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![[Post New]](/s/i/i.gif) 2012/01/03 00:12:27
Subject: Re:Malifaux worth it?
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Irradiated Baal Scavanger
Denver
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Hehe, those are my Ortegas, and LCB had already been delt with. I had to take out the dreamer, because his stiched together was behind him with the treasure, so family activate, kill the dreamer, run up and blast a hole in Oogie Boogie, so he'll die at the end of the round and drop the treasure.
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This message was edited 1 time. Last update was at 2012/01/03 00:17:09
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![[Post New]](/s/i/i.gif) 2012/01/03 11:38:04
Subject: Re:Malifaux worth it?
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Norn Queen
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DCD Hermes wrote:Hehe, those are my Ortegas, and LCB had already been delt with. I had to take out the dreamer, because his stiched together was behind him with the treasure, so family activate, kill the dreamer, run up and blast a hole in Oogie Boogie, so he'll die at the end of the round and drop the treasure.
That made less sense than listening to a conversation that's all MMO acronyms.
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![[Post New]](/s/i/i.gif) 2012/01/03 11:54:32
Subject: Re:Malifaux worth it?
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Tea-Kettle of Blood
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Allow me to try and translate:
DCD Hermes wrote:Hehe, those are my Ortegas (Ortegas is one of the gangs available in Malifaux, they are a family of mexican gunslingers basically), and LCB (Lord Chompy Bits, is the large monster that is in the picture that I posted) had already been delt with. I had to take out the dreamer (The Dreamer is the small kid), because his stiched together (Stitched Together is one type of demon that is a part of The Dreamer gang) was behind him with the treasure (the treasure is an objective in one of the missions in Malifaux), so family activate, kill the dreamer, run up and blast a hole in Oogie Boogie (no idea why he is calling this to the Stitched Together, but basically they have an ability that says that no matter what you do to them, they only actually die at the end of the round), so he'll die at the end of the round and drop the treasure.
There, I hope that helped.
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This message was edited 1 time. Last update was at 2012/01/03 11:57:01
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![[Post New]](/s/i/i.gif) 2012/01/03 16:21:11
Subject: Re:Malifaux worth it?
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Longtime Dakkanaut
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In the movie Nightmare Before Christmas the lead villian is Oogie Boogie... the clear "inspiration" for Stitch Together.
Stitch Together
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![[Post New]](/s/i/i.gif) 2012/01/03 16:57:25
Subject: Re:Malifaux worth it?
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Irradiated Baal Scavanger
Denver
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Lol, thanks for the translation, I guess Malifaux verbiage can be a tad esoteric.
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![[Post New]](/s/i/i.gif) 2012/01/06 07:58:06
Subject: Malifaux worth it?
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Longtime Dakkanaut
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Absolutionis wrote:Even the Masters that flavorfully play with Constructs (Ramos, Hoffmann, Leviticus) are quite different.
Levi is a resser with a gold border
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![[Post New]](/s/i/i.gif) 2012/01/08 02:29:11
Subject: Malifaux worth it?
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Been Around the Block
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I've just ordered the Malifaux rules as me and my friends are trying to get in to new games, can someone point me in the direction of some good literature about the game, their website is a bit slapdash for my liking.
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1500pt Grey Knights [unpainted] 4-0-0
1500pt Eldar [unpainted] 3-1-0 [retired]
1500pt Necron [painted] 33-0-0 [retired] |
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![[Post New]](/s/i/i.gif) 2012/01/08 04:52:01
Subject: Malifaux worth it?
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Longtime Dakkanaut
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Malifaux wiki has a great resource of articles
http://pullmyfinger.wikispaces.com/
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![[Post New]](/s/i/i.gif) 2012/01/09 01:05:04
Subject: Re:Malifaux worth it?
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Been Around the Block
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How competitive/easy to get used to are the Cult Of December or Bad Dreams Box? Also can I get the Neverborn Teddy, Hooded Rider, Neverborn Voodoo Doll (for Bad Dream) or Killjoy (for either) to work?
