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![[Post New]](/s/i/i.gif) 2014/02/07 19:12:36
Subject: Re:Models that you love but cant seem to make effective.
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Norn Queen
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Any of the Pheonix Lords.
I love all the models for them especially Jain Zar and Maugen but cant get them to work.
Its not that they are bad per se, it just seems there are better choices available and the lack of an inv save makes them semi fragile.
And Ork trukks, I think the models are actually fantastic, characterful, customizable, interesting and Orky looking but boy are the fragile and limited in use.
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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![[Post New]](/s/i/i.gif) 2014/02/07 19:18:30
Subject: Re:Models that you love but cant seem to make effective.
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Frenzied Berserker Terminator
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ZultanQ wrote:My entire 40k army. Why does assault have to suck so bad
Zerkers getting smacked by the nerf bat really sucks, I'm kind of afraid by the time I finish painting my army they'll come out with a new codex and render all the hours I spend attempting to crunch numbers and make the best of an assault army pointless.
Me: "Assault might suck but these units are the best of their kind so I could get lucky and still have a reasonable... oh, now they cost twenty more points per model and their statlines went down, and they traded their only good special rule for Fear..."
Try Daemons, they assault and are a top 3 army.
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" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 |
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![[Post New]](/s/i/i.gif) 2014/02/08 00:46:41
Subject: Models that you love but cant seem to make effective.
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Annoyed Blood Angel Devastator
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centuryslayer wrote: ender0656 wrote:I'll start:
A fully magnetized and painted jump pack librarian, captain, and chaplian. I love these guys but can never figure out how to use them, even in friendly games. A friend of mine recently invested in a Tau army so maybe that offers me some close combat opportunity.
Ironclad dreadnought. I love this model, I modeled him to be a fallen Deathwing Knight (i run vanilla and dark angels) and he looks awesome. I have never really had great luck getting him into combat though.
A scibor Roman guard that I use as a chapter master. He fully painted and I just can get him in combat to make him effective without taking a land raider or a stormraven.
Chaplain Grimaldus. I took so much time painting and modeling this guy. I even added a little waaagh banner to his base. Ive used him a couple of times but hes never really been in combat. He did help out my centurions with his servitors' invul save though.
How about you guys?
I have the same problem with my chapter master. he needs a bike, land raider or a storm raven to get in combat. I have neither atm.
tried drop podding the ironclad and give him 2 hunter killer missiles? It's an expensive suicide unit for sure. but turn one he can get off 3 s8 shots with his HK-missiles and meltagun. That should pop most vehicles. also he's AV 13 so the enemy can in some cases have trouble taking him out on their first turn, and that means he should charge something, preferably another vehicle.
I killed a raider with the enemy HQ and a ravager with this once. and the DE player had 3 ravagers shoot at him on his turn.
My unit that doesn't quite work for me is my Honour guard, I think it's mainly for two reasons. 1. there's only five of them protecting my chapter master. 2. they don't have an assault vehicle. To make these guys work I'd need 10 guys and a freaking land raider.
at which point I feel I could do better with 5 Assault centurions with freakin hurricane bolters in a land raider. it'll be 30 twin linked bolter shots before they charge, and a few twin linked flamers and/or meltaguns as well. fewer attacks in close combat, but with hight str and ap2. but alas, I'm rambling xD
Buy a lvl 1 libby and put him on a bike with a force axe and psychic shriek. Take a command squad for the libby. Join chapter master to said command squad. No 2+ save all round, but they get SS' for 10 pts, they are infinitely more mobile and can actually get into combat, for +15 you get an apothecary who confers FNP, your unit is T5, and you can usually get a pretty respectable jink save.
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![[Post New]](/s/i/i.gif) 2014/02/08 02:15:55
Subject: Models that you love but cant seem to make effective.
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Grovelin' Grot Rigger
Dayton
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My deffkoptas. I just really like the model and its role but its expensive and I can only run five max.
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Waggh Damolisher 25k
Segregatorum Dynasty 435 points
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![[Post New]](/s/i/i.gif) 2014/02/08 20:14:30
Subject: Models that you love but cant seem to make effective.
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Dakka Veteran
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Banshees. My sad, lonely, unused, and pitiful Banshees.
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