Switch Theme:

40k New Edition Summary - 14th June 17: Lord Duncan paints Primaris in Gravis/non-codex SM focus  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Archmagos Veneratus Extremis




On the Internet

Upgrading units: when playing with power Sergent level models ware free, but when playing with points I am almost dead certsin that when you upgrade the unit you replace the cost of the upgraded model with the cost of whatever the model you've upgraded them to is.
   
Made in us
Dakka Veteran




 ClockworkZion wrote:
Upgrading units: when playing with power Sergent level models ware free, but when playing with points I am almost dead certsin that when you upgrade the unit you replace the cost of the upgraded model with the cost of whatever the model you've upgraded them to is.


Can you find an example of that? I can't.
   
Made in us
Archmagos Veneratus Extremis




On the Internet

skarsol wrote:
 ClockworkZion wrote:
Upgrading units: when playing with power Sergent level models ware free, but when playing with points I am almost dead certsin that when you upgrade the unit you replace the cost of the upgraded model with the cost of whatever the model you've upgraded them to is.


Can you find an example of that? I can't.

I'll look later when I,m on a proper computer and not an iPad1 that crashes iBooks whenever I switch oages too fast on the rules pdfs.
   
Made in us
Dakka Veteran




As a counter example, all Daemon units have free Sergeant upgrades.
   
Made in gb
Mighty Vampire Count






UK

skarsol wrote:
As a counter example, all Daemon units have free Sergeant upgrades.


Same with Sisters from my reading.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Nasty Nob






anyone able to find command squads for space marines? I got a command squad on bikes tooled up for CC that I cant find in the rules

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in us
Longtime Dakkanaut




Indiana

 davou wrote:
anyone able to find command squads for space marines? I got a command squad on bikes tooled up for CC that I cant find in the rules


Its there under company veterans on bikes. Apoths and champions are their own unit on bikes now.

People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

My Deathwatch army project thread  
   
Made in us
Dakka Veteran





But what about walkers? Well that's always been a point of contention for me (and a lot of other people, I've discovered). It never made sense that a Rip Tide was an MC but a Sentinel was a vehicle. I think that vehicles should be treated differently and walkers should be treated like big infantry because that's the role they play. A Dread twisting its torso to shoot is no different to a Land Raider turning its sponson to shoot something, but vastly different to a Land Raider shooting its left sponson through itself to hit something on its right.


And I see that, I really do. But I much much prefer all models get treated the same. The alternative, was where tanks sucked. Sucked, period. MC were just point for point better than tanks. People just didn't take Land Raiders or Baneblades, and transports were given out for FREE much of the time. If the cost of fixing that is douchy players shooting their guns from the end of their antenna just like any MC could already do, color me happy. I'm fully willing to give the system the benefit of imagining that it is a duration of time where minor movement is possible.I have far far more issue with an I go you go game where there is nothing given up for overwatch, you can literally do it an infinite amount of times in one turn. I also don't see most MC as fully articulate or nimble as a human.

I want to actually play the tanks, this makes tanks survivable enough that I can dust off some armor and play some games and have some fun.
   
Made in pt
Skillful Swordmaster




The Shadowlands of Nagarythe

 davou wrote:
anyone able to find command squads for space marines? I got a command squad on bikes tooled up for CC that I cant find in the rules



Command Squads per se are no more. Now you get to field them separately as sort of characters. You get Apothecaries, Ancients (Standard bearers) and Champions.

"Let them that are happy talk of piety; we that would work our adversary must take no account of laws." http://back2basing.blogspot.pt/

 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

They are Company Veterans for Codex: Space Marines. Sternguard and Vanguards are separate things for us as well.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
Been Around the Block






In the Choose Unit to Shoot With section, it says:

"Unless otherwise stated, each model in the unit attacks with ALL of the ranged weapons it is armed with."

Does that mean that any Marine with a Pistol and a Bolter gets to fire both?
   
Made in us
Loyal Necron Lychguard






Palm Beach, FL

You can either shoot with all your pistols or all your other weapons.

