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![[Post New]](/s/i/i.gif) 2012/10/01 22:40:54
Subject: when does this game become fun?
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Shrieking Traitor Sentinel Pilot
New Bedford, MA
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I'm really not trying to be difficult, but I'm having no fun playing 40k. Not to get into a big thing; my venue dumped heroclix for 40k and I'm having a very hard time adjusting. To me the game is over-designed, under balanced and glacially slow. I hate tape measures, I hate space marines with their boring design and spammy template weapons, I hate a game that takes 20 minutes to set up, 4 rounds to get into fighting, and ends in 6. The less I say about GW itself, the better.
A lot of it is my disposition I guess. I know it's a dumb question, but is their anyway I can adjust my attitude and enjoy this game? Roleplaying? Baby step rules? Printed grid? Powerful pharmaceuticals? Hell, I can't even wrap my head around the book. (It's a simple 3-phase turn structure; with what seems to me like a 100 different special rules and variations to muck it all up.)
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I notice my posts seem to bring threads to a screeching halt. Considering the content of most threads on dakka, you're welcome. |
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![[Post New]](/s/i/i.gif) 2012/10/01 22:44:33
Subject: Re:when does this game become fun?
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Loyal Necron Lychguard
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Probably just not your thing, which is fine. I think with most of us, it starts with getting sucked into the fluff or look of a particular army and the interest there drives the interest in the game. If nothing is really sucking you in along those lines, it most likely never will.
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11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2012/10/01 22:47:14
Subject: when does this game become fun?
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Nasty Nob on a Boar
Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT
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Boggy Man wrote:I'm really not trying to be difficult, but I'm having no fun playing 40k. Not to get into a big thing; my venue dumped heroclix for 40k and I'm having a very hard time adjusting. To me the game is over-designed, under balanced and glacially slow. I hate tape measures, I hate space marines with their boring design and spammy template weapons, I hate a game that takes 20 minutes to set up, 4 rounds to get into fighting, and ends in 6. The less I say about GW itself, the better.
A lot of it is my disposition I guess. I know it's a dumb question, but is their anyway I can adjust my attitude and enjoy this game? Roleplaying? Baby step rules? Printed grid? Powerful pharmaceuticals? Hell, I can't even wrap my head around the book. (It's a simple 3-phase turn structure; with what seems to me like a 100 different special rules and variations to muck it all up.)
Its about compromising. Set up a 4x4 board instead of 6x4 and it'll be faster into combat. Beat the Space Marines and their spamminess with something spammier and ballsier, like Deathwing. And roleplaying is a good way to get into the fluff if you have a good group of friends, I would recommend Dark Heresy. Automatically Appended Next Post: As for your powerful pharmacuticals point... There is NO problem that a bottle of advil and a shot can't fix
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This message was edited 1 time. Last update was at 2012/10/01 22:47:52
angel of ecstasy wrote:
You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.
2000 |
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![[Post New]](/s/i/i.gif) 2012/10/01 22:50:53
Subject: when does this game become fun?
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Dark Angels Librarian with Book of Secrets
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How large of an army are you using, too? A 2500 point army is to way to learn the rules.
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![[Post New]](/s/i/i.gif) 2012/10/01 22:51:08
Subject: when does this game become fun?
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Longtime Dakkanaut
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Ouch, but it may just not be the game for you :( hmm. Are you playing large point games? Maybe worth trying a few smaller ones or even trying 40k skirmish game if you can get others into it.
If you say what army you have been playing maybe people can offer some suggestions during the games also
Also if you can get some games in with someone to teach you the rules will flow much easyer I find.
Not playing heroclix I don't know what it uses or anything :( so can't comment on the difference.
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![[Post New]](/s/i/i.gif) 2012/10/01 22:52:03
Subject: when does this game become fun?
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Captain of the Forlorn Hope
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If you are not into two forces fighting each other, then you are not into it, but you played Heroclix so that can not be the issue.
