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Made in us
Member of the Ethereal Council






S, In my game tonight i was playing tau v. eldar i kept hearing tau hate. Like how i can ignore cover, how i dont have the things modeled on, I do BTW, but certain things like EWO or MSS or Command and control node don't have official war gear. The guy was nice and a little frustrated but he is a good friend so i gave him a break. But still the table behind me(Necron v Eldar) I kept hearing tau trash, how we rendered his flyers obsolete, how we killed 600pts in one shot and so forth.
Why do i keep encountering Tau hate, but not DA hate, or deamon hate, or eldar hate?

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Made in us
Lesser Daemon of Chaos





Tau are the newest dex, not everyone has learned to handle them hence the hate

Don't worry in a month or two they will forget the Tau hate and bitch about space marines instead

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*Also plays space marins*

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Made in us
Shas'la with Pulse Carbine





Because no matter how "balanced" things are in an edition someone is going to cry OMGOP!!!!! I was just hanging out at my FLGS and this orky player was bitching about how Tau and Eldar just blew the balance of 6th edition waaaaay out again. I dont think they have honestly. But im not going to not play Tau no matter how much hate there is because Ive been a fan since Day 1.

Screw you all! Im glad to be considered a power house finally! Its as it should be anyways

Tyranids will consume the universe!!! There is no chance for survival!!
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Made in us
Pulsating Possessed Chaos Marine





Chattanooga TN

 hotsauceman1 wrote:
S, In my game tonight i was playing tau v. eldar i kept hearing tau hate. Like how i can ignore cover, how i dont have the things modeled on, I do BTW, but certain things like EWO or MSS or Command and control node don't have official war gear. The guy was nice and a little frustrated but he is a good friend so i gave him a break. But still the table behind me(Necron v Eldar) I kept hearing tau trash, how we rendered his flyers obsolete, how we killed 600pts in one shot and so forth.
Why do i keep encountering Tau hate, but not DA hate, or deamon hate, or eldar hate?


It just seems like every unit has SOMETHING for every situation. The gravity drone that lowers charges an entire army of overwatch (Granted it's not everyone but you catch my drift) ignoring cover and destroying whole units. I think tau are a great army and because of 6th's rules will stay top tier. I just think they have a little something or in some unit's case a lot of something for every situation. It could also be that they weren't that great last edition and with a sudden new surge of power people weren't ready for them and now seeing them in a state of power is new and upsets them...

I think that you don't hear as much Dark angels or daemons hate is because they have a lot of gambles in those armies like most armies do now. Dark angels bank on a lot of plasma and deep striking daemons have their silly table and half their army is cc based. So it's about a trade that tau (in my mind) don't have to make sitting safely behind fortifications plunking away at people praying that no one makes it into cc...which even if they do they're probably not going to live the overwatch or the drone will limit the charge and they may not even make it in...



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Insect-Infested Nurgle Chaos Lord





Oregon, USA

Ask the Necron player about his Death Ray if he's whining about Tau one-shotting 600 Pts.

I've seen more than that go up.

As to rendering flyers obselete.... Necron Cheese Croissants is broken gak. It's about time someone got a counter to it.

I have no issue with Tau. I used to play them, and i'm always up for a game with them. It's always a challenge for my Orks.

I also used to play Necrons (oldcrons), but i'd rather stick my taj in a toaster than play most Necron players these days. Some are better, but most of the ones i've run into are insufferable TFGs.

Same goes with Grey Knights. Used to play Daemonhunters, gave them up. Current GK are more taj-toaster bait (with only one GK player i've met really being worth spending any time around).

YMMV of course.

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Made in us
Shas'la with Pulse Carbine





Even if its only until the Next codex comes out that people feel the need to cry about lol Im still waitin on all armies to get a 6th update! I really hope they do it!

Tyranids will consume the universe!!! There is no chance for survival!!
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Made in us
Knight of the Inner Circle






I don't know why, though I haven't been facing souped up lists, Tau don't bother me in the slightest...But I don't run fliers.

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Made in ca
Sneaky Striking Scorpion





Ontario Canada

Tau seemed to be the butt of every joke and any top tier army could table them quick with a power build. Now Tau can fight back and everyones panties are in a bunch.


 
   
Made in au
Terrifying Treeman






The Fallen Realm of Umbar

 Mecha_buddha wrote:
Tau seemed to be the butt of every joke and any top tier army could table them quick with a power build. Now Tau can fight back and everyones panties are in a bunch.

