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Made in us
Longtime Dakkanaut




That’s also not that weird pole saw we saw before so I still expect a new character...
But ya new boy means a planned much larger release...
I’m kinda hoping we see the story move to armeggedon with Angron for a chaos/imperial/ork bigger campaign...
   
Made in gb
Regular Dakkanaut




I'm using this tomorrow in a semi-competitive 2k game using the new GT missions against a white scar list which is using some of the new indomitus models.

Will try and post an update of how it went, but I think this list is fairly solid.

Battalion

HQ
Ghazghkull Thraka 300 points

Weirdboy Warphead 1 CP (Smite, Da Jump, Warpath) 75 pts

Big Mek with Kustom Force Field 80 pts

Troops & Transports
10 Slugga & Choppa Ork Boyz, Boss Nob has a Power Klaw and Slugga, One Boy has a Tankbusta Bomb 90 pts
Chinork with 2x Rattler Kannons, 2 x Bigbombz and a big shoota 90 pts

10 Slugga & Choppa Ork Boyz, Boss Nob has a Power Klaw and Slugga, One Boy has a Tankbusta Bomb 90 pts
Chinork with 2x Rattler Kannons, 2 x Bigbombz and a big shoota 90 pts

10 Slugga & Choppa Ork Boyz, Boss Nob has a Power Klaw and Slugga, One Boy has a Tankbusta Bomb 90 pts
Chinork with 2x Rattler Kannons, 2 x Bigbombz and a big shoota 90 pts

30 Slugga & Choppa Ork Boyz, Boss Nob has a Power Klaw and Slugga,Three Boyz have a Tankbusta Bomb 250 pts (+1 CP Skarboyz)

30 Slugga & Choppa Ork Boyz, Boss Nob has a Power Klaw and Slugga,Three Boyz have a Tankbusta Bomb 250 pts (+1 CP Skarboyz)

10 Shoota Boyz, Boss Nob has a Shoota, one Boy has a Tankbusta Bomb 80 pts

Elite

5 Meganobz with a pair of Killsaws 200 pts
Trukk with Big Shoota 65 pts

Nob with WAAAAGH Banner & Power Klaw 95 pts

Painboy with Power Klaw 65 pts
   
Made in ca
Longtime Dakkanaut




Personally I’d swap out the last 10 man boy squad and the trukk for a Deff rolls battle wagon so your mega nobs can ride in style.

You’d need to find 10 more points to do it.




Automatically Appended Next Post:
Also. Your nobs should have kill saw choppa.

This message was edited 1 time. Last update was at 2020/07/25 19:37:24


 
   
Made in gb
Mekboy Hammerin' Somethin'





United Kingdom

Generally speaking, which wagon is best? What upgrades are worth taking and which big gun?

I'm probably going to be going for wagon spam with a unit of boys and MANz in each wagon and was wondering which I would be best off with.
   
Made in de
Regular Dakkanaut





 Eonfuzz wrote:
So during the reveal there was a flash of green and I decided to stitch it together using the CSI zoom and enhance suit

This is what I got, some things:
1. Left hand comes from a different model
2. Right hand has either a metal gauntlet, or is cybernetic
3. We lost our hunch, we're now Slavic instead.


My money is also on new boys. Weapons are too basic to be a character and too uncharacteristic to be from a new unit.
   
Made in gb
Mekboy Hammerin' Somethin'





United Kingdom

Orkimedez_Atalaya wrote:
 Eonfuzz wrote:
So during the reveal there was a flash of green and I decided to stitch it together using the CSI zoom and enhance suit

This is what I got, some things:
1. Left hand comes from a different model
2. Right hand has either a metal gauntlet, or is cybernetic
3. We lost our hunch, we're now Slavic instead.


My money is also on new boys. Weapons are too basic to be a character and too uncharacteristic to be from a new unit.


I think it could be one of three things, one being a bit reachy;

Kommandos. The sculpts are pretty old and they're resin, which GW is kind of trying to move away from.

KFF mek. This doesn't actually have an official model that isn't in mega armour, and they just gave us the rules in SotB.

Mad Dog Grotsnik. This model is ancient, and has featured heavily in Ghaz' recent fluff. Also, the shape of the slugga featured looks more or less the same as the doks current one, and both minis are more or less bare chested based on that image.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






https://www.dakkadakka.com/dakkaforum/posts/list/790345.page

New thread up, please use it for all further discussions of 9th.

I'll update the first post over the course of next week.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Regular Dakkanaut




Pickled_egg wrote:
I'm using this tomorrow in a semi-competitive 2k game using the new GT missions against a white scar list which is using some of the new indomitus models.

