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Made in us
Longtime Dakkanaut




United Kingdom

If you are pulling whole cities our countries from WHFB that do not canonically exist within AoS is that not admitting that AoS is not as good as a setting


Question of perspective. AoS is a game as far as I'm concerned, not a setting. It's fantasy wargame, and as with any other fantasy wargame I've ever played we use it as a wargame not a setting. Same with KOW, I have no idea whether it even has a setting, never mind whether it is good or bad. I simply downloaded the free rules and played the game. It's a good enough game for any setting with pretty traditional fantasy races. It is not about whether the canonical setting is good or bad. In the dim and distant past I've used games like WFB or D&D battesystem for RPG worlds. That didn't make the official settings better or worse, just not the ones we were using for other reasons.
   
Made in gb
Using Object Source Lighting







 Vermis wrote:

You can use your old Warhammer models in AoS, and fight over locations in the old world, but the plain fact is that the new game isn't intended for the old factions and old world. (There are the legacy warscrolls, but as has been said, the goofy actions you need to perform seem almost tailored to drive you away from the old fluff) You're pushing your minis into a different game, regardless of publisher or manufacturer. With that in mind, is AoS the best, most optimal, automatic choice of game for your old minis? A lot of people didn't think so - they jumped ship to KoW. Were they wrong to choose that game? Were they wrong to try any alternative game? What makes alternate games less viable than AoS, for old-world gaming?


The game like you said has the full war scrolls supplied for free so its clearly compatible with most wfb models. The GW attempts at humor rules are a good example actually, see, I can play the game without using them. That applies to pretty much anything in AOS or in fact any game.
A lot of people went to KOW or other games and I did had a look into KOW but in the end I opted to use AoS. I'm I wrong by doing so even if I'm a minority according to your statements? Let me reply to that, there is no right or wrong in this equation, its just a game a company published and some people will play it and others will not.

Is AOS the optimal game for my minis? Very good question, I would say that Songs of blades and heroes is nice, I had fun with Confrontation and a bit of alkemy but all of them are skirmish orientated so I do have a soft spot for that kind of game. I think in the end I opted to skip the mass battle thing altogether and adapted GW minis to skirmish. I believe that 15mm is better for mass battle games.

jonolikespie "If you are pulling whole cities our countries from WHFB that do not canonically exist within AoS is that not admitting that AoS is not as good as a setting?"

I think its admitting that AoS is far from perfect and needs amends, but that applies to any game. GW puts out lots of trash as well as lots of good stuff Im the first to point out both with little reservations.

   
Made in us
Longtime Dakkanaut




United Kingdom

With that in mind, is AoS the best, most optimal, automatic choice of game for your old minis. A lot of people didn't think so - they jumped ship to KoW.


I got to have a glance at the new KOW supplements last week, the one I had heard (maybe wrongly) would be lists for all those GW armies. The army I am building was not fully supported that I could see, it was hard to tell easily in the time I was holding it due to all the name changes and units that GW never had, but it appeared there were at least 2 key models/units for me that had no stats. Not a mega issue, we can make up stats, as we did when we played KOW v1 (but which never felt very satisfactory), but given it makes me make up stats for my models or makes me put extra time and effort into working out whether our minis are supported, then AoS seems a more 'optimal and automatic' game for my minis.

But I'm not really sure what you mean by optimal in this sense?

Probably bizarrely given what you were saying, I was looking at KOW at the start of the year as the urge to have another fantasy mini phase in my life was building up. Choice was KOW or WFB and KOW was a clear winner. Then AOS dropped and AOS is the clear winner. At least in part due it having a much more optimal/automatic support for the GW minis.
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

I'm planning on playing both. I like the look of round bases more but since movement tray footprint is all the matters in KoW I can still use em for both.

I like the cerebral block maneuvering style of gameplay but find it too limiting if trying to do something more evocative of a particular story (cityfight, tunnel battles, etc) Best of both worlds.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in pl
Longtime Dakkanaut




Just lately I compared 8th edition WoC army book with AoS Khorne Bloodtide or whatever the name was, art wise. AoS book came out bad beyond words, the digitised, soulless and uninspiring low quality cheap lol-babarians art would fit as a loading screen in some indie fantasy tower defense game. I wasn't comparing to slaves to darkness mind you just 8th edition.

The mighty battles something something Sigmar book was better but still most of it reeked of deviant arty post proccess on post proccess.

Fluff is even worse, chambers (lol) of stormcast eternals (lol) ride the lighting (lol) and win (suprise). Also color coded chambers, must be greece. It's all excuses for sales department decisions, not a creative vehicle to inspire model and rules designers. Empty fluff for empty game from empty people.

I wouldn't mind a celestial take on he man by (old) GW, great idea tbh but not at a cost of loosing whfb, not with rules so awful and sigmarines.

From the initial Age of Sigmar news thread, when its "feature" list was first confirmed:
Kid_Kyoto wrote:
It's like a train wreck. But one made from two circus trains colliding.

A collosal, terrible, flaming, hysterical train wreck with burning clowns running around spraying it with seltzer bottles while ring masters cry out how everything is fine and we should all come in while the dancing elephants lurch around leaving trails of blood behind them.

How could I look away?

 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

Yeah, some of the art is incredible, but some of it isn't up to scratch. But the good stuff is awesome, I really like some of the pieces.

I actually don't mind the fluff so far, I get people's complaints about it not being fully formed but I'm content to wait it out for a while.
   
Made in pl
Longtime Dakkanaut




Yes even in the AoS bloodbound book there are few good pieces. One of the Khul pictures was ok for example, the rest not so much to say the least though. There are more in mighty battles book, I even liked one containing sigmarines heh.

But most of the time it's cartoonish, videogamy and looks like Warhammer censored. Enough to look for example at chaos spawn picture from 8th ed army book to see the difference.


From the initial Age of Sigmar news thread, when its "feature" list was first confirmed:
Kid_Kyoto wrote:
It's like a train wreck. But one made from two circus trains colliding.

A collosal, terrible, flaming, hysterical train wreck with burning clowns running around spraying it with seltzer bottles while ring masters cry out how everything is fine and we should all come in while the dancing elephants lurch around leaving trails of blood behind them.

How could I look away?

 
   
 
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