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Made in us
Nasty Nob on a Boar






Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT

Which 40k army is the best in the shooting phase? I think it is either Tau or Necrons, but I know some people think otherwise. I also don't mean if the army has a single stand out shooting unit, I mean the whole enchilada.

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IG...by a longshot.

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How is that by a longshot? Their basic guns are worse then average and I get that they can bring a lot of them, but so can Orkz, and nobody is making a real case for orky shooting

 angel of ecstasy wrote:

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TheAngrySquig wrote:How is that by a longshot? Their basic guns are worse then average and I get that they can bring a lot of them, but so can Orkz, and nobody is making a real case for orky shooting


Are we talking about Basic guns here, or an Entire Army?

IG get The Manticore, which can Lay down D3 Strength 10 Blasts a turn, at long range
Hydras, which are twinlinked 4 Shot Autocannons, with a 72' range and ignore Skimmer cover saves.
Vendettas, which bring 3 TL Lascannons, and can come in Squads of 3
Then you've got Meltavet spam, which just blows away tanks.
Their basic Transport, the Chimera, comes with a Multi-laser and Heavy Bolter.

This is just a GLIMPSE into the firepower that IG can bring. No other army in 40k is capable of putting out as much long range firepower in a turn, as the IG are.


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Fair point, but what about the Tau, who can pop all those tanks with assault 2 lascannons and other such shenanigans? Or Eldar with their psychic trickery that makes you need to reroll everything?

 angel of ecstasy wrote:

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Imperial Guard, no contest. Tau can't compare since while they have great guns, they're too expensive on a unit for unit basis. Also they don't have manticores.

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TheAngrySquig wrote:Fair point, but what about the Tau, who can pop all those tanks with assault 2 lascannons and other such shenanigans? Or Eldar with their psychic trickery that makes you need to reroll everything?


Eldar don't have anything like you are describing.

Tau can't even come close to matching up against IG in a shooting match. Scouting Vendettas can eliminate nearly every threat the Tau Army can bring, in a single turn. Throwing 9 Tl Lascannons will Blow up Any Railheads, and ID the suits.

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TheAngrySquig wrote:Tau, who can pop all those tanks with assault 2 lascannons and other such shenanigans?

Assault 2 Lascannon is only the new Forgeworld suit.

Don't we also heavily rely on our Elite/HQ's and Heavy Supports for our shooting while everyone else is KrapWrap- I- I- I mean "Assault bubbles" *cringe*

Point is our Fast Attack, Troops, Transports aren't good at shooting compared to other particular armies who can also have good shooty HQs/Elites/Heavies.

This message was edited 1 time. Last update was at 2011/12/25 23:10:14


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IG, most definitely. It amuses me that someone voted for Orks
   
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Hey orkz can unleash a flurry of shots that can make a Tau player cry...even umies. Ha, just face a shooty ork list, you'll regret it!

   
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I'm kind of surprised Grey Knights got a few votes. While they have some impressive capabilities of bullet output, to my knowledge they lack reliable means to handle AV14. I would hardly call them the absolute best of every other army out there.

I'd like to add that while Tau have very effective elites and heavy support choices, Guard have very effective units in every slot. Plus, Guard tend to be a bit cheaper points-wise if a bit less survivable.

This message was edited 1 time. Last update was at 2011/12/26 00:57:02


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Made in us
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Grey Knights are good because of psybolt, which lets you handle AV14 with some reliabiltity


Automatically Appended Next Post:
What I find really strange is the Daemons getting votes seeing as most units have 0 shooting whatsoever

This message was edited 1 time. Last update was at 2011/12/26 02:38:44


 angel of ecstasy wrote:

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TheAngrySquig wrote:How is that by a longshot? Their basic guns are worse then average and I get that they can bring a lot of them, but so can Orkz, and nobody is making a real case for orky shooting


Lasguns are bloody amazing in mass.
Tanks galore. Have the best mbt in the game.
Artillery galore. Manticore, medusa, bassies.
Hydras.
Vets in chimeras
Platoons, 21 heavy weapons per troop foc.
Vendettas
Orders.

Plus the pure synergy the guard has. Tau and necrons may have a better unit in the shooting catagory, while the ig has the best army in the shooting catagory. No other army comes close in shooting terms.

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TheAngrySquig wrote:How is that by a longshot? Their basic guns are worse then average and I get that they can bring a lot of them, but so can Orkz, and nobody is making a real case for orky shooting


Imperial guard shooting is light years better than Ork shooting. For one thing, IG has higher BS. It may only be one more, but that makes a huge difference when you are dropping 30 die down. Secondly, IG have rapid fire guns. Which means if you can get that 30 man blob within 12", you can drop 60 die (at BS3). On top of that, there are orders, namely FRFSRF. It adds another die to the shooting, so rapid fire range becomes 3 die (I don't actually have the codex so if I'm wrong, correct me). So lets drop 90 die on someone and see just about anything survive. On top of all this, they can get good special weapons in their blobs, things like Meltaguns and 2 wound lascannons.

While Orks can throw out tons of shots, it isn't nearly what IG infantry can do. The advantage to Orks is that they can shoot then assault. Plus with Slugga/Choppa boyz, it gives them the extra attack for when they assault in.

 
   
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TheAngrySquig wrote:How is that by a longshot? Their basic guns are worse then average and I get that they can bring a lot of them, but so can Orkz, and nobody is making a real case for orky shooting
Nobody cares about basic guns, they're irrelevant. What IG can bring is a ton of heavy/special weapons and large numbers of tanks. My current tourney list runs 70 heavy/special weapons, more than many opponents will even have models in their army, and sporting 17 non-squadroned AV12 vehicles. No other army is going to be able to outshoot that.

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I still think necrons can make a case with their guns being able to totally rip apart tanks, I havent read through the newcrons dex, but I know that the basic guns could kill tanks from very far away

 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


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TheAngrySquig wrote:I still think necrons can make a case with their guns being able to totally rip apart tanks, I havent read through the newcrons dex, but I know that the basic guns could kill tanks from very far away


I think you really need to read the Necron Dex then. Most of the Necron weapons are within a 24' range. We have VERY VERY few long range weapons. Necrons cannot outshoot IG.

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Alright, I'll give it a read at my friends house

 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


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Imperial Guard - no contest.
Basilisk, Manticores, Baneblades, Vanquishers, Executioners, Heavy Weapon teams...
If they can do something in 40k that is to bury their enemy in massive charges and HUEG ordinance.
Not even Tau Railguns have the range that IG has. And when we take in account that every Guardsman can shoot 3 times per turn ( 30 men = 90 shots, heck even the most powerful infantry units has to die out of that or suffer a wound at least ) they are most snooty army there.

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Viersche wrote:
Abadabadoobaddon wrote:
the Emperor might be the greatest psyker that ever lived, but he doesn't have the specialized training that a Grey Knight has. Also he doesn't have a Grey Knight's unshakable faith in the Emperor.


The Emperor doesn't have a GKs unshakable faith in the Emperor which is....basically himself?

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So there's really nothing that can outshoot the guard then?

 angel of ecstasy wrote:

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IG of course. They have tanks for each situation and orders to get the job done.

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Grey Knights can maul AV14 in close combat but not in shooting. Might of Titan plus Hammerhand with some nemesuis daemons hammers. Thats Str 10 with 2d6 penetration with 2 or 3 attacks on the charge each hammer depending on the model(s) in question.

IG are the clear winner in shooting fests IMO. Even blobs can gun down almost any unit thrown at them. Getting 3 shots per lasgun backed up by a few plasma guns and most units just wither away. Even Monstorus Creatures have to respect that. That is just the humble platoon sqauds. Every slot in the IG codex has some really good shooting available to it.

This message was edited 1 time. Last update was at 2011/12/26 19:14:10


 
   
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And Dreadknights will wreck any vehicles

 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


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andrewm9 wrote:Grey Knights can maul AV14 in close combat. Might of Titan plus Hammerhand with some nemesuis daemons hammers. Thats Str 10 with 2d6 penetration with 2 or 3 attacks on the charge each hammer depending on the model(s) in question.


And what that have to do with best shooty army?

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Kanluwen wrote: "I like the Tau. I just don't like people misconstruing things to say that it means that they're somehow a huge galactic threat. They're not. They're a threat to the Imperium of Man like sharks are a threat to the US Army."
"Pain is temporary, honor is forever"
Emperor of Mankind:
"The day I have a sit-down with a pansy elf, magic mushroom, or commie frog is the day I put a bolt shell in my head."
in your name it shall be done"
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Viersche wrote:
Abadabadoobaddon wrote:
the Emperor might be the greatest psyker that ever lived, but he doesn't have the specialized training that a Grey Knight has. Also he doesn't have a Grey Knight's unshakable faith in the Emperor.


The Emperor doesn't have a GKs unshakable faith in the Emperor which is....basically himself?

Ronin wrote:

"Brother Coa (and the OP Tadashi) is like, the biggest IoM fanboy I can think of here. It's like he IS from the Imperium, sent back in time and across dimensions."

 
   
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Brother Coa wrote:
andrewm9 wrote:Grey Knights can maul AV14 in close combat. Might of Titan plus Hammerhand with some nemesuis daemons hammers. Thats Str 10 with 2d6 penetration with 2 or 3 attacks on the charge each hammer depending on the model(s) in question.


And what that have to do with best shooty army?


Someone said Grey Knights can not effectively deal with AV 14 earlier in the thread. I knew that not quoting it would throw my comment off.
   
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Locclo wrote:I'm kind of surprised Grey Knights got a few votes. While they have some impressive capabilities of bullet output, to my knowledge they lack reliable means to handle AV14. I would hardly call them the absolute best of every other army out there.


You mean this?
We would appreciate if you could quote in the future, to spear us the trouble having to search for this.
Thanks

For Emperor and Imperium!!!!
None shall stand against the Crusade of the Righteous!!!
Kanluwen wrote: "I like the Tau. I just don't like people misconstruing things to say that it means that they're somehow a huge galactic threat. They're not. They're a threat to the Imperium of Man like sharks are a threat to the US Army."
"Pain is temporary, honor is forever"
Emperor of Mankind:
"The day I have a sit-down with a pansy elf, magic mushroom, or commie frog is the day I put a bolt shell in my head."
in your name it shall be done"
My YouTube channel: http://www.youtube.com/user/2SSSR2

Viersche wrote:
Abadabadoobaddon wrote:
the Emperor might be the greatest psyker that ever lived, but he doesn't have the specialized training that a Grey Knight has. Also he doesn't have a Grey Knight's unshakable faith in the Emperor.


The Emperor doesn't have a GKs unshakable faith in the Emperor which is....basically himself?

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Heavy 4 Str 7 Rending guns can work wonders against AV 14, do not underestimate the power of the Psycannon.

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And with psybolt, autocannons are good too

This message was edited 1 time. Last update was at 2011/12/26 19:33:16


 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


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Boston, MA

TheAngrySquig wrote:And Dreadknights will wreck any vehicles

In close combat, but that's not what this thread is about. Dreadnoughts with autocannons and psybolt ammunition, however, will destroy anything with an AV value under 14.

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