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Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

Tournament coming up soon and I want to get ready and playtest a solid list so I can learn how it works/feels/plays. Let me know if I stand a chance in a competitive environment.

HQ
Destroyer Lord
MSS
Sempiternal Weave

TROOPS
5 Warriors
Night Scythe

5 Warriors
Night Scythe

FAST ATTACK
6 Wraiths
2 Whip Coils

HEAVY SUPPORT
Annihilation Barge
Annihilation Barge
Annihilation Barge

HQ
Grand Master (rolling on div)
Psycannon

TROOPS
5 Terminators (keeping gk powers)
Psycannon
3 Halberds
2 Hammers

FAST ATTACK
Stormraven
Hurricane Bolters
Psybolt Ammo

HEAVY SUPPORT
Dreadknight
Heavy Incinerator

I know it is light on troops but I plan on making the DK scoring via GM (hopefully that will give me the boost I need). The model count is really low (only 30) so that is a big worry for me but everything serves a purpose in this list and is all durable enough to survive long enough to acomplish their task. (Except the warriors)

This message was edited 1 time. Last update was at 2013/06/03 05:52:48


"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

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Made in fi
Shunting Grey Knight Interceptor




Finland

Terminators can even swap powers.

DK is pretty useless without teleport, it wont catch anyone. I would drop it and take more wraiths. If you plan on playing terminators I would drop GM and take Coteaz, why? Because he is ~150-200p cheaper, he gives you cheap troop to sit on raven (acolytes) and he is ML2 (Not sure what GM is), + nasty "interceptor" and reroll seize. So something like this:

Destro Lord

2x 5 Warriors in scythes

2x 6 wraiths

3x Annibarge

Coteaz

5-10 terminators

3 acolytes

raven

2013 Wins/Losses in Tournaments
Necrons (with various allies ): 9/3 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, I'd prefer Corteaz and take henchmen in Psybacks.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Fresh-Faced New User




the key flaw in all your planning is that only a librarian can take any other powers. no one else in the G.K codex can drop power and roll on the tables. If you counting on the Div table than your better off bringing a libby (who has to have hammer hand) i would drop the D.K because like stated its useless with out the teleporter/shunt. use those points to bolster the warriors inside the night scythe so that when they get out to claim objectives there isnt a chance they can get blasted away.

here is the FaQ: http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3180055a_Grey_Knights_v1.4_APRIL13.pdf

the answer is top of page two right column it talks about how the libby can drop powers, Coteaz, and Inq. at mastery 1

This message was edited 1 time. Last update was at 2013/06/03 12:14:29


 
   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

Ok thanks for the advice I will probably be taking coteax or an inq in termi armour and swapping the dk for more wraiths and/or scoring units

"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

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Made in se
Longtime Dakkanaut





Perth, Australia

Tbh, I think that the problem is the stormraven and the termies. If you want more flyers, take Scythes.

If you went to Coteaz, you could take normal GKSS for troops, probably squeeze in interceptors (which would make a nice support unit for the wraiths) plus keep the DK with a teleport.

Then you'd have great fire support from the AB, multiple fast attack units (Wraiths, Interceptors and the DK) solid troops (GK plus Warriors in Scythes). Plus you'd be able to take 2 Divination powers which could be very useful!

   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

Alright Im swapping the gm and dk for another group of 6 wraiths with 2 coils, coteaz, another termi in the termi squad with a hammer, and 3 acolytes.

I did the math and once I dropped the gm and dk I had 380 points to work with so there is a lot of things I could have taken instead if that helps you guys with the editing of this list. I considered a purgation squad of psycans or a psyfleman dread instead of the wraiths and then being able to toss the acolytes in a psyfleback etc.

"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

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Made in se
Longtime Dakkanaut





Perth, Australia

I'm not near my codex, but iirc there are almost 500 points tied up in the termies and the stormraven. What advantages are you looking for that you can't get cheaper from the Necron codex?

The Stormraven can't come in until T2 earliest, so you can't assault until T3 earliest. In the meantime, your wraiths are going to eat a packet load of fire (because the only other things on the board for T1 are going to be the AB, which also only have a 24" range).

Granted, that is a durable troop unit, but for 500 points you can get immortals in a scythe.

