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![[Post New]](/s/i/i.gif) 2012/04/14 16:15:52
Subject: Why isn't a lascannon AP1?
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Boom! Leman Russ Commander
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I'm not saying that it should be, but I don't understand why it isn't.
IT is meant to be an anti-tank weapon, yet it lacks a piece of rule that would make it eternally better against tanks. In the Space marine codex, it is described as the finest anti-tank weapon in existance (or thereabout) yet it is so fundamentally flawed that I can't possibly understand its role.
Sure, it can pop AV14 potentially but what truly allows it to be a good tank hunter is just its range.
I'd love to see an AP1 lascannon, though I don't think it should happen.
what are your thoughts?
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![[Post New]](/s/i/i.gif) 2012/04/14 16:16:58
Subject: Why isn't a lascannon AP1?
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Martial Arts Fiday
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I'd hate to see how ludicrously expensive it'd be if it were AP1.
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"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"
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Proverbs 18:2
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Don't mess with the Blade and Bolter! |
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![[Post New]](/s/i/i.gif) 2012/04/14 16:19:47
Subject: Why isn't a lascannon AP1?
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Screaming Shining Spear
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Because it is strength nine, or that is how I see it. If you can pop through the tank like butter (In most cases of 10-12 armor) then that is half the challenge, but giving it AP 1, that would destroy most everything under AV 14.
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![[Post New]](/s/i/i.gif) 2012/04/14 16:36:01
Subject: Why isn't a lascannon AP1?
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Grim Dark Angels Interrogator-Chaplain
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TheWildHost wrote:Because it is strength nine, or that is how I see it. If you can pop through the tank like butter (In most cases of 10-12 armor) then that is half the challenge, but giving it AP 1, that would destroy most everything under AV 14.
for 35pts on a certain unit it bleeding well should, infact, ap1 would make it worth taking on the unit in question lol
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![[Post New]](/s/i/i.gif) 2012/04/14 16:47:52
Subject: Why isn't a lascannon AP1?
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Lone Wolf Sentinel Pilot
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SlaveToDorkness wrote:I'd hate to see how ludicrously expensive it'd be if it were AP1.
I imagine it should be 50% more expensive since AP 1 increases the rate of destroyed/exploded results by 50%.
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![[Post New]](/s/i/i.gif) 2012/04/14 17:00:59
Subject: Why isn't a lascannon AP1?
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Trazyn's Museum Curator
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TheWildHost wrote:Because it is strength nine, or that is how I see it. If you can pop through the tank like butter (In most cases of 10-12 armor) then that is half the challenge, but giving it AP 1, that would destroy most everything under AV 14.
Doomsday cannons are S9 AP1.
I don't think the S9 is a problem.
Its for balance reasons most likely. Imperial players have access to a lot of lascannons, and if they were Ap1 there'll be a problem.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
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![[Post New]](/s/i/i.gif) 2012/04/14 17:06:03
Subject: Why isn't a lascannon AP1?
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Screaming Shining Spear
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It is 35 Points? Nevermind, AP1 seems more fitting.
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![[Post New]](/s/i/i.gif) 2012/04/14 17:18:28
Subject: Why isn't a lascannon AP1?
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Beautiful and Deadly Keeper of Secrets
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Because you can buy it on nearly everything.
Tanks? Okay, sounds about right
Elite units? Okay..not that good but eh
Basic units? Okay this is iffy
I mean think about it, the other AP! things are
Melta: Short range S8
Railguns: Comes on an elite platform or vehicle
Vehicle weapons:
Now the lascannon can be bought EVERYWHERE in the Imperium
Tactical squad? one
Sternguard? Two
Lascannon preds? Three (with sponsons being cheap)
Heavy squads: (Which can fire it twice with up to five heavy weapon squads with double firing order)
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![[Post New]](/s/i/i.gif) 2012/04/14 17:21:40
Subject: Why isn't a lascannon AP1?
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Decrepit Dakkanaut
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Right, any army that can take lascannons can spam lascannons. An imperial guard player can easily fit 30 lascannons into 1500 points. I guarantee you'd see a lot more frowney faces if they rolled 50% more damage on the pen chart.
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![[Post New]](/s/i/i.gif) 2012/04/14 17:23:06
Subject: Why isn't a lascannon AP1?
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Bounding Assault Marine
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Im speaking from another perspective and not the imperial one.
It says in the eldar codex in a section for weapons that the laser weapons of the eldar are far more better than the ones of the imperium utilizing both strength and mobiltiy.