This.
Its probably because in the last Tau book everything was underpowered or overcosted. This put them pretty far behind the 6th edition curve. Their new book which brings them up to speed is such a jump in power compared to their last book, that it only seems like they are OP, when compared to the last book. Truth is they are still the highly synergistic army they were in the last book but don't have any power units inherited from fifth (since they weren't around then). They are still (imo) behind sabre guard and cron air in terms of raw power. Additionally, the Riptide means that they gained a special weakness to ABG lists (beast killer shells anyone?).

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Made in us
Longtime Dakkanaut





Saratoga Springs, NY

It's always kind of nice to look at what we Tau have now and compare it to what we had around the tail end of 5th edition.

Seriously though, I've noticed this too. I think it's because Tau completely hose a lot of builds that people thought were good before, and they require some change of strategy to get around (or, sad to say, dumb luck in the case of some older codexes). In my case I played against a drop pod Blood Angels army. For some reason he seemed to think the best way to kill Tau would be a lot of drop pods (it is, but 3 at 1500 is not "a lot"). The amount of interceptor we have is pretty darn good. I don't think I have to tell you how that went for him.

Also we're pretty much the acme of shooting in a very shooty edition (imperial guard get numbers, but our toys are better). I think lots of close combat bittervets personify their dislike of 6th edition mechanics on us because we're so shooty. Can't really blame them, because we are.

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BrianDavion wrote:
Between the two of us... I think GW is assuming we the players are not complete idiots.


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Daring Dark Eldar Raider Rider





Florida

Because they suck and kill all my Raiders/Ravagers/Venoms without anyway for me to stop them.

Or that's what I thought my first game. They are new and bring a whole new range of tactics and abilities to the table. They require severe adjustment in play style. What most people still complaining seem to hate is that it breaks most of the easier win tournament lists. Once the meta adjusts and people get over the fact they can't just win by list alone, I imagine the hate will go away.

But seriously, I need my cover. I'm going to turn every Tau I see into a grotesque and send him to burn down his old empire.

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Norn Queen






Just a question - why do you even care?

If your friend is doing it, throw some crap back on his army. He's playing Eldar, he's got the newest codex and plenty of new stuff for you to sling back. Just friendly sledging during a game.

If people you don't know playing another game are doing it, simply ignore them. It's not worth even noting what random neckbeards at your FLGS think if they're people you never interact with anyway.

Caring about what random grognards have to say is a surefire way to get annoyed with the overall hobby.
   
Made in us
Longtime Dakkanaut





Holland , Vermont

I fuel my nova reactors on the tears of whiners...and listen to the wailing of cheese from the gaping holes left by my railguns...keep crying all that will do is let us know where to aim the markerlights.

anyway, just play and have fun, people will always bitch and moan about something.

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Saratoga Springs, NY

p.s. d4chan says that the proper way for you to play Tau is to have a fine china cup by your side so that you can collect the tears of your opponent.

Tau rule 1: never leave home without your tearcup (bring 2 if necessary)

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BrianDavion wrote:
Between the two of us... I think GW is assuming we the players are not complete idiots.


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 -Loki- wrote:
Just a question - why do you even care?

If your friend is doing it, throw some crap back on his army. He's playing Eldar, he's got the newest codex and plenty of new stuff for you to sling back. Just friendly sledging during a game.

If people you don't know playing another game are doing it, simply ignore them. It's not worth even noting what random neckbeards at your FLGS think if they're people you never interact with anyway.

Caring about what random grognards have to say is a surefire way to get annoyed with the overall hobby.

1: I hate being told the same thing over and over again.
2: I hate being made to feel bad for the army i play
3: These are regular clubbers who i have to deal with every week, I wish they wouldnt tell the new guys "Tau is evil"

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Yellin' Yoof





New Orleans

Well, Dark Angels are kinda meh.

But really, I can see the point that the Tau are a really good codex. That said, the old Tau Codex was one of the worst with the most decay on it, and I really like the new one. Like, when Grey Knights first came out I really hated them because they were good at everything and the point of Space Marines is that they're Jack of all Trades, Master of None and all that.

But the new Tau Codex is good at what the Tau are supposed to do: Shoot. And it accomplishes being the most shooty army out there well, imo. So, I have no hate for the Tau, they're good, but they're good at what they're supposed to be good at, and I don't feel like it's game breaking in that regard.

 
   
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Hallowed Canoness





Between

Don't worry, hotsauce - it's not you, it's the hobby.

For some reason, Warhammer 40k turns everyone who plays it British. Part of that is an inability to go for ten minutes without complaining about something minor, just to make sure everyone knows you're OK.



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My two factions that I own the most of: Tau and Ultramarines.

My advice, bathe in the hate. I was a FW/Kroot/Broadside player years ago... now its almost embarrassing how mean my Tau list is... 80+ Kroot, 6 Missile Sides, Longstrike, ADL with FW behind it... loving it.