The game was underbalanced, now it is just underbalanced for nids as they can not have allies.
The learning curve on 40K is steep in comparison to other games.
But the games get quicker after you become more familiar with the rules.
If you hate SM, play a different army.
You hate Tape Measures? I do not get the joke here.
Boggy Man wrote:is their anyway I can adjust my attitude and enjoy this game? Roleplaying? Baby step rules? Printed grid? Powerful pharmaceuticals? Hell, I can't even wrap my head around the book. (It's a simple 3-phase turn structure; with what seems to me like a 100 different special rules and variations to muck it all up.)
If you like Roleplaying then make up the fluff in your head as you guys go along. Start Forging a Narrative and maybe even writing it down on your opponents turn.
If you like the 40K setting, or if you like miniwargaming, then 40K can be a lot of fun.
Once you get familiar with the rules you may enjoy it a bit more. maybe not.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2012/10/01 23:01:58
Subject: Re:when does this game become fun?
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Shrieking Traitor Sentinel Pilot
New Bedford, MA
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To answer a few questions, I'm running Orks and right now we're at about 1,000 pts. The problem isn't playing Spehs Mareens, so much as it's ALWAYS playing against them. I had a lot of fun building the Orks, just not running them. (Also, a tape measure killed my sister...
...ok not really)
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This message was edited 1 time. Last update was at 2012/10/02 00:08:28
I notice my posts seem to bring threads to a screeching halt. Considering the content of most threads on dakka, you're welcome. |
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![[Post New]](/s/i/i.gif) 2012/10/01 23:05:30
Subject: when does this game become fun?
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Captain of the Forlorn Hope
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well considering 7 out of the 14 codexes out there are space marines, you will fight them all the time.
That and Marines are the poster boys for GW, and they sell a lot of marine models.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2012/10/01 23:20:01
Subject: when does this game become fun?
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Pyro Pilot of a Triach Stalker
Somewhere over the rainbow, way up high
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Well, perhaps find a pick up game against someone new with a non-marine army?
That being said, this game isnt terribly forgiving to beginners, there are a lot of rules, contingencies and nuances to learn, as well as the basic strategic part of it. It took me at least 5-6 games to really understand most of what im doing, and even now I have to refer to the rulebook at least once a game.
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Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts
MajorStoffer wrote:
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Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. |
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![[Post New]](/s/i/i.gif) 2012/10/01 23:28:39
Subject: Re:when does this game become fun?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Marines are the classic starter faction, not really the fault of GW either.
They are fairly newbie friendly. As such, just about everyone plays marines at some point. This results in a larger ratio of marine armies to others.
This game just may not be fore you. Especially if you don't like tape measures.
But if your group has switched over, can't really help you there.
Be aware that this game does take a lot of getting used to. The learning curve is easily 6 months before you can seriously start playing the game.
Play more games, expect to lose alot. And I mean alot. It took me 8 months before I won my first game, and it was with my second army.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/10/01 23:28:42
Subject: Re:when does this game become fun?
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Douglas Bader
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What 40k are you playing where it takes four turns to start fighting? Every list I've played starts killing stuff on the first turn, and keeps killing stuff all game. Perhaps the problem is that you're using a bad list?
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2012/10/01 23:32:30
Subject: when does this game become fun?
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Hallowed Canoness
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By fighting I think he means close combat. >>
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2012/10/01 23:33:42
Subject: when does this game become fun?
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Douglas Bader
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So a bad list then. I guess the lesson is don't bring a 100% close combat list in a game that focuses on shooting?
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2012/10/01 23:34:52
Subject: Re:when does this game become fun?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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orks should be able to get into melee by round 3 at the very least, unless the Ork player has a bad list or the opponent is super mobile.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/10/01 23:42:22
Subject: when does this game become fun?
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Longtime Dakkanaut
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If you hate slowness and tape measuring, this ain't for you.