Well I think the imperial ones are "crude and bulky" from another perspective. But on imperial, It'll be much more overkill on your basic av 11 =P
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1850 points (buying new stuff)
Canceled, waiting for new dex
A battleforce, some guardians, a DA box, 2 banshee boxes,1 warp spider box,2 swooping hawk boxes, Found new love for the guys, debating on whether i should start or not |
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![[Post New]](/s/i/i.gif) 2012/04/14 17:24:30
Subject: Why isn't a lascannon AP1?
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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In theory, GW balance the ability and points costs of all the weapons to give each faction a flavour of its own and prevent anyone from assembling a "perfect hand" of cards.
Under this concept, Lascannons are not AP1 because they would be too powerful. Even if the points were increased, the number of Lascannons available to Imperial armies means they would simply swamp enemies by numbers. It would be worth taking them despite the expense.
Look how the Space Wolves do with their phalanx of dual purpose missile launchers.
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![[Post New]](/s/i/i.gif) 2012/04/14 18:21:35
Subject: Why isn't a lascannon AP1?
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Longtime Dakkanaut
West Midlands (UK)
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CthuluIsSpy wrote:TheWildHost wrote:Because it is strength nine, or that is how I see it. If you can pop through the tank like butter (In most cases of 10-12 armor) then that is half the challenge, but giving it AP 1, that would destroy most everything under AV 14.
Doomsday cannons are S9 AP1.
I don't think the S9 is a problem.
Its for balance reasons most likely. Imperial players have access to a lot of lascannons, and if they were Ap1 there'll be a problem.
yah. But Doomsday cannons are 3 per army max, at the expense of all 3 HS slots.
Lascannons abound in Marine/ IG army. They can be taken in squads, troops. elites, etc.. Most tanks, Dreads, buckets of vehicles have one or two somewhere, often twin-linked. Not few of them can also attack different targets, such as Landraider or Long Fangs. So I don't think they really compare. Quantity and availability are as much a question of balance as the actual statline of the weapon is.
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![[Post New]](/s/i/i.gif) 2012/04/14 18:22:49
Subject: Why isn't a lascannon AP1?
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Trazyn's Museum Curator
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Zweischneid wrote:CthuluIsSpy wrote:TheWildHost wrote:Because it is strength nine, or that is how I see it. If you can pop through the tank like butter (In most cases of 10-12 armor) then that is half the challenge, but giving it AP 1, that would destroy most everything under AV 14.
Doomsday cannons are S9 AP1.
I don't think the S9 is a problem.
Its for balance reasons most likely. Imperial players have access to a lot of lascannons, and if they were Ap1 there'll be a problem.
yah. But Doomsday cannons are 3 per army max, at the expense of all 3 HS slots.
Lascannons abound in Marine/ IG army. They can be taken in squads, troops. elites, etc.. Most tanks, Dreads, buckets of vehicles have one or two somewhere, often twin-linked. Not few of them can also attack different targets, such as Landraider or Long Fangs. So I don't think they really compare. Quantity and availability are as much a question of balance as the actual statline of the weapon is.
But...that's what I said :/
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/04/14 19:27:19
Subject: Re:Why isn't a lascannon AP1?
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Longtime Dakkanaut
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they should have it. lascannons are overpriced at the moment.
and vehicle spam is lame. im all for the change
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![[Post New]](/s/i/i.gif) 2012/04/14 23:03:47
Subject: Why isn't a lascannon AP1?
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Longtime Dakkanaut
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I think it should be ap1 and roll twice like ordnance! F.U. railguns!
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![[Post New]](/s/i/i.gif) 2012/04/14 23:35:07
Subject: Why isn't a lascannon AP1?
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Courageous Space Marine Captain
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What about making it Lance? It is a big laser for cutting through armour.
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![[Post New]](/s/i/i.gif) 2012/04/14 23:37:49
Subject: Re:Why isn't a lascannon AP1?
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Trazyn's Museum Curator
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You'd then have a lance that is better than the eldar lances, who are one of the most advanced alien races in the game. Yeah, that makes complete sense. Doesn't favor the IoM at all :/
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This message was edited 1 time. Last update was at 2012/04/14 23:40:33
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/04/14 23:45:31
Subject: Why isn't a lascannon AP1?
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The Hive Mind
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Why not just be happy with Str9 AP2 with a 48" range? That you can put on almost anything you field?
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/04/14 23:45:53
Subject: Why isn't a lascannon AP1?
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Courageous Space Marine Captain
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Its still a 25pt upgrade on a regular marine. Or a 250 model for 2 twinlinked ones. And it makes lascannon LRs and Razors viable.
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![[Post New]](/s/i/i.gif) 2012/04/14 23:46:07
Subject: Why isn't a lascannon AP1?
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Ultramarine Master with Gauntlets of Macragge
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Game balance. Only the most dangerous AV weapons are AP1, and they're most commonly very short ranged. It keeps the game mobile, and makes it less of a stand and shoot battle.
Kevlar wrote:I think it should be ap1 and roll twice like ordnance! F.U. railguns!
Hah, no. No no no. Absolutely not. Nope. Not once. Not ever. Nope.
Deadshot wrote:What about making it Lance? It is a big laser for cutting through armour.
And take away the one ranged advantage that Eldar have? Not likely. It would also make lascannons above and beyond better than brightlances instead of their level of give and take that they enjoy now.
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![[Post New]](/s/i/i.gif) 2012/04/14 23:59:34
Subject: Re:Why isn't a lascannon AP1?
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Longtime Dakkanaut
West Midlands (UK)
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I think what you are looking for is the Movie Marines Lascannon.
Lascannon
Range 60"
Strenght 10
AP 1
Type Heavy 1, Lance
Lascannon: Draw a 60" line from the Lascannon. Line of sight is not required and terrain is ignored. Roll to hit the closest unit. If the shot misses, the beam goes wild and no more hits are generated. If it hits, then roll to wound normally and move to the next closest unit touched by the line and roll to hit. Continue along the line until the lascannon misses or all units have been hit. Wounds are allocated normally against the unit (e.g., you can't snipe models with a Lascannon shot).
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![[Post New]](/s/i/i.gif) 2012/04/15 00:02:03
Subject: Why isn't a lascannon AP1?
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Courageous Space Marine Captain
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That is not what I want. I want
Rg 48
Str 9
AP 2
Heavy 1, Lance
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![[Post New]](/s/i/i.gif) 2012/04/15 00:04:04
Subject: Why isn't a lascannon AP1?
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Ultramarine Master with Gauntlets of Macragge
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Deadshot wrote:That is not what I want. I want
Rg 48
Str 9
AP 2
Heavy 1, Lance
So you want to invalidate the Eldar and Dark Eldar's most reliable AV weapon, when they're supposed to have more advanced technology than the Imperium. Right.
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![[Post New]](/s/i/i.gif) 2012/04/15 00:05:02
Subject: Why isn't a lascannon AP1?
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The Hive Mind
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Deadshot wrote:That is not what I want. I want
Rg 48
Str 9
AP 2
Heavy 1, Lance
Why? How many las cannons can you pack in a list?
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/04/15 00:08:12
Subject: Re:Why isn't a lascannon AP1?
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Helpful Sophotect
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This seems like a weird question. Why aren't Tau Fire Warriors 5 points each? Why isn't rapid fire Assault 3? Why do Eldar? The game is the way it is because that's how Games Workshop (attempted to) balance it. Perhaps some things will change in the next edition/round of codices. Perhaps it won't. The question is not "why aren't lascannons AP 1?" but rather "what do I do with the Strength 9 AP 2 weapon that the lascannon is?"
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![[Post New]](/s/i/i.gif) 2012/04/15 00:09:05
Subject: Why isn't a lascannon AP1?
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Courageous Space Marine Captain
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Personally? 2 Devastators, a TL one on a razor and another one on stormraven. And 2 more on a predator
However I never take Devs, or Predator due to carriage and points, and normally run the SR with an AC. So really 1.
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![[Post New]](/s/i/i.gif) 2012/04/15 00:13:58
Subject: Why isn't a lascannon AP1?
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The Hive Mind
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Deadshot wrote:Personally? 2 Devastators, a TL one on a razor and another one on stormraven. And 2 more on a predator
However I never take Devs, or Predator due to carriage and points, and normally run the SR with an AC. So really 1.
So they should be better because you don't take many of them?
Rupture Cannons should be AP1.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/04/15 00:18:33
Subject: Why isn't a lascannon AP1?
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Longtime Dakkanaut
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Because str9 ap1 would be broken and stupid lol
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5000+ pts. Eldar 2500pts
"The only thing that match's the Eldar's firepower, is their arrogance".
8th General at Alamo GT 2011.
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28-9-1 In Tournaments As Eldar.
Maintained a 75% Win Ratio As Eldar in 5th Edition GT's.
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![[Post New]](/s/i/i.gif) 2012/04/15 00:19:07
Subject: Why isn't a lascannon AP1?
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Courageous Space Marine Captain
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Eh, no. I am a Nids player too. I love Rupture Cannons. Ap 4 is perfect.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
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![[Post New]](/s/i/i.gif) 2012/04/15 00:34:16
Subject: Why isn't a lascannon AP1?
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Ultramarine Master with Gauntlets of Macragge
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Vendettas need the power boost! They're nowhere near good or cheap enough as is. While we're at it, let's make missile launchers AP2 so people will FINALLY start taking Long Fangs. Hell, let's go whole hog and make them AP1 so Long Fangs are a viable choice. Yeah, this is really good guys, let's keep it up!
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