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![[Post New]](/s/i/i.gif) 2020/03/06 13:28:17
Subject: New Factions
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Master Engineer with a Brace of Pistols
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So with the release of the Seraphon, I think that’s all the surviving original fantasy lines now covered? Which makes me ask, what’s next? We have the new ‘High Elves’ on the horizon. What else would you like to see?
There’s two armies mentioned in the fluff that have yet to appear; the ‘Dark Elves’ of Malerion and the Grotbag Scuttlers who harass the Overlords shipping lanes. I definitely hope they both make an appearance soon.
What else could they do? The Death and Destruction factions are looking pretty slim in comparison to Order and Chaos. They definitely could do with some love.
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![[Post New]](/s/i/i.gif) 2020/03/06 13:36:30
Subject: New Factions
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Horrific Hive Tyrant
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Sons of Behamat are all but confirmed- a giant themed race.
After that, I expect some sort or Stormcast release! Been a couple of years.
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![[Post New]](/s/i/i.gif) 2020/03/06 14:02:26
Subject: Re:New Factions
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Killer Klaivex
The dark behind the eyes.
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Dark Elves are the ones I'd like to see.
They were an army I was seriously considering getting into late into 8th edition. But then AoS happened and they ended up just being a mess of tiny subfactions.
I know they've had something of a resurgence in Cities of Sigmar, but the complete absence of key units is pretty noticeable. e.g. the fact that Dreadlords apparently grow on their dragons like fungus, as they simply don't exist on foot.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2020/03/06 14:10:16
Subject: New Factions
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Moustache-twirling Princeps
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Halflings!
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![[Post New]](/s/i/i.gif) 2020/03/06 14:41:08
Subject: New Factions
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Longtime Dakkanaut
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A destruction race that's like Idoneth for Order, not just up or downsized orc archetype. So maybe something industrial-themed but still anarchic/anti Order?
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![[Post New]](/s/i/i.gif) 2020/03/06 15:12:48
Subject: New Factions
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Horrific Hive Tyrant
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Cronch wrote:A destruction race that's like Idoneth for Order, not just up or downsized orc archetype. So maybe something industrial-themed but still anarchic/anti Order?
I could see a faction of industrialists so obsessed with power and profiteering they literally dont care about the conflict between and order and chaos.
It does risk stepping on sky dwarf toes a bit though. Needs a different aesthetic gimmick.
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![[Post New]](/s/i/i.gif) 2020/03/06 15:18:56
Subject: New Factions
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Decrepit Dakkanaut
UK
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Well there's currently two confirmed near enough
Light Aelves which we've seen the photos of some miniatures already
Sons of Behamat which we've seen a few hints here and there, a shipping manifesto, a confirmation in a GW video that they exist (sorry are a myth) and rumour that they are giants.
After that there's a few that I think are almost certain to appear.
1) The Shadow Aelves - Malarion's army which are said to rule most of the Shadow Realm (Daughter's of Khain only inhabit a small corner). With draconic style leader and slaanesh saved warped aelves.
2) Soulblight/Vampire army for Death. Almost a certain thing considering how popular vampires were before and how often they appear in the stories. GW is most likely going to do the same for them that they've done for other Death armies; which is to take out the parts that are needed from the Legion of Nagash and add to them to make a new army.
3) Based on how GW does the soulbight army they might also do a Skeleton army. Now this is hard to predict because Skeletons could remain the Legion of Nagash and rise as its unique core feature; or they could be absorbed into the Vampire army or they could go it alone.
Ossiarchs are an undead construct army, but they are the "elite" of the bone constructs. I'd wager a regular skeleton themed army would be more akin to a swarm of undead units.
After those its very hard to predict anything;
a) I'd like to see Destruction get one or two more armies. By its very nature its one of the more fragmented Grand Alliances and thus could easily take on a few more armies of different and wildly varied kinds.
b) Grottbag scuttlers might appear. It's hard to say since GW generally has most races (esp grots and skaven) stealing KO airships and refitting them. It could be something GW keeps in the lore alone as a conversion idea for gamers; or one or two might make it as actual armies; its very hard to say
c) Dragons - I mean just look at how epic the setting is and how few dragons there are!! It's criminal!
