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Made in us
Brigadier General






Chicago

 Rivetbull wrote:
I just didn’t want any crazy skulls or moulded faces, because they serve in historicals as often as fantasy.


Very wise. Buying your warmachines for mutiple games/factions is good practice.

At the time of purchase around 1st edition KoW these were for a Chaos Kingdoms of Men army, but with 2nd edition the best fit for that army was Varrangur and they don't have any catapaults or Trebuchet. Now they'll wind up with a Good-Guy Kingdoms of Man (or variant) that I'm about halfway through painting and I'll probably get some shields or some-such to cover over the skulls.

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Made in si
Foxy Wildborne







There were really good catapults and ballistae in a recent Bones KS for real cheap. Not sure if they've hit retail yet.

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Columbia, MD

So, I’ve played a few games now and have decided to add some more fantasy elements (big monsters) to the army. I also repurposed some wildly underused Malifaux catapults, as the Wizkids ones are never going to fit on a 50mm base. I’m enjoying the system so far, although the archers I relied upon in Lion Rampant and Oathmark are at best a mild annoyance to an opponent in Kings of War. I’ve decided to take the force to a Kings of War event the first weekend of December. Given the mistakes I have been making in deployment and lack of awareness of what most other armies are doing I expect to do poorly.
[Thumb - 0D80F154-7821-40B0-942D-46F88881791C.jpeg]

[Thumb - A338D920-090C-48BF-8DCA-1A4A0B88B6EB.jpeg]


Rivetbull "Overkill is always enough" 
   
Made in us
Brigadier General






Chicago

Those catapults are very nice!

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My Project Log, mostly revolving around custom "Toybashed" terrain.
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Made in us
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Columbia, MD

Cheers

This is the original model.
[Thumb - D5421EC9-2362-49D8-8406-CADE8CBEDD66.jpeg]


Rivetbull "Overkill is always enough" 
   
Made in us
Brigadier General






Chicago

Yep, that looks pretty Malifaux.

Chicago Skirmish Wargames club. Join us for some friendly, casual gaming in the Windy City.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
Made in us
Longtime Dakkanaut





Central Valley, California

 Rivetbull wrote:
So, I’ve played a few games now and have decided to add some more fantasy elements (big monsters) to the army. I also repurposed some wildly underused Malifaux catapults, as the Wizkids ones are never going to fit on a 50mm base. I’m enjoying the system so far, although the archers I relied upon in Lion Rampant and Oathmark are at best a mild annoyance to an opponent in Kings of War. I’ve decided to take the force to a Kings of War event the first weekend of December. Given the mistakes I have been making in deployment and lack of awareness of what most other armies are doing I expect to do poorly.


Hey man how did your Kings of War event go??

~ Shrap

Rolling 1's for five decades.
AoS * Konflikt '47 * Conquest Last Argument of Kings * A War Transformed  
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

When trying to sort through the old pile of shame for a bring-and-buy at the weekend I stumbled across an army core box of these undead samurai from Zenit miniatures. https://shop.zenitminiatures.es/en/22-undead

Having spent some hours reading through reviews of different rank & file rulesets I have settled on building up a force for KoW and going from there. I like that the game is miniature agnostic (reading about people using some really mad stuff on the tabletop, even in Mantic's own tournaments) and you can use unit fillers and things like that to help bulk up those larger blocks. Also that events themselves seem really common and the game must have made critical mass for those to happen. I did look at Oathmark and Warhammer Renaissance, but the difficulty in finding events for those games put me off - none of my gaming friends like rank and file games, so it's a necessity for me.

Anyway looking forward to getting some stuff painted up and an army ready in 2 or 3 years!

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Made in us
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Columbia, MD

So, hey, sorry I didn't notice your reply for six months.

That event was a mixed bag. I won best army, but lost all my games. In fact only one of those games was particularly close. I concluded that first of all, there is a LOT more tactical finesse to KoW than lets on until you actually start playing it. Second, the Kingdoms of Men list lets you see a Kings of War game right up close, and learn, but I am not sure how much you are actually participating in those games. It is very much a starter army list, the priority of which is making most any fantasy/historical human model line playable in the system. I’m sure a superb player can get results from it. I am not saying they are helpless, but they are clearly sub-optimal and have a lot of vanilla and redundant units. But, my own play and lack of experience was every bit as important as my list’s strength in bringing about my doom. This is a game that is won in lost in the movement phase (or deployment choices) in the previous turn than the one you are playing. Unit synergies exist and matter, but there are no ‘combo’ plays or massive spells to swing a game. Careful movement, planning your facings and match-ups, and anticipating opponent’s moves are where the game is won and lost. Because it is a battle game mistakes can snowball and early losses and feel punishing in the late game. However, it is very rare that ‘a die roll’ impacts the game in a serious way. The most outsized single luck points I am noticing are rolls for wild charges, which can completely change the flow of a turn if they let a unit connect (but good players will account for the chance ahead of time), and the roll for ‘is there a turn 7?’ which can really impact who wins and is hard to mitigate in a close game. Lastly, the occasional double “1”s causing a beaten unit to not break can throw a huge spike into a gameplan, but i think it is rare enough to not be a negative. It is a game that rewards ‘tight’ play kind of like WarMachine did, but has a flow closer to a game of chess and a feel of a fantasy battle but not much like old Warhammer Fantasy Battle.

This message was edited 1 time. Last update was at 2023/10/04 18:00:17


Rivetbull "Overkill is always enough" 
   
Made in us
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Columbia, MD

I played a second event New York a couple weeks ago. This was a much larger event than what I’d played before and had many more relatively serious players. It was also the first two day event I’d played in years. I played better and had a much better army this time, but I was definitely behind the curve in terms of experience and game skill. I was also quickly tired from playing so many games in succession which definitely wieghed me down on my last games each day. I also was unused to playing on a clock, which KoW does very cleanly. My first game would of been much closer or even a win if i was playing quicker. I learned a great deal, i think. The most important thing is to get more games in, if one wants to play better. There is a limit to what you can put in a list and still expect to do well, but play is far more important than your list. I would say play is most important, list creation/matchup is a distant second, and luck is an only modestly important factor.
[Thumb - IMG_2458.jpeg]


Rivetbull "Overkill is always enough" 
   
Made in ca
Grisly Ghost Ark Driver






@Rivetbull: That's an attractive army!

Kings of War: Abyssal Dwarves, Dwarves, Elves, Undead, Northern Alliance [WiP], Nightstalkers [WiP]
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Kill Team: Deathwatch AdMech Necron

My Games Played 
   
Made in pl
Horrific Hive Tyrant





 Ancestral Hamster wrote:
@Rivetbull: That's an attractive army!

Agreed, it looks awesome!
   
Made in us
Omnipotent Lord of Change





Albany, NY

I was there too, Rivetbull, loved your army and told you so when I thought my team was matched against yours before we were unmatched. You were sensibly sitting down and waiting instead of overthinking the match up like me

Glad you had a better time! Crossroads is probably the chummiest of tournaments, thanks in part to the team setup, although it was quite chummy before that as well (I've attended since 2009 I think? Back in WHFB days).

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Made in pl
Longtime Dakkanaut




If you really miss WFB you should try - for free! - the default place for WFB orphans: The 9th Age. It is very popular (here in Poland more popular than AoS, at least it was last time I checked) and free.

The downside is it is based on 8th, so random charges :( but it has more options to compensate for that than WFB used to have (musician offers rerolls or something like that).
   
Made in at
Second Story Man





Austria

Well, to word it differently

If you miss WHF and liked 6th, you should try KoW for free
If you liked 8th, you should try 9th Age

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
 
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