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Made in us
Slippery Scout Biker



Philadelphia, PA

 JinxDragon wrote:
Throwing a grenade into the face of the person you are stabbing is very unlikely to be what the Authors intended....


Some of the weapons classed as grenades have been described as being intended for use at close range, like Melta Bombs, which are designed to be clamped onto things, and Krak Grenades, which are magnetized grenades with a shaped charge that are designed to be placed onto things. On top of that, there are all sorts of uses for grenades at close range--tossing them into bunkers or emplacements, tossing them through vehicle hatches, down the barrels of large cannons, and even down the throats of monstrous creatures and the like. Also, some grenades (like the ones used by Reivers) are akin to non-lethal grenades that, in real life, are routinely used in close quarters.

This isn't to say I think that the designers intended for grenades to be thrown in close combat. I suspect that they didn't. However, there are all sorts of uses for grenades in close combat, one that earlier versions of the game have taken into account, so the idea of using grenades in close combat is not ridiculous on its face.
   
Made in au
Battle-tested Knight Castellan Pilot





Perth

I'm confused with grenades. The rulebook doesn't stipulate between weapons with the 'grenade' type and weapons with grenades in the name but are assault weapons. If it's an assault weapon type with grenade in the name does that mean that the whole squad can shoot them?

12,000
 
   
Made in us
Powerful Phoenix Lord





Ah, Dakka never fails to impress. Threads and arguments like this are why 40K players as a whole are widely viewed with veiled amusement by the wider tabletop gaming community.

It's amazing the mental gymnastics people will perform in their best efforts to get as far from the overwhelmingly obvious intention of a rule - as if we're proving a case in court instead of playing a game of toy soldiers.
   
Made in us
Not as Good as a Minion





Astonished of Heck

 Klowny wrote:
I'm confused with grenades. The rulebook doesn't stipulate between weapons with the 'grenade' type and weapons with grenades in the name but are assault weapons. If it's an assault weapon type with grenade in the name does that mean that the whole squad can shoot them?

When a Weapon is processed, we are looking at everything past the name, i.e. Range, Type, Abilities, etc.

This message was edited 1 time. Last update was at 2017/08/27 05:35:24


Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in us
Fixture of Dakka




Vanished Completely

YoungBlood 13,
In previous Editions they had Rules to reflect those situations, and I have already mentioned I would like to see return of those Rules.

Elbows,
It is a forum dedicated to arguing over Warhammer 40K's Rules... we are not here to play the game, but argue about the game.
What else would you expect but an argument, with Rules written by Game Workshop and a soap box to stand on?

Klowny,
I haven't researched it in depth but the old saying of "Assault Cannons are not Assault and Heavy Flamers are not Heavy" rings true here. The name is not important as the Weapon Type contains the Restriction, and these weapons (I did look at one) are indeed Assault. Really hard for me to conclude that that the Authors would make a mistake of writing down the name "Wrist Mounted Grenade Launcher" and even use the random number of hit mechanic for a "Blast weapon," and then just make a mistake and write down the word 'Assault' instead of the word 'Grenade.' No, the author wanted this weapon to use the 'move and shoot' rule of Assault, not the 'one per Unit' rule of Grenades.

8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
Made in au
Battle-tested Knight Castellan Pilot





Perth

I wasn't sure as the rule for grenades doesn't specify if its in regards to the weapon type, or just grenades. I can see how you are saying it and I was thinking along those lines, but at the end of the day an assault grenade launcher is shooting grenades. But thanks guys!

12,000
 
   
Made in us
Not as Good as a Minion





Astonished of Heck

 Klowny wrote:
I wasn't sure as the rule for grenades doesn't specify if its in regards to the weapon type, or just grenades. I can see how you are saying it and I was thinking along those lines, but at the end of the day an assault grenade launcher is shooting grenades. But thanks guys!

The rules for Grenades are listed under Weapon Type the same as Rapid Fire and Pistol. Indeed, they are between Rapid Fire and Pistol with the heading listed as the same font. Why would you not consider the Type under a Weapon's listing for processing these rules?

This message was edited 1 time. Last update was at 2017/08/30 18:32:05


Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in us
Regular Dakkanaut





Illinois

 BaconCatBug wrote:
 Tsol wrote:
Got another message back GW. No you cannot use grenades in melee. However they gave he obligtory play how you want and to have fun blah blah blah. They also said the pass this on to the FAQ team for further evaluation.

I know many people on this forum don't take any rule clarifications unless it's in the published FAQ, but for me this debate is over.
The debate was over after the first reply to be honest. Hopefully we get a one of those "Stop being dum" FAQs like the "Can I call my guard regiment Ultramarines" FAQ denial.


Oh my gawd, I forgot about that...

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Made in us
Sneaky Sniper Drone




Clemson SC

I mean I'm good with locking this, because it will just be cyclical now.

RAW is of course not always perfect; I do think in the future they need to revisit the design intent for grenade/bomb usage. But that's not a YMDC issue.

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Made in us
Regular Dakkanaut




Psh, if going down this route, why stop at 1 grenade? If we go model by model for activating pistol shooting instead of by whole unit, and grenades can work once each time a unit fires, then clearly my unit of 10 is firing 10 times and I can throw 10 grenades in CC. :p
   
Made in us
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Astonished of Heck

bort wrote:
Psh, if going down this route, why stop at 1 grenade? If we go model by model for activating pistol shooting instead of by whole unit, and grenades can work once each time a unit fires, then clearly my unit of 10 is firing 10 times and I can throw 10 grenades in CC. :p

Because there is a specific limit of one Grenade per unit being fired. It is not based on the model firing alone like the Pistol is stating.

Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in gb
Norn Queen






 Charistoph wrote:
bort wrote:
Psh, if going down this route, why stop at 1 grenade? If we go model by model for activating pistol shooting instead of by whole unit, and grenades can work once each time a unit fires, then clearly my unit of 10 is firing 10 times and I can throw 10 grenades in CC. :p

Because there is a specific limit of one Grenade per unit being fired. It is not based on the model firing alone like the Pistol is stating.
There is also a limit of Not being able to fire within 1" with non-pistols, but for some reason that limit magically goes away?
   
Made in us
Regular Dakkanaut






BaconCatBug wrote:There is also a limit of Not being able to fire within 1" with non-pistols, but for some reason that limit magically goes away?


If only this thread would do the same thing.

This message was edited 3 times. Last update was at 2017/08/31 11:47:40


-----
brian ® 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

Any mods want to kill this thread with fire?

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





 JohnnyHell wrote:
Any mods want to kill this thread with fire?


This thread is a Heretic. You know what to do with those.

It's called a thick skin. The Jersey born have it innately. 
   
Made in de
Nihilistic Necron Lord






Germany

Stop posting in here and it will sink to the buttom.

Damn, i posted

   
 
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