Switch Theme:

Can Typhoon Missile Launchers fire Flakk missiles?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Painting Within the Lines






I couldn't find reference for this, but does anyone know if Typhoons can choose to fire Flakk?


 
   
Made in us
Rough Rider with Boomstick




Fond du Lac, Wi

Are typhoons given the option of upgrading to flakk in the codex? You only have Frag and Krak as base missiles, and the flakk are an upgrade. As we don't have a 6th edition codex yet, no one has flakk missiles.

“Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe.”
-Einstein 
   
Made in us
Boosting Black Templar Biker





Appleton, WI

Are typhoons given the option of upgrading to flakk in the codex? You only have Frag and Krak as base missiles, and the flakk are an upgrade. As we don't have a 6th edition codex yet, no one has flakk missiles.


Well the way its written, it does need to be upgraded...... but NO codex has the option, and NO FAQ (to the best of my knowledge) does either. So GW jsut made a new missle type, but nobody can use it. I havent check the terran peices, maybe theres a flakk gun on one of them?

10k Black Templar
Warhound Titan "Legio Matallica" 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Only Missile Launchers have had Flakk added as an ammo type in the reference section, and then its said to be an upgrade that some missile launchers can get(currently none)

Clyclone and Typhoon missile launchers are not missile launchers.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Wolf Guard Bodyguard in Terminator Armor





Grey Templar wrote:Only Missile Launchers have had Flakk added as an ammo type in the reference section, and then its said to be an upgrade that some missile launchers can get(currently none)

Clyclone and Typhoon missile launchers are not missile launchers.


DA FAQ does have CML classed as Heavy 2 Missile Launcher. However they are the only ones so far as I can tell.
   
Made in us
Boosting Black Templar Biker





Appleton, WI

Grey Templar wrote:
Only Missile Launchers have had Flakk added as an ammo type in the reference section, and then its said to be an upgrade that some missile launchers can get(currently none)

Clyclone and Typhoon missile launchers are not missile launchers.


DA FAQ does have CML classed as Heavy 2 Missile Launcher. However they are the only ones so far as I can tell.

How are cyclone ML, and a Typhoon ML, not missile launchers? I dont know how the Flakk will be added in to the mix here, but if/when it is, the cyclone, and Typhoon are both types of missile launchers...

Also Black Templars got the same FAQ, cyclone and tyhpoons are heavy 2.

10k Black Templar
Warhound Titan "Legio Matallica" 
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

Is a Storm Bolter a Bolter?

Is a Heavy Bolter a Bolter?

No. they are a Storm Bolter and a Heavy Bolter, they are not Bolters. (Sternguard can use special ammo with Bolters, but not with Storm Bolters.)

That is why they are different.

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Grumpy Longbeard




New York

Guys, this is really not complicated.

The rulebook clearly states that some missile launchers have access to a missile option called Flakk.

Does your codex state you have the option to upgrade to Flakk missiles?
No.
Therefore, you don't get to fire Flakk missiles.

This message was edited 1 time. Last update was at 2012/07/02 19:44:47


 
   
Made in us
Resolute Ultramarine Honor Guard






Peoria IL

Danny Internets wrote:Guys, this is really not complicated.

The rulebook clearly states that some missile launchers have access to a missile option called Flakk.

Does your codex state you have the option to upgrade to Flakk missiles?
No.
Therefore, you don't get to fire Flakk missiles.


QFT. No option in your codex or FAQ, can't use it. I know so many of us WANT to have it (myself included), but right now we can't.

DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0

QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

And my guess is that when we do get it it will be a replacement for one or both of your other missile types, so you will have to choose between AA and your other ammunition.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Regular Dakkanaut




Denver Co Area

If you look in the appendix of 6th you will see EML,Typhoon,Cyclone launchers all serperate and distinct with frag(Plasma),Krak. Only the plain old missle launcher has flak as an option.

4000
6000
4000 
   
Made in us
Grumpy Longbeard




New York

Icon720 wrote:If you look in the appendix of 6th you will see EML,Typhoon,Cyclone launchers all serperate and distinct with frag(Plasma),Krak. Only the plain old missle launcher has flak as an option.


