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Finished the main story last night, was cool, but a little short. Nice to see them already setting up the next big bad though. And nice to see plenty of new missions and contracts open up now.
Forget what they called it.. Valor something? But with that new achievement/challenge where you have to do like 50 contracts and 100 freeplay missions and more, seems like it'll be a long grind. I'm sure someone on the web be bragging about finishing it by friday though. Makes me wonder though if it might have been better to save those side contracts I was doing earlier in the game for now, when I need to do contracts for that achievement.
I have no doubt that someone somewhere has already finished it. Me, I don't have that much free time so it'll be a while before I finish it.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
So.. those little diamond loot thingies that mobs drop or you find in chests ... do you have to pick them up? Or do they automatically get collected for you anyway at the end of the mission?
At the moment I think there is no auto-loot at mission end.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
strange .. seems the last few games I was coming away with tons of loot, mostly white and green items.. didn't recall picking up that much but maybe I just wasn't paying attention.
Would be nice, I had one game where I opened a chest just as the rest of the team was flying away, I think they missed it. Would be cool if you could still get rewards when that happens. Or maybe just the mission rewards but not monster drops or random chests.
Yeah, I agree. There's several suggestion threads on the forums to that effect, too. Looting should be convenient in a Shoot-and-Loot style game like this.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Necros wrote: Finished the main story last night, was cool, but a little short. Nice to see them already setting up the next big bad though. And nice to see plenty of new missions and contracts open up now.
Forget what they called it.. Valor something? But with that new achievement/challenge where you have to do like 50 contracts and 100 freeplay missions and more, seems like it'll be a long grind. I'm sure someone on the web be bragging about finishing it by friday though. Makes me wonder though if it might have been better to save those side contracts I was doing earlier in the game for now, when I need to do contracts for that achievement.
I suspect that contracts are infinite. You've got three main sources of side story missions, and at least two of those individuals intersperse their story missions with contracts (I'm not sure about Mathias). So I don't think you risk running out of them.
A funny little animation by one of our fellow dakkites (don't recall his name but he has the crudely drawn ultramarine done in his style as his avatar pic) about Anthem. Lol.
I have been playing Anthill for few days now. So far I'm happy to field the Jäger suit. I unlocked the bigger King Cobra, tried it for one mission and returned back to the Jäger. I guess I'm gonna play the variant suits when I have finished the story missions and get to the grindy part of the game.
I was half tempted to paint my Jäger in red-yellow colors to look like Iron Man, but I'll stick to my red-white theme I'm using in Destiny2 also.
So far it has been fun game and I've actually felt like using a power armour.
I have the results of the last chamber: You are a horrible person. That's what it says: A horrible person... We weren't even testing for that.
I saw a few iron man colored suits running around. I have my colossus in stormtrooper colors all back with white armor plates, and the dirty wear & tear look.
I got my first masterwork last night! Wasn't expecting it since I'm only level 25 or so. It was a grenade launcher, but I didn't get to try it out since right at that moment my girlfriend decreed it was time for her to play fortnite. The item level was 40, which kinda sucks cuz I'm gonna have to replace it with a max level item eventually.. wish there was a way to just upgrade an item you already have with crafting, rather than scrapping it.
I managed to get a whole 3 missions done for the valor challenge... I think that one's gonna take a while. Apparently there's a challenge of might after it, and the reward is something dumb like 2000 coins.
I'm still trying to find out which weapons are my faves. I'm currently packing a slow-firing LMG with scout rifle as packup (don't remember their names as I keep replacing them).
I know I shoulg give some combo powers to my suit, but I just enjoy the straightforward regular grenade and homing missile combo. I guess I could keep the homer, if I change the grenade into something that has a priming effect...
Anyway, I'm still low level (having just unlocked my second Gear. 2 more to go.), so there is time to figure out the weapons.
I have the results of the last chamber: You are a horrible person. That's what it says: A horrible person... We weren't even testing for that.
Necros wrote: I saw a few iron man colored suits running around.
My Colossus is colored like Char's Zaku Custom.
I'm a nerd, I know. I plan on getting the Zaku-looking skin too!
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
I also recently found out it's quite fun to steamroll stuff with a colossus. Just whip out your shield, sprint and squash all the baddies in your path. Well, some of the tougher things need you to back up over them and then hit em twice, but that just makes it double the fun.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
I'm torn on this one. It looks like a generally interesting power armor game, however...
Jim gave it a pretty poor review, sighting concerns over the dullness of the levels, a focus on lore rather than a compelling story, and the repetitiveness of missions coupled with long loading times.
Jim Sterling is entitled to his opinion. I very much disagree with most of his assertions, though. The "repetitive" complaint, for example-- there's always a bit of a grind in these "Shoot and Loot" style games, but Anthem is fairly generous in its loot in the early-mid levels, and this latest patch is designed to rectify the end-game rewards not feeling satisfying enough.
The level design is varied and alien in nature with a unique focus on exploration and vertical as well as horizontal terrain that hasn't been seen in most games of this type, so I'd hardly call it dull. The focus on lore vs compelling story is the closest he came to a valid complaint, but despite there being a ton of effort being put in to there still IS a good story in there.