Are you wanting it for the models?

   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

The termis are going to be starting on the table not in the raven. I only have 2 scythes with me currently the rest are at my ex's house (thank god we ended on good terms ). So I am taking the raven for a bit more air superiority. My club has taken a recent liking to adl's with quad which keep shooting down my NS and the SR is one of the few fliers that can reliably survive a quad interceptor. The termis are for durable scoring, and firepower. I would have gone with GKSS instead of termis but there are too many battlecannons in my meta for that to be safe.

This message was edited 1 time. Last update was at 2013/06/03 15:27:24


"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

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Made in se
Longtime Dakkanaut





Perth, Australia

Ok, that's clearer now.

Given I'd been shooting my mouth off, figured I'd better put together a list based around what I was spouting.

Spoiler:

Destro Lord (MSS, SW, RO)
5xGauss Immortals (NS)
5xGauss Immortals (NS)
5x Tesla Immortals
6 x Wraith (3 x Whip coils)
3 x Annihilation Barge

Coteaz
3x Acolyte (Bolt guns)
3x Acolyte (Bolt guns)
10xInterceptor (2x Incinerator, Hammer, psybolt)
1 x DK (HI, PT)


ADL's are certainly good value against those pesky crons! In the list I posted, my theory was to throw the DK and the Interceptors (maybe combat squadded for extra giggles - both incinerators in one squad of course!) at the ADL/something T1 using the shunt, following up with wraiths T2. The only thing about this list that is killing me is that there is no real place to use Coteaz's powers, and IBEY is awesome when it works. But I couldn't get a normal GKSS squad in without removing something I needed. oh well. (scrap that...drop the third immortal squad and the RO, buy GKSS x5 with Psycannon and Coteaz can go there!).

Anyway, hth.


**edit to fix major up in list

This message was edited 1 time. Last update was at 2013/06/03 18:10:59


   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

The list you posted is significantly less effective then the one I posted. It lacks any durable scoring or air power, no long range fire support, and only two major threats, the dk and the wraiths. My list features a lot of fire support via anni barges, psycans, NS, and SR and also has a multitude of threats via termis, wraiths, anni barges, and multiple fliers.

"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

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Made in se
Longtime Dakkanaut





Perth, Australia

 A GumyBear wrote:
The list you posted is significantly less effective then the one I posted. It lacks any durable scoring or air power, no long range fire support, and only two major threats, the dk and the wraiths. My list features a lot of fire support via anni barges, psycans, NS, and SR and also has a multitude of threats via termis, wraiths, anni barges, and multiple fliers.


Oops. Sorry, I missed out 3 AB . Was running to get to the train.

Yep, I traded the psycannons for incinerators and the shunt in T1 move.


   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

ah that makes the list look much better but i prefer the psycans over incinerators almost any day unless they are for a dk

"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

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Made in se
Longtime Dakkanaut





Perth, Australia

I like the Psycannons, but then I always think that if I want S7 shots I should get another flyer.

I was planning to use the incinerators to clear out around a quad gun for a T2 assault.

However, instead of the DK, a purgation squad with 4 psycannons plus Coteaz would be an excellent alternative. However, only drawback is that it is still only 24" range which Crons can do much cheaper.

   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

Well like I previously said I only have 2 NS/DS the rest are not with me currently so I have to work with what I got. I have already maxed out the possible s7 with crons and the psycans are rending which gives then more potential vs tanks and elite units as compared to strong anti light infantry and light tanks on tesla destructors so they are the best of both worlds. I'm considering a psyfleman dread for strong psychic defense which is something I need against say sw or other psyker heavy armies, since necrons lack any strong or reliable psychic defense.

This message was edited 1 time. Last update was at 2013/06/03 18:44:36


"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

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Made in se
Longtime Dakkanaut





Perth, Australia

Yep, I got that and understand. Great point about the Psychic defence.

   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

Do you think it would be worth taking a psyfleman dread for the defense or do you think I should stick with what I got for now

"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

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Made in se
Longtime Dakkanaut





Perth, Australia

The thing I like about the psyfleman is that it has longer range than just about anything in the Necron codex, plus gives some Psychic defence.

Bad thing is hull points.

