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![[Post New]](/s/i/i.gif) 2015/06/07 03:43:32
Subject: XCOM2 announced!
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Talizvar wrote:
Plus, anyone missing out on a new Xcom release makes me sad.
I wouldn't feel sad.
I highly doubt anyone who has Consoles doesn't also have a PC. And as was pointed out the Unreal engine runs nicely on even older PCs.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2015/06/07 03:54:14
Subject: XCOM2 announced!
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[MOD]
Madrak Ironhide
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Some people don't like to game on their PCs. Weird, but true.
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![[Post New]](/s/i/i.gif) 2015/06/07 17:05:42
Subject: XCOM2 announced!
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Stone Bonkers Fabricator General
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Grey Templar wrote: Talizvar wrote:
Plus, anyone missing out on a new Xcom release makes me sad.
I wouldn't feel sad.
I highly doubt anyone who has Consoles doesn't also have a PC. And as was pointed out the Unreal engine runs nicely on even older PCs.
I have consoles but not a PC. I won't be able to play this game.
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![[Post New]](/s/i/i.gif) 2015/06/07 17:21:16
Subject: Re:XCOM2 announced!
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Well thats just silly. I mean, how can people function without a computer?
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2015/06/07 20:10:26
Subject: Re:XCOM2 announced!
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[MOD]
Madrak Ironhide
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More and more people are feeding Internet usage via cell phone and tablet.
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![[Post New]](/s/i/i.gif) 2015/06/07 20:42:03
Subject: Re:XCOM2 announced!
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Member of the Ethereal Council
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I have a laptop that was 250. I use it for papers and netflix. It isn't that good
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![[Post New]](/s/i/i.gif) 2015/06/07 20:49:02
Subject: XCOM2 announced!
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[MOD]
Madrak Ironhide
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Yeah, so long as you have access to wifi, chromebooks are functional.
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![[Post New]](/s/i/i.gif) 2015/06/07 21:37:48
Subject: XCOM2 announced!
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Ancient Venerable Black Templar Dreadnought
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Due to tablets, people have less need of a higher end PC.
My old "Surface" works great for basic stuff and I could see doing a ton of stuff without needing a PC.
I prefer my games on PC, that is just me.
That is why the machine is reasonable for games because I have updated as necessary.
We have two older computers in the house for the kids to do PC Minecraft and we have an X-box 360 and a couple iPads, and 3DS -3Dfx so we all play stuff all over the place.
So as I anticipated, some people get excluded which is unfortunate.
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A revolution is an idea which has found its bayonets.
Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2015/06/09 07:10:51
Subject: XCOM2 announced!
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Tzeentch Aspiring Sorcerer Riding a Disc
The darkness between the stars
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Talizvar wrote:Due to tablets, people have less need of a higher end PC.
My old "Surface" works great for basic stuff and I could see doing a ton of stuff without needing a PC.
I prefer my games on PC, that is just me.
That is why the machine is reasonable for games because I have updated as necessary.
We have two older computers in the house for the kids to do PC Minecraft and we have an X-box 360 and a couple iPads, and 3DS -3Dfx so we all play stuff all over the place.
So as I anticipated, some people get excluded which is unfortunate.
As this one mentioned, some people are excluded. Always sucks when it happens but sometimes I hold my tongue on how I feel about things like this. On the one hand, it sucks because people are denied an experience. On the other hand, it's one of the things that makes consoles actually worthwhile. The only current gen console I have is the WiiU and that's simply because of the exclusives. Just haven't seen anything worth buying an xbone or ps4 for especially when many of the "exclusives" wind up on pc where I can mod the heck out of them.
Who knows, maybe if they do well they'll port it over at some point. GTAV eventually got t pc how many years after it came out again?
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This message was edited 1 time. Last update was at 2015/06/09 07:11:26
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![[Post New]](/s/i/i.gif) 2015/06/09 07:23:55
Subject: XCOM2 announced!
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Member of the Ethereal Council
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Tbh, it isn't about being denied the experience. I want to play ARK, but I can live without playing it. But to play a game I love, then to tell me I essentially can't play the sequel is bull. It's like I said, if bioware decided to make mass effect a Xbox exclusive again. Automatically Appended Next Post: Althoughey here is a funny story. I may have one now.my cousin found a pic on the side of the road, said it was mostly custom and seemed in good condition,c we might get it running.
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This message was edited 1 time. Last update was at 2015/06/09 07:27:41
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![[Post New]](/s/i/i.gif) 2015/06/09 20:23:12
Subject: XCOM2 announced!
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[MOD]
Madrak Ironhide
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There's info on in about the melee class, the ranger, who is replacing the asSault class
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![[Post New]](/s/i/i.gif) 2015/06/09 21:50:03
Subject: XCOM2 announced!
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Badass "Sister Sin"
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malfred wrote:There's info on in about the melee class, the ranger, who is replacing the asSault class
Save people going to IGN:
MEET THE XCOM 2 RANGER – IGN FIRST
416 The right tool for the job.
BY BRANDIN TYRRELIn Firaxis Games' XCOM universe, a lot has changed in the 20 years since the alien invasion of 2015. After Earth’s swift defeat and unconditional surrender in XCOM: Enemy Unknown, the role of the soldiers who went underground to continue fighting this war changed to suit a more guerrilla style of combat.
XCOM 2 introduces five new soldier classes. Here’s your first look at the Ranger, the evolution of Enemy Unknown’s Assault class.
XCOM 2 Reveal Trailer - IGN First
03:03
The Ranger is largely built for close-range combat, hefting a shotgun or assault rifle as a primary weapon. But the Ranger's signature tool will obviously be the machete sword, which introduces melee combat to XCOM. These weapons allow you to upgrade your Ranger for either pure damage dealing or as a fast-moving, agile scout who can move quickly and quietly through rough terrain – and even scale walls.
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My Ranger is buffed and protected as I go out and scout. And then, if I can catch an enemy off guard, I go slice things up real quick.
"One of the things I love doing when I have [the Specialist and the Ranger] together in my playthroughs is I will put the Gremlin on my Ranger so my Ranger's buffed and protected as I go out and scout," said XCOM 2 Lead Producer Garth DeAngelis. "And then, if I can catch an enemy off guard, I go slice things up real quick."
While a stealth approach allows you the first shot, the Ranger doesn’t do backstabbing or throat-cutting style kills. "It's hardcore melee combat," DeAngelis clarified. "We talked a little bit about the backstabbing stuff, but we led with the melee."
Concealment is a big part of XCOM 2 combat, and that can work both for and against the Ranger. “Every unit is in concealment when they start the map; the ranger can push that further, depending on how you spec them out in their specialty tree,” said DeAngelis., and the Ranger is among the best equipped to make the most of the element of surprise. Leaping out of the shadows with a sword to deal a huge amount of damage on the most powerful enemy targets before they know what hit them, or locating enemies for long-range allies can turn the tables on what would have been a losing fight. But once spotted, the close-range nature of the Ranger’s abilities means using them aggressively can leave him out of cover and vulnerable. “So, making that risk/reward choice is very powerful. It's an interesting decision; there's other enemies around you, so you probably don't want to do that.”
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Making that risk/reward choice is very powerful. There's other enemies around you, so you probably don't want to [reveal yourself.]
DeAngelis detailed two skills that could make the Ranger even deadlier than Enemy Unknown’s famous Double-Tap Sniper. Towards the top of the Ranger’s skill tree you’ll get access to the ultra-powerful Reaper; with it, scoring a melee kill allows you to combo into another attack – and you can chain that as many times as you want, as long as you keep scoring kills. So if you have two enemies standing side by side, you could run up, kill both, and then take a shot at a distant third with your rifle.
Another high-level skill, called Phantom, allows the Ranger to move again after a kill. On its own, that ability allows you to dash out of cover, strike down an enemy, and dash back – effectively turning the Ranger’s sword into a ranged weapon (although exposing him to Overwatch cover fire).
A Phantom-Reaper Ranger could be absolutely devastating. Imagine, if you will, using a Grenadier to soften up – but not quite kill – a squad of Advent soldiers with an explosive area-of-effect attack. Then your Ranger dashes in and slices and dices his way through all of them, one at a time, for a bloody clean-up.
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![[Post New]](/s/i/i.gif) 2015/06/09 22:28:56
Subject: XCOM2 announced!
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Trazyn's Museum Curator
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So basically, XCOM is now one of those animes where a dude with a sword kills 20 guys in less than a second.
I can't remember the exact source, sorry :/
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2015/06/09 23:45:15
Subject: XCOM2 announced!
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Consigned to the Grim Darkness
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IDK, if it's turn-based I'd say that it's probably closer to DnD in that regard. Gotta love a fighter with some great cleavage
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This message was edited 1 time. Last update was at 2015/06/09 23:45:28
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2015/06/10 03:21:08
Subject: XCOM2 announced!
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[MOD]
Madrak Ironhide
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Yeah, sorry, was on my phone. Link sharing sucks if it's not immediately to facebook.
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![[Post New]](/s/i/i.gif) 2015/06/10 04:11:02
Subject: XCOM2 announced!
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Calculating Commissar
pontiac, michigan; usa
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To be fair that's only if it successfully hits somebody in melee. Besides you guys have no idea how powerful rockets destroying cover and 'in the zone' sniper is combined with it. Just gotta get each weak enough and make sure each upcoming kill is out of cover and not just being flanked (that only works in close range i think). I mean i've killed 6 muton elites doing that. It's not too shabby.
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Join skavenblight today!
http://the-under-empire.proboards.com/ (my skaven forum) |
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![[Post New]](/s/i/i.gif) 2015/06/10 04:11:44
Subject: Re:XCOM2 announced!
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Well if they keep melee how it worked in XCOM1 then it will automatically hit.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2015/06/10 17:21:11
Subject: XCOM2 announced!
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Terrifying Doombull
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Seems like a poor replacement for the assult class, no soldier class outside of MECS or Gene enhanced soldiers have stacked so many kills for me over the years as the assult class has
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![[Post New]](/s/i/i.gif) 2015/06/10 18:48:37
Subject: XCOM2 announced!
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Trondheim wrote:Seems like a poor replacement for the assult class, no soldier class outside of MECS or Gene enhanced soldiers have stacked so many kills for me over the years as the assult class has
Reaction Fire is OP.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2015/06/10 20:52:34
Subject: XCOM2 announced!
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Terrifying Doombull
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Grey Templar wrote: Trondheim wrote:Seems like a poor replacement for the assult class, no soldier class outside of MECS or Gene enhanced soldiers have stacked so many kills for me over the years as the assult class has
Reaction Fire is OP.
It has more to do with the liberal use of laser shotguns, grenades and a good selection of skills. And beside the close quater combat skill is much more usefull. Anything within four tiles gets a face full of buckshot
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![[Post New]](/s/i/i.gif) 2015/06/10 21:10:20
Subject: XCOM2 announced!
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Calculating Commissar
pontiac, michigan; usa
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I'm not really into it. Heavies and maybe snipers are super useful in classic difficulty or above. Heavies will save the game for you in classic and impossible difficulty and having 3 heavies in a team is kinda overkill at times. This isn't even mentioning the self-guided alien rocket launcher you get after tackling battleships and winning the mission. You can fire those things without line of sight and it just goes around all terrain to get to its target. Oh and it has better damage and possibly range.
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Join skavenblight today!
http://the-under-empire.proboards.com/ (my skaven forum) |
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![[Post New]](/s/i/i.gif) 2015/06/11 03:09:43
Subject: XCOM2 announced!
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Trondheim wrote: Grey Templar wrote: Trondheim wrote:Seems like a poor replacement for the assult class, no soldier class outside of MECS or Gene enhanced soldiers have stacked so many kills for me over the years as the assult class has
Reaction Fire is OP.
It has more to do with the liberal use of laser shotguns, grenades and a good selection of skills. And beside the close quater combat skill is much more usefull. Anything within four tiles gets a face full of buckshot
Thats whats I was referring to. A guy with a Shotgun on Overwatch who also has Reaction Fire can kill just about anything that comes around the corner. Plus Run and Gun and Double Shot together is amazing.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2015/06/11 03:46:24
Subject: XCOM2 announced!
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[MOD]
Madrak Ironhide
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He better kill whatever comes around the corner, or else he's toast. Automatically Appended Next Post: Added ranger and specialist to links.
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This message was edited 1 time. Last update was at 2015/06/11 03:50:37
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![[Post New]](/s/i/i.gif) 2015/06/11 06:38:08
Subject: Re:XCOM2 announced!
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Executing Exarch
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My experience with shotguns and reaction fire is that the computer will move a guy about fifteen squares away and in the Assault guy's line of sight in order to draw the completely inaccurate reaction fire, and only then move the closer guys. Though if you've got the right skill, that doesn't stop the fire if they get *really* close.
But the primary use of my assault guys tends to be the Lightning Reflex ability to waste the aliens' reaction fire.
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![[Post New]](/s/i/i.gif) 2015/06/11 06:43:30
Subject: XCOM2 announced!
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Member of the Ethereal Council
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My assault tended to be a generic soldier or scout ahead with her chameleon skin.
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![[Post New]](/s/i/i.gif) 2015/06/11 10:21:43
Subject: Re:XCOM2 announced!
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Incorporating Wet-Blending
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I used most of my Assaults with assault rifles as generic soldiers, but kept one as a troubleshooter - if there's something that really, really needs to die, she just runs up and unloads two Alloy Cannon shots into it at point blank range and it evaporates.
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"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis |
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![[Post New]](/s/i/i.gif) 2015/06/11 12:54:09
Subject: XCOM2 announced!
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Terrifying Doombull
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Grey Templar wrote: Trondheim wrote: Grey Templar wrote: Trondheim wrote:Seems like a poor replacement for the assult class, no soldier class outside of MECS or Gene enhanced soldiers have stacked so many kills for me over the years as the assult class has
Reaction Fire is OP.
It has more to do with the liberal use of laser shotguns, grenades and a good selection of skills. And beside the close quater combat skill is much more usefull. Anything within four tiles gets a face full of buckshot
Thats whats I was referring to. A guy with a Shotgun on Overwatch who also has Reaction Fire can kill just about anything that comes around the corner. Plus Run and Gun and Double Shot together is amazing.
Ah I see, well thats a fair point. But truth be told I thinks its what any xcom team needs, someone to stop the E.T dead in its tracks before it can close the gap
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![[Post New]](/s/i/i.gif) 2015/06/11 20:52:52
Subject: Re:XCOM2 announced!
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Ancient Venerable Black Templar Dreadnought
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AlexHolker wrote:I used most of my Assaults with assault rifles as generic soldiers, but kept one as a troubleshooter - if there's something that really, really needs to die, she just runs up and unloads two Alloy Cannon shots into it at point blank range and it evaporates.
You had one of those too!
It was awesome to see every time...
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A revolution is an idea which has found its bayonets.
Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2015/06/11 21:34:40
Subject: XCOM2 announced!
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[MOD]
Madrak Ironhide
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You don't overwatch a shotgun unless you're dealing with
Chrysalids. You double move into cover or hunker or out of
line of sight.
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![[Post New]](/s/i/i.gif) 2015/06/11 23:28:52
Subject: XCOM2 announced!
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Stone Bonkers Fabricator General
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Or overwatch your pistol.
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