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Another look at Tyranids, underused units and new/ different tactics  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Implacable Skitarii




US

I'm really not a fan of Old One Eye's model though. He doesn't look very Carnifex-y.

That being said, I used the one-eyed head when I built my stone crusher, so I could play him as Old One Eye if I felt so inclined. I've never used him in a game before. Maybe I'll try it sometime.

I dunno, maybe I'll pick up the model sometime just to have it.

"Let my brothers practise their swordplay. They can finish off whoever is left."
— Purgator Rocht Kavanar
Chi Rho Brotherhood 2.5k
Hive Fleet Setekh 5k
Deimos Skitarii Maniple 400 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

Don't use the model.

Just no.

I built my stone crusher with the wrecking ball and dual scytals...my old one eye is a normal fex with scytals and forgeworld crushing claws.

As for using old one eye...he pales in comparison to a stone crusher...by a lot. But he's fun for some S10 wreck face action and has a LD bubble.

The last thing I killed with my Old One Eye was the Doom of Malan'tai...funsies!

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
The Hive Mind





 ductvader wrote:
Old One Eye has the same loadout as a stone crusher and can also be played as thus.

No, he doesn't. The crushing claw he has is different from the stonecrusher's.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Tunneling Trygon






A tactic I've heard of recently is to Infiltrate Genestealers up, GtG when shot at, then move Synapse creatures up to immediately stand them back up. Does this actually work?


 
   
Made in us
The Hive Mind





Yes. It's unreliable at best (IME) but it can work.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

rigeld2 wrote:
 ductvader wrote:
Old One Eye has the same loadout as a stone crusher and can also be played as thus.

No, he doesn't. The crushing claw he has is different from the stonecrusher's.


The stonecrusher can be played with the Wrecking ball or the Crushing claws...Old One Eye is a perfect stand in.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Death-Dealing Ultramarine Devastator




Massachusetts

So, talk about raveners. I've never played with them before, and recently came into some models for them. What is the best way to run them, how are they most effective?

Overwhelm the enemy with an unrelenting onslaught of the hive mind.  
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

The only thing that I like taking on them is spinefists...they're fast enough to get in close...and then 4 tl shots before 5 "tl" attacks is gravy.

They're a first wave unit that is more effective as a second wave assault...the faster things in bug...stealers, shrikes and raveners tend to get torn up when out front. By holding back on their speed you keep away from assault for an extra turn and flank as the rest of the army catches up.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Sneaky Lictor






start mawloc on the board, burrow T1, guaranteed to come in T2. Has this been mentioned? Still has to sit there a turn and be shot at.

On building Tyranid army flow chart.

Do you have enough Termagaunts?
No > Add More
Yes > No you don' t > Add more
 
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

Old one eye - Love the old model and i actually prefer this style of fex to the new one.
Must be something about the grin he has
However, for more than a land raider and 100 more than a normal fex, its a bit heavy.
Claws on a normal fex with spines works just fine for assaulting.
Or keep twin talons for the re-rolls and make use of the initiative boost from the battering ram rules.

Ravs - I feel these are soo under rated that its no longer funny.
Yes, they are fairly soft, but the biggest weakness is LD.
That can be solved with a trygon prime though.
Throw dev's on them and claws and they tear through most things with relative ease.
Or just stick to twin talons for the re-rolls.
I tend to run either a unit of 9 or 2 units of 6.

Gargoyles - Awww, mobile screens.
However, people need to look more into them
240 points gets you 30 upgraded ones.
For that you get a basic attack, +1 for assaulting and +1 from hammer.
Seems pretty decent to me.
And both upgrades for a small 2 points?
Also, venom means any 6's to hit auto-wound.
So against a large thing like a riptide, your pretty well off.

90 attacks in total.

15 of which will auto-wound.
38 more will hit.
19 of those wound.

Thats 34 wounds put on a riptide in a single round.
5.666 unsaved wounds.
The riptide isnt going to do a great deal in return either, even if it kills 2, thats 16 points dead lol.

They really are pure evil against anything, and due to high numbers and low cost, overwatch fire isnt that much of a big deal.

But the most crucial thing?
They are fast attack, so dont really contend with anything except ravs.

Really really under rated unit that i love and ill never run a list without atleast 60 in it.

   
 
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