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Made in us
Been Around the Block





If a squad of plague Zombies (fearless) is joined by an aspiring champion, a) is he allowed to attach b) will they lose fearlessness or will he gain it?

Thanks for reading.
   
Made in us
Lieutenant General





Florence, KY

Clearly answered on page 74 of the Warhammer 40,000 4th edition rulebook under the rules for Fearless.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Been Around the Block





Thanks. Missed that part
   
Made in us
Rampaging Chaos Russ Driver




Aspiring Champions are not ICs so the rules do not apply to it. Its not as clear as it seems.

He is allowed to attach to the squad of zombies. I am sure of the fearless part which is why I never ran an AC with a zombie squad.

   
Made in us
Lieutenant General





Florence, KY

And perhaps you could explain exactly why the unit would lose it's Fealess USR with a non-Independent Character but would still retain it with an Independent Character?

They simply used the term 'Independent Character' because normally that would be the only instance of a character joining the unit.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Rampaging Chaos Russ Driver




I didn't say the AC would lose or gain it. I was just pointing out that they are not ICs which means the rules are drastically different.

Priests in witch hunter armies can join squads, how would a similar rule be inacted for them?

   
Made in us
Lieutenant General





Florence, KY

I didn't say the AC would lose or gain it. I was just pointing out that they are not ICs which means the rules are drastically different.

Except the rules in this case are not drastically different. They're exactly the same.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Rampaging Chaos Russ Driver




Please elaborate on why they are exactly the same without assuming.

   
Made in us
Lieutenant General





Florence, KY

Because you're the one who's assuming. Please point out where it states that a squad loses a USR when it's joined by a non-Independent Character?

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Tough Tyrant Guard





Sacramento, ca

I never have the problem I usually run a NurgleAC with my plague zombies( kinda hidden power fist or manreaper) Just spend the five points too get amark that makes you fearless and problem is solved
   
Made in us
Rampaging Chaos Russ Driver




Stargate, you know that MoNurgle does not grant fearlessness in LatD, right?

Ghaz, with that logic can ACs in LatD have vet skills?

   
Made in us
Lieutenant General





Florence, KY

By my logic, you should use the same rules the Universal Special Rules for non-Independent Characters joining a unit as you do for Independent Characters, no matter what RAW does (or in this case, does not) say. Vet skills have nothing to do with the matter.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

Posted By the_trooper on 02/26/2007 5:07 PM
Stargate, you know that MoNurgle does not grant fearlessness in LatD, right?

Ghaz, with that logic can ACs in LatD have vet skills?

Generally the RAW, yeah if a unit has a skill/rule and a non-IC model somehow becomes part of that unit it would benefit from that skill/rule.

By the RAW, those asterisked rulings on page 76 about units/characters losing their USR applies only to ICs joining a unit.


But, of course, that is just the RAW. . .it is certainly one of those tough situations where you need to figure out how your gaming group/tournament is going to play the issue.






I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in us
Lieutenant General





Florence, KY

By the RAW, those asterisked rulings on page 76 about units/characters losing their USR applies only to ICs joining a unit.

Because generally only an IC could join a unit.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

Posted By Ghaz on 02/26/2007 5:33 PM
By the RAW, those asterisked rulings on page 76 about units/characters losing their USR applies only to ICs joining a unit.

Because generally only an IC could join a unit.

Right.

But we have the ambigous case of ICs being part of a unit (bodyguard/retinue) or attached to another character's unit (SM characters). It could be more clear that "joining" means the general definition of the word rather than the in-game term.

And then automatically confering all unit USRs to attached non-IC characters (like Commissars and Aspiring Champions in the LatD), not to mention their wargear models can lead to some odd situations.


Overall, I'm just saying a much better job could have been done explaining how USRs work with ICs attached to units before games, non-ICs that are attached to units before games and wargear models that also become part of a unit.


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in us
Rampaging Chaos Russ Driver




Which is what I was saying by it isn't very obvious because of the special nature of ACs not being ICs. Maybe with the new Chaos Codex we will have a more clear explanation of LatD, if GW doesn't throw them out with the 4th edition codex.

   
 
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