Just to confirm, now you have 2x6 wraiths, no DK?

Can't remember how far the Reinforced Aegis reach is? Not near my codex at the moment, but if it is a decent range, I'd take the Psyfleman. After all, you have three AB and wraiths to divide opponent fire.

   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

MarkCron wrote:
The thing I like about the psyfleman is that it has longer range than just about anything in the Necron codex, plus gives some Psychic defence.

Bad thing is hull points.

Just to confirm, now you have 2x6 wraiths, no DK?

Can't remember how far the Reinforced Aegis reach is? Not near my codex at the moment, but if it is a decent range, I'd take the Psyfleman. After all, you have three AB and wraiths to divide opponent fire.


Yes I do have 2x 6 wraiths and no dk

The reach on it is 12" IIRC


Automatically Appended Next Post:
Alright posting recent updates to list to avoid confusion.

HQ
Destroyer Lord
MSS
Sempiternal Weave

TROOPS
5 Warriors
Night Scythe

5 Warriors
Night Scythe

FAST ATTACK
6 Wraiths
2 Whip Coils

6 Wraiths
1 Whip Coil

HEAVY SUPPORT
Annihilation Barge
Annihilation Barge
Annihilation Barge

HQ
Coteaz

TROOPS
6 Terminators
Psycannon
3 Halberds
3 Hammers

5 Acolytes

FAST ATTACK
Stormraven
Hurricane Bolters
Psybolt Ammo

Like I said I'm considering dropping some wraiths for a psyfleman dread (and some other things) for psychic defense and long range firepower. Would assault can and autocan be better or would dual autocan be best for a psyfleman dread. I ask because a psybolt assault can is basically another psycannon which can punch av14 and has higher vof then a psybolt autocan which can only glance

This message was edited 2 times. Last update was at 2013/06/03 19:57:35


"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

10k
2k
500 
   
Made in se
Longtime Dakkanaut





Perth, Australia

Are you looking for AV14 cracking capability primarily? I just realised there are no stormteks (and I had written a response based around stormteks, but of course, there is no overlord!)

But in respect of the psyfleman, for me the main issue with the assault cannon is the fact it is 24" range. Considering you are dumping a wraith squad for this, I'd suggest that you either take a Psyfleman with TL-AC for 48" range, or use the points for a purgation squad with psycannons. Coteaz would love that unit and you'll make better use of prescience plus IBEY.

Course the other way is to drop a wraith squad, add a vindicare and use the balance of points for more termis. Oh, and pray you get first turn

On balance, given you have to get within 24" to crack AV14 with an assault cannon with psybolts I'd still take the TL-AC option. Sure, you can only glance, but you can do it from further away. If you are comfortable with your only AV14 being the warscythe, I'd take the purgation squad for the TL psycannon and IBEY benefits (admittedly, this is only 12 inches, but when it works it is awesome).

   
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Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

Hmm

I think I'll take a vindicare for the turbo penetrator grab a psyfleback for the henchmen and toss in another termi in exchange for the wraiths

Thoughts? Was this a move in the right or left(wrong) direction

This message was edited 1 time. Last update was at 2013/06/03 20:57:09


"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

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Made in se
Longtime Dakkanaut





Perth, Australia

Personally, I like the Vindi but he tends to die really fast. Razorbacks seem like a good way to give away first blood (but then again the vindi or acolytes are good for that too).

Don't suppose you feel like putting the Termies in a LRC? ie swap for the StormRaven? Then you can keep the wraith squad

Or, how about doing the swap for the vindi, but adding another Destroyer lord rather than a termie?

I'm just thinking that there are too many points being invested in that termie squad and not sure how to get them upfield fast enough to support the wraiths.

This message was edited 1 time. Last update was at 2013/06/03 21:31:13


   
Made in gb
Rough Rider with Boomstick





England

It is a nasty (if a tiny bit AB and wraith spam in its current form but to each his own) list. I personally love vindicares, they have the best gun in GK in terms of versatility imo (that said I don't know GK much). You already have two kick-ass flyers in the NS's, a stormraven too seems overkill and it is damn expensive iirc, you could get another termi squad for the cost of that and get more troops down (4 min sized units may not be the best bet even if 2 are in flyers).

