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Poll
Do you use allies?
Yes, purely to win
Yes, only for fluff reasons (Chaos and Daemons etc)
Yes, allows me to field units I like despite any inconvenience.
Yes, but only in doubles matches or in a campaign
No, it makes the game more broken
No, I can't be bothered with buying/painting another army (or even part of it)
I eat everything therefore am not allowed them (Tyranids)
No, I don't want to

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Made in gb
Shas'la with Pulse Carbine





Watford, England

Just a point for discussion.

I don't personally use them but if I was to play a doubles type game or some campaign I would think they were alright.

I have made some amendments to the poll in hindsight.

This message was edited 1 time. Last update was at 2013/11/11 19:03:24


 
   
Made in gb
Preacher of the Emperor






Not yet, but I'd quite like to. IG or Red Hunters (FW Space Marines) would go nicely with my SoB.

Order of the Righteous Armour - 542 points so far. 
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

I hate the allies chart with a vengeance.
I'll let anything slide in a doubles game however, anyone can ally with anyone in those in my opinion.

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in us
Badass "Sister Sin"






Camas, WA

Your poll has some errors in it. You should probably just go with:

Yes
No
Other

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Legendary Master of the Chapter






Not until i finish painting at least two of my armies.

Will probably do some inquisition stuff on an eventual scale if that would be considered allies (or just GK)

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Dakka Veteran





I've recently build up an ally detachment of Salamanders, for my Tau and Dark Angels.

The biggest reason I did this: Is that I had gotten a Vulkan and an ironclad dread as part of a lot of minis I bought. So I added a tactical squad, a stormraven and stormtalon, and have myself a nice fluffy "relief force" of all the guys they could shove into a stormraven with an escorting stormtalon.

I like to say I have two armies: Necrons, and Imperium.....
 
   
Made in us
Shrieking Traitor Sentinel Pilot






Kansas City, MO

I like fielding a CSM/CD or CD/CSM force. Feels like I get some more options to round out my army, fluffwise and rule wise. I've been toying around with an allied detachment of IG for either as well as I'd like to model and field some traitor guard. So it's not entirely fluff and not entirely for the rules, but a bit of both.

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Made in us
Hurr! Ogryn Bone 'Ead!




A Place

No, I hate the allies mechanic of sixth edition and would just prefer it was removed from the game.

The only time I see allies as acceptable is in games with >2 players and that is less of allies and more of 'this game is just for fun so we are going to have x and y army fight on the same team regardless of what fluff or rules say.'
   
Made in us
Impassive Inquisitorial Interrogator





Florida, USA

I used the rules a lot before the new books came out for Space Marines and Tau. I ran an allied force of pre-heresy marines with Tau and had a good time with it. Put a bit of a story twist to it and had fun.

I love the allies system in theory but in practice it is mostly a joke because it is exploited for all its worth. Of course, I haven't played a game of 40K in about... a year since I couldn't stand playing against early 6th flyer spam.

You don't see da eyes of da Daemon, till him come callin'
- King Willy - Predator 2 
   
Made in ie
Hurr! Ogryn Bone 'Ead!






Yes. It's a nice way to make your force stronger and I like swapping and getting tactics.

Check out my current short story project "When a World Dies" http://www.dakkadakka.com/dakkaforum/posts/list/0/617737.page#7253683
 
   
Made in gb
Is 'Eavy Metal Calling?





UK

I'll use them in most games, purely because it allows me so much more variety in my lists. Almost all my armies are BB anyway, but even if they weren't, I'd avoid anything non-fluffy. GK and SM make sense as AOC, as do DA and SW, but I'll still play that as it's stiff fluffy.

So in a word: Yes. Because it's cool, fluffy and fun.

 
   
Made in us
Storm Trooper with Maglight



In Warp Transit to next battlefield location, Destination Unknown

I use them at whim.

Cowards will be shot! Survivors will be shot again!

 
   
Made in ca
Terrifying Wraith





Canada

More and more now because I can play tested some armies before buying them.

 
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

None of my current lists that I have been using since the eldar book was re-done have allies.

The only reason I took them was for runes of warding.

Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Grey Knight Teleport Assault Force
Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

 Peregrine wrote:
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Made in pl
Warp-Screaming Noise Marine





For now I have a single army (CSM Emperor's Children). I might eventually start collecting another army as allies for them, either Chaos Daemons or (Traitor) IG, but at this point in time I think it's unlikely. When I and my gaming friends want to use more than one army per side, we simply play 2v2.

Drukhari - 4.7k
Space Marines - 3.1k
Chaos Space Marines - 2.9k
Harlequins - 0.9k
 
   
Made in us
Shas'ui with Bonding Knife





I use allies, but typically only sense making allies.

 daedalus wrote:

I mean, it's Dakka. I thought snide arguments from emotion were what we did here.


 
   
Made in ca
Been Around the Block





Only for large games usually. Sub 2k I like to just go mono DA
   
Made in us
Warning From Magnus? Not Listening!





Va

I love the allies rules simply because it allows me to buy a few models to paint from an army, without having to invest an arm and a leg. I know it was a good way for GW to make money, but I've really enjoyed it this edition and hope they keep it in the next one.

Check out my Deadzone/40k/necromunda blog here! 
   
Made in us
Ultramarine Librarian with Freaky Familiar





Southern California, USA

I use Allies for two reasons: To cover weaknesses in my army and for story purposes. So, really a mix of fluff and crunch.

Well, three reasons. I also use them to field an army before I really can have it at full strength to get a feel for it.

Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!  
   
Made in ca
Shas'ui with Bonding Knife





Toronto, Canada

I chose no I don't want to.

The ideal option to pick would have been: sometimes and only if it is very fluffy.

I'm interested in the new inquisition codex, it should add a whole new realm of fluffy options to imperial armies.

   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

Not that every game I play is fluffy, I'm guilty of playing imperial vs imperial and so on, which is unnavoidable unless a friend has multiple armies. I would generally prefer to play fluffy games at least in the context of which forces are fighting eachother. With that said, I wish the allies rules weren't in the core game. I deeply wish there was more compartmentalization going on in the rules. I would prefer it to work like an expansion, you obviously have to discuss with your opponent and ask them if they want to play cities of death or planetstrike. I wish allies worked the same. I think allies have greatly contributed to reducing the enjoyment of tournaments. It's a race to the bottom, even the people who don't like allies may end up using them if they find they just can't compete without compromising their posiiton on allies. The same could be said with fortifications. I would rather reserve allies and fortifications for specific narrative games.

I would much rather it worked along the lines of "do you want to allow allies this game?" as opposed to me having to say "can we play just one codex this game?".

It's much how I feel about fortifications, I would rather it was something both player collectively decided on using like forgeworld, rather than something an opponent feels entitled to use every game. Allowing all this crap in the core game is good for GW's bottom line but not much else.





It's like ordering a burger at a fast food place, I hate having to ask that certain toppings not be put on (no pickles, no onions), rather than start at a plain burger and bun and go from there. Round here, we tend to choose warlord traits, tend not to play with fortitifcations or allies and certainly no random terrain or objectives. We call it 40k light, still tastes great but 33% less fat.


This message was edited 3 times. Last update was at 2013/11/11 22:49:37


Do you play 30k? It'd be a lot cooler if you did.  
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

I use allies because nothing irritates the fluff monkeys like running Karandras in a unit of Incubi led by Drazher.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Regular Dakkanaut




Allies weren't done well in my opinion. First I don't like the extra FOC slots. Allies if they took away from the main FOC so you are not getting extra slots to power game with would have been fine to me. I think the chart is a little off as well To many battle brothers. I see SM's and IG battle brothers, but not SM's and Tau. Many Xenos armies really shouldn't have Battle brothers Eldar don't like anyone neither do Orks, Dark Eldar, or Necron, they would work together to stop a bigger threat but that's about it. but I could go on for a while about the chart so I will cut that short. In the end the whole you can ally Black legion to CSM's for a 4th helldrake or I ally Iyandin with Eldar for a forth Wraith Knight is dumb. Allying Should be for story purpose not to enhance the number of the same model you can take.

Waaagghhhh!!!!!!!!  
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

I really enjoy adding some CSM allies to my Daemons to help create a more story-driven theme to my games.

