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My Binary (Possibly Trinary? Depends if the Elementals deploy as a Nova) is complete. At least until I get another 5 Clan Mechs in the next couple of days. I've put name labels on the bases, IS names on the front, Clan names on the back to remind me what everything actually is...
I also have one star of the newer plastic ones (getting 2 bases in the Clan box twigs my OCD, so I had to order 3 more from Fortress to make up the full unit! ).
You think that's bad, I ended up with a genius plan to "save" money in the previous KS that resulted in me getting 4 points of Elementals...
Four!
I had to blow one of my pack choices on an Elemental box to try to rectify things, but now that means that I have 9 of them.
Got started on my mechs. I think I'm happy with where its going, but I feel like I'm missing something. Some sort of accent color and obviously the basing. Could go for snow, but my 6x4 mat lends itself to more of a dustbowl scheme. Haven't decided. Any suggestions?
2023/02/10 16:26:03
Subject: Re:Battletech Alpha Strike is Awesome Too!
Personally, since 2012 I've decided that all new minis and terrain acquisitions are either desert-based or themed. Sure, I'd like a variety of terrain and basing, but I can't afford it or store it. So if your mat is desert, I'd run with that. Now for Alpha Strike specifically, I'm doing desert basing, but the Clan mechs will be Rasalhague Dominion, and the IS mechs will be split between Wolf's Dragoons and the Eridani Light Horse. So blue with metallic trim, black with red trim, and green (should be olive drab, but I like the color of Absolution Green Speedpaint so forest green for my mechs). Will probably add a little yellow trim for contrast, and a red head for the Atlas.
If you don't already know about it CamoSpecs has the various faction schemes with pictures. So you can browse there and find a color scheme you like.
What about either the knees or shoulders in a spot colour? Mustard yellow or purple might work well. Alternatively do the old favourite of doing one arm or leg in a different colour. A grey or red?
Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
Flinty wrote: What about either the knees or shoulders in a spot colour? Mustard yellow or purple might work well. Alternatively do the old favourite of doing one arm or leg in a different colour. A grey or red?
Something like that. A contrasting color to the blue if you want it to pop out or complimentary color if you want to be more subtle about it.
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
2023/02/12 02:48:39
Subject: Re:Battletech Alpha Strike is Awesome Too!
Hmm. Not terrible, some damage done to both sides, but more on my side
Well, poop…
I tried closing to minimise the modifiers on my poorer pilots, but had an astounding run of poor initiative rolls, so was always getting the Griffiin shut down amd the vindicator with too many modifiers.
High point was a lucky crit in the Mad Cat engine, which meant we go to see what heat does, amd in this case it stopped my Vindicwtor losing all of its armour for a whole turn as the heat meant a key shot missed.
Good fun. Ran really quickly. Easy to setup and send moves through WhatsApp due to the map hexes. 10/10 would play again
This message was edited 1 time. Last update was at 2023/02/18 00:26:02
Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
I played a game of AS this weekend with my son. I’ve been using the game to introduce him to wargaming concepts and mechanics. This time I taught him some basic list-building and had him build a 150 pt list. Being a 7-year-old boy, he of course chose three of the biggest most expensive mechs I own (an Atlas, Warhawk, and Warhammer). I chose cheaper mechs (a Locust, Centurion, Dragon, and Archer) and I used the extra points to upgrade their skill to 3.
We played a match, and long story short, I beat him rather handily (it’s tough love!). He learned that size isn’t everything and next time he will include some smaller mechs in his list. I learned something too — how much an upgraded skill level can turn a decent light or medium mech into a monster. Also, the Locust with TMM4 is a beast!
Just got my Game of Armored combat box and will double confirm that it does contain AS cards, though unfortunately one of the cards has the Awesome on one side and the Battlemaster on the other, which means you would need to print out a card if you want to use both at the same time. Also includes a Griffin card though the box doesn’t contain a model (it’s in the Beginner box, I think ).
Is it just me or is the finish on these cards different than the ones in the other boxes? They seem less smooth and I’m worried about using dry erase markers on them. Might just need to pick up some card sleeves for them.
Heh, my box was missing the Awesome card altogether, but has the Griffin card... Not a big deal as I also bought the card-sets and MUL has everything you need.