So how does cover work in this edition? I see in the core rules that if you're in terrain you get +1 save, and some of the terrain types are in the Battlefield Terrain section, but I don't see anything about intervening models, or being obscured in general.
   
Made in us
Dakka Veteran




 MasterSlowPoke wrote:
You can either shoot with all your pistols or all your other weapons.

So how does cover work in this edition? I see in the core rules that if you're in terrain you get +1 save, and some of the terrain types are in the Battlefield Terrain section, but I don't see anything about intervening models, or being obscured in general.


There doesn't appear to be anything in the rules about intervening models.
   
Made in de
Stealthy Space Wolves Scout




Germany, Frankfurt area

No as the weapon description for pistols says otherwise

 
   
Made in us
Sister Oh-So Repentia





Philadelphia

 ClockworkZion wrote:
Spoiler:
skarsol wrote:
Daedalus81 wrote:
skarsol wrote:


Cavalry does nothing. It enables the rules to refer to models that are "Cavalry". A model that is "Cavalry" may not have any rules itself that take advantage of that. Of likely more importance is that a model that is "Cavalry" will likely not be "Infantry" which means it treats cover differently, etc.


Yea that is my thought process, too. It's just sort of odd in comparison with the status of Fly.


Fly is special because it has core rules that act on it (Movement, Fall Back). The vast majority of Keywords currently do nothing more than add flavour.

The vast majority of keywords don't do anything for now. Most will be limited to just determining eho can ally with what, or which rules they can benefit from, but I can see others gaining special bonuses. Like The Bike keyword for White Scars, or the Vehicle keyword for Iron Hands.


One place the keywords are important are with poison (which only effects non-vehicles) and support units like Meks (which only recover wounds on vehicles) and Apothecaries (which only recover wounds on infantry and biker keywords). There's other examples peppered throughout the army lists, like Nightbringers C'Tan abilities being more effective against non vehicles.

My 3D printing modular terrain thread
http://www.dakkadakka.com/dakkaforum/posts/list/493250.page 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 H.B.M.C. wrote:
So... I can take an Imperial Bunker and declare that my Warlord? Sure, no Warlord Trait, but it doesn't have to be a character.



With how the machine spirit works in 40k that isn't as crazy as it sounds...

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

Ragnar69 wrote:
No as the weapon description for pistols says otherwise


anything else though you are golden e.g. a biker with a combi bolter and plasmagun can fire both

thats 6 shots in total 12"

 
   
Made in us
Mutilatin' Mad Dok






The best argument for free Boss Nob is that there is no points cost listed for a Boss Nob.


   
Made in gb
Mighty Vampire Count






UK

 Lithlandis Stormcrow wrote:
 davou wrote:
anyone able to find command squads for space marines? I got a command squad on bikes tooled up for CC that I cant find in the rules


Command Squads per se are no more. Now you get to field them separately as sort of characters. You get Apothecaries, Ancients (Standard bearers) and Champions.


In particular for Apothecaries, Medics and Hospitilars this is far more satisfactory - they are moving about the field attending to the wounded wherever they are needed

- not stuck with the same unit for no real reason.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Pragmatic Primus Commanding Cult Forces






Southeastern PA, USA

Justyn wrote:
But what about walkers? Well that's always been a point of contention for me (and a lot of other people, I've discovered). It never made sense that a Rip Tide was an MC but a Sentinel was a vehicle. I think that vehicles should be treated differently and walkers should be treated like big infantry because that's the role they play. A Dread twisting its torso to shoot is no different to a Land Raider turning its sponson to shoot something, but vastly different to a Land Raider shooting its left sponson through itself to hit something on its right.


And I see that, I really do. But I much much prefer all models get treated the same. The alternative, was where tanks sucked. Sucked, period. MC were just point for point better than tanks. People just didn't take Land Raiders or Baneblades, and transports were given out for FREE much of the time. If the cost of fixing that is douchy players shooting their guns from the end of their antenna just like any MC could already do, color me happy. I'm fully willing to give the system the benefit of imagining that it is a duration of time where minor movement is possible.I have far far more issue with an I go you go game where there is nothing given up for overwatch, you can literally do it an infinite amount of times in one turn. I also don't see most MC as fully articulate or nimble as a human.


