Krellnus wrote:
Furyou Miko wrote:And what are those of us like my Wood Elves who don't
have war machines meant to do?
Fury of Kurnous (or whatever out 'charge
2d6" forward" spell is called) a treeman at him and hope to roll well?
You laugh at poor old Teclis as you have too many units for him to throw six dice at, which means he has a significantly lower chance of rolling a double meaning when he casts, he is just a plain jane level 4, vs your level 4 with wand of wych elm (the best dispelling item in the game).
Actually Lore of Heavens hard counters Wood Elves and every unit they can take, chain lightning on your
MSU, thunderbolt gives treemen a 6+ save and no ward, comet can wipe out waves of treekin and dryads, and the attribute will passively kill all your eagles with no effort involved.
You can literally take almost any list possible, deploy your army with its back facing the
WE and have a decent chance to win. But that's more of a
WE thing.
As far as nerfing Teclis goes, he breaks the game as is. The point people are trying to make that is going over everyone's head is, armies are supposed to be balanced, balanced by weaknesses and strengths. high armor low move, high ranged damage but poor defences, High Elves have their weaknesses and strength AND Teclis, you could argue about whether HE are underpowered due to poor balance of their strengths and weaknesses, Teclis could fix that theoretical problem but he's a poison as no army should rely on a
SC just to stand a chance. You would think most people are under the assumption that it's bad mannered to take
SC without both players agreeing, I wouldn't play against a Teclis list, I'd be polite about it but I'd still be packing up.