I really like these models and it'd be pretty cool to get two starter sets and lists together to get my friends involved.
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1500pt Grey Knights [unpainted] 4-0-0
1500pt Eldar [unpainted] 3-1-0 [retired]
1500pt Necron [painted] 33-0-0 [retired] |
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![[Post New]](/s/i/i.gif) 2012/01/09 18:42:53
Subject: Re:Malifaux worth it?
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Devastating Dark Reaper
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I've only playd two games, and so far I love it. I learned with the Cult of December (Rasputina, 3x Ice Gamin, December Cultist and a Cold One... I think) and it was a little much at first, but by game two I felt a little more confident. The fact that I won may have also had some impact
But I ended up liking them enough to pick up the Cult of December boxed set so :shrug:
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Azrinae Chapter - 7300 pts
Eldar - 2250 pts
Necron - 1500 pts
DT:80S++G+MB++IPw40k11+++D+A++/areWD382R++TDM+ |
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![[Post New]](/s/i/i.gif) 2012/01/09 18:46:04
Subject: Re:Malifaux worth it?
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Grisly Ghost Ark Driver
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adameast wrote:How competitive/easy to get used to are the Cult Of December or Bad Dreams Box? Also can I get the Neverborn Teddy, Hooded Rider, Neverborn Voodoo Doll (for Bad Dream) or Killjoy (for either) to work?
I really like these models and it'd be pretty cool to get two starter sets and lists together to get my friends involved.
Cult of December is my first crew, and pretty straightforward.
Raspy is a glass cannon, so ideally you bunker down and use the Frozen Heart ability to get LOS on her targets through the Gamin and Golem. You might want to keep one Gamin near her to give her the +1 damage. Suggested first expansion purchases would be a Silent One to boost the range of models within her AoE and some limited healing, and either a Convict Gunslinger or Gunsmith to act as bodyguard for Raspy. They both have Gunslinger so they can use their ranged attack in melee, and since both Raspy and the Silent One can give Frozen Heart, they can be used for targeting. Raspy and her Frozen Heart minions move glacially, so they are a poor choice for Schemes that require movement.
Don't have Killjoy or the other figures, so I can't help you there.
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![[Post New]](/s/i/i.gif) 2012/01/13 20:24:40
Subject: Malifaux worth it?
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Been Around the Block
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I think I'm going to go with the Bad Dreams box.
What size battles do people tend to play? 35ss is what their crew creator starts with
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1500pt Grey Knights [unpainted] 4-0-0
1500pt Eldar [unpainted] 3-1-0 [retired]
1500pt Necron [painted] 33-0-0 [retired] |
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![[Post New]](/s/i/i.gif) 2012/01/17 04:13:15
Subject: Malifaux worth it?
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Myrmidon Officer
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25-30ss is what seems to be average for most games I've played. Usually It's 30ss.
As an aside, The Dreamer is largely considered to be one of the more powerful masters if only because his smashface strategies are rather straightforward. Regardless, you usually win via Alpha-Strike.
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![[Post New]](/s/i/i.gif) 2012/01/19 21:03:25
Subject: Re:Malifaux worth it?
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Decrepit Dakkanaut
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An old friend of mine just told us he started playing this game, and so never looking at it, I figured I would. I must admit, Im getting really interested in it for many different reasons. Im trying to convince the wife that we should give it a try (shouldnt be hard as some of the minis look simply awesome, and girly) I pretty much fell in love with the Resurrectionists and Ive been eyeing the Undertakers Lot. I like Zombies, and love playing any type of Necromancer in games if allowed. Anyone know how they play out? I read somewhere that Nicodem can use any undead types from other armies as well? That sounds pretty cool to me, as far as keeping my group fresh.......if thats the word to use
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![[Post New]](/s/i/i.gif) 2012/01/20 10:36:27
Subject: Malifaux worth it?