Finally I am glad to have bought that laminating machine two years ago
Now that my terrain is finished, maybe I can get the stompies on the table the next weeks.
Human ambassador of Cats on earth. All hail our feline overlords!!!
Hmm. Not terrible, some damage done to both sides, but more on my side
Well, poop…
I tried closing to minimise the modifiers on my poorer pilots, but had an astounding run of poor initiative rolls, so was always getting the Griffiin shut down amd the vindicator with too many modifiers.
High point was a lucky crit in the Mad Cat engine, which meant we go to see what heat does, amd in this case it stopped my Vindicwtor losing all of its armour for a whole turn as the heat meant a key shot missed.
Good fun. Ran really quickly. Easy to setup and send moves through WhatsApp due to the map hexes. 10/10 would play again
This game was great fun, but it absolutely cannot be overstated just how bad Flinty's initiative rolls were. This allowed the scary big clanner mech to play the way it wanted to - concentrate on one enemy at a time, avoid physical attacks, never expose rear armour. I can claim no honour from the victory, though I'm sure the vatgrown guy in the mech will try.
If Flinty had won initiative at any point in the first half dozen turns, things should have been much closer.
Gameplay wise, it absolutely felt like playing CBT with one finger on the fast forward button. Very smooth, but also familiar.
I'm going to be interested to see how this scales up and we get some company/Binary level games going. My feeling is that having more mechs should eliminate the intuitive issue (and after all, AS isn't really meant to be played at this low level - we stuck small to see if PBM worked. WhatsApp was very useful for sending "is this right?" pictures. Which is just as well as I appear to be functionally inumerate and read at least one hex number wrong)
This message was edited 1 time. Last update was at 2023/02/27 08:21:03
Glad you enjoyed it. That's shockingly small for an AS game. It's definitely meant to be played at levels higher than Lance vs Lance. If you had fun at 1v2, think you'll find it truly gets humming once you've got 8 units or more per side.
This message was edited 1 time. Last update was at 2023/02/27 12:19:36
These look amazing? How long did it take you to paint them?
Thanks! If you exclude the month of browsing through color schemes finding something I like it probably took about a week or so. Funny enough, I never really found anything I liked to copy. Initially I was just going with the Space Wolf contrast, gold cockpit and some exposed metal here and there which looked good on its own but really homogenous together. Flailed around a bit initially painting the heads white before I decided to just go for it and spent a couple days picking out spots on all of them.
If you need a better look at the UrbanMech, here's twelve chances to do so...
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
I don’t need 12. 4 will do for now (another one is on the build plate as well)
The stls came with a choice of long and short legs. I maybe should have gone with the shorter legs as these ones look like they should be wearing cocktail dresses
Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
"The UM-R65LL, commonly known as the 'Urbie Long Legs', is a rare variant born of a tangled web of manufacturing licenses that saw elements of the original UM-60 design sitting under strict intellectual property holds, requiring the smaller manufacturers to improvise. Shifting to an AC/5, the 'Urbie Long Legs' has a slightly larger engine that, when combined with its non-standard longer legs, allows it to achieve a top speed akin to most Inner Sphere Assault 'Mechs. Unfortunately the reduction in firepower tends to leave it lagging behind in all but policing duties."
I haven't tested whether downgrading the AC/10 to an AC/5 allows you to bump the engine rating up, but that just came to me.
This message was edited 3 times. Last update was at 2023/02/28 23:11:01
Flinty wrote: I don’t need 12. 4 will do for now (another one is on the build plate as well)
Spoiler:
The stls came with a choice of long and short legs. I maybe should have gone with the shorter legs as these ones look like they should be wearing cocktail dresses
I meant that there were twelve UrbanMechs in the video if you needed a better look, but anyways you will be needing to get another four in the near future. From A Look Back–And Ahead–at BattleTech’s Success on the official BattleTech website:
... four more ForcePacks will finish printing by March, including the Gray Death Legion and Snord’s Irregulars ForcePacks, along with an UrbanMech Lance–four different variants of that iconic ’Mech–and a surprise pack.
While there is no confirmation on which UrbanMech variants will be in the Force Pack, there's a good chance we'll see the popular UM-AIV UrbanMech whose Arrow IV missile launcher is usually armed with nuclear-tipped Arrow IV missiles. What's not to like about that
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim