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Made in gb
Longtime Dakkanaut




So I accidentally made myself a Kharn.
What do people think is the best way to run him? I'm thinking a large blob of dk hounds could work. He brings hatred and anti tank. If only I could slap him on a jugger.

DFTT 
   
Made in gb
Dakka Veteran






In a Dreadclaw with retinue and technomancer (so he doesn't get eaten)
   
Made in us
Decrepit Dakkanaut




Can I ask HOW you accidentally made a Kharn?

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Longtime Dakkanaut




Well I was chopping up a 'bloodsecrator' (worst name ever) to make a bezerker, then he got a plasma pistol, and a big chainaxe, and kharns head..


DFTT 
   
Made in us
Longtime Dakkanaut




Northridge, CA

I've been trying to think of ways to make kharn work with daemonkin. You could take possessed and a herald with kharn in a dreadclaw and make a pretty killy unit (before anyone asks, a blood host + allied CSM). Doing this seems "fun" but is mostly just a great way to blow a ton of points for little gain.

Now if kharn could join the fist of khorne formation, that would be one powerful blob of doom.
   
Made in us
Longtime Dakkanaut





Eye of Terror

I found Kharn works best with Chosen .

My blog... http://greenblowfly.blogspot.com

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DT:60+S++++G++++M+++B+++I+++Pw40k89/d#++D+++A++++/eWD150R++++T(T)DM+++ 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

I usually run Kharn with Khorne Chosen.

It is an immensely fragile bullet magnet that will never last outside the very least competetive of games, but it's fun to see them destroy a unit on the charge.

Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in ru
!!Goffik Rocker!!






I accidentally Kharn and 19 marines with an escape hatch.
   
Made in gb
Longtime Dakkanaut




:-D

I'm pretty sure, using an escape hatch and hounds, Kharn can be slingshotted for an almost guaranteed turn 2 charge. Worth it?

DFTT 
   
Made in us
Hellacious Havoc




Kansas, USA

If I'm running Kharn, I just like to take the berserker aspect and crank it past 11. I tend to put him in a land raider with his own squad of berserkers with an icon. Then I like to take 5 more squads of berserkers with icons in rhinos with dirge casters and just rhino rush real hard down the center of the field.

Most players just pop as many of the rhinos as fast as they can, but can't really stop them all. Most of them will make it deep into the fray. I actually prefer it if they pop the rhinos, since it saves me a turn of disembarking. Plus, I really like image of a heavy weapons team exploding a rhino just to have of a bunch of pissed off berserkers come barreling out of the smoke and flames immediately after, air filled with beastial screaming and whirring chain axes as the butcher's nails sing in their skulls.

That's when the blood really starts to flow.

"Because we couldn't be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We've all drawn blades purely for the sake of shedding blood, and we've all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have discipline we lack, because their passions are not aflame with the Butcher's Nails buzzing in the back of their skulls.

The Wolves will always come to the heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn't behave that way. Only a dog does.

That is why we are the Eaters of Worlds, and the War Hounds no longer."
- Eighth Captain Khârn  
   
Made in us
Longtime Dakkanaut




Northridge, CA

I've done rhino spam before but a disordered disembark still denies you from assaulting that turn so it's not as fun as it sounds.
   
Made in us
Hellacious Havoc




Kansas, USA

In my scenario, I was top of the turn and rhinos were popped on bottom of the turn. Which I believe would still let them charge the next assault phase. Then again, i have been wrong before and could of been playing the game incorrectly this whole time.

"Because we couldn't be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We've all drawn blades purely for the sake of shedding blood, and we've all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have discipline we lack, because their passions are not aflame with the Butcher's Nails buzzing in the back of their skulls.

The Wolves will always come to the heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn't behave that way. Only a dog does.

That is why we are the Eaters of Worlds, and the War Hounds no longer."
- Eighth Captain Khârn  
   
Made in us
Longtime Dakkanaut




Northridge, CA

I don't think that's how that works. Disembarking and disordered disembarking are pretty much the same thing: you can't charge on your following turn unless it's an assault vehicle.

This message was edited 1 time. Last update was at 2015/08/23 22:00:59


 
   
Made in gb
Longtime Dakkanaut




Yeah , rhino is a no go. A dreadclaw would be great, if I had one.

Basically it's land raider, or a slingshot technique.

DFTT 
   
Made in us
Hellacious Havoc




Kansas, USA

The way I pictured it was I run the rhinos up top of turn 1. End turn. Opponent blows up the rhino bottom of tun 1 leaving all my berserkers in a crater. More less forcefully disembarking them on their turn one during their shooting phase.

On the top of turn two, would I be able to assault during my assault phase since they did disembark during turn one technically? I'm forgoing pinning tests because of fearless and that jazz. I'm actually kinda curious about this. I thought they could charge in that scenario. As I said in my previous post, I've been wrong before, so sometimes the intricacies of certain rules can be lost in the white noise that is my mind.

"Because we couldn't be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We've all drawn blades purely for the sake of shedding blood, and we've all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have discipline we lack, because their passions are not aflame with the Butcher's Nails buzzing in the back of their skulls.

The Wolves will always come to the heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn't behave that way. Only a dog does.

That is why we are the Eaters of Worlds, and the War Hounds no longer."
- Eighth Captain Khârn  
   
Made in gb
Longtime Dakkanaut




Thats not how it works. P81, disembarkation restrictions.

DFTT 
   
Made in us
Hellacious Havoc




Kansas, USA

Then I apologize for my lack of the knowledge on those rules. guess I need to go reread that page. When your the only one in your gaming group that actually bothers to read the book, some things slip through the cracks.

"Because we couldn't be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We've all drawn blades purely for the sake of shedding blood, and we've all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have discipline we lack, because their passions are not aflame with the Butcher's Nails buzzing in the back of their skulls.

The Wolves will always come to the heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn't behave that way. Only a dog does.

That is why we are the Eaters of Worlds, and the War Hounds no longer."
- Eighth Captain Khârn  
   
Made in us
Decrepit Dakkanaut




A Dreadclaw with Zhufor and his retinue is about the only place I've made him work, to be honest. Just add a single Chainfist and you'll handle any tanks you'll need to. Zhufor will tank wounds really well, too.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Prophetic Blood Angel Librarian




Yeh dreadclaw and slingshot.

Incidentally also works well as a counter-assault unit if playing a gun line esque renegade force and you plonk him in a unit with a dedication (the actual name has momentarily slipped my mind) of Khorne for those rerolls to wound. That's of you KNOW the opponent will be coming at you.

This message was edited 1 time. Last update was at 2015/08/24 15:44:32


 
   
Made in us
Stone Bonkers Fabricator General





Beijing, China

Captyn_Bob wrote:
Well I was chopping up a 'bloodsecrator' (worst name ever) to make a bezerker, then he got a plasma pistol, and a big chainaxe, and kharns head..



The chaos gods' will works in mysterious ways

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in us
Longtime Dakkanaut






If you play ITC rules, characters of different marks can join the same unmarked unit. So Vraks Zombies (I'm fairly certain they're unmarked...S4, Furious Charge from Necrosius) could work for board control. They're also a little quicker than Typhus zombies.

50 Vraks zombies and Kharn? lol...do it. Do it.

Tier 1 is the new Tactical.

My IDF-Themed Guard Army P&M Blog:

http://www.dakkadakka.com/dakkaforum/posts/list/30/355940.page 
   
Made in gb
Longtime Dakkanaut




i could do 50 militia, with a covenant of khorne.

Or to be sacriligeous, covenant of slaanesh, to get fleet

DFTT 
   
Made in gb
Prophetic Blood Angel Librarian




Or both. Cov of khorne on mutant (has to be mutants if going 50) champ, cov of slannesh on an attached Demagouge. Throw in an enforcer with combat drugs. Give powerfists to the Demagouge and Enforcer and power axe to the mutant champion.
Now the unit has fleet, and on the charge; 7 st7 ap2 armourbane attacks hitting on a 2+, 10 st6 ap2 I1 attacks, 5 st4 ap2 I1 attacks and 196! St3 ap- I3 attacks. All rerolling failed to hits and wounds.
The unit as well will have either Fear, Scout or HoW with +1S. If the unit gets scout, Kharns initiative will help with any blind tests and if they get HoW that's a potential 52 st4 and 1 st6 auto hitting attacks at I10.
Give the Demagouges command squad an auto cannon to sit back on a home objective and spray (but the Demagouge is in the mutant blob), and the 2 units come to a grand total of 480pts.
   
Made in gb
Longtime Dakkanaut







Automatically Appended Next Post:
It kinda makes sense. Kharn can't be trusted next to decent stuff, so lump him in with 3pt fodder.

This message was edited 2 times. Last update was at 2015/08/25 07:55:23


DFTT 
   
Made in gb
Prophetic Blood Angel Librarian




The downside is that since the Demagougue is taking cov of slannesh it has to be IA:13 and not Vraks and since you want Kharn to be the WL then no master of mutant warlord trait or covenant of tzeentch on another demagougue who you then make WL. Therefore... no renegade spawn!
Unless taking a further detachment of The Purge, where you can just spam them like nobodys business.

This message was edited 1 time. Last update was at 2015/08/25 09:01:57


 
   
Made in gb
Longtime Dakkanaut




I've tried a list.. - no points left for spawn anyways, after the brass scorpion and the baneblade.

DFTT 
   
Made in gb
Prophetic Blood Angel Librarian




Haha 'after the brass scorpion and baneblade'... no ruddy wonder!
   
Made in us
Huge Hierodule





land of 10k taxes

35 CC cultists w/ 3 flamers. Kharn makes them fearless and 35 extra wounds does not hurt either.

was censored by the ministry of truth 
   
Made in gb
Longtime Dakkanaut




The follow up challenge is to make a list with a unit of bezerkers, which doesn't feel like a massive points sink.

DFTT 
   
Made in gb
Prophetic Blood Angel Librarian




Just A unit?
Kharn + 8 Bezerkers + Demagouge with cov of khorne all in a dreadclaw. Powersword on champ and powerfist on Demagouge and one chainaxe to make it cost a multiple of 5.
7 st7 ap2 I5 hitting on 2+ armour bane, 5 ws5 st5 ap3 I4, 4 ws5 st5 ap4 I4, 28 ws5 st5 ap- I4 and 4 ws4 st6 ap2 I1 attacks... all rerolling all failed to hits and wounds. That'd wipe out pretty much anything. Give the champ and Demagouge MBs too if worried that Kharn can't take out a knight in one go.
   
 
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