To be honest, many of his complaints basically boil down to "I already have Warframe so this game has to be extra special perfectly awesome to make me want to play it." Which fair enough. Only have so much time in the day, after all. But that you already have a game you're spending your time on doesn't make all other games bad, and trying to belittle other games in order to justify your choice is just kinda sad.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Melissia wrote: Jim Sterling is entitled to his opinion. I very much disagree with most of his assertions, though. The "repetitive" complaint, for example-- there's always a bit of a grind in these "Shoot and Loot" style games, but Anthem is fairly generous in its loot in the early-mid levels, and this latest patch is designed to rectify the end-game rewards not feeling satisfying enough.
The level design is varied and alien in nature with a unique focus on exploration and vertical as well as horizontal terrain that hasn't been seen in most games of this type, so I'd hardly call it dull. The focus on lore vs compelling story is the closest he came to a valid complaint, but despite there being a ton of effort being put in to there still IS a good story in there.
To be honest, many of his complaints basically boil down to "I already have Warframe so this game has to be extra special perfectly awesome to make me want to play it." Which fair enough. Only have so much time in the day, after all. But that you already have a game you're spending your time on doesn't make all other games bad, and trying to belittle other games in order to justify your choice is just kinda sad.
That makes me feel a little bit better about trying the game out then. I haven't bought an electronic game in months, this is the closest I've come and I'm thinking about getting it this weekend. Thank you!
Automatically Appended Next Post:
Kanluwen wrote: I can confirm that you need to stop reading Jim, since he relies on being negative for ad revenue.
Jim is one of those people who I agree with 30% of the time, but when we do agree on something, I feel it's more trustworthy coming from him. However, in this case, he clearly could be biased.
Also, he is negative, but he doesn't run ads, so I'm more in the belief that it is because he's just a gak-hole in real life.
This message was edited 1 time. Last update was at 2019/02/28 23:12:22
Jim is negative because he deals with a lot of news about the gaming industry at large, which is itself largely negative. But lately he's gotten really repetitive about it. And I get it, there's not much good news to go around sometimes. But it's kinda tiresome to listen to him ramble on so much. He needs fresh material.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Togusa wrote: Jim gave it a pretty poor review, sighting concerns over the dullness of the levels, a focus on lore rather than a compelling story, and the repetitiveness of missions coupled with long loading times.
Having watched the video, it really feels less like an Anthem review and more like a general review of AAA gaming as an industry. While I think a lot of his points are very worth thinking about, I'm not sure this is worthwhile as a review for a game XD
I think Jim can be funny at times, but yeah, most of the youtubers are all about being negative cuz that brings them the views. It's kind of a pain when you want to find a good and honest review of something, and all you get is a bunch of complaints. Not just for games either, it's like a youtube epidemic.
Melissia wrote: Jim is negative because he deals with a lot of news about the gaming industry at large, which is itself largely negative. But lately he's gotten really repetitive about it. And I get it, there's not much good news to go around sometimes. But it's kinda tiresome to listen to him ramble on so much. He needs fresh material.
I can very much agree with that. It's because he and I have very different views on games that I tended to trust him on his reviews, but I definitely now think this game really deserves a second look. I think that the loss of Steam Greenlight really took the wind out of him in terms of content.
Be aware that yes the loot stuff has had a hotfix, BUT the Uncommons/Commons at 30 fix wasn't something they could do serverside. It's going to be a bit before it happens.
Pretty sure they mention it in the Reddit post, but just a FYI.
Melissia wrote: Jim Sterling is entitled to his opinion. I very much disagree with most of his assertions, though. The "repetitive" complaint, for example-- there's always a bit of a grind in these "Shoot and Loot" style games, but Anthem is fairly generous in its loot in the early-mid levels, and this latest patch is designed to rectify the end-game rewards not feeling satisfying enough.
The level design is varied and alien in nature with a unique focus on exploration and vertical as well as horizontal terrain that hasn't been seen in most games of this type, so I'd hardly call it dull. The focus on lore vs compelling story is the closest he came to a valid complaint, but despite there being a ton of effort being put in to there still IS a good story in there.
To be honest, many of his complaints basically boil down to "I already have Warframe so this game has to be extra special perfectly awesome to make me want to play it." Which fair enough. Only have so much time in the day, after all. But that you already have a game you're spending your time on doesn't make all other games bad, and trying to belittle other games in order to justify your choice is just kinda sad.
Agree with all of this. Jim's industry level commentary I think is quite valuable (his crusade against loot boxes and other structural issues within the industry at large for instance) but his game level commentary is...questionable at best.
Anthem has a good foundation, but a lot of rough edges. The team has already shown a responsiveness to those rough edges with improvements, and if they continue to do so its gonna be a title to watch and enjoy.
Kanluwen wrote: His crusade against lootboxes is also a joke if he's someone who shills for Warframe.
Knowing what you're buying doesn't make microtransactions any better, it just makes it so that it's not a blind buy.
Knowing what you're getting instead of a random selection of possibly duplicate and/or useless items isn't "any better"? I've never played Warframe and likely never will so I don't have a dog in that fight nor am I a big fan of Jim Sterling (he's entertaining on occasion in small doses only IMO) but that is a very odd position to take. Unless that random selection is priced significantly lower than just picking and choosing an item of the same rarity/type, it is demonstrably better.
This message was edited 2 times. Last update was at 2019/03/01 16:55:08
I have to agree with Warboss. Not having lootboxes is a positive for both Warframe and Anthem.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Actually I think loot boxes are fun... however, I would never pay for one. As long as they are just cosmetic things or emotes or whatever, I don't really care either way.