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My Armies:
5,500pts
2,700pts
2,000pts
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![[Post New]](/s/i/i.gif) 2012/10/01 23:44:11
Subject: Re:when does this game become fun?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Maybe you'd like Warmachine better.
It still uses Tape Measures but its a little faster(and cheaper)
Of course you will need people to play.
Keep in mind that just about all table top wargames will use measurments. Only a hex or grid based game will not use a Tape Measure, and such games are rare.
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This message was edited 1 time. Last update was at 2012/10/01 23:45:42
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/10/01 23:55:42
Subject: Re:when does this game become fun?
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Loyal Necron Lychguard
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Grey Templar wrote:Maybe you'd like Warmachine better.
It still uses Tape Measures but its a little faster(and cheaper)
Of course you will need people to play.
Keep in mind that just about all table top wargames will use measurments. Only a hex or grid based game will not use a Tape Measure, and such games are rare.
Dust Warfare is another good alternative. Fairly simple and easy to follow rule system, well supported, and is probably one of the cheapest tabletop games out there.
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11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2012/10/01 23:58:05
Subject: when does this game become fun?
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Twisted Trueborn with Blaster
Fredericton, NB
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Heroclix to 40k is a huge change (coming from an old Mageknight player). Im sorry to hear that your local group have made such a drastic and apparently one dimensional switch.
Personally I would look into Dust Tactics/Warfare as they segue nicely between Heroclix and 40k size rules and games without being difficult.
But again, if your firends cant be convinced they you are kind of SOL
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Know thy self. Everything follows this.
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![[Post New]](/s/i/i.gif) 2012/10/02 00:11:40
Subject: when does this game become fun?
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Shrieking Traitor Sentinel Pilot
New Bedford, MA
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Yeah, pretty much this. Aside from Clix I'd rather be playing about a half a dozen other games from Pirates! to Malifaux. Still, I kind of want to give it a few more tries; my only other venue is about 40 minutes away.
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I notice my posts seem to bring threads to a screeching halt. Considering the content of most threads on dakka, you're welcome. |
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![[Post New]](/s/i/i.gif) 2012/10/02 00:19:12
Subject: when does this game become fun?
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Drop Trooper with Demo Charge
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Try playing on a smaller board at 500 points. It'll be shorter games for sure
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![[Post New]](/s/i/i.gif) 2012/10/02 00:21:34
Subject: when does this game become fun?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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bfdhud wrote:Try playing on a smaller board at 500 points. It'll be shorter games for sure
This is a good solution. Play small games till you know the rules backwards and forwards. Then you can start expanding.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/10/02 00:59:31
Subject: when does this game become fun?
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Decrepit Dakkanaut
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Boggy Man wrote:my venue dumped heroclix for 40k and I'm having a very hard time adjusting.
Yeah, heroclix and 40k have basically nothing in common. If you're looking for a heroclixy game, then 40k probably isn't for you. If you like tiny games where there are few general rules but ever model is a character with their own rules, then perhaps you might consider Malifaux.
If what you want is to play 40k, though, then yeah, you're going to have to learn to play and enjoy a very different kind of game. It's like comparing football to poker. If you're making the transition from one to the other, and complaining that poker isn't fun because you don't do any running or hitting people or making a ball fly through the air, well, then you're sort of missing the point of poker. They're both good games, but you really can't compare the two to each other like you are doing here. A new game requires you to learn a new aesthetic.
Once you internalize that what you're looking for is something new, not something that's a replacement for heroclix, the next most important part is probably having good people to play against. If your veteran 40k players are jerks, or if there are no veteran 40k players, then things are going to be a much more rocky start than they would if you had opponents worth playing and people helping you out. I'd probably work on this social aspect first.
40k is a rather cumbersome game, but once you really get into it, things can be faster paced. It will never be heroclix fast, of course. 40k is much more epic - slower paced with a LOT of stuff going on. Once you start getting used to removing dozens of models at a time on a board packed with minis, skirmish games just seem kind of... puny.