The appendix is merely a brief reference. It does not include every rule in detail--that's what the rest of the rulebook is for. It is a summary. This is obvious. The entry for missile launchers is both clear and explicit.
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

Codex trumps rulebook, if your codex or FAQ doesn't give you the option to take flak missiles, then you can't. Currently no one has flak missiles.

Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Grey Knight Teleport Assault Force
Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

 Peregrine wrote:
SCREEE I'M A SEAGULL SCREE SCREEEE!!!!!
 
   
Made in us
Regular Dakkanaut




Denver Co Area

Not being a naysayer but that that summary also lists the hull points per a vehicvle for all the codices. Where these are not in the FAQs. It looks like they intend to cut EML,Typhoon and Cyclone out of the Flak upgrade.

4000
6000
4000 
   
Made in us
Swift Swooping Hawk





Omaha, NE

Do any of you guys play EPIC? There is a Marine unit type called the "Hunter". It is a Rhino Chasis and has a huge canister with a launch tray. Can anyone say Whirlwind / Hunter multi box set??... Any way, the Hunter was used as anti aircraft. And also if im not mistaken weren't the early methods of taling down fighters in WW 1 was to just cover and area with lead and hope it hits??

-3500+
-1850+
-2500+
-3500+
--3500+ 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

No, Flakk Missiles can not currently be fired by any unit in any book.

Drown them in twin linked weapons, my friend.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in gb
Regular Dakkanaut




Under missile launcher in the book though it clearly states that "missile launchers" have flakk missiles, since none of the codexes that use that weapon were written when the skyfire rule existed would the more recent book (the 6th ed BRB) not trump the codex in this case.
The BRB says "missile launchers" have flakk missiles therefore they do surely? In just the same way it says a power axe has +1S / unwieldy. The updated version of the weapon in the 6th ed book takes precidence.
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

azala wrote:Under missile launcher in the book though it clearly states that "missile launchers" have flakk missiles, since none of the codexes that use that weapon were written when the skyfire rule existed would the more recent book (the 6th ed BRB) not trump the codex in this case.
The BRB says "missile launchers" have flakk missiles therefore they do surely? In just the same way it says a power axe has +1S / unwieldy. The updated version of the weapon in the 6th ed book takes precidence.


No it says some missile launchers have the option to upgrade to have Flakk missiles. Nowhere does it say that they get them for free.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in gb
Regular Dakkanaut




Page 415 under missile launcher it has the flakk missile listed as one of the firing options.
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

You mean the same place where it says that Multi-lasers are AP -?

If you read the Rules section on missile launchers (page 57, which coincidently falls under the THE RULES (emphasis table of contests) section, it again states that Flakk missiles are on optional upgrade.
What is the point cost for the upgrade? Does it replace anything? You would need to check your Codex and/or FAQ to find out, and nobody has that information.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in es
Sneaky Striking Scorpion




Madrid

azala wrote:Page 415 under missile launcher it has the flakk missile listed as one of the firing options.


The same way the soulgrinder had the indirect fire mode in it's profile even though you had to buy it to use it.

If you read the entrance for Flakk it says clearly that some missile launchers have the option to upgrade to flakk.

5.000 2.000

"The stars themselves once lived and died at our command, yet you still dare to oppose our will."

Never Forgive, Never Forget
 
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

azala wrote:Page 415 under missile launcher it has the flakk missile listed as one of the firing options.


No, that is the summary page which lists all possible options that a Missile Launcher may possibly fire. However, not all Missile Launchers have the option to take Flakk Missiles as explained in the FULL rules on page 57. And in fact, no current missile launchers in the game have that option yet.


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in us
Longtime Dakkanaut




yakface wrote:
azala wrote:Page 415 under missile launcher it has the flakk missile listed as one of the firing options.


No, that is the summary page which lists all possible options that a Missile Launcher may possibly fire. However, not all Missile Launchers have the option to take Flakk Missiles as explained in the FULL rules on page 57. And in fact, no current missile launchers in the game have that option yet.