But yeah, it won't last. GW likes to make $$.. therefore SM > Tau after next dex. All the SM need is cheaper Sternguard and cheaper Thunderfire cannons... give vanguards USR a longer range and Tau players start giving back those collected tears. Enjoy it while it lasts.

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Decrepit Dakkanaut





Vallejo, CA

I've long had a distaste for Tau, and that was even when they were an underpowered army. Just because they've gotten stronger doesn't bother me, nor has it made me suddenly dislike them when I thought they were okay before.

My problem with tau is that they've always been an army whose primary play style exists to shut down their opponent's ability to play the game. That's not only bad, and frustrating, but worse - boring.

To illustrate my point, look at what is basically the anti-tau: foot horde armies. If you show up with a gunline, you will get to shoot the crap out of a foot horde. If you show up with a close combat army, you're all but guaranteed to revel in the glory of wiping out several dozen models with chainswords. If you show up with mobility, you'll get a chance to outmaneuver. Win or lose, horde armies are great to fight against, because you're pretty much guaranteed to at least get a chance to play your army the way it's designed to be played. Hell, even when I tabled people with my power blob army, the most common reply I got was "well, at least I got to kill a lot of guardsmen". They got to feel good about accomplishing something, even when, in the end, I ran right over them.

Tau, traditionally (well, and currently) are the opposite of that. They seem to exist for no other purpose than to make your opponent repack their minis without getting to ever use them.

You brought a gunline? Well, too bad, because I get to move and shoot you and then move back out of LOS, so you can't sit and shoot me. You brought close combat? Well, good luck ever swinging a chainsword, because you're never, EVER going to see an assault phase. You brought a deepstrike army? Say hello to large blast interceptors, and goodbye to your ability to do anything this game.

Win or lose, I'd like to actually PLAY a game of 40k. You know, where we both actually get to do something. Tau have long had the nasty habit of shutting down your opponent's involvement until you're pretty much just playing with yourself...




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Yellin' Yoof





New Orleans

I don't think it's fair to blame Tau for that though, I mean if you run the right list you can do the same thing with the Grey Knights or the Space Wolves, for example.

Which are actually, imo, more deserving of hate because at least Tau are supposed to operate that way, Space Marines on the other hand are not.

 
   
Made in us
Heroic Senior Officer





Western Kentucky

I'll be completely honest here, I have an irrational hatred of Tau, Eldar, and Dark Eldar.

As in I literally hate those armies.

Their fluff, their playstyle, how they look on the table, everything.

I've never been able to pin down why. I never hold it against the people I play against, but it's definitely a real thing.

I'm also sure I'm probably not the only person who has this problem.

Maybe you're just running into some people with a stupidly unjustifiable hatred of your army, just like there are people have an odd dislike of any other army in the game. I wouldn't take it personally. Lord knows I've earned plenty of ire for playing IG, and I'm sure I'll get some whenever the new Orks codex comes out.

Also

hotsauceman1 wrote:Why do i keep encountering Tau hate, but not DA hate, or deamon hate, or eldar hate?

If you don't play those armies, you're less likely to hear crap about them. I almost never hear griping about blood angels for example. Know why? Because I don't have a blood angels army. Trust me, every codex deals with this to some degree.

This message was edited 1 time. Last update was at 2013/06/25 07:18:17


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Basecoated Black





USA

I have never played Tau as there aren't that many Tau players in my gaming group, but I have always thought they were pretty cool. Furthermore, I play DA and I proxy things all the time. This hobby is very expensive and I am not very good and magnetizing things. If someone is going to throw a fit over a game because I don't have a GD level painted army with no proxies, I just won't play them.

Plus, I don't understand why a Necron player would be hating on everyone else. From what I have seen on Dakka, in general, Necrons are considered a very powerful army. I have had my behind handed to me more than a few times by Necrons.

I think it all comes down to sportsmanship. We spend a very large amount of time and money on our hobby, but at the end of the day it is just a game. If someone is going to hate on you for playing the game and following the rules of a sanctioned army, then they don't sound like someone I would ever want to play.
   
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Decrepit Dakkanaut





Vallejo, CA

Maurepas wrote:I don't think it's fair to blame Tau for that though, I mean if you run the right list you can do the same thing with the Grey Knights or the Space Wolves, for example.

I can certainly agree with this with regard to deepstriking armies against GK, but I don't see how the rest of it applies.

Really, it feels like against tau it's more a matter of struggling to get to play at all. The fact that 99.9% of tau players play gunlines doesn't help either.

If it were merely a matter of tau being overpowered, I really wouldn't be complaining. I mean, you don't see me harping on necron players, or, a year ago, on GK players. It's not what power you have, but how you use it that's important.