Honestly I hope there aren't too many more armies. It's not that I don't think GW can't do it, but that there's a good few smaller forces right now. I'd love to see armies like Flesh-eaters and Daughters of Khaine etc... get a "second wave" of models to really start making them into armies rather than small force we have now. There's loads of room to add more ranged, monstrous, infantry, cavalry and other things ilke artillery and other war-engines.
I'd hate to see GW make AoS into such a huge setting that they can never find time to replace/update/add to existing forces. Since fans will eventually reach limit points on how wide (how many) armies they want and start to want to dig into those armies they collect and diversify and increase their collections of them.
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![[Post New]](/s/i/i.gif) 2020/03/06 15:41:49
Subject: New Factions
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Killer Klaivex
The dark behind the eyes.
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Overread wrote:
2) Soulblight/Vampire army for Death. Almost a certain thing considering how popular vampires were before and how often they appear in the stories. GW is most likely going to do the same for them that they've done for other Death armies; which is to take out the parts that are needed from the Legion of Nagash and add to them to make a new army.
As a former VC player, I'd be more excited about this if they hadn't already gimped Vampire Lords to hell. "Hey, remember how Vampire Lords used to be amongst the powerful and customisable heroes in the game? Yeah, now they're just regular wizards with a bit of melee ability. Vampire Powers? Never heard of them. Bloodlines? They don't exist either. Incredible magical power? Lol, you'll have your 1 cast per turn and like it. Incredible melee? Sorry, can't have them outshining all our special characters."
That aside, the more prominent issue I see is that Vampires were just the leaders - the actual troops still consisted of hordes of skeletons, zombies, ghouls etc.
So either they'll still be like that, in which case you're basically just playing Hosts of Nagash, or else it'll be Soulblight units only... in which case you might as well just play Soulblight.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2020/03/06 16:06:34
Subject: New Factions
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Dakka Veteran
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Bloodlines do exsists, its part of the soulblight alligance ability.
As for what happens now, there are still tons of models that needs an update badly within the AoS line up. Both seraphon and skaven have a lot of finecast
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![[Post New]](/s/i/i.gif) 2020/03/06 16:13:00
Subject: New Factions
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Horrific Hive Tyrant
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terry wrote:Bloodlines do exsists, its part of the soulblight alligance ability.
As for what happens now, there are still tons of models that needs an update badly within the AoS line up. Both seraphon and skaven have a lot of finecast
Soulblight allegiance is an under boiled mess though. No bloodline is worth what you give up compared to Legion of Blood.
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![[Post New]](/s/i/i.gif) 2020/03/06 16:18:02
Subject: New Factions
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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A mad max style destruction subfaction would be extremely cool. Industrialised but in the bad way. It could be a little too much 40k's ork, they could go more into the industrialisation and heavy soviet machinery.
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This message was edited 2 times. Last update was at 2020/03/06 16:19:21
Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2020/03/06 16:23:22
Subject: New Factions
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Killer Klaivex
The dark behind the eyes.
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terry wrote:Bloodlines do exsists, its part of the soulblight alligance ability.
No, you're right Bloodlines do technically exist.
I just forgot about them because they're so anaemic. Aside from being pretty insignificant in general, there are no Vampire Powers anymore so naturally none of them are locked to specific Bloodlines; nor are any of the Command Abilities or Artefacts tied to specific Bloodlines. Also, it's hard to really appreciate the lore when in place of 'Von Carsten', 'Lahmian', 'Strigoi' etc. we instead have 'Necromatic' and 'Swift Death'.
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This message was edited 1 time. Last update was at 2020/03/06 16:24:02
blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2020/03/06 17:20:56
Subject: Re:New Factions
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Crazed Bloodkine
Baltimore, Maryland
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Its my personal little wish-list and has received nary a rumor or mention, but Vampire Pirates. Always loved the old White Dwarf list that required heavy kitbashing, but it was never supported after that, aside from a few miniatures that seemed like proof of concept.