I think the fortress of Redemption is the only unit that has the option to purchase Flak.
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

barnowl wrote:
yakface wrote:
azala wrote:Page 415 under missile launcher it has the flakk missile listed as one of the firing options.


No, that is the summary page which lists all possible options that a Missile Launcher may possibly fire. However, not all Missile Launchers have the option to take Flakk Missiles as explained in the FULL rules on page 57. And in fact, no current missile launchers in the game have that option yet.



I think the fortress of Redemption is the only unit that has the option to purchase Flak.


Not in the main rulebook.

Eventually new codices/errata will be released and somebody will have access to Flakk Missiles. Who knows, maybe GW will throw everybody for a loop and only give them to Eldar.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

barnowl wrote:
yakface wrote:
azala wrote:Page 415 under missile launcher it has the flakk missile listed as one of the firing options.


No, that is the summary page which lists all possible options that a Missile Launcher may possibly fire. However, not all Missile Launchers have the option to take Flakk Missiles as explained in the FULL rules on page 57. And in fact, no current missile launchers in the game have that option yet.



I think the fortress of Redemption is the only unit that has the option to purchase Flak.


No, it has Fragstorm missiles(essentially a large blast Frag missile) and it can purchase Krakstorm missiles(Large blast Krak missile)

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in ca
Boosting Space Marine Biker







yakface wrote:
azala wrote:Page 415 under missile launcher it has the flakk missile listed as one of the firing options.


No, that is the summary page which lists all possible options that a Missile Launcher may possibly fire. However, not all Missile Launchers have the option to take Flakk Missiles as explained in the FULL rules on page 57. And in fact, no current missile launchers in the game have that option yet.



Page 57 says that not all missile launchers have the option to take Flakk, which is demonstrated by Eldar, cyclone, typhoon, etc. missile launchers not getting that in their reference profile. That the generic missile launcher gained the profile would indicate that it DOES now have that option. A multi-codex rewrite that, while not FAQ supported (and given the 'use these if you want' addendum on FAQs doesn't mean a whole lot), means that many people playing the game can handle a flying MC or vehicle flier.

Having gone into two games with fliers and no missile launchers, I can tell you, it ain't a pretty sight. 'Full on rout' seems to cover the result fairly well.

Riddle me this: what has four sides, moves twelve inches, and moved fourteen?

RAW-RAW-RAWsputin, Lover of the Russian Queen/ there was a cat who really was gone... 
   
Made in us
The Hive Mind





The generic missile launcher has gained the ability to upgrade, given permission.

Show permission.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in ca
Boosting Space Marine Biker







rigeld2 wrote:The generic missile launcher has gained the ability to upgrade, given permission.

Show permission.


Don't have the book on me, does page 57 state that permission from a codex is required or permission in general? Permission in general is granted by the back of the book (and not granted to EML, CML, TML, etc. etc.) in the second case.

Riddle me this: what has four sides, moves twelve inches, and moved fourteen?

RAW-RAW-RAWsputin, Lover of the Russian Queen/ there was a cat who really was gone... 
   
Made in us
The Hive Mind





Slackermagee wrote:
rigeld2 wrote:The generic missile launcher has gained the ability to upgrade, given permission.

Show permission.


Don't have the book on me, does page 57 state that permission from a codex is required or permission in general? Permission in general is granted by the back of the book (and not granted to EML, CML, TML, etc. etc.) in the second case.

Page 57 gives some missile launchers the ability the upgrade to include flakk.

Now, find permission for your missile launchers to upgrade.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in ca
Boosting Space Marine Biker







rigeld2 wrote:
Page 57 gives some missile launchers the ability the upgrade to include flakk.

Now, find permission for your missile launchers to upgrade.


Could you answer my question first? Does it state that the upgrade is codex specific? If it doesn't, the ability to upgrade is built right into the back of the book.

Riddle me this: what has four sides, moves twelve inches, and moved fourteen?

RAW-RAW-RAWsputin, Lover of the Russian Queen/ there was a cat who really was gone... 
   
 
Forum Index » 40K You Make Da Call
Go to: