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2023/06/19 05:36:59
Subject: Codex Adeptus Custodes 9th Edition Tactica: Auric Mortalis
Sorry. Figured it's pretty obvious who won earlier up since only winners advance so basically just looking up title of newest video shows who won earlier.
No idea who won with custodes vs csm as there's no affect on future videos(which don't even exist yet).
2024 painted/bought: 109/109
2023/06/21 12:47:42
Subject: Re:Codex Adeptus Custodes 9th Edition Tactica: Auric Mortalis
"What you won’t find in this download are units from the Adeptus Custodes and Knight Households. You can find their rules in the associated Imperial Armour compendiums, which will be released in the near future".
I was waiting for the fw rules to play my expensive models and I don't know for how long I'll be waiting.
2023/06/21 13:43:01
Subject: Re:Codex Adeptus Custodes 9th Edition Tactica: Auric Mortalis
Very disappointing. I don't mind that it's not right away (although, why not?), but something like ''will be released next month'' would have been appreciated.
Spado wrote: I am very disappointed, check this out:
"What you won’t find in this download are units from the Adeptus Custodes and Knight Households. You can find their rules in the associated Imperial Armour compendiums, which will be released in the near future".
I was waiting for the fw rules to play my expensive models and I don't know for how long I'll be waiting.
This message was edited 1 time. Last update was at 2023/06/21 13:44:30
2023/06/21 19:21:46
Subject: Re:Codex Adeptus Custodes 9th Edition Tactica: Auric Mortalis
Spado wrote: I am very disappointed, check this out:
"What you won’t find in this download are units from the Adeptus Custodes and Knight Households. You can find their rules in the associated Imperial Armour compendiums, which will be released in the near future".
I was waiting for the fw rules to play my expensive models and I don't know for how long I'll be waiting.
canhammer discord got you covered
from the app. Custodes FW weapons but with no infoon special rules:
This message was edited 1 time. Last update was at 2023/06/21 19:24:32
2023/06/22 04:21:07
Subject: Codex Adeptus Custodes 9th Edition Tactica: Auric Mortalis
Sags are better heavy intercessors.
Achillus dred is still a can opener.
Galatus dred smashes with some solid reliability and that all-important d3.
With the right ppm venatari are going to see a lot of action.
Will calladius tanks finally find have their comeback? Only points will tell.
This message was edited 1 time. Last update was at 2023/06/22 11:22:17
2023/06/22 10:13:35
Subject: Re:Codex Adeptus Custodes 9th Edition Tactica: Auric Mortalis
Pretty disappointing. The Telemon fists do the same as a Redemptor, Aquilon Fists aren’t x2 strength, Venetari pistol/buckler got worse, Sagitarum just have generic heavy bolters now…
This message was edited 1 time. Last update was at 2023/06/22 11:55:15
2023/06/22 12:20:12
Subject: Codex Adeptus Custodes 9th Edition Tactica: Auric Mortalis
nemesis464 wrote: (Obligatory why the feth can take Vertus Praetors in different unit sizes but Agamatus are only 3 or 6)
Its all based on what you can build in the box. The fact you can build either 3 Vertus or 2 Vertus and a Shield Cap with each Vertus Praetor box is the exact reason we only get the numbers 2,3,5, and 6 for unit sizes, because there is no way to have just 4 Vertus if you bought 1 or 2 boxes. Yet the numbers 2,3,5,6 provide for all permutations of either 3 vertus or 2 vertus + Shield Caps you can build (2 Shield Caps, +4 Vertus would be fielded as two units of 2 each with a SC) with those boxes. I am not defending this as a reasonable reason, but it is in fact precisely why GW went with those numbers. This does not however explain the 3 and 6 for Wardens, that one is a bit of a head scratcher (although I have a suspicion that possibly someone goofed and thought they came 3 to a box like Allarus instead of 5)
2023/06/22 12:38:13
Subject: Codex Adeptus Custodes 9th Edition Tactica: Auric Mortalis
The Red Hobbit wrote: Sagittarum are squad size of 5 only, while our other troops (Guard & Prosecutors) are min squad 4. That's remarkably disappointing.
See my above post about Vertus Praetors vs Agamatus sizes. Those other troops are min size 4 because people could and can build a Leader model out of their boxes of 5 and thus only have 4. That is not the case with Sag so they are tied to their exact box size. Not saying this is a great policy by any means, but it is why the unit size numbers are what they are and likely what we can expect from here on out from GW.
2023/06/22 15:09:40
Subject: Codex Adeptus Custodes 9th Edition Tactica: Auric Mortalis
Also what was wrong with the d3+3 dmg of the Achillus spear? Why does it have to be D6+1 swingy?
They also really don't give a crap about the internal balance of venatari options. Either the pistol is better or the spear, they don't seem to be able to craft a different scenario.
Unit sizes are generally annoying in 10th, not just for custodes.
Another thing: maybe it's just me but having skimmed over a few battle reports, does anybody else get the feeling that 10th is the "fishing for 6s" edition? Lethal hits and devastating wounds everywhere. I also don't buy GWs claim that the game is less lethal.
Edit: the Galatus getting S8 in melee is nice...doesn't make as much of a difference as it would have in 9th because of the toughness increases in 10th, but it's still nice to at least wound T4 on 2s. The telemon fists are meh....
This message was edited 1 time. Last update was at 2023/06/22 15:12:28
2023/06/22 21:03:07
Subject: Codex Adeptus Custodes 9th Edition Tactica: Auric Mortalis
Ares is pretty much dead. But I'm worried the tanks are as well now. We have very little options for dealing with tanks now that Aquilons are stupidly costed. Bikes are crap no matter which. I just want something which scares at least a Rhino or a Lancer.
2023/06/23 11:35:40
Subject: Codex Adeptus Custodes 9th Edition Tactica: Auric Mortalis
Galatus and Achillus seem fine regarding their rules. The dreads getting Karate is rather big. A Galatus with T9, - 1 to hit, - 1 to wound and a 4+ invuln is no joke.
The problem is imo the movement. 6" is not much for a vehicle that does nothing but melee stuff.
No benefit for taking multiple Telemon fists, Sagittarum got ruined, the dreadnoughts don’t have the Contemptor ability, Aquilon are inexplicably more expensive the Allarus and get generic marine power fists…
Really p*ssed off with this edition already.
This message was edited 1 time. Last update was at 2023/06/23 17:08:45
2023/06/23 17:49:16
Subject: Re:Codex Adeptus Custodes 9th Edition Tactica: Auric Mortalis
The things i like about our FW stuff all the tanks and flyers have 2+ save and high toughness and are really good shooting against tough tanks and such.
What i don't like how Aquilon got nerfed hard.
Fists having S8 -2AP 2dmg, so they are basically spears,S7 or S8 is almost meaning less. Why should i take them allarus reroll wounds against most tough units and shoot better and cost 17% less points. makes no sense
our top FW units are
Caladius with blaze
Ares
Achillus
Galatus
2023/06/23 22:00:14
Subject: Codex Adeptus Custodes 9th Edition Tactica: Auric Mortalis
Did you miss the part where they lost half of their gun profile but cost more than Guard? Strength 5 guns also aren’t what they used to be, and you can no longer take a nice unit of 3. Compared to 9th ed, they’re a much worse choice.
2023/06/24 00:42:21
Subject: Codex Adeptus Custodes 9th Edition Tactica: Auric Mortalis
Someone explain how the ARES is a good unit? With the new 10th flyer rules, it's gonna get laser'd down turn 1, and then there goes a quarter of the list. Better to take more spear guardians and pray for 6s.
2023/06/24 03:26:04
Subject: Codex Adeptus Custodes 9th Edition Tactica: Auric Mortalis
Tiberias wrote: Galatus and Achillus seem fine regarding their rules. The dreads getting Karate is rather big. A Galatus with T9, - 1 to hit, - 1 to wound and a 4+ invuln is no joke.
The problem is imo the movement. 6" is not much for a vehicle that does nothing but melee stuff.
The caladius seems good.
Wasn't expecting a movement nerf so I didn't even check it, I'm surprised it get downgraded to 6" which is a huge blow to our mostly melee Dreads. I checked the SM Index, they're Contemptor is also a 6" move and of course the Primaris Dreads are 8"... Might be worth an email to the FAQ team seems odd for our dreads to get hobbled like that.
2023/06/24 03:37:50
Subject: Codex Adeptus Custodes 9th Edition Tactica: Auric Mortalis
Tiberias wrote: Galatus and Achillus seem fine regarding their rules. The dreads getting Karate is rather big. A Galatus with T9, - 1 to hit, - 1 to wound and a 4+ invuln is no joke.
The problem is imo the movement. 6" is not much for a vehicle that does nothing but melee stuff.
The caladius seems good.
Wasn't expecting a movement nerf so I didn't even check it, I'm surprised it get downgraded to 6" which is a huge blow to our mostly melee Dreads. I checked the SM Index, they're Contemptor is also a 6" move and of course the Primaris Dreads are 8"... Might be worth an email to the FAQ team seems odd for our dreads to get hobbled like that.
And the Telemon is basically a Redemptor dread now too. Just your average GW pandering to Space Marines. I never write emails, but I think I will do for this… and the braindead decision of twin fists having no benefit on the Telemon.
How do you find the contact email?
This message was edited 1 time. Last update was at 2023/06/24 03:38:31
2023/06/24 07:38:50
Subject: Codex Adeptus Custodes 9th Edition Tactica: Auric Mortalis
Did you miss the part where they lost half of their gun profile but cost more than Guard?
Did you miss the part where they got devastating wounds on their much longer ranged guns that the desintegration beam was? And the surpression rule on top?
It seems a bit weird that we’ve only got 1 better leadership than basic Imperial Guardsmen… or the same if you get an officer to shout at them. Has anyone found the battle shock to be quite punishing yet?