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![[Post New]](/s/i/i.gif) 2013/02/08 10:26:35
Subject: 6th ed. Dark angels! The best codex ever seen?
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Boosting Black Templar Biker
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The other - legitimate - grievances aside, it's better to copy the old fluff than retcon it into oblivion Ward-style. If the fluff itself hasn't changed, the wording doesn't need to either, really. It'd still be the same ol' content... just probably with more spelling errors
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Armies:
Primary: Black Templars Crimson Fists Orks
Allied: Sisters of Battle Imperial Guard |
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![[Post New]](/s/i/i.gif) 2013/02/08 10:30:56
Subject: 6th ed. Dark angels! The best codex ever seen?
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Mighty Vampire Count
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Agreed re the Fluff aspect for the most part - although the Dark Eldar Codex for me represented a considerable increase in actual information and I actually liked pretty much all of it.
Not so much the Necrons and very little of the Grey Knights. Not got Codex: CSM or Dark Angels - waiting till they turn up at reasonable price on ebay.........
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2013/02/09 03:27:25
Subject: 6th ed. Dark angels! The best codex ever seen?
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Regular Dakkanaut
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I skimmed through the codex, and im terrified to fight Dark Angels as chaos... some of those weapons drop in AP value when fighting Chaos to become ap3. ap2 and ap1... and one of those weapons can be used as a S10 AP1 weapon. The only thing that keeps me safe is the possibility of just getting termy squads w/ combi plasma and double tapping them into DW terminators.
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![[Post New]](/s/i/i.gif) 2013/02/09 04:32:28
Subject: 6th ed. Dark angels! The best codex ever seen?
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Hauptmann
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tvih wrote:The other - legitimate - grievances aside, it's better to copy the old fluff than retcon it into oblivion Ward-style. If the fluff itself hasn't changed, the wording doesn't need to either, really. It'd still be the same ol' content... just probably with more spelling errors 
That and there is a great deal of good, new fluff in the codex. All the post-Heresy stuff is gold, and it is all brand new. A nice addition as there was never any explanation of how we went from pre-fall to post-fall. So adding in all of that Templar/Freemason conspiracy stuff is great. More than I was expecting in any case ( GW either rewrites you from the ground up or just reprints whatever you had in 2nd Edition). Getting to keep the old background while getting brand new stuff added on (that doesn't suck) actually makes the fluff section of this codex quite nice. I have no complaints about that bit.
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![[Post New]](/s/i/i.gif) 2013/02/09 04:50:40
Subject: 6th ed. Dark angels! The best codex ever seen?
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Regular Dakkanaut
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decoste007xt wrote:I skimmed through the codex, and im terrified to fight Dark Angels as chaos... some of those weapons drop in AP value when fighting Chaos to become ap3. ap2 and ap1... and one of those weapons can be used as a S10 AP1 weapon. The only thing that keeps me safe is the possibility of just getting termy squads w/ combi plasma and double tapping them into DW terminators.
Yeah it's fun fighting Chaos. Haven't tried the Knights myself yet but that T5 with Smite does sound fun. It has to get into CC to do anything though with T5 with a 3++ even plasma might not slow them down a lot. Will have to try it though I'm unsure. Overall I like both books and they seem sort of made for each other. Really hoping other Codex's get PE's to like this but if nothing else the new design of the wargear options seems great so far. I've come to refer to the Chaos Lord's and Company Master's as Build-a-Bear-Space-Marines.
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![[Post New]](/s/i/i.gif) 2013/02/09 07:42:44
Subject: 6th ed. Dark angels! The best codex ever seen?
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Ferocious Black Templar Castellan
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KaryudoDS wrote:decoste007xt wrote:I skimmed through the codex, and im terrified to fight Dark Angels as chaos... some of those weapons drop in AP value when fighting Chaos to become ap3. ap2 and ap1... and one of those weapons can be used as a S10 AP1 weapon. The only thing that keeps me safe is the possibility of just getting termy squads w/ combi plasma and double tapping them into DW terminators.
Yeah it's fun fighting Chaos. Haven't tried the Knights myself yet but that T5 with Smite does sound fun. It has to get into CC to do anything though with T5 with a 3++ even plasma might not slow them down a lot. Will have to try it though I'm unsure. Overall I like both books and they seem sort of made for each other. Really hoping other Codex's get PE's to like this but if nothing else the new design of the wargear options seems great so far. I've come to refer to the Chaos Lord's and Company Master's as Build-a-Bear-Space-Marines.
T4 is literally identical to T5 when facing plasma.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2013/02/09 10:30:29
Subject: 6th ed. Dark angels! The best codex ever seen?
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Guarding Guardian
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I might ally then with IG so I can have azareal a div lib and 50 guardsman with attached LC , give azareal the trait that gives his squad FNP near an objective and you have a objective camper like no other ( 50 men with 4++ 5*FNP)
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