly buggy. To this day, if I reinstall it from steam, get into the game, change the color of my hud, or the suit voice, it will crash on me. Or it will send out a helicopter that keeps coming back no matter how many times i shoot it down.

“Sometimes I can hear my bones straining under the weight of all the lives I'm not living.”

― Jonathan Safran Foer 
   
Made in gb
Stabbin' Skarboy





England

His Master's Voice wrote:Uh, taclights are for rushing MCOM points on the second/third stage and for the tight corridor in the second area. If you're using them elsewhere you should expect to get killed.


Correct, yet 99% of the player base don't use it like this.

The question isn't why do I kill. The question is, why I don't kill everybody. 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

Yeah, yesterday I watched a player low crawling across the 2nd floor of the building during the final pair of MCOM stations so that he couldn't be seen through the windows from the other building which was full of baddies.... would have worked brilliantly if he had turned off his damned tac light. it lit up the walls, etc. every time he moved, needless to say a clever engineer in the opposite building noticed and put a round through the wall right next to him.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in se
Regular Dakkanaut





Tried it on the PS3 and i liked it for a beta.
Graphics on the PS3 was a mhe.. a little bit of a letdown

Would have loved to get this for my PC since i hate playing FPS on consoles im a mous and keybord guy. That and it has 64 player support on the PC with bigger maps

But with EAs invasiv EULA on Origin that is required to play this game im just going to skip it and play something ells.
Im not going to let EA (Origin) scan my computer and collect data on what sofware im installin, uninstalling, when im using it, media im using etc and my IP adress.
I dont mind them scaning my hardware but this is just taking it a step too far
   
Made in pl
Longtime Dakkanaut






MrH wrote:
His Master's Voice wrote:Uh, taclights are for rushing MCOM points on the second/third stage and for the tight corridor in the second area. If you're using them elsewhere you should expect to get killed.


Correct, yet 99% of the player base don't use it like this.


They'll either learn or quit. Either way, it will go away with time.

On a related note, does anyone see the point of red dot sights? Yes, they can blind someone, but if you aimed at him first, he's dead anyway, and if he aimed at you first, you're most likely dead, no matter the red glare. I guess slapping it on a shotgun could work if you want to do some hipshooting, but considering how weak the base shotgun is, I don't see the point.
   
Made in se
Regular Dakkanaut





I think you men laser sight?
Red dot sights is the one were you dont have to use the iron sights and thus get a better view of whats infront of you while aming.

This message was edited 1 time. Last update was at 2011/10/01 18:35:45


 
   
Made in gb
Stabbin' Skarboy





England

Just pre-ordered from Amazon.co.uk, hopefully I made the right choice. I have never used them for a pre-order but they're usually fast for normal orders.

The question isn't why do I kill. The question is, why I don't kill everybody. 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

His Master's Voice wrote:
MrH wrote:
His Master's Voice wrote:Uh, taclights are for rushing MCOM points on the second/third stage and for the tight corridor in the second area. If you're using them elsewhere you should expect to get killed.


Correct, yet 99% of the player base don't use it like this.


They'll either learn or quit. Either way, it will go away with time.

On a related note, does anyone see the point of red dot sights? Yes, they can blind someone, but if you aimed at him first, he's dead anyway, and if he aimed at you first, you're most likely dead, no matter the red glare. I guess slapping it on a shotgun could work if you want to do some hipshooting, but considering how weak the base shotgun is, I don't see the point.


I've been running it on my sniper rifles to keep enemy snipers from being able to shoot back at me w/ any degree of accuracy (when I go sniping in any BF game I'm primarily a counter-sniper first and foremost, easier targets considering how many of them don't have a clue what they are doing). Its been my experience that they are useless for hipshooting. At least with the sniper rifles anyway. My bullet never seems to go where the laser is...

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Battlefield Professional





St.Joseph MO

Ok im rank 13 now.

And i can officially say, im buying this game now :p

after getting rid of the POS iron sights, and getting my weapon upgraded.. the gun feels right to me.. I guess it was meant to be a POS ?


After getting a decent amount unlocked, its very customizable.

Support gets a Mortar later on.. along with Claymore's

Engineer gets an EoD Bot ? not sure what it does.

After getting used to the realism.. its not to shabby. Ill hold finaly judgment to see if they get the vehicles correct, as im a tank whore/pilot when it comes to the battlefield series i hate footing it.




-Warmahordes-
Mercenaries


Menoth 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

I unlocked the SOFLAM (laser designator for... air strikes?) for Recon class earlier today, I was extremely happy, until the unlock artwork that popped up on my screen displayed "Not in Beta".... broke my heart, all that work for nothing.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Purposeful Hammerhead Pilot




Houston, Tx

"Video Card Drivers not compatible with game"

Seriously EA, get the feth outta here. The game runs smoothly until it decides to freeze up on me with "Direct X error".


Maybe you hang out with immature women. Maybe you're attracted to immature women because you think they'll let you shpadoink them.  
   
Made in us
Longtime Dakkanaut




St. Louis, Missouri

After about three hours of playing it, I deleted it. I can't believe you die easier in this than in Bad Company 2. Plus, I hate playing Rush...I prefer playing Conquest.

Other than the lack of health and the insane amount of camping, I really enjoyed it. The graphics were very nice, the weapon designs were spot-on. It was nice to not see the fething AK-47...They used the ACTUAL assault rifle of the Russian military. And including a select-fire option was really neat, too.

I liked the game, but I'm canceling by pre-order. I'll pick up a used copy for cheaper and go from there.

And if you're drinkin' well, you know that you're my friend and I say "I think I'll have myself a beer"
DS:80+SG-M-B--IPw40k09-D++A+/mWD-R++T(Ot)DM+
 
   
Made in ie
Pyromaniac Hellhound Pilot





Imagination land

mega_bassist wrote:I liked the game, but I'm canceling by pre-order. I'll pick up a used copy for cheaper and go from there.


Same, thankfully though, the college I go to has a large gaming community, so camping and other cheap tactics don't effect me as much, but it is just another grey fps.
   
Made in fi
Battlewagon Driver with Charged Engine





somewhere in the northern side of the beachball

Spyder68 wrote:
Engineer gets an EoD Bot ? not sure what it does.



I'm gonna tell what the awsome bot does.

I't kinda like rc car you got in black ops but it's over 9000 times more cool. For example:

It was final mcom in the final map and we were running out of tickets (about 10 left). Luckily I've managed to unlock EOD bot.

So I mount my mighty assault vehicle sneak past all enemies like a ninja and slay without mercy defenders of mcom with godlike powerdrill. I arm the evil mcom and stay to watch the glorious fireworks of my awsome win.


Every time I hear "in my opinion" or "just my opinion" makes me want to strangle a puppy. People use their opinions as a shield that other poeple can't critisize and that is bs.

If you can't defend or won't defend your opinion then that "opinion" is bs. Stop trying to tip-toe and defend what you believe in. 
   
Made in pl
Longtime Dakkanaut






Back when people didn't know what the bot really did, I got something like 15 kills in one match with it. Arm the charge, burn two guys, arm the charge, burn three guys, etc.

I even got a roadkill bonus with it after I run over a guy.
   
Made in fi
Battlewagon Driver with Charged Engine





somewhere in the northern side of the beachball

Back when? I just got the bot like 30 minutes ago.

Every time I hear "in my opinion" or "just my opinion" makes me want to strangle a puppy. People use their opinions as a shield that other poeple can't critisize and that is bs.

If you can't defend or won't defend your opinion then that "opinion" is bs. Stop trying to tip-toe and defend what you believe in. 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Origin won't let me download install it.

This message was edited 1 time. Last update was at 2011/10/02 21:33:43




Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in pl
Longtime Dakkanaut






illuknisaa wrote:Back when? I just got the bot like 30 minutes ago.


Two days ago. I had the Origin preorder and two extra days to play before the open beta rolled in.
   
Made in gb
Longtime Dakkanaut





Scotland

Gave it another play through. If you play INCREDIBLY cautiously it can be quite fun. You can have pretty cool firefights in the indoor parts. The outdoor part at the beginning though is a little crappy though, there are way too many places to hide and enemies always find ways into the spawn. I still dont go prone to shoot though, just on principle.

I have been playing engineer, though really should be playing assault, sorry 'medssault'.

Oh found out prone was a fan request. Note to game developers, never listen to fans, they are IDIOTS!

This message was edited 1 time. Last update was at 2011/10/02 23:15:26


Mary Sue wrote: Perkustin is even more awesome than me!



 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

Prone has been part of the Battlefield series from the beginning...

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in gb
Longtime Dakkanaut





Scotland

It was a fan request for BF3.

Mary Sue wrote: Perkustin is even more awesome than me!



 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

If by fan request you mean there was massive fan outcry due to its lack of inclusion in bad company 2, you would be correct...

In any case, I was hoping there would be some sort of method implemented to limit dolphin diving...

This message was edited 1 time. Last update was at 2011/10/02 23:31:07


CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in pl
Longtime Dakkanaut






Dolphin diving in direct firefights is a bad habit, drop it. Anyone with a basic ability to aim will whack the dolphin nine times out of ten. And it's pretty essential for survival in a game with good sniping mechanics.
   
Made in us
Arch Magos w/ 4 Meg of RAM






going prone in general gets you killed
you want to kneel with the option of going prone behind cover when you get shot at, not go prone and slooowlly crawl away when being suppressed

BTW: M249, suppressor, thermal scope, suppression enhance, is a big boat full of awesome

I'm going to need to make some quick guides for youtube, no one seems to understand how to use destructable enviroments to your advantage.

This message was edited 1 time. Last update was at 2011/10/03 13:54:27


Godforge custom 3d printing / professional level casting masters and design:
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