"The galaxy knelt before us once, and it will do so again"
"'Anton, you could not outsmart that rock'
'I'm still smarter than the Imperial Guard'"

Check out my 40k YouTube channel; http://www.youtube.com/channel/UCSa11XXA7HlmoLTSCy8NuwA 
   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

The points for a squad of wraiths don't equal a dlord and a vindi unfortunately. Maybe I will just stick with my list as is and take my chances with av 14 and rely on psycans my dlord and the off chance I get lucky with my rends on my wraiths

"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

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Made in se
Longtime Dakkanaut





Perth, Australia

No they don't but you could do it if you dropped a termie and played with loadout (assuming the DLord only had SW).

Good luck - keen to hear how it goes!


   
Made in gb
Rough Rider with Boomstick





England

At the risk of being repetitive I don't think you need 3 flyers, drop the stormraven instead for the vindi, who knows maybe you can buff Coteaz's warband with any spare pts?

"The galaxy knelt before us once, and it will do so again"
"'Anton, you could not outsmart that rock'
'I'm still smarter than the Imperial Guard'"

Check out my 40k YouTube channel; http://www.youtube.com/channel/UCSa11XXA7HlmoLTSCy8NuwA 
   
Made in se
Longtime Dakkanaut





Perth, Australia

@mit - the OP explained earlier why he wants the SR.

@OP - Just had a thought - What about swapping wraiths + one termie (so 270pts free) for the vindi (-145), grab an extra acolyte (for 6 - divided into 2 x3), give all the acolytes melta bombs (acolyte plus melta for 6 = 35), and put three of them into the Psyfleback (85).

This will give you more options for AV 14 - the vindi, the psyfleback plus two squads of acolytes with melta.

This message was edited 1 time. Last update was at 2013/06/03 22:06:39


   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

MarkCron wrote:
@mit - the OP explained earlier why he wants the SR.

@OP - Just had a thought - What about swapping wraiths + one termie (so 270pts free) for the vindi (-145), grab an extra acolyte (for 6 - divided into 2 x3), give all the acolytes melta bombs (acolyte plus melta for 6 = 35), and put three of them into the Psyfleback (85).

This will give you more options for AV 14 - the vindi, the psyfleback plus two squads of acolytes with melta.


Great idea but you can only have 2 squads of troops in an ally detatchment.

I just did some quick rolling of dice a couple of times and I'm confodent enough in a wraiths ability to damage high av so I think I will stick with the wraiths and not drop them except for maybe some psychic defense lile a psyfleman dread but I'm not sure it would be worth it

This message was edited 1 time. Last update was at 2013/06/03 22:20:44


"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

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500 
   
Made in se
Longtime Dakkanaut





Perth, Australia

 A GumyBear wrote:

Great idea but you can only have 2 squads of troops in an ally detatchment.

I just did some quick rolling of dice a couple of times and I'm confodent enough in a wraiths ability to damage high av so I think I will stick with the wraiths and not drop them except for maybe some psychic defense lile a psyfleman dread but I'm not sure it would be worth it


I ALWAYS forget that.

Good luck, keen to hear how it goes.

I've been playing around with a couple of lists and now I'm wondering whether to switch it around and make the Necrons the allied detachment (because I have 3 DK models!). The allied detachment would be

Olord (WS, SW, MSS)
2 x StormTek
2 x 5 warriors (Night Scythe)
6 x Wraiths (3 Whip coils)
1 x Anni Barge

That leaves around 1000 points for GK stuff.

Did you consider making the GK primary?

   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

I did consider making the gk primary but I'm not that much of a gk player and I feel that the anni barges are pretty ridiculous for their price.

Would it be worth swapping a group of wraiths for a psyfleman dread and probably a psyfleback? I really like the wraiths potential in combat and can tackle just about anything. But one jotww and my wraiths are done. So a psyfleman dread would help with psychic defense

I also considered swapping coteaz for an inq with termi armour ml 1 a servo skull and a psycannon because I feel the termis need a bit more firepower and could deep strike near the servo skull getting them upfield faster but I need coteaz for the cheap henchmen so until I find a way around that my termis will be a bit gimped for firepower

"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

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