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![[Post New]](/s/i/i.gif) 2011/12/03 02:37:45
Subject: Malifaux worth it?
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Araqiel
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Ive loved the style and look of Malifaux since it first came out. Now that ive slowed down with warhammer and the prices have gone way too high, im looking for a game to replace it for a while. somthing smaller in scale but with character and style.
Ive seen a deal which will include one starter set, of witch hunters? a card deck and the rules for 28 pounds. Im just wondering is it worth getting? because i know malifaux minatures look awfully er..skinny. And when unsprayed and painted they dont look like they have a good quailty mold, am i wrong? Is it worth getting?
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This message was edited 1 time. Last update was at 2011/12/03 02:38:07
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![[Post New]](/s/i/i.gif) 2011/12/03 11:02:55
Subject: Malifaux worth it?
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Longtime Dakkanaut
United States of England
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Me and a few guys were jumping into Malifaux a while back, I was playing Arcanist. Regarding the issue of skinny miniatures, that's simply not correct, the miniatures are in the 30-35mm scaling, at least the ones I bought are very well made. They have some flash, but even the class leaders have that so I can't hold it against them.
I would say try to get a viewing in the flesh before making the leap, but I don't think you will regret it.
Infinity miniatures by contrast are extremely fragile, coupled with being metal they are straight up a pain in the butt to be honest, I have not had anything near the same problems with Wyrd Miniatures.
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Man down, Man down.... |
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![[Post New]](/s/i/i.gif) 2011/12/03 17:10:51
Subject: Malifaux worth it?
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Araqiel
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Do you think the price seems about right for whats on offer there?
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![[Post New]](/s/i/i.gif) 2011/12/03 18:39:18
Subject: Malifaux worth it?
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Longtime Dakkanaut
United States of England
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Well, yeah! It saves you about £5 on buying the stuff seperately.....Do you have people to play against?
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Man down, Man down.... |
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![[Post New]](/s/i/i.gif) 2011/12/03 23:34:47
Subject: Malifaux worth it?
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Longtime Dakkanaut
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I own Infinity, Anima tacitcs, and malifaux on the skirish game side some far and all are great with their individual pull.
Malifaux doesnt' have as much active reactive as Infinity or Anima, but using cards instead of dice give it a very unique feel.
Malifaux mini's in person "fit" their scale, though I think a large portion of their line is rather sub-par, but they are new so it's acceptable. Personally, I'm not a fan of a large part of the range's look, but my showgirls are.. well.. showgirls. Can't really go wrong with that.
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This message was edited 1 time. Last update was at 2011/12/03 23:48:01
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![[Post New]](/s/i/i.gif) 2011/12/03 23:44:58
Subject: Malifaux worth it?
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Araqiel
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I got sombody to play again, hes gonna get some too. I just have to decide which to get.
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![[Post New]](/s/i/i.gif) 2011/12/03 23:54:14
Subject: Re:Malifaux worth it?
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Longtime Dakkanaut
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Here is a shot to kinda give you scale.
Left to right:
Janiel - Anima Tactics
Showgirl Preformer - Malifaux
Moderator w/ Combi Rifle - Infinity
Dire Avenger - Warhammer 40k
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This message was edited 1 time. Last update was at 2011/12/03 23:54:42
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![[Post New]](/s/i/i.gif) 2011/12/04 06:04:58
Subject: Malifaux worth it?
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Araqiel
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ah ok i see now, not bad. Think i might get a set, any reccomendations for sombody starting out that likes interesting characters with different play styles to other players.
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![[Post New]](/s/i/i.gif) 2011/12/04 07:14:12
Subject: Re:Malifaux worth it?
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Lady of the Lake
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That's pretty much everything, they generally have a unique style depending on the master. Some are easier than others, but I'd say go for the one you like the look of best.
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![[Post New]](/s/i/i.gif) 2011/12/04 09:39:09
Subject: Malifaux worth it?
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Revving Ravenwing Biker
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Malifaux is a rather inexpensive game to buy a crew up. I think I got my regularly played 8 models for, cards and rules for about $50.
I only use 6 of those models or so in a rather standard 35 soul stone game, so I have a little variety.
It takes several games to learn all the abilities of your characters, but it is a blast to play if you can get some regular games in.
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![[Post New]](/s/i/i.gif) 2011/12/04 13:31:44
Subject: Malifaux worth it?
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Longtime Dakkanaut
United States of England
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I know this thread is about Malifaux, but have you heard of MERCS? If not, check it out, it's a great skirmish game and you only need 5 minis per side!
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Man down, Man down.... |
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![[Post New]](/s/i/i.gif) 2011/12/05 01:42:51
Subject: Malifaux worth it?
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Myrmidon Officer
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Having played both MERCs and Malifaux before, I must say that Malifaux is much more fun. Then again, I'm also into Infinity.
MERCS has very low model counts and is scifi, but the factions are rather balanced in that they have very analogous units. It's sort of like what Spartan Games does in that each faction follows a specific template and plays similarly.
Malifaux has tremendous asymmetry between factions and even within Masters in the same faction. Melee Masters such as Lady Justice and Lilith play completely differently. Even the Masters that flavorfully play with Constructs (Ramos, Hoffmann, Leviticus) are quite different. Masters such as The Dreamer and Leviticus completely change how the game is played. If it's variety you want, Malifaux certainly has it.
Plus, I had my reservations at first with the card-drawing being a gimmick. I played Badlands where it as sort of a gimmick. However, the card-drawing is quite certainly not just a gimmick; it's an integral part of the game. The card you flip on the "roll" matters in terms of its suit, and you have a hand of cards which are essentially 'reserve' flips for when you want to influence an outcome. Don't like the 2 that you just flipped? Replace it with the 10 from your hand.
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![[Post New]](/s/i/i.gif) 2011/12/05 03:58:32
Subject: Malifaux worth it?
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Old Sourpuss
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My Malifaux crew is like 7 to 8 models, and I really don't need to vary them from game to game. You can go hog wild and buy up a bunch of models and complete factions, but you don't need model upon model upon model...
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2011/12/06 23:46:13
Subject: Re:Malifaux worth it?
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Hacking Interventor
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There is a great tactica at pullmyfinger that can give you a feel for the different crews and their members. I say just go with the ones you like the look of. Most likely after you play a bit you will start adding more crews (I just added my third crew).
http://pullmyfinger.wikispaces.com/
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Dennis
Damnant quod non intelegunt
"Sometimes at the most basic level, to be alive you must stop other people being alive. This is what we do. We are extremely good at it"
"It takes a vast amount of self control to be this dangerous."
-from Prospero Burns
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![[Post New]](/s/i/i.gif) 2011/12/07 19:50:53
Subject: Re:Malifaux worth it?
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Grisly Ghost Ark Driver
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First, Malifaux is worth getting into if you like a true skirmish minis game. Each figure has its own abilities and moves as an individual. It also has some of the feel of a CCG as an important part of play is finding the "combos", what abilities on figure A interact with those on figure B to give a more powerful effect than either provides seperately. It is also objective-based, so you can win even if you loose your master and most fo the crew, provided you achieve your objectives and prevent your opponent from completing his before he kills off your crew.
An advantage is the low entry cost compared to any GW game. 6-12 figures for a crew as opposed to 200+ for WHFB (of which I have four armies)
Another aspect is "Cheating Fate", where you can play a card from your hand to replace the one flipped from your deck. For me it feels more magical and so reinforces the theme. We have powerful magic users who are manipulating threads of fate to fall their way. In practical terms, you'll be saving high cards of the right suit so you can succeed with the attacks or spells you consider most important.
As for a first crew, just get what you like the look of, which is what I did (Rasputina and Ramos, of the Arcanists). Alternatively, as suggested above, visit the pullmyfingerwiki and see which of the suggested starter crews most interest you.
One crew to consider is Zoraida (Neverborn). I've played a lot against her lately, and win or lose, she has been interesting to play against. She is the most flexible of Masters and can use any Neverborn minion (and a few out of faction) well. For most masters, you uses minions that play to their talents. For example, my Rasputina crew has limited flexibility as it is to her advantage if her minions have Frozen Heart. There are not many Frozen Heart models, so my opponent knows what he will face and can plan accordingly when building a crew. With Zoraida you can consider the game's objectives, and pick the minions that would best suit play, or to counter your opponent's crew if you have a good idea what he is bringing.
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![[Post New]](/s/i/i.gif) 2011/12/08 21:12:52
Subject: Malifaux worth it?
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Myrmidon Officer
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That's the great part of Malifaux though. Rasputina synergizes immensely with models with the ability "Frozen Heart", but there are ways your Crew is still rather expandable. I oftentimes run a Silent One because of her/its ability to make my other models get the Frozen Heart ability.
You're fully within your ability to take any model you want, even the "set-everything-on-fire" Kaeris, and give them Frozen Heart.
Malifaux is a rather expandable game where even faction lines between models don't mean much. I'm a fan of running my Arcanist master Ramos with the occasional Guild constructs. The Outcasts have tons of mercenaries that are available for other factions - especially the Freikorps. The Guild's Sonia Criid can field Arcanist Fire Gamin. The Guild's Hoffmann can field many Arcanist constructs. The game almost urges you to consider other options.
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![[Post New]](/s/i/i.gif) 2011/12/08 23:45:51
Subject: Malifaux worth it?
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Old Sourpuss
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Absolutionis wrote:That's the great part of Malifaux though. Rasputina synergizes immensely with models with the ability "Frozen Heart", but there are ways your Crew is still rather expandable. I oftentimes run a Silent One because of her/its ability to make my other models get the Frozen Heart ability.
You're fully within your ability to take any model you want, even the "set-everything-on-fire" Kaeris, and give them Frozen Heart.
Malifaux is a rather expandable game where even faction lines between models don't mean much. I'm a fan of running my Arcanist master Ramos with the occasional Guild constructs. The Outcasts have tons of mercenaries that are available for other factions - especially the Freikorps. The Guild's Sonia Criid can field Arcanist Fire Gamin. The Guild's Hoffmann can field many Arcanist constructs. The game almost urges you to consider other options.
I just expanded into 'Tina's box, and I'm loving it  I've only gotten one game under my belt, but she's a firecracker  in the fact that she's spunky and fun, not that she deals with heat
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2011/12/09 11:12:51
Subject: Malifaux worth it?
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Angelic Adepta Sororitas
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First time I've ever heard something negative said about the mold/models for Malifaux; they are simply gorgeous. Malifaux is by far the most enjoyable wargame I've played in a long time, largely because of the card system, and the 13 different VP missions + VP schemes. Wonderful game; currently in a slow grow league in London.
Relatively inexpensive, but I've got a gremlin crew so I have twice as many models as most~
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![[Post New]](/s/i/i.gif) 2011/12/12 16:44:21
Subject: Malifaux worth it?
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Rogue
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I must admit I am a huge fan of the Malefaux' deck system in replace of a dice system. Knowing that hot/cold streaks are limited and influenced but still not controlled by choices is awesome to me.
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![[Post New]](/s/i/i.gif) 2011/12/14 19:21:31
Subject: Malifaux worth it?
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Member of a Lodge? I Can't Say
Oromocto, NB, Canada
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A friend and myself are going to pick this up in the new year. Is the free downloadable rulebook still vlaid, or has it changed?
Priced out some crews on the Warstore, as well as the Terraclips terrain. I must admit I was mildly surprised at how cheap it seems to be.
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Mat
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![[Post New]](/s/i/i.gif) 2011/12/14 19:39:45
Subject: Malifaux worth it?
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Longtime Dakkanaut
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There has been some additions to the rulebook I think with the Avatars available now, but the rulebook has 99% of it all.
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![[Post New]](/s/i/i.gif) 2011/12/14 22:38:24
Subject: Malifaux worth it?
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Longtime Dakkanaut
Maryland
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combat engineerh wrote: ...how cheap it seems to be.
There's the rub, though. You'll pick a crew, and grab the rules manual and a fate deck. But then you start picking out other miniatures in your faction... and then you notice that some of those minis can actually be taken with other faction's masters, so you'll get one of those maybe... and then your expanding on that faction... but then's the Outcasts, which anyone can use, so grab some of those...
And then the next thing you know, you've got over $1000 dollars worth of miniatures!
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![[Post New]](/s/i/i.gif) 2011/12/14 22:52:50
Subject: Malifaux worth it?
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Longtime Dakkanaut
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$60 in miniatures that appeal to you with the potential risk of finding more stuff you enjoy playing.
vs
$700 right out the gate if you even want to play well with a certain other company that shall not be named. Plus the Investment per year to buy more models you have to buy as your unit become negated by the newest codex releases....
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This message was edited 1 time. Last update was at 2011/12/14 22:53:24
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![[Post New]](/s/i/i.gif) 2011/12/14 23:46:59
Subject: Malifaux worth it?
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Manhunter
Eastern PA
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i just ended my crew addiction. wanting a crew from each faction i went to the secondary market and managed 6 crews for under 250 dollars.
i really dig malifaux. loads of thinking and nice models.
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![[Post New]](/s/i/i.gif) 2011/12/16 17:30:05
Subject: Malifaux worth it?
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Longtime Dakkanaut
United States of England
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I know this thread is about Malifaux, however, I heard this point mentioned and it really made me sit up and think.....and probably this will be true for Malifaux in the near future.
Don't quote me on numbers because I know I'm not being exact, but during an "interview" that Blue-Table-Painting ran with the guys from Corvus Belli, it turns out that Infinity has 7 factions, and somewhere between 50 - 60 INDIVIDUAL miniatures per faction! So well over 350 individual miniatures for its system. Compare that to GW, which has something like 20 INDIVIDUAL miniatures for its factions, but the fact you have to buy multiples of those "clone" figures to play its game. What this means, is that CB is currently producing more figures than GW per faction of an individual nature......I found that interesting
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Man down, Man down.... |
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![[Post New]](/s/i/i.gif) 2011/12/21 12:14:03
Subject: Malifaux worth it?
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Legionnaire
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Malifaux is cheap to start but quickly can get expensive. As of late malifaux has hit a slump in my opinion. Book 3 was lacklustre and some of the new models have been terrible. There are still some decent new models and as much as the new book was disappointing there was one or two gems. Overall though malifaux has lost a bit of itself in my eyes, maybe not anyone else's but thats my opinion. In all ive stopped playing and am moving on all my stuff as its appeal has gone.
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![[Post New]](/s/i/i.gif) 2011/12/21 13:18:02
Subject: Malifaux worth it?
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Longtime Dakkanaut
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Godsized wrote:Malifaux is cheap to start but quickly can get expensive. As of late malifaux has hit a slump in my opinion. Book 3 was lacklustre and some of the new models have been terrible. There are still some decent new models and as much as the new book was disappointing there was one or two gems. Overall though malifaux has lost a bit of itself in my eyes, maybe not anyone else's but thats my opinion. In all ive stopped playing and am moving on all my stuff as its appeal has gone.
Ditto on this, the player base seems to be dwindling while the number of FAQ'd and broken models is rising. Asstectics and QC of the new models is going down while the price of the new models is going up. I very rarely complain about the price of a model but $45 for a single Pigapult... Seriously Wyrd?
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![[Post New]](/s/i/i.gif) 2011/12/22 15:27:39
Subject: Malifaux worth it?
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Been Around the Block
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I just got into the game. I've picked up a start box, deck, and rules manual. I'm going to grab a few more models, as there are several different war bands I'm interested in.
I may get into the game at some point soon, but we'll see what happens.
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![[Post New]](/s/i/i.gif) 2011/12/31 06:08:20
Subject: Malifaux worth it?
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Longtime Dakkanaut
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Heh, to sum up the morals of Malifaux in a single picture from last night.
A cowboy with a gun bearing down for the killshot on a innocent little boy with his blanket.
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This message was edited 1 time. Last update was at 2011/12/31 06:08:33
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![[Post New]](/s/i/i.gif) 2011/12/31 10:58:47
Subject: Re:Malifaux worth it?
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Tea-Kettle of Blood
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The game has rules to prevent the Cowboy from shooting said innocent little boy so easily.
And also you forgot to mention that maybe the innocent little boy doesn't look so innocent any more when he chooses to turn into this:
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