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Leaping Dog Warrior
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Nicodem isn't a hard hitter, but he can summon punk zombies and other things to do his bidding. He can cast a fog which blocks LOS to his models, and when living or undead models die, they leave behind a corspe....which Nicodem can raise up as mindless zombies to really get that horde of death going. Also if someone attacks Nicodem with his army of mindless zombies around him, he can sacrifice one to take no damage from the attack! Very sneaky!
A very cool, if a little slow crew to play.
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Tacticool always trumps tactics
Malifaux: All the Resurrectionists
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![[Post New]](/s/i/i.gif) 2012/01/20 13:11:01
Subject: Malifaux worth it?
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Irked Necron Immortal
Dayton, Ohio
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I really enjoy playing Malifaux (currenly Cred and Von Shull) and it only gets better the more players you can find ... i feel anyway.
It is easy to learn and easy to expand on
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![[Post New]](/s/i/i.gif) 2012/01/21 00:56:27
Subject: Malifaux worth it?
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Decrepit Dakkanaut
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KoganStyle wrote:Nicodem isn't a hard hitter, but he can summon punk zombies and other things to do his bidding. He can cast a fog which blocks LOS to his models, and when living or undead models die, they leave behind a corspe....which Nicodem can raise up as mindless zombies to really get that horde of death going. Also if someone attacks Nicodem with his army of mindless zombies around him, he can sacrifice one to take no damage from the attack! Very sneaky!
A very cool, if a little slow crew to play.
That actually sounds perfect to how I like playing things anyways, Im all about a big time support and letting everything else do my work for me.
What about Neverborns? Anyone know anything about them, as far as how they play and such? Id hate to have the wife pick them, only to find out they really suck
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![[Post New]](/s/i/i.gif) 2012/01/21 02:27:03
Subject: Malifaux worth it?
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Lady of the Lake
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For the Neverborn Lilith's crew are sort of hard hitters with her flying in a pretty much killing whatever. Pandora's crew is sort of like manipulation, does stuff like making the enemy hit themselves. Not sure about the other crews for them.
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![[Post New]](/s/i/i.gif) 2012/01/21 02:37:44
Subject: Malifaux worth it?
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Stealthy Dark Angels Scout with Shotgun
Staten Island, NY
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My friends and I just picked this game up yesterday. I went with the Nicodem starter box, because having Samurai Punk Zombies can never be a bad thing. The game looks like a lot of fun to play, so hopefully we can get a few games in soon.
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Deathwing - 2500 |
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![[Post New]](/s/i/i.gif) 2012/01/21 07:10:55
Subject: Re:Malifaux worth it?
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Irradiated Baal Scavanger
Denver
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Just played against Pandora for the first time the other night with my Ortegas. Pandora is mean. She and her Woes nick you to death with wounds. Basically she forces you to take Wp duels, she negates immunity to Wp, she casts spells on you that force you to take a Wp check to perform any action. Anytime you fail a Wp check/duel and you are within 12" of her, you take a wound. Most of the Wp duels are at 12 or 13, so if you run low Wp crews, you are going to have problems.
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![[Post New]](/s/i/i.gif) 2012/01/21 07:36:18
Subject: Malifaux worth it?
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Lady of the Lake
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The counter being that she brings a lot of insignificant models to the table. If you can weather it you can win most of the game modes. At least that's how it looks to me.
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![[Post New]](/s/i/i.gif) 2012/01/21 20:12:34
Subject: Re:Malifaux worth it?
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Decrepit Dakkanaut
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Well awesome, many thanks guys that helps out alot actually.
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![[Post New]](/s/i/i.gif) 2012/01/23 01:41:03
Subject: Re:Malifaux worth it?
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Decrepit Dakkanaut
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I wrote this to another member, and just wanted to cover all my bases as far as info goes.Im curious, whats the deal with the Dreamer and Lord Chompy? Whats their story? Do you get to use them both together? (Im assuming you do as they are sold together) and what is their role on the table? My wife wants to play Neverborn and is curious about how they function
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![[Post New]](/s/i/i.gif) 2012/01/23 06:33:25
Subject: Malifaux worth it?
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Lady of the Lake
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Simplest way to put it is they are a tag team.