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![[Post New]](/s/i/i.gif) 2012/10/02 01:46:00
Subject: when does this game become fun?
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Androgynous Daemon Prince of Slaanesh
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Big suggestion: try learning with the Dark Vengeance rules, as they'll be toned down and they work on teaching you the basics first.
If that doesn't help, and you really don't enjoy 40k, you can't force yourself to do so. Might be time to try to get your buddies to try another game: 'shop' around online, looking at free rules from varying companies (Infinity, Warpath, and other freebies), find one or two you like and get the rules yourself and have your friends try the rules with their 40k models. Who knows-maybe you guys can find a happy medium. Or maybe you'll be able to enjoy 40k. If you don't though, you really can't force yourself to do so.
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Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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![[Post New]](/s/i/i.gif) 2012/10/02 03:08:52
Subject: when does this game become fun?
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Gore-Soaked Lunatic Witchhunter
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The game of 40k becomes fun when you have a fun game. What that means varies from person to person, which is the hard part.
I'd advise starting small, timetowaste's suggestion about the Dark Vengeance rules is a good place to begin; once you've wrapped your head around the basics of play/the turn structure you'll be in a much better position to start expanding.
Try getting into the fluff; the tabletop game of Warhammer 40,000 in a vacuum is a bizarrely over-the-top and horribly cliched example of the sort of thing made by watching all the sci-fi of the past thirty years and coming out with a strange mashup of everything, but the setting-unique backstory can be well-written and innovative. Try tying stories to your games, it's always more interesting to play a game where the fate of systems hangs in the balance than one where you haven't really bought into the concept.
One of the things that helped me get started was the fact that I had a lot of interesting commentary on the game in the form of Kenton Kilgore from the Jungle ( http://www.fightingtigersofveda.com/), you could try reading some of the articles there and see if they help at all.
And this may just be the game designer in me but if the game isn't fun start messing with the scenario parameters. If its taking you four turns to get into combat you may need a smaller board or different deployment zones. If you really hate Space Marines that much try writing a victory condition they'll have a harder time with (Regicide (kill other person's designated general) is always a fun one, Space Marines don't have a lot of ways to take down an individual model utilizing all the tricks at their disposal).
But if all else fails, don't feel afraid to drop the game and walk away. Different games appeal to different people, it's entirely possible that 40k isn't really going to appeal to you whatever you do; if that's the case, then you're better served finding a different hobby where you'll have more fun.
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![[Post New]](/s/i/i.gif) 2012/10/02 08:59:52
Subject: Re:when does this game become fun?
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Brainy Zoanthrope
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Boggy Man wrote:To answer a few questions, I'm running Orks and right now we're at about 1,000 pts. The problem isn't playing Spehs Mareens, so much as it's ALWAYS playing against them. I had a lot of fun building the Orks, just not running them. (Also, a tape measure killed my sister...
...ok not really)
Some tips from another ork player
Play on a 4 by 4 board - that should be right for 1000 points.
Set up all your boys on the edge of your deployment zone (aka the starting line)
Don't forget to run your boys when you can't shoot. (and if they are choppa boys run them anyway)
perhaps get some bikes or copters so that you have something fast that can shoot a bit, or put your boys in trukks or wagons
get something that has AP3 - copters with missiles, Kannons, perhaps even flash gits or a shock attack gun (I too hate getting lots of wounds and watching them all be saved)
Or just get a weird boy and wait for a result that does something no one expects.
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This message was edited 1 time. Last update was at 2012/10/02 09:01:06
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![[Post New]](/s/i/i.gif) 2012/10/02 09:06:56
Subject: when does this game become fun?
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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Boggy Man wrote:I'm really not trying to be difficult, but I'm having no fun playing 40k. Not to get into a big thing; my venue dumped heroclix for 40k and I'm having a very hard time adjusting. To me the game is over-designed, under balanced and glacially slow. I hate tape measures, I hate space marines with their boring design and spammy template weapons, I hate a game that takes 20 minutes to set up, 4 rounds to get into fighting, and ends in 6. The less I say about GW itself, the better.