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Lady of the Lake






2x210 wrote:
Tau are the newest dex, not everyone has learned to handle them hence the hate

Don't worry in a month or two they will forget the Tau hate and bitch about space marines instead


That's Eldar now.
It's the usual, but I remember there always being a bit of hate towards the Tau anyway. It's not like you couldn't ignore cover with markerlights before, it's just now they know about it.

   
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Servoarm Flailing Magos






Metalica

 Ailaros wrote:
I've long had a distaste for Tau, and that was even when they were an underpowered army. Just because they've gotten stronger doesn't bother me, nor has it made me suddenly dislike them when I thought they were okay before.

My problem with tau is that they've always been an army whose primary play style exists to shut down their opponent's ability to play the game. That's not only bad, and frustrating, but worse - boring.

To illustrate my point, look at what is basically the anti-tau: foot horde armies. If you show up with a gunline, you will get to shoot the crap out of a foot horde. If you show up with a close combat army, you're all but guaranteed to revel in the glory of wiping out several dozen models with chainswords. If you show up with mobility, you'll get a chance to outmaneuver. Win or lose, horde armies are great to fight against, because you're pretty much guaranteed to at least get a chance to play your army the way it's designed to be played. Hell, even when I tabled people with my power blob army, the most common reply I got was "well, at least I got to kill a lot of guardsmen". They got to feel good about accomplishing something, even when, in the end, I ran right over them.

Tau, traditionally (well, and currently) are the opposite of that. They seem to exist for no other purpose than to make your opponent repack their minis without getting to ever use them.

You brought a gunline? Well, too bad, because I get to move and shoot you and then move back out of LOS, so you can't sit and shoot me. You brought close combat? Well, good luck ever swinging a chainsword, because you're never, EVER going to see an assault phase. You brought a deepstrike army? Say hello to large blast interceptors, and goodbye to your ability to do anything this game.

Win or lose, I'd like to actually PLAY a game of 40k. You know, where we both actually get to do something. Tau have long had the nasty habit of shutting down your opponent's involvement until you're pretty much just playing with yourself...





I am Oh so much on your side here. It's my sentiments exactly.

Half my games are against tau as my group is small, and he always cracks out the "if you get into CC I'm screwed!"
More often than not in games against him I do not manage to get into a single close combat. What does it matter if you're weak in CC if you plow down everything I have trying to get there?

As a GK, I tried countering it once by using an enormous amount of jump troops with flamers and dropping everything onto the field. I held back the jumps (because I can leap 30") so I had almost everything dropping right on top of him. Clearly, I can't charge that first turn, but the idea was to hamper his shooting as much as I could, weather one turn of shooting and then charge.

I had one unit that managed to charge. He destroyed EVERYTHING standing right next to him in one turn. he didn't even try to move away. He just gunlined my whole army.

I would really enjoy actually getting to play the game at some point. Having a close combat where the units are on eachother, and the characters in that unit are trying to gain the upper hand, that sort of stuff is fun.

Just attempting to roll across the board in rhinos, having everything blow up after 6 inches, is not.

This message was edited 1 time. Last update was at 2013/06/25 08:28:24


 
   
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Loyal Necron Lychguard





St. Louis, MO

Army that went for years at the bottom of the barrel, all of a sudden is at the top of the list and everyone and their brother slings hate at it...no, no idea what the OP is talking about.


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I never had much problems with Tau, and I usually trashed them with SoB. I still trash them even with a new Codex so maybe the Tau player hasn't quite adjusted to it either.

The only explanation for complaints is probably that it's new. Some players have to think in a different way and they just can't take it after spamming a couple different cheese lists since the start of sixth. Lists which still work against very many other armies even.
   
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Fixture of Dakka




Temple Prime



Their supposed weakness almost never comes into play. Oh and if you try outshooting them they ignore your cover so that's not a safe bet either. I try to get sacrificial models into CC to waste their overwatch for say a Trygon to come in, but one or the other element of the plan always ends up dying before doing anything.

Individual Tau units aren't overpowered, but as a whole? They are one of the most frustrating armies to play against. At least most of the older Tau players are pretty nice, unlike far too many Necron players who are the definition of TFG.

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Swift Swooping Hawk






I think a strong list is incredibly tough to beat, they just have a hard counter to almost everything. Sure it's nice to have someone to counter Cron Air, but that means they absolutely destroy other flyers. Sure it's nice to be able to counter drop pods, but that means they destroy all deep striking/outflanking.

Cover? nope. This leaves a lot of armies (bike armies, Eldar in particular) significantly weakened.

LOS? Don't need it for quite a few things.

I like the codex but I do feel it might be slightly too powerful, their only weakness seems to be close combat and it's really difficult to get there!
   
 
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