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![[Post New]](/s/i/i.gif) 2012/01/23 08:02:47
Subject: Malifaux worth it?
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Regular Dakkanaut
Tacoma, WA
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Malifaux is a really fun little game, that has an incredibly elegant game mechanic with the card system. Just about every model has some unique flavor and a lot of special abilities, so there is a good amount of tactical flexible from game to game.
It's very scenario oriented. Lots of terrain is very, very important.
With that said, in my opinion (and I have recently given up the game for this reason), it's not balanced very well for competitive play, due to sacrificing power for more thematic flavor.
Typically, the Neverborn are considered the strongest faction, with The Dreamer leading the pack, though every master in the faction (and Collodi) are strong. And Mostly because they are all very mobile. Speed is king in Malifaux.
The best masters are all either fast, or have some type of board/model manipulation to move things around.
Dreamer
Pandora
Colette
Kirai
Hamilin
Perdita
They are probably the cream of the crop, and most other masters will have a harder time dealing with them
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This message was edited 1 time. Last update was at 2012/01/23 08:03:26
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![[Post New]](/s/i/i.gif) 2012/01/23 09:36:23
Subject: Re:Malifaux worth it?
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Leaping Dog Warrior
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KingCracker wrote:I wrote this to another member, and just wanted to cover all my bases as far as info goes.Im curious, whats the deal with the Dreamer and Lord Chompy? Whats their story? Do you get to use them both together? (Im assuming you do as they are sold together) and what is their role on the table? My wife wants to play Neverborn and is curious about how they function
The Dreamer is a boy from earth whose dreams seem to twist the reality on Malifaux (Malifaux being on the other side of the 'Breach') Nytemare encounters him, and tries to make him scared to feed off his fear - but the little scamp just laughs and calls him Lord Chompy Bits. They now travel together with other nightmares playing games which get other people killed to the boy's amusement. Nytemare goes along with him because he wants the dreamers power for himself, and needs to protect the boy from others seeking his power.....
LCB and the Dreamer do indeed work as a tag team, one is buried while the other is active, and they can switch between each other doing the turn. They work using the alpha strike tactic, essentially burying the entire crew, slinging the dreamer forward with the help of his totems (the day dreams) before springing the whole crew up right where they can cause the most damage (and Teddy can do a LOT of damage!)
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Tacticool always trumps tactics
Malifaux: All the Resurrectionists
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![[Post New]](/s/i/i.gif) 2012/01/23 12:11:52
Subject: Re:Malifaux worth it?
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Decrepit Dakkanaut
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Oh cool, a tag team  So basically, Im going to need alot of zombies to handle her Neverborn then?
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![[Post New]](/s/i/i.gif) 2012/01/23 19:21:01
Subject: Malifaux worth it?
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Regular Dakkanaut
Tacoma, WA
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Well, zombies can help, but unfortunately for some of the Ressers, nightmares don't drop any corpses for you.
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![[Post New]](/s/i/i.gif) 2012/01/24 00:39:47
Subject: Re:Malifaux worth it?
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Decrepit Dakkanaut
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Yea Im planning on getting a box or 2 of mindless zombies and a flesh construct as well. The thing sounds like a terror in combat.
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![[Post New]](/s/i/i.gif) 2012/01/24 04:55:17
Subject: Malifaux worth it?
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Thunderhawk Pilot Dropping From Orbit
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I think I enjoy painting the minis more than actually playing the game. I've found the game play to be somewhat cumbersome and difficult to understand. There's tons of rules to memorize and the myriad of characters with unique rules, while great for variety and I'm sure provide rich strategy, can be very daunting for a novice to understand.
I've only played it twice so far and don't own the rule book. Both times I was decimated mercilessly. I have the Ortega box set and i have no clue how to use them or what tactics work best.
Just seems to be a total crapshoot every time I've played. I also don't really want to invest hours studying and memorizing more game rules for a game no one really plays...only 1 person is into it at my Flgs.
That's my take on malifaux, but I'll definitely collect more of the figures at some point.
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