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Made in gb
Hellacious Havoc






As per page 99 of the 2007 Chaos Codex "Up to 2 Raptors may replace their pistol with a plasma pistol for x pts per model, or take one of the following: Plasma Gun for x...." and so on. The way the entry is worded it seems as though a raptor does not replace his BP and CCW with a special weapon but instead gains it as a third weapon. Is this correct, do rators with special weapons retain their CCW+BP?
   
Made in se
Dakka Veteran




Yes, they add the special weapon.
   
Made in gb
Hellacious Havoc






Cheers for the swift response, looks like my Raptors will be getting meltas to back them up
   
Made in ca
Morally-Flexible Malleus Hearing Whispers






Well I kind of moved near Toronto, actually.

yup! great, ain't it?

while we're at it, bikes get two attacks too, since they are armed with BP/CCW. Note they actually _do_ lose their close combat weapon if they take a special weapon, for whatever reason.

This message was edited 1 time. Last update was at 2008/03/10 21:48:48


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Made in se
Regular Dakkanaut




Yep, any of the last few codexes have new rules as to how many weapons they may and can have.

I think the first codex to be configured this way was the tyrranid one but may be mistaken.

Codexes like chaos, orks, eldar... all lack an "armoury" and all their options are listed in the unit entry, in such codexes replace meens just that and if it does not say that you replace a weapon then you have that weapon in addition to any other weapons.

A point however, the raptor entry may meen you may replace the bolt pistol with plasma pistols or replace the pilstol with one of the following.
I am not sure, there is a "," that confuses things for me, not being a native english speaker I will let others disect the exact meening of it.

Stelek wrote:Dude, you cannot FNP MC CC attacks. I don't care how you "read" the rules. I even don't care if you are correct and GW says you can. lol
In short GW rulings are void!  
   
Made in us
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No. VA USA

"Up to 2 Raptors may replace their pistol with a plasma pistol for x pts per model, or take one of the following: Plasma Gun for x...."

I would have to say that this is saying that you can replace their bolt pistol with plasma pistol or plasma gun or melta gun or flamer.

so, basically you have the option of a ccw and bp, or ccw and pp, or ccw and pg, or ccw and mg, or ccw and fl. I know everyone likes to argue either or, but in this case it's pretty clear.

This message was edited 1 time. Last update was at 2008/04/15 15:03:25


A woman will argue with a mirror.....  
   
Made in sg
Executing Exarch





Rubbish, tht. It is pretty clear, but in the opposite direction. If I give you a doughnut and tell you, "You can exchange your doughnut for this bagel, or take a muffin from this plate," do you need to give me back the doughnut if you take the muffin?

This message was edited 1 time. Last update was at 2008/04/15 15:14:53


Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
Made in gb
Longtime Dakkanaut






London UK

yeah...
so if i don't want the bagel, I can have the Doughnut and the muffin...Aweome!
Panic
yeah...

   
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Made in ca
Decrepit Dakkanaut





two_heads_talking is correct. The Chaos Raptors entry is just like all the other entries in the Chaos Marine codex: you are replacing something (Bolt Pistol or Bolter) with something else (Plasma Pistol, Plasma Gun, Melta Gun, or Flamethrower).
   
Made in sg
Executing Exarch





That is a claim, not an argument.

Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
Made in ca
Decrepit Dakkanaut





Yes, yes it is.
   
Made in ca
Morally-Flexible Malleus Hearing Whispers






Well I kind of moved near Toronto, actually.

two_heads_talking wrote:"Up to 2 Raptors may replace their pistol with a plasma pistol for x pts per model, or take one of the following: Plasma Gun for x...."

I would have to say that this is saying that you can replace their bolt pistol with plasma pistol or plasma gun or melta gun or flamer.

so, basically you have the option of a ccw and bp, or ccw and pp, or ccw and pg, or ccw and mg, or ccw and fl. I know everyone likes to argue either or, but in this case it's pretty clear.


no.

tegeus-Cromis wrote:Rubbish, tht. It is pretty clear, but in the opposite direction. If I give you a doughnut and tell you, "You can exchange your doughnut for this bagel, or take a muffin from this plate," do you need to give me back the doughnut if you take the muffin?


yes.

Nurglitch wrote:two_heads_talking is correct. The Chaos Raptors entry is just like all the other entries in the Chaos Marine codex: you are replacing something (Bolt Pistol or Bolter) with something else (Plasma Pistol, Plasma Gun, Melta Gun, or Flamethrower).


no.

It is what it is, and if it isn't it's a FAQ issue. But as it stands it says what it says.

Raptors and Assault squads should never lose their two attacks anyway. It's what they do.

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Using Inks and Washes






Don't like the take three weapon argument as it doesn't treat the sentence correctly. I would lean to PG replaces BP/CCW.

However, If you are maintaining that PG can be taken in addition I would suggest there is a grammar error. To me it reads it is replace with option A or option B. In other words:

Up to 2 Raptors may replace their pistol with a plasma pistol for x pts per model, or take one of the following: Plasma Gun for x...."

EQUALS

Upto 2 Raptors may replace BP with a plasma pistol or plasma gun.

In other words, Three options 1) BP/CCW 2) PP/CCW 3) PG/CCW.

Note, I still believe it is either BP (PP)/CCW or PG. But if you are going to argue different I don't agree with the three weapon premise.

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Tacobake wrote:
Raptors and Assault squads should never lose their two attacks anyway. It's what they do.


Disagree with this. Yes they should if they take a weapon combo that doesn't allow this.

2014 will be the year of zero GW purchases. Kneadite instead of GS, no paints or models. 2014 will be the year I finally make the move to military models and away from miniature games. 
   
Made in ca
Morally-Flexible Malleus Hearing Whispers






Well I kind of moved near Toronto, actually.

fullheadofhair wrote:
Tacobake wrote:
Raptors and Assault squads should never lose their two attacks anyway. It's what they do.


Disagree with this. Yes they should if they take a weapon combo that doesn't allow this.


I meant from a design perspective, just a general comment. Not from a RAI or RAW perspective.

I find it personally irratating in Space Marine Assault squads that you have to lose an attack to take a special. It dilutes the cool factor of the assault squad.

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Tacobake wrote:
fullheadofhair wrote:
Tacobake wrote:
Raptors and Assault squads should never lose their two attacks anyway. It's what they do.


Disagree with this. Yes they should if they take a weapon combo that doesn't allow this.


I meant from a design perspective, just a general comment. Not from a RAI or RAW perspective.

I find it personally irratating in Space Marine Assault squads that you have to lose an attack to take a special. It dilutes the cool factor of the assault squad.


ahhh totally agree with this. A clout over the head with a plasma gun and a boot in the crotch counts as two attacks to me and is always guarenteed to cause minor swelling.

2014 will be the year of zero GW purchases. Kneadite instead of GS, no paints or models. 2014 will be the year I finally make the move to military models and away from miniature games. 
   
Made in ca
Morally-Flexible Malleus Hearing Whispers






Well I kind of moved near Toronto, actually.

fullheadofhair wrote:
Tacobake wrote:
fullheadofhair wrote:
Tacobake wrote:
Raptors and Assault squads should never lose their two attacks anyway. It's what they do.


Disagree with this. Yes they should if they take a weapon combo that doesn't allow this.


I meant from a design perspective, just a general comment. Not from a RAI or RAW perspective.

I find it personally irratating in Space Marine Assault squads that you have to lose an attack to take a special. It dilutes the cool factor of the assault squad.


ahhh totally agree with this. A clout over the head with a plasma gun and a boot in the crotch counts as two attacks to me and is always guarenteed to cause minor swelling.


well said! lol

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Made in ca
Decrepit Dakkanaut





Unless, of course, you fired the Plasma Gun during the Shooting phase. In which case you can't assault at all.

Face it, losing the Pistol effect of the Bolt Pistol if you upgrade to the Plasma Gun instead of a Plasma Pistol is why these two options cost the same amount of points.
   
Made in sg
Executing Exarch





You guys are just making assertion after assertion. Let's see some arguments, people. Granted, Nurglitch, what you said is an argument--my mistake--but it is a worthless one, as all it says is

1) The Raptor options are like all the other options.
2) All the other options replace the BP.
C) The Raptor options replace the BP.

You have not given any evidence that 2 is true.

As for why the plasma pistol and plasma gun cost the same, did you ever consider that you can fire the pistol and the charge, but can't do that with the gun? Come on, you point out the latter fact yourself. I don't find it at all implausible that GW should consider being able to charge after firing as valuable as the one extra shot (because face it, the 24" shot will hardly ever get used).

Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
Made in ca
Decrepit Dakkanaut





Correction, I am simply making assertion after assertion, just like you and the others who would merely deny the truth of #2 in your syllogism rather than make an argument in favour of that denial. Since no argument is yet forth-coming about why it is that we should read the sentence to mean that only the Plasma Pistol replaces the Bolt Pistol and all the other options are simply added to that Bolt Pistol, I see no need to return a courtesy I am not offered at the outset.

And yes, I did indeed mention that you can fire the Plasma Pistol and then charge, unlike when the Plasma Gun is fired. That's the mysterious "Pistol effect" that I mentioned. You know, being able to attack in the Shooting phase before charging, as well as adding a bonus attack in the ensuing assault.

Indeed, given this Pistol effect I find it more plausible that GW should consider being able to charge and gaining +1 Attack in the ensuing close combat to be the equal of not being able to charge and gaining +1 Shot during the Shooting Phase. The attack gained in close combat is not the equal of that gained in shooting, the shooting attack has a +3 Strength advantage and ignores armour saves.
   
Made in sg
Executing Exarch





Nurglitch, when one proposes a syllogism, the burden of proof is on the proposer to demonstrate the truth of his premises, else I could post hundreds of ludicrous arguments for why my interpretation is correct and claim victory until such a time as you demonstrate that each one contains a false premise.

Of course, if I did actually post hundreds of arguments and claim that I'm in the right until you demonstrate the falsity of each, I would probably be labeled a crank and ignored. Care to guess what the lesson is here, Nurglitch?

And yes, of course one attack gained in close combat is not the equal of one more plasma shot, but I'm willing to bet that all the squad's CC attacks are. Really, the choice is

1) Fire your plasma gun. Gain one shot. No one can charge.

2) Fire your plasma pistol. Lose one shot. Everyone can charge.

You're saying that if all else were equal (i.e. you get the 2 CCW bonus in either case), 1 would be superior to 2? On Raptors? Are you serious?

Tacobake, is that your honest answer? I have to admit I'm surprised. Would it change if the clause read, "You can take a muffin from this plate or exchange your doughnut for this bagel"? If so, why?

This message was edited 1 time. Last update was at 2008/04/17 09:57:19


Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
Made in au
Longtime Dakkanaut






Brisbane/Australia

Crikey. Been a while since I have seen such a good thread.

I'll exchange my Doughnut for a Bagel, thanks.

That's my interp of the rules.

Can't carry 3 weapons.

That's just silly.

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Made in sg
Executing Exarch





Meltagun: 2-handed
BP: 1-handed
CCW: 1-handed

Bolter: 2-handed
BP: 1-handed
CCW: 1-handed

Do Raptors have fewer pockets than normal CSMs?

Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
Made in ca
Morally-Flexible Malleus Hearing Whispers






Well I kind of moved near Toronto, actually.

tegeus-Cromis wrote:Tacobake, is that your honest answer? I have to admit I'm surprised. Would it change if the clause read, "You can take a muffin from this plate or exchange your doughnut for this bagel"? If so, why?


Is what my honest answer?


I think Nurglitch is back to being confused of the difference between RAI and RAW, a habit I had thought we had broken him of. You can't say that Raptor meltaguns replace Raptor bolt pistols because infantry meltaguns replace infantry bolters. Heck, you can't even say it because Raptor Plasma Pistols replace Raptor Bolt Pistols.

The RAI argument works both ways. You can say via RAI they are supposed to switch out their bolt pistol because all the other squads do it, and you can say they are NOT supposed to because they are an assault squad.

Which is why noone cares about RAI. Game designers don't even care about RAI. And if they do care (like say Privateer Press), then they release errata.

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Regular Dakkanaut




I'm having a hard time understanding the confusion. The rules seem pretty clear. Two raptors may:

A. REPLACE their BP with a PP

OR

B. TAKE a Special Weapon

In the latter choice, there is no replacement, and thus you would have 3 weapons. That's the RAW.

If they all were meant to replace the BP, the rules would have simply said: Up to two Raptors may replace their BP with a PP for xx points, a PG for xx points, a melta gun for xx points, or a flamer for xx points. But they are separated, and one says "replace" while the rest say "take."

And even from a RAI perspective it makes sense that the Plasma gun doesn't cost any more than the pistol even though it's a superior gun because firing it costs the unit the chance to assault, which is one of the major strengths of the unit.

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Totally agreed. The word "take" makes the option completely clear. You don't replace a bolt pistol when you take a Meltagun.
   
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Painlord Titan Princeps of Slaanesh






Dallas, TX

I agree with the 3 weapon group.

And actually, the premise in the rest of the army is to allow people to have all three weapons, EVEN if you upgrade.

Noisemarines have bp/ccw and bolters, and may upgrade the bolters to sonic blasters or a blastmaster - every model still has bp/ccw in addition. Same with CSMs and havocs who buy special or heavy weapons.

The thing with the raptors is that they just didn't start with bolters, they started with bp/ccw and that's it. So, when it came to special weapons, they allowed them to tack it on in addition to their bp/ccw, as there was no bolter to replace.

And the wording reflects that anyway, undeniably. Sorry if you think it SHOULD replace their pistols, but that's not what it says they do.

But hey if we're gonna do RAI, I'm gonna say GW of course intended the new daemon codex to be used with CSM, and combine the two - regardless of what the rules say

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Made in us
Regular Dakkanaut



Odessa, TX

Here's a cut and paste from the last thread that popped up in the Tactics subforum regarding this very issue:

tomguycot wrote:Actually, if you look at the Raptor listing closely you will notice that Raptors do not have bolters and under the option for the meltagun it says, and I quote: "Up to two Raptors may replace their pistol with a plasma pistol for 15 pts per model, or take one of the following: ...meltagun for 10 pts per model..."

The operative word there is "take". They do not replace anything to get the meltagun (they have no two handed weapon so they don't need to replace anything). Therefore they still get their +1 attack bonus in hand to hand. You can have your cake and eat it!

Edit: And to clarify if you look under the listing for regular Chaos Marines you will notice that they "replace" their bolter in order to get their meltagun. This makes me quite positive that the wording of take instead of replace in the raptor listing is quite intentional and not just sloppy wording on GW's part.


So I don't see why regular Chaos marines would still get two attacks when armed with a special weapon and raptors wouldn't?
   
 
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