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Made in us
Savage Minotaur




Chicago

After spending several hours watching videos about the mechanics of this game, researching the lore, the races, the professions, the trade skills, and everything else...I've deduced that I will be buying this game.

I'm planning on playing a Charr Engineer as they seem like Beastmen, but switch the goat with a cat - which is even better because I love cats.

General discussion may commence about the game, not just what race/class you want.
   
Made in au
Norn Queen






I've been planning a Sylvari ranger and a Norn warrior ever since Eye of the North.

I also need to grind a little to get my EotN reward point for GW 2 up to 30. I don't care about the ranks above it, but I want that Black Widow pet.

Really excited to just play it though. I put a substantial amount of time into GW 1, and climbed the GVG ladder to the top 100 at the games peak, and I want to see how they balance it this time around. Hopefully they avoid the clusterfeth they created by adding hundreds of skills every expansion.
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Me and slarg were debating who should start this thread
I've been following the game since it was first announced (played it at gamescom 2010 and eurogamer 2011) so I suppose I'll be buying it.

I'll be playing an asura guardian, a human engineer (my main dakka guild character), a norn necromancer, a sylvari warrior and if character slots allow a charr mesmer (dressed as a commissar).

EDIT: BETA SIGNUP HERE!

https://beta.guildwars2.com/

People that want information on the game or to join the guild should message me on dakka or steam, my steam account is "Quantech" but my screen-name is Professor Doctor Warthog.

This message was edited 2 times. Last update was at 2012/02/22 20:02:52


 
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Plan on doing a human mesmer. Keep it classy.

I'm kind of disappointed that the Ritualist and Paragon, my two favourite classes from GW1, won't be making appearances in GW2, but I'm glad that they included elements from both classes into the design of the professions in GW2.
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Guardians are paragons in all but spear use and the engy got the ritualists mechanics while the necromancer got it's theme.

So who is down for joining the dakka guild?
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Sorry, I plan on making a guild with my friends. It shall be called "The Sisterhood of the Travelling Pants."

I would argue that every class at this point borrows points from the Paragon and Ritualist. They were the two main classes that really defied the holy trinity, since they were so versatile while still being incredibly good at the roles they chose to focus in.
   
Made in us
Pyro Pilot of a Triach Stalker




New Jersey

I'm kinda bummed out that Rangers are more pet oriented, which is the one aspect of the Ranger (my 1st and favourite class in GW1) I really didn't care for.

Looks like I'll go Elementalist or maybe Necromancer, if blood magic is still in. Guardian also sounds cool but I like my support classes to be more magic like and less paladinish. All my characters will be human of course, because I'm not a weirdo...

I also miss the Ritualist a lot, the Engineer might be mechanically the same, but planting turrets isn't as cool as summoning spirirts.

This message was edited 1 time. Last update was at 2012/02/21 10:04:29


"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"

 
   
Made in au
Norn Queen






asimo77 wrote:I'm kinda bummed out that Rangers are more pet oriented, which is the one aspect of the Ranger (my 1st and favourite class in GW1) I really didn't care for.


They just needed work. Some of the most fun I had on my ranger in PvP was holding HoH with a build one of my guildies made, centering around a bunch of rangers throwing out disrupting shot and pets throwing out distrupting lunge. Totally off the wall and heaps of fun. We hit a roadblock in a 45 minute match against a trapper team, who thanked us with the hilarious irony of saying we had the most annoying build ever.

Pets really just needed some attention in GW1, that the team wasn't prepared to spend time on. Seems they've instead focussed on making them better in GW 2.
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

As someone who has played ranger in gw2 already it's much better than in gw1, the AI is still a bit derpy though (this goes for minions and illusions too).

You can be in multiple guilds (and guilds are account based like gw1 rather than character based like WoW) so you can join the Dakka guild and play with us when your mates aren't availible, I have around 6 real world friends who I'll be playing gw2 with as well as running the dakka guild with slarg.

@asimo blood magic does return, dagger/dagger necros have lots of it. Blood magic utility skills are also VERY good at support in gw2 as it's all about healing and buffing while damaging and debuffing foes

@fafnir I would agree with you there, the dervish also follows suit.