The Vampire Coast DLC from Total War Warhams 2 was awesome and I loved the unit diversity. Seemed to have been well received too.
I think it would be a certified hit in miniature form.
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"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
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![[Post New]](/s/i/i.gif) 2020/03/06 19:29:34
Subject: New Factions
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Regular Dakkanaut
Edgewood, Washington state
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Old school Orcs & Goblins. I know Greenskinz still have point values in the GHB'19 book. But I really wish they would have a new book, a man can only dream..
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![[Post New]](/s/i/i.gif) 2020/03/06 19:31:55
Subject: New Factions
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Humming Great Unclean One of Nurgle
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There is a greenskinz-shaped hole in the fluff too.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2020/03/06 19:37:08
Subject: New Factions
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Decrepit Dakkanaut
UK
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Honestly I can see why Greenskins got dropped. At the time GW had 3 Orruk armies which were broadly speaking the same army concept. Boar riding/charioting greenskinned apes with choppas, spears, arrows and such.
Even now the two orruk forces are mostly different based on if they wear armour or not. What they need are some new units added that really start to play to their themes without copy-catting each other.
If Greenskins were to come back they'd need a total overhaul so that they weren't just copy-catting the other orruks again .
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![[Post New]](/s/i/i.gif) 2020/03/06 20:28:20
Subject: New Factions
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Enigmatic Chaos Sorcerer
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Vampires are inevitable and will sorely test my no new army resolve.
New Destruction.concepts would be welcome.
I'd really like a High Fantasy Bretonnian revamp. Keep the Arthurian elements but dial up the AoS side through more fantastical mounts
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2020/03/06 20:40:05
Subject: New Factions
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Decrepit Dakkanaut
UK
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Agreed with regard to a new Bretonnia! Especially with the sculpts they are now doing it could look utterly fantastic!
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![[Post New]](/s/i/i.gif) 2020/03/06 21:53:49
Subject: New Factions
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Androgynous Daemon Prince of Slaanesh
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When I read Bretonnia revamp my eyes saw Bretonnian Vampires. Or would that step too much on the current Ghoul fluff?
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Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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![[Post New]](/s/i/i.gif) 2020/03/07 05:48:02
Subject: New Factions
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Quick-fingered Warlord Moderatus
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Out side of the new high elves being awesome, I want a new vampire army too... and I want abhorash to come back to lead it, possibly as a new mortarch or possibly as a new challenger to nagash. I know i’m Digging down into the deep lore for him, but I want to see what the original blood dragon can do.
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This message was edited 1 time. Last update was at 2020/03/07 05:49:35
413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
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![[Post New]](/s/i/i.gif) 2020/03/07 06:26:48
Subject: New Factions
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Longtime Dakkanaut
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They could reposition hashut as a destruction God and bring back chaos dwarfs... destruction Dwarfs?
They were only ever notionally connected to chaos, the name notwithstanding.
They'd be your industrialization gone mad concept.
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![[Post New]](/s/i/i.gif) 2020/03/07 07:31:50
Subject: Re:New Factions
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Infiltrating Broodlord
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Destruction really needs a new faction. Gitz Ogors and Orruks just doesn't really cut the mustard for me. An Elf or Human or Dwarf faction would be a good addition. Ideally it would be all 3.
I would love a "Separatist" regime that despises Sigmar for abandoning the Mortal Realms in its time of greatest need but also hates Chaos for the devastation wrought on the realms. Something that isn't barbarians but has some ramshackle technology somewhere between the extremes of the Sigmarite cities, Kharadron dwarves, and Skaven "tech".
Could potentially be "just pirates" but I think a more organized, developed society whose end goal isn't just destruction for the sake of destruction, but tearing down the order, laws and edifices of Sigmar's cities in the name of freedom, justice, self-reliance, yada yada yada.
The coolest thing they could probably do for such a faction model wise would be "cavalry" type units that are a cohort of freelance knights that have stepped up to the plate, rather than Noble born or reforged or chosen by chaos or whatever, that ride on mechanical steeds ala the new Mechanicus rough riders in 40k. Or wheeled bikes. Or flying pegasi machines. Or a Lord or Lady on a big mechanical dragon. It could be like neo-brettonia. That would be amazing.
The Realm of Chamon would seem like a good place to put them. Something different from Ghur that is also a place of Sigmar's triumph, but not for the people he abandoned, but to get his stupid hammer back and then give it to some shiny boi to wack non-believers with. That kind of stuff should really chafe with the mortal inhabitants of those places. It would also help explain how they keep finding all this scrap and alchemical materials to power their machines.
But this is all just silly fan fiction. I'd probably settle for like vampires. Some dark elves. Expanding some of the other factions. Like mortal Slaanesh cultists (please GW) and more Flesh-Eaters stuff and more Cities of Sigmar/Slaves to Darkness stuff that isn't just repackaged old stuff.
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Proud supporter of
It is human nature to seek culpability in a time of tragedy. It is a sign of strength to cry out against fate, rather than to bow one's head and succumb.
-Gabriel Angelos |
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![[Post New]](/s/i/i.gif) 2020/03/07 07:59:04
Subject: New Factions
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Humming Great Unclean One of Nurgle
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Grotbag Scuttlers are almost certainly the next destruction faction afters Sons of Behemat. I expect it will be some time beyond that before Destruction gets a new army.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2020/03/07 15:49:46
Subject: New Factions
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Damsel of the Lady
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There is still a part of me that hopes the grotbag scuttlers will come out and include the scuttlers from silver tower in their ranks.
A vain hope? Almost definitely.
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realism is a lie
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![[Post New]](/s/i/i.gif) 2020/03/07 19:20:19
Subject: New Factions
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Humming Great Unclean One of Nurgle
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They would be great for rigging with those webs...
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This message was edited 1 time. Last update was at 2020/03/07 19:20:31
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2020/03/07 21:21:17
Subject: Re:New Factions
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Master Engineer with a Brace of Pistols
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Some great ideas here.
Personally I'm really hoping for the Scuttlers. They're the perfect opposition for the Overlords, and they can fit the industrial aesthetic for Destruction. Love the idea of them being multi-limbed too. I'm suddenly reminded of the Fallen from Destiny; insectoid multi-limbed technology worshiping space pirates. I'm actually starting to think that Destruction needs more species under its banner. Order has Humans, Elves, Dwarves, Mutant Elves, Tree People and Lizardmen. Destruction has Orcs, Ogres, Goblins, Trolls, another kind of Goblin and Giants. There's room for more in there imo,
And in the past, I wasn't sure that humans would fit into Destruction, but then I remembered that they do make up the bulk of Chaos forces so...maybe? Maybe 'mutant' humans? Ones changed by the energies of the realms themselves rather than Chaos? I know that they're 'grandfathered in', but if I was designing this game from the ground up...the Flesheater Courts would be Destruction. With the Kings being something other than vampires and the Dragons and Bats being alive...but I digress...
Speaking of Vampires, I always hoped that GW could have built entire factions around the old fantasy bloodlines. The Flesheaters are a great example of this, built around the old Strigori bloodline. They could try the same for the Nectarchs (zombies of all sizes), Lamhmians (new Tomb Kings), Blood Dragons (small elite pure vampire army), and Von Carsteins (the 'mortal' Death units). I'm no expert on them but I'm sure something like this is doable.
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This message was edited 1 time. Last update was at 2020/03/07 21:21:46
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![[Post New]](/s/i/i.gif) 2020/03/08 00:01:02
Subject: New Factions
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Lieutenant General
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Hellebore wrote:They could reposition hashut as a destruction God and bring back chaos dwarfs... destruction Dwarfs?
They were only ever notionally connected to chaos, the name notwithstanding.
They'd be your industrialization gone mad concept.
Forge World's Legion of Azgorh is the Age of Sigmar incarnation of the old Chaos Dwarfs. I don't see them going away or changing their Grand Alliance from Chaos to Destruction.
Fimir on the other hand are already a part of the Destruction Grand Alliance...
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2020/03/09 18:22:07
Subject: New Factions
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Regular Dakkanaut
Edgewood, Washington state
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NinthMusketeer wrote:There is a greenskinz-shaped hole in the fluff too.
Exactly. In the Orruk Warclans battle tome under "Ardboys" it does say that there are bands of ardboys that don't seek to gain approval from Ironjawz and go off on their own (i.e. Ironskullz Boy's). The lore is very lacking and they need to include Greenskinz because there never is just Ironjawz and Bonesplitterz, there's always an in-between.
Overread wrote:Honestly I can see why Greenskins got dropped. At the time GW had 3 Orruk armies which were broadly speaking the same army concept. Boar riding/charioting greenskinned apes with choppas, spears, arrows and such.
Even now the two orruk forces are mostly different based on if they wear armour or not. What they need are some new units added that really start to play to their themes without copy-catting each other.
If Greenskins were to come back they'd need a total overhaul so that they weren't just copy-catting the other orruks again .
NinthMusketeer wrote:There is a greenskinz-shaped hole in the fluff too.
I agree, but with the release of Cities of Sigmar and the revamped Slaves to Darkness. It gave me hope that Greenskinz would get the same treatment but nothing happened. A part of me is bitter about it, but another part is accepting that they could be moved to Warhammer Legends.
What I would like to see in Greenskinz (if they come back, please by Gork's tusks GW, just do it.) I would want to see a more utilitarian Orc army. Heavy use of war engines like rock lobbers and doom diver catapults. Maybe an "alliance" of Orc and Goblin. Less infantry, more calvary and war engines.
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![[Post New]](/s/i/i.gif) 2020/03/09 19:25:40
Subject: Re:New Factions
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Mighty Vampire Count
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There are Skaven and Grot sky fleets in the lore - seems like fun
The more Soulblight the better in my view
Having Lahmian vampires have both living and dead troops would be wonderful
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2020/03/09 20:08:25
Subject: New Factions
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Master Engineer with a Brace of Pistols
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Grensche wrote:NinthMusketeer wrote:There is a greenskinz-shaped hole in the fluff too.
Exactly. In the Orruk Warclans battle tome under "Ardboys" it does say that there are bands of ardboys that don't seek to gain approval from Ironjawz and go off on their own (i.e. Ironskullz Boy's). The lore is very lacking and they need to include Greenskinz because there never is just Ironjawz and Bonesplitterz, there's always an in-between.
Overread wrote:Honestly I can see why Greenskins got dropped. At the time GW had 3 Orruk armies which were broadly speaking the same army concept. Boar riding/charioting greenskinned apes with choppas, spears, arrows and such.
Even now the two orruk forces are mostly different based on if they wear armour or not. What they need are some new units added that really start to play to their themes without copy-catting each other.
If Greenskins were to come back they'd need a total overhaul so that they weren't just copy-catting the other orruks again .
NinthMusketeer wrote:There is a greenskinz-shaped hole in the fluff too.
I agree, but with the release of Cities of Sigmar and the revamped Slaves to Darkness. It gave me hope that Greenskinz would get the same treatment but nothing happened. A part of me is bitter about it, but another part is accepting that they could be moved to Warhammer Legends.
What I would like to see in Greenskinz (if they come back, please by Gork's tusks GW, just do it.) I would want to see a more utilitarian Orc army. Heavy use of war engines like rock lobbers and doom diver catapults. Maybe an "alliance" of Orc and Goblin. Less infantry, more calvary and war engines.
Definitely agree about the big greenskin sized hole in the line up. I firmly believe that it's important to have a 'standard' force for every faction, so that the wackier elements have something to be compared against. Yes absolutely, the 'regular' Orcs need a reimagining but they need to be there period.
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