Right now, I've got a small group of Fallen Angels who's motives are entirely unknown...
Then there's the CSM Daemon Prince who is waiting to be 'awakened' and released from his prison, alongside his Thousand Sons groupies.
Or else I can bring in a Daemon engine and Warp Talons. (yes, I use Warp Talons... but mine get a 2++ save so there! )
Pulling all the strings, (or are they?!), is a small detachment of the Alpha Legion led by their Sorcerer.

I'm even thinking of converting up a group of 'counts as' Black Templars to represent a last stand vs. the daemonic hosts, and maybe some Feral World Guardsmen who've come under the sway of a Radical Inquisitor. (because of course, they don't know any better! )

 
   
Made in us
Hellish Haemonculus






Boskydell, IL

I love allies. My favorite change in the game. Ever. I love being able to expand into a new army one unit at a time, while still playing with my growing force. I like being able to forge a narrative with my own army, even if other people lack the mental flexibility to accept it. I've always wanted to have a couple of units from some armies, and to have just a little taste of many of them, and the Allies rules make that a legitimate option now.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in us
Executing Exarch





McKenzie, TN

I really like the allies mechanism. I regularly play CD+CSM, IG+SM, and CD/CSM+IG. I even a small allies only detachment of SoB (which I had never gotten to play for over a decade because I never intended to collect more than the HQs and a single sister squad).

For everyone that talks about power gaming and allies abuse. Did any of you play WAAC players in 5ed? There were basically 4 armies and builds that existed at all with little to no variation; BA jump priests, IG leafblower, SW long fangs, and GK. That was it. Now there are sevel combinations of armies which are very very good; IG/SW, Necron/CSM, CD/CSM, CD, IG/SM, Tau/SM, Tau/Tau, Tau/CWE, CWE/Tau, CWE, CWE/DE, SM/SM, SM/SW, DA/SM, Necron, and probably some I am not thinking of. All of these armies can and have taken GTs and are entirely capable of fighting on an even level with top level armies. How is going from 4 builds to 15+ builds a bad thing?

I also think there is a major misunderstanding of BB allies and what that means. In my mind they should be considered just trustworthy enough to be allowed into your units, ie America/France in the American revolution where Americans were convinced the French would turn on us and try to conquer us immediately afterward. Or American/USSR in WW2 where we were ready to turn around the next minute to fight each other but we trusted each other enough to have attache officers embedded. Allies of convenience are those who would not deign to ever join the other persons unit for any reason and desperate allies are stuff that if you look away from them they will try to steal your soul or convert you into a meat puppet. They probably should have named them differently and there are plenty of arguments that can be made of what the allies matrix should look like but I cannot fathom how any fluff bunny worth his fluffiness could ever hate a system that allows IG+SM and CSM+CD to be fielded. Heck I would go further and say that SM without IG above 500 pts is not fluffy and CSM with named characters committed to a fight should probably have some daemons. The worst offender is inquisition without IG support. What type of inquisitor doesn't hijack the local IG regiment?
   
Made in us
Neophyte Undergoing Surgeries





I think it's fun. I have a half Imperial Fists / half Raven Guard army.

 
   
Made in us
Annoyed Blood Angel Devastator





US

I think it was done with good intentions over all for gamers that want casual games or fluff games, Its a great way for players who like a model or two of an army but dont have the time or maybe money to buy the full army to add it in a little bit to their exsisting army.

However on the flip side of that it is abused by power gamers like it or not.

Maybe orkhead nailed it with them not adding FOC slots and just using them from standard FOC.

Overall A great addition to the game if it is maybe tweaked or tamed to prevent spamming etc etc. , I guess it depends how your meta uses it really.

7150+ 2500+
6200+
 
   
Made in us
Shas'ui with Bonding Knife





 squall018 wrote:
I love the allies rules simply because it allows me to buy a few models to paint from an army, without having to invest an arm and a leg. I know it was a good way for GW to make money, but I've really enjoyed it this edition and hope they keep it in the next one.


In the immortal words of Archer, "Also, yes."

 daedalus wrote:

I mean, it's Dakka. I thought snide arguments from emotion were what we did here.


 
   
Made in us
Pyromaniac Hellhound Pilot






Schrott

I have SM allies built and ready to roll, but I often use too many points of my primary (IG) to use them. I've seen allies used by others almost constantly. like Tau and Gk.... or Eldar and Tau.....

Regiment: 91st Schrott Experimental Regiment
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