This message was edited 1 time. Last update was at 2012/02/21 12:34:55


 
   
Made in ie
Norn Queen






Dublin, Ireland

Watched a few vids (Read: a few), Im a little concerned that there are only 10(?) abilities?
One of the vids bemoaned Warcraft in that at 80/85 you had hot bars full of abilities and it took a while to know what was what and what works best. Ummm so what?
It meant it was a bit more indepth and you had to learn your class a bit rather than faceroll across the keyboard.

Im worried how 10 abilities will hold any interest as the game goes on.


Automatically Appended Next Post:
Having said that it does look pretty decent.

This message was edited 1 time. Last update was at 2012/02/21 12:33:58


Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Think of those abilities as basic moves in a brawler or action RPG, they combo with eachother (stomp+firey AoE=huge flaming shockwave of death etc) and synergise to create more complicated effects.

The idea is that you try out different weapons and utility skills too.
   
Made in ie
Norn Queen






Dublin, Ireland

Ah ok, makes more sense.

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

http://www.arena.net/blog/beta-development-update
   
Made in us
Veteran ORC







I beleaf I will be running a Sylvari Ranger, as of right now. While this is my current idea, be prepared for me to branch out into other ideas before the game comes out. Is that vine with everyone?



Oh aye, Commisar Kitty and I will be running the guild, though we haven't decided on what kind of orginization or anything we are going to be running with as of yet. We are open to suggestions.

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

Going to be porting all my classes from GW 1, with the exception of changing my main to a different name. I played well over 600 hours on GW, and had planned on getting GW 2 long ago.

Guild wars 2 will, be a defining change of the MMO scene, and should finally shut up all the haters of MMO's without monthly fees.

Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Grey Knight Teleport Assault Force
Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

 Peregrine wrote:
SCREEE I'M A SEAGULL SCREE SCREEEE!!!!!
 
   
Made in au
Member of a Lodge? I Can't Say



Australia

To recreate the feel of my Dervish, I’m going to run a Human/Norn Greatsword wielding ranger.

What’s interesting is that Ranger/Beastmaster was always my favourite sub profession that I liked to give to my alts and heroes. Now all I need is for “Heal as One” and “Rampage as One” to be translated into GW2 and I’ll be in business.

H.B.M.C. wrote: Goood! Goooood!

Your hate has made you powerful. Now take your Privateer Press tape measure and strike me down with all your hatred and your journey to the dark side will be complete!!!


 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

I'm pretty sure both of those skills have something similar in game already.

I'll be making a charr mesmer called "Commissar Kitty" to kill any heretics we come across.
   
Made in my
Screaming Shining Spear






Charr Warrior. And then Asura Guardian, and Slyvari Engineer, and so on until I have one of each profession. I've been watching the newer videos like mad too.

Now to convince my 4 friends to get it and we can dungeon together. And maybe WvW.

This message was edited 1 time. Last update was at 2012/02/22 00:00:43


   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Oh yeah, the character limit is 5 at the moment.
   
Made in us
Consigned to the Grim Darkness





USA

Planning a Norn Engineer (rifle and rifle turret), a Sylvari Warrior (rifle focus with greatsword as a backup weapon), and a Human Necromancer (twin daggers to start it up, then axe and focus once life force grows high enough).

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Stealthy Warhound Titan Princeps





South Wales

Stop talking about it and make this game come out!

This and Diablo 3* are the only things I'm really looking forward to this year.

*As if it'll come out this year.

Prestor Jon wrote:
Because children don't have any legal rights until they're adults. A minor is the responsiblity of the parent and has no legal rights except through his/her legal guardian or parent.
 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

What class are you running whitey? Elementalist?
   
Made in my
Screaming Shining Spear






corpsesarefun wrote:Oh yeah, the character limit is 5 at the moment.

Hopefully the collector's edition has more slots. I'm planning on getting that.

If not...

Goodbye, money.