Will try and post an update of how it went, but I think this list is fairly solid.

Battalion

HQ
Ghazghkull Thraka 300 points

Weirdboy Warphead 1 CP (Smite, Da Jump, Warpath) 75 pts

Big Mek with Kustom Force Field 80 pts

Troops & Transports
10 Slugga & Choppa Ork Boyz, Boss Nob has a Power Klaw and Slugga, One Boy has a Tankbusta Bomb 90 pts
Chinork with 2x Rattler Kannons, 2 x Bigbombz and a big shoota 90 pts

10 Slugga & Choppa Ork Boyz, Boss Nob has a Power Klaw and Slugga, One Boy has a Tankbusta Bomb 90 pts
Chinork with 2x Rattler Kannons, 2 x Bigbombz and a big shoota 90 pts

10 Slugga & Choppa Ork Boyz, Boss Nob has a Power Klaw and Slugga, One Boy has a Tankbusta Bomb 90 pts
Chinork with 2x Rattler Kannons, 2 x Bigbombz and a big shoota 90 pts

30 Slugga & Choppa Ork Boyz, Boss Nob has a Power Klaw and Slugga,Three Boyz have a Tankbusta Bomb 250 pts (+1 CP Skarboyz)

30 Slugga & Choppa Ork Boyz, Boss Nob has a Power Klaw and Slugga,Three Boyz have a Tankbusta Bomb 250 pts (+1 CP Skarboyz)

10 Shoota Boyz, Boss Nob has a Shoota, one Boy has a Tankbusta Bomb 80 pts

Elite

5 Meganobz with a pair of Killsaws 200 pts
Trukk with Big Shoota 65 pts

Nob with WAAAAGH Banner & Power Klaw 95 pts

Painboy with Power Klaw 65 pts


So played the game today using Tabletop simulator.
Sadly the game crashed on the beginning of White Scars turn 4 and I lost my auto save which was annoying as hell as I usually don't have issues with TTS, but here are my observations.

1. We seem to play an odd style now where we just occupy no man's land, plant banners, scratch our orky behinds and wait for soft targets to come close to charge them. The massed boyz and board control worked really well, and were keeping me in the game points wise. Boyz are still the beating heart of the ork codex, and the solution is always more boyz, never less boyz.

2. The Trukk died on turn one. I wasn't surprised really as my opponent was running two squads of the new melta primaris. I got up onto a central objective with it and despite some dense cover from a wood it got popped immediately. I guess my point here is that I'm not sure Trukks are the answer if the meta is going to be about killing vehicles. think i'd rather spam boyz and make them waste those melta shots. Of course its an "all in strategy" that can be hard countered by blast but not sure we have a choice.

3. The Mega Nobz held up an entire flank for three turns of the game before finally shuffling off this mortal coil, they seemed solid as a bit of an anvil to plonk on an objective but not sure they did anything a unit of 30 boyz couldn't have done.

4. Chinorks are good.... don't expect them to live long with T8 8 Wounds and a 4+ save. As they now have the aircraft keyword you can't hide them behind obscuring terrain but for 90 points putting out 4D6 S5 -2 D3 shots in what is likely to be a primaris meta is very good.

5. Was impressed by Ghaz. Even though we are still awaiting an FAQ on SotB and he cannot benefit from his own Advance and charge rule he gets across the smaller table surprisingly quickly. He works as the ultimate distraction carnifex as you opponent has to put a lot into him to kill him meaning they aren't as focused on your big blobs of lads sitting on the objectives. Bought me valuable time. Babysat him with a Painboy for the Medi Squig strat to increase his durability.

All told the game was tight and I was racking up points, Could have gone either way. The White scar list was by no means optimized as he was experimenting with most of the new units from Indomitus, if he had been spamming Aggressors or something it might have been lights out. But that's going to depend largely on the meta.

This message was edited 6 times. Last update was at 2020/07/26 22:16:02


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Please use the new thread and let this one die.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in it
Dakka Veteran




You now need to include a Mekboy Workshop to have access to the Kustom Job Stratagem AHAHHAHHAHAHAHHAHAHAHHHHHHAHAHAHAH
   
Made in cz
Growlin' Guntrukk Driver with Killacannon





Prague

KurtAngle2 wrote:
You now need to include a Mekboy Workshop to have access to the Kustom Job Stratagem AHAHHAHHAHAHAHHAHAHAHHHHHHAHAHAHAH


1. No. Was disclaimed.
2. Let this thread die. There is 9th edition thread.

9500p fullpaint orks ready to krump!

https://instagram.com/mektomsug 
   
 
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