A lot of it is my disposition I guess. I know it's a dumb question, but is their anyway I can adjust my attitude and enjoy this game? Roleplaying? Baby step rules? Printed grid? Powerful pharmaceuticals? Hell, I can't even wrap my head around the book. (It's a simple 3-phase turn structure; with what seems to me like a 100 different special rules and variations to muck it all up.)
All of your complaints seem based on things that aren't actually true. Are you playing the game wrong?
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2012/10/02 09:17:17
Subject: when does this game become fun?
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Renegade Inquisitor with a Bound Daemon
Tied and gagged in the back of your car
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If the game's not fun, then it's not fun, stop playing. 6th edition was a largely unenjoyable experience for me, so I stopped playing. If you're feelings are similar than I recommend that you do as well. Perhaps try to move to another system, or if you can't get a group to try something else out, try to just be content with modelling/painting.
But if it's not fun, then you really have no reason to play it in the first place.
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![[Post New]](/s/i/i.gif) 2012/10/02 09:24:13
Subject: when does this game become fun?
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Dakka Veteran
Snake Mountain
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In the grim dark there is only war. No fun.
The best thing I find to generate a bit of interest is to create a good narrative or use the extra campaign/missions from other books to mix it up and make the game more enjoyable.
Also try and play people who are very enthusiastic about the game, this usually tends to inspire me if I'm feeling low/annoyed with the game.
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'I'm like a man with a fork, in a world of soup.'
Check out my Blog: http://rysaerinc.wordpress.com/ - Updated 26/01/2015
3DS Friend Code: Rysaer - 5129-0913-0659 |
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![[Post New]](/s/i/i.gif) 2012/10/02 09:25:29
Subject: Re:when does this game become fun?
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Longtime Dakkanaut
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Boggy Man wrote:To answer a few questions, I'm running Orks and right now we're at about 1,000 pts. The problem isn't playing Spehs Mareens, so much as it's ALWAYS playing against them. I had a lot of fun building the Orks, just not running them. (Also, a tape measure killed my sister...
...ok not really)
never pick armies that are weak or weaker , you wont have fun playing them . people will tell you that orcs are balanced etc , but truth be told if your playing against only a few friends then very soon you will find out that they can build orc kill armies while building all comers while you have to stick to few choice to have a chance for a win.And I don understand that it is not everyones thing
Also stuff that is suppose to be balanced around 2k doesnt work at 1k . No matter how you look at it meq stats give them a huge boost the fewer points are played .
If you dont want to play tournaments or your friends only play GW stuff then your are more or less stuck with what you have right now . But you shouldnt have probably started necron or IG , more fun playing them .
All of your complaints seem based on things that aren't actually true. Are you playing the game wrong?
marines make more then half of armies played ? true. games in 6th take longer then they did in 5th , because of range checking separate rolls for saves, look out sir , precision shots etc? true . 6th ed is shoty edition and sniper barrage is one of the best weapons in the game and everything in w40k gets spamed? true. Where was OP "no actualy true".
. If you really hate Space Marines that much try writing a victory condition they'll have a harder time with (Regicide (kill other person's designated general) is always a fun one, Space Marines don't have a lot of ways to take down an individual model utilizing all the tricks at their disposal).
lol . sm players auto allys mefiston then or a TWC lord and both auto assault any orc boss , and this is the for fun version of wining this.
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This message was edited 1 time. Last update was at 2012/10/02 09:29:54
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![[Post New]](/s/i/i.gif) 2012/10/02 09:32:51
Subject: when does this game become fun?
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Servoarm Flailing Magos
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Peregrine wrote:
So a bad list then. I guess the lesson is don't bring a 100% close combat list in a game that focuses on shooting?
Don't listen to this chump: he's clearly evil incarnate-
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