   
Made in gb
Stealthy Warhound Titan Princeps





South Wales

Elementalist or Necromancer. I'll end up trying both when I get the game and seeing which I prefer.

Prestor Jon wrote:
Because children don't have any legal rights until they're adults. A minor is the responsiblity of the parent and has no legal rights except through his/her legal guardian or parent.
 
   
Made in us
Veteran ORC







Ah man, that's alot of Greatsword Rangers.....

I don't want to be a "Beautiful and unique snowflake" by any means, but if we already have some, no need to have some more....

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Maybe sword/torch and shortbow then?

Or maybe sword warrior or sword mesmer?

This message was edited 1 time. Last update was at 2012/02/22 00:23:40


 
   
Made in us
Savage Minotaur




Chicago

How does World PVP work in GW2? I heard someone say factions don't fight eachother, but servers do - what does that mean?

I'm aware GW and GW2 is instanced in a large way, so World PvP isn't really a reality aside from their one area they let you do that in, but what do they mean by "Servers fighting servers"?

This game does look excellent, though I am slightly concerned with the quality of certain things due to it not having a subscription fee.

Though that may be an outdated and rather silly feeling, I can't help but give thought to it.

This message was edited 1 time. Last update was at 2012/02/22 00:27:05


 
   
Made in us
Veteran ORC







corpsesarefun wrote:Maybe sword/torch and shortbow then?

Or maybe sword warrior or sword mesmer?




Maybe. Quite possibly might go as a Theif, since no one else wants one. Just going to wait and see.

Karon wrote:How does World PVP work in GW2? I heard someone say factions don't fight eachother, but servers do - what does that mean?

I'm aware GW and GW2 is instanced in a large way, so World PvP isn't really a reality aside from their one area they let you do that in, but what do they mean by "Servers fighting servers"?

This game does look excellent, though I am slightly concerned with the quality of certain things due to it not having a subscription fee.

Though that may be an outdated and rather silly feeling, I can't help but give thought to it.


Basically, it's a lot like Shadowbane, but instanced. You teleport yourself to a land where it's see a fool, kill a fool, and the three servers are all represented with people. You fight over castles, resources, towns, and such.

Oh, and the subscription fee shouldn't matter much; the first game was quite excellent, was patched very often (annoyingly taking out some of my best builds ALL THE FREAKIN TIME!) and has a thing set up that you get bonus gold, items, and Influence for completing missions you've done previously on a harder difficulty.

This message was edited 1 time. Last update was at 2012/02/22 00:32:34


I've never feared Death or Dying. I've only feared never Trying. 
   
Made in my
Screaming Shining Spear






There's multiple servers that a character can be in. Think of it like the worlds in WoW, but you can switch freely between them - within limit, of course.

   
Made in us
Savage Minotaur




Chicago

Slarg232 wrote:
corpsesarefun wrote:Maybe sword/torch and shortbow then?

Or maybe sword warrior or sword mesmer?




Maybe. Quite possibly might go as a Theif, since no one else wants one. Just going to wait and see.

Karon wrote:How does World PVP work in GW2? I heard someone say factions don't fight eachother, but servers do - what does that mean?

I'm aware GW and GW2 is instanced in a large way, so World PvP isn't really a reality aside from their one area they let you do that in, but what do they mean by "Servers fighting servers"?

This game does look excellent, though I am slightly concerned with the quality of certain things due to it not having a subscription fee.

Though that may be an outdated and rather silly feeling, I can't help but give thought to it.


Basically, it's a lot like Shadowbane, but instanced. You teleport yourself to a land where it's see a fool, kill a fool, and the three servers are all represented with people. You fight over castles, resources, towns, and such.

Oh, and the subscription fee shouldn't matter much; the first game was quite excellent, was patched very often (annoyingly taking out some of my best builds ALL THE FREAKIN TIME!) and has a thing set up that you get bonus gold, items, and Influence for completing missions you've done previously on a harder difficulty.


I see, so all the races aren't divided into actual factions.

Sounds really different, and I look forward to playing it. Its going to be strange playing an MMO without a Subscription fee.

   
 
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