Can an elephant turn this quickly? I'm not sure.

Spoiler:



This also seems like a very silly thing to argue about given the countless number of abstractions already baked into the game.

This message was edited 1 time. Last update was at 2017/06/01 16:18:39


My AT Gallery
My World Eaters Showcase
View my Genestealer Cult! Article - Gallery - Blog
Best Appearance - GW Baltimore GT 2008, Colonial GT 2012

DQ:70+S++++G+M++++B++I+Pw40k90#+D++A+++/fWD66R++T(Ot)DM+++

 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 flakpanzer wrote:
In the Choose Unit to Shoot With section, it says:

"Unless otherwise stated, each model in the unit attacks with ALL of the ranged weapons it is armed with."

Does that mean that any Marine with a Pistol and a Bolter gets to fire both?

Go look at the rules for Pistols.
   
Made in us
Ambitious Acothyst With Agonizer




Boston, MA

 Bonegrinder wrote:


Have to shift that old stock of Mini-Marines somehow


They actually appear to be new(?) sculpts, and come on plamo-style sprues. Counter display box is a rhino, which is a cute touch.


Kabal of the Slit Throat ~2000pts
Elect of the Plaguefather 4500pts

 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 eohall wrote:
 Bonegrinder wrote:


Have to shift that old stock of Mini-Marines somehow


They actually appear to be new(?) sculpts, and come on plamo-style sprues. Counter display box is a rhino, which is a cute touch.
Spoiler:


Are they blind pack boxes, or is there a hint on what is in each box?

This message was edited 1 time. Last update was at 2017/06/01 16:48:21


 
   
Made in us
Lieutenant General





Florence, KY

The Space Marine Heroes have their own thread HERE.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Longtime Dakkanaut




Doing just a rough guess, it seems for Power Level games its 50/100/150 for up to 1k, 1-2k, 2-3k games.

Made a 985 AdMech list for a 1k game and power lvl wise it came to 49. someone mentioned on average 1 power =20 points.
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

Really enjoyed that Eavy Metal stream, some really good tips and insight. Still need to watch the full art stream again. So pleased not every bit of art now has to been based on a model now. Praise 8th!

Nothing urked me more than that Ironjawz artwork were it was 3 Warbosses, all the same look, same weapons just different colours. *Shudders.*


Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

str00dles1 wrote:
Doing just a rough guess, it seems for Power Level games its 50/100/150 for up to 1k, 1-2k, 2-3k games.

Made a 985 AdMech list for a 1k game and power lvl wise it came to 49. someone mentioned on average 1 power =20 points.

The average does get thrown out the window by things like 1 Power Inquisitorial Agents who are 8ppm, or Repentia who are 1 power each at 17ppm but DCA are 2 to a power at 17ppm.
   
Made in us
Decrepit Dakkanaut





 ClockworkZion wrote:
str00dles1 wrote:
Doing just a rough guess, it seems for Power Level games its 50/100/150 for up to 1k, 1-2k, 2-3k games.

Made a 985 AdMech list for a 1k game and power lvl wise it came to 49. someone mentioned on average 1 power =20 points.

The average does get thrown out the window by things like 1 Power Inquisitorial Agents who are 8ppm, or Repentia who are 1 power each at 17ppm but DCA are 2 to a power at 17ppm.


Yea I got 109 for my 2K Rubric list, but I didn't max on upgrades.
   
Made in us
Blood Angel Neophyte Undergoing Surgeries




Ohio

8th Edition Dark Imperium unboxing and Rules review.


BEST MODE [ON] OFF

Nathan
 
   
Made in us
Longtime Dakkanaut






 ClockworkZion wrote:

Are they blind pack boxes, or is there a hint on what is in each box?
they're blind, because apparently the Japan market loves this.

sprues say copyright 2017 so these are new sculpts

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
 
Forum Index » News & Rumors
Go to: