Switch Theme:

Are the 40k rules still too Clunky?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Fixture of Dakka





 stonehorse wrote:
I play casual, burnt out my competitive nature playing tournaments from 3rd edition up until 5th. Now I just want to push models around making pew pew noises while rolling dice. The rules are scattered around too many places, and layed out in a fashion that is far from user friendly.

The main rule book also has a lot more than just 3 stratagems, a lot more. I think each of the narrative missions have 6 unique ones. So the BRB is needed, not everyone plays Matched play exclusively.


I wouldn't call that needed anymore than I'd call the BRB worthless. There's definitely value in the content available, but if someone has set up a casual game looking to play a narrative mission and somehow neither has the BRB.... well, something went horribly wrong in the setup of a casual game.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 vipoid wrote:
 LunarSol wrote:

If my opponent is going to be TFG and argue he doesn't know off hand the rules for "take 3 of a thing and an HQ for +1 CP" to try and get me DQ'd for not having a rulebook, I'll sure demand to see their rulebook that explains how battalion works in kind.


You keep bringing up detachments, but I never actually mentioned those.

If anything, it seems that you're far more likely to get into a rules disagreement relating to stratagems. I know there are only a few in the rulebook, but the reroll one is popular and the combat one is pretty easy to misread/misinterpret. Not to mention one of you could misremember the cost of a given stratagem.

But apparently any disagreement whatsoever makes your opponent TFG... even if you're the one who's wrong and you couldn't be bothered bringing the necessary rulebook.


The three stratagems are found in every set of data cards, the army specific ones and the general one. Therefore, missions and detachments are the only thing you actually need to bring the BRB for.

Considering that most events have pre-defined missions (ITC/campaigns) or use the CA missions or the eternal war cards, you don't need to bring the BRB for that either.

For detachments, you usually build your list before going to games and/or are using some sort of software to do so. The last time I saw someone build a list with pen&paper just before playing is 5+ years ago, so that's out as well.

The only reason to bring the BRB are narrative missions because they have bunch of additional rules that are both hard to remember and only found in the BRB.

So basically, you don't need the BRB at all unless you are specifically looking to play narrative missions, even if you phone is a pair of cans with a chord between them.

I also think that anyone who rejects new media has no right to complain about the number of books he needs to carry around. If you prefer to have your rules engraved on stone tablets, don't whine about needing a forklift to carry them around.
It's 2018 people, there are people starting the hobby now that have been born after smart phones became a normal thing. You are literally the old man refusing to get into an elevator because he prefers stairs.
You're free to take the stairs, but don't complain about them taking longer than the elevator.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Stubborn Prosecutor





AdmiralHalsey wrote:
I don't even own a phone.
Not even a flip phone.

Yay for being part of the 5%...? Unless you want me to look the rules up on my landline, or something.


Print out the battle primer and the warhammer community article with the 3 strategems. Done in 10 pages.

Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.


https://www.victorwardbooks.com/ Home of Dark Days series 
   
 
Forum Index » 40K General Discussion
Go to: