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Made in au
Wing Commander






All you have to do is pm me your template when it is your turn. Along with your template you send your three policy changes that you have made: War council, Diplomacy and Government. I will post te results in the main thread. Costs of units, starting population, costs of buildings and stuff like that haven't been finalised yet.

This message was edited 2 times. Last update was at 2012/06/17 12:40:31


 
   
Made in nl
Tzeentch Aspiring Sorcerer Riding a Disc




Inside a manta on schiphol airport.

I know a bit how to play it.
Its basically that you PM the things you are gonna do to the GM and when everyone has done that he processes it into a report.
Its ussualy once a day.

This message was edited 1 time. Last update was at 2012/06/17 12:40:30


The sinking feelings keep coming back!
Come to the box. The box has mysteries
:750 points
BlapBlapBlap wrote:
Well colour me Hipster.

"I fell through the Webway before it was cool!"
 
   
Made in gb
Fixture of Dakka






Dorset, Southern England

I find it hard to understand something that isn't entirely planned out...

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in au
Wing Commander






Nonono, I will post a report everytime someone has taken their turn.

Btw is anyone having any luck finding a map. I'm stumped atm.

This message was edited 1 time. Last update was at 2012/06/17 12:43:21


 
   
Made in us
Stabbin' Skarboy





WHEREVA DA FIGHTIN IZ BEST

zman111 wrote:can i still join in?


Country: Orckin Nation
Race: orcs
Leader: Grol-Nintro
Population: [undetermined]
Government: monarchy (that changes hands on almost a weekly basis)
Treasurey: 2000 gold peices
Technology Level: Tribal
Description: The orcs are a primarily nomadic people who tend to be very agressive when it comes to anything at all. their few perminant settlements are large expansive and very heavily defended
Army: 5 orc warrior hordes
Morale: orcs are fighting eachother FAR to often to accurately track this

Capitals:Each is defended by 1 orc archer horde and 1 orc militia horde
barracks: Orcalla
university:Higgrus
city: Bentitolas
secret: Jentok Keep (this mighty citadel, the centerpeice of the orcish lands is large and impressive enough to gather orcs from all around, as a result 1 orc warrior horde will join me per turn)
industrial: Gundbush

Militia: Combat Laborer: orc laborers that have taken up arms to defend their places of work and their homes.

Basic melee Infantry: Orc warrior: these warriors come in huge numbers and usually carry a mix of spears and swords

Ranged infantry: Marauders: orcs that use scavenged bows to defeat their foes

Elite Units: Bezerker- A large orc with a deadly spiked mace to kill his foes

Artillery (advances into cannons, howitzers): Catapult- it throws rocks sometimes soaked in oil and set ablaze

Light Cavalary (this may advance into transports): Beastriders- these are orcs riding the tamed beasts of the flatlands they live in

Heavy Cavalary (advances into tanks): Armored beastrider: orc bezerkers that ride around on armored beasts of the flatlandPersonal note to myself
Militia- Cost 50 gold - up keep is 2 gold a turn...........................................N 100...............A 1
Basic Infantry- Cost 100 gold- up keep is 4 gold per turn............................ 40....................3
Ranged- Cost 150 gold- up keep is 5 gold per turn...................................... 30....................3
Elites- Cost 200 gold- up keep is 10 gold per turn........................................ 50....................5
Artillery- Cost 250 gold- up keep is 12 gold per turn......................................5...................... 3
Light Cavalry- Cost is 250 gold- up keep is 15 gold per turn.......................30.....................6
Heavy Cavalry- Cost is 350 gold- up keep is 20 gold per turn.....................20.....................8


Turn: (SHEET)
Player: Zman
Country: Orckin Nation
Current Leader: Grol-Nintro
Current Alliances: None
Trading Partners: None
Population: 2500 + 50 (City) + 50 (Births) = 2600
Current Technology Points: 0 Tribal + 10 (University) = 10 Tribal
Current Farming points: 0 + 0?
Current Industry points: 0 + 5
Current Morale: 100 (do I have to keep track of this, orcs are ALWAYS fighting with one another over whos in charge unless being threatend by an outside power)
Current Treasury: 2000
Capitals:
barracks: Orcalla (1 basic mele trooper squad)
university:Higgrus (militia squad)
city: Bentitolas (milita squad)
secret: Jentok Keep (this mighty citadel, the centerpeice of the orcish lands is large and impressive enough to gather orcs from all around, as a result 1 orc warrior horde will join me per turn) (Berzerker squad)
industrial: Gundbush (militia squad)


Descriptions:

Faction:

Units:

Militia: Combat Laborer: orc laborers that have taken up arms to defend their places of work and their homes

Basic melee Infantry: Orc warrior: these warriors come in huge numbers and usually carry a mix of spears and swords

Ranged infantry: Marauders: orcs that use scavenged bows to defeat their foes

Elite Units: Bezerker- A large orc with a deadly spiked mace to kill his foes

Artillery (advances into cannons, howitzers): Catapult- it throws rocks sometimes soaked in oil and set ablaze

Light Cavalary (this may advance into transports): Beastriders- these are orcs riding the tamed beasts of the flatlands they live in

Heavy Cavalary (advances into tanks): Armored beastrider: orc bezerkers that ride around on armored beasts of the flatland

Costs: Horde

Militia- Cost 50 gold - up keep is 2 gold a turn...........................................N 100...............A 1
Basic Infantry- Cost 100 gold- up keep is 4 gold per turn............................ 40....................3
Ranged- Cost 150 gold- up keep is 5 gold per turn...................................... 30....................3
Elites- Cost 200 gold- up keep is 10 gold per turn........................................ 50....................5
Artillery- Cost 250 gold- up keep is 12 gold per turn......................................5...................... 3
Light Cavalry- Cost is 250 gold- up keep is 15 gold per turn.......................30.....................6
Heavy Cavalry- Cost is 350 gold- up keep is 20 gold per turn.....................20.....................8

Cost to build.................... (B) and repair (R)
Barracks.......................... (B) 500 (R)150
Traders and Banking.... (B) 600 (R) 200
City.................................... (B) 600 (R) 150
Farmland ........................(B) 350 (R) 50
Cultural ...........................(B) 700 (R) 250
Industry ...........................(B) 650 (R) 200
Secret......................... ....(B) 800 (R) 300

Point Costs:
1) Industry produces materials- 5 points. Every point supplies 100 units in your amry. The rest can be used on giving ability or stored/sold
2) Farms produce food- 5 points. Every point feeds 1000 people. The rest may be stored or sold.
3) University produces knowledge- 10 points. They may be spent on your tech tree until you reach the next level (50 points) or stored and sold.

*Always round up to the nearest 100 when feeding your population or supplying your army.

Diplomat: 350 gold and is produced from a Trading and Banking capital.
Spy: 450 gold and is produced at a Barracks.
Assassin: 600 gold and is produced at a Secret Capital.
Generals: 600 gold and is produced at a University.

This message was edited 7 times. Last update was at 2012/06/19 12:05:06


http://higgaraspot.blogspot.com/

follow me on my blog!
or he will find you and eat you in your sleep! 
   
Made in au
Wing Commander






Alright this is what you will all start off with:

Treasury: 2000 gold- make sure you post your current amount each turn

Army- You will start with 5 basic infantry units at your barracks. In each of your capitals you will have 1 ranged unit and 1 militia unit. The starting units are free but count in the up keep costs.

All of these prices are per unit

Militia- Cost 50 gold - up keep is 2 gold a turn
Basic Infantry- Cost 100 gold- up keep is 4 gold per turn
Ranged- Cost 150 gold- up keep is 5 gold per turn
Elites- Cost 200 gold- up keep is 10 gold per turn
Artillery- Cost 250 gold- up keep is 12 gold per turn
Light Cavalry- Cost is 250 gold- up keep is 15 gold per turn
Heavy Cavalry- Cost is 350 gold- up keep is 20 gold per turn

This message was edited 1 time. Last update was at 2012/06/17 13:04:40


 
   
Made in gb
Fixture of Dakka






Dorset, Southern England

I have no Militia...

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in us
Stabbin' Skarboy





WHEREVA DA FIGHTIN IZ BEST

my militia are workers that grab weapons in times of need

http://higgaraspot.blogspot.com/

follow me on my blog!
or he will find you and eat you in your sleep! 
   
Made in au
Wing Commander






Well you do now.
   
Made in au
Wing Commander






Alright I will completely re-do the rules into the main thread playable thread. We won't start this until we are all happy with it. I will post all your starting templates in there under spoiler tages. Noob bomb can you get rid of your post in there?

This message was edited 2 times. Last update was at 2012/06/17 13:07:47


 
   
Made in us
Stabbin' Skarboy





WHEREVA DA FIGHTIN IZ BEST

ive got my special bonus in parenthisis next to my secret capitol

please approve GM

http://higgaraspot.blogspot.com/

follow me on my blog!
or he will find you and eat you in your sleep! 
   
Made in gb
Fixture of Dakka






Dorset, Southern England

Nah...

I don't have the numbers to sacrifice on rank-and-file troops, I'll just have a garrison of 1 regiment of ranged attackers.

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in gb
Fixture of Dakka






Dorset, Southern England

zman111 wrote:ive got my special bonus in parenthisis next to my secret capitol

please approve GM

That defies the point of a secret.

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in au
Wing Commander






Seems like an appropriate bonus. But remember you are a horde, hence you may have weak infantry.
   
Made in gb
Fixture of Dakka






Dorset, Southern England

Can we all have bonuses of some variety? I want a technological bonus.

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in au
Wing Commander






Well Blap you told everyone your secret was gun powder.
   
Made in gb
Fixture of Dakka






Dorset, Southern England

Private_Joker wrote:Well Blap you told everyone your secret was gun powder.

Cool...

I like how discreet my secret is.

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in us
Stabbin' Skarboy





WHEREVA DA FIGHTIN IZ BEST

thats ok, I dont mind weaker warriors, when we come like a great greenish brown tide of howling violence and death the individual warrior is worthless in the long run

http://higgaraspot.blogspot.com/

follow me on my blog!
or he will find you and eat you in your sleep! 
   
Made in au
Wing Commander






Alright what I need now is all your army style so that the pricing and strength of your units is in accordance with your nation.

The choices are:

Horde- Cheap units but weaker
Balanced- Moderate cost for regular fighters
Elitist- Expensive units but good ability

I will put the scale of ability between 1 and 10 based on your fighting style and type of unit.
   
Made in gb
Fixture of Dakka






Dorset, Southern England

Elitist, seeing as I have no rank and file and can't afford to get many warriors...

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in nl
Tzeentch Aspiring Sorcerer Riding a Disc




Inside a manta on schiphol airport.

Same as my individual lhabian.

The sinking feelings keep coming back!
Come to the box. The box has mysteries
:750 points
BlapBlapBlap wrote:
Well colour me Hipster.

"I fell through the Webway before it was cool!"
 
   
Made in gb
Rampaging Reaver Titan Princeps





On your roof with a laptop

Balanced. A fair amount of fairly good troops.

This is a signature. It contains words of an important or meaningful nature. 
   
Made in au
Wing Commander






So horde for you Admiral?
   
Made in us
Stabbin' Skarboy





WHEREVA DA FIGHTIN IZ BEST

all horde FTW even my spies operate in teams

http://higgaraspot.blogspot.com/

follow me on my blog!
or he will find you and eat you in your sleep! 
   
Made in gb
Fixture of Dakka






Dorset, Southern England

zman111 wrote:all horde FTW even my spies operate in teams

Because that's really not conspicuous at all, is it?

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in us
Stabbin' Skarboy





WHEREVA DA FIGHTIN IZ BEST

they suck at being hidden so they bring a few orcs with them to increase the likelyness of seeing what they need to see

http://higgaraspot.blogspot.com/

follow me on my blog!
or he will find you and eat you in your sleep! 
   
Made in gb
Rampaging Reaver Titan Princeps





On your roof with a laptop

My spies are basicly highly trained, midgit Blackhood elite...


This is a signature. It contains words of an important or meaningful nature. 
   
Made in nl
Tzeentch Aspiring Sorcerer Riding a Disc




Inside a manta on schiphol airport.

Private_Joker wrote:So horde for you Admiral?


I make use of horde weak infantry except for elite,artillery and heavy cavalry.
My description explains why.

My spies are spiders!

This message was edited 1 time. Last update was at 2012/06/17 13:28:03


The sinking feelings keep coming back!
Come to the box. The box has mysteries
:750 points
BlapBlapBlap wrote:
Well colour me Hipster.

"I fell through the Webway before it was cool!"
 
   
Made in us
Stabbin' Skarboy





WHEREVA DA FIGHTIN IZ BEST

the average orc is easily stupider than a viking (and orcs have thicker skulls) its the rarer exeptionaly smart orcs that bring us forward technologicly

http://higgaraspot.blogspot.com/

follow me on my blog!
or he will find you and eat you in your sleep! 
   
Made in gb
Fixture of Dakka






Dorset, Southern England

zman111 wrote:the average orc is easily stupider than a viking (and orcs have thicker skulls) its the rarer exeptionaly smart orcs that bring us forward technologicly

VIKINGS AREN'T STUPID!

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
 
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