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Made in us
Storm Trooper with Maglight



Milwaukee, WI

I'm breaking the rule of 2 but I can't figure out how to fit a second Bassie in.

Any other comments/concerns on/with it?

8th Eridani Regiment of Foot 746 Point List

HQ 1:
Company Command Squad: 96 Points
Doctrine: Iron Discipline (5)
Doctrine: Camoline Uniforms (10)
Colonel Lipmann (70)
Standard Bearer with Company Standard (11)

(I just don't like doing the JO/HI combo.)

Troops 1:
Platoon Command Squad: 95 Points
Doctrine: Iron Discipline (5)
Doctrine: Camoline Uniforms (10)
Junior Officer (40)
4 Plasma Guns (40)

Infantry Squad: 95 Points
Doctrine: Camoline Uniforms (10)
Base (60)
Auto Cannon (15)
Plasma Gun (10)

Infantry Squad: 95 Points
Doctrine: Camoline Uniforms (10)
Base (60)
Auto Cannon (15)
Plasma Gun (10)

Troops 2:
Armored Fist Squad: 179 Points
Doctrine: Camoline Uniforms (10)
Base (60)
Plasma Gun (10)
Chimera (70)
Turret Multilaser (10)
Hull Heavy Bolter (5)
Extra Armor (5)
Dozer Blade (5)
Smoke (3)
Searchlight (1)

Fast 1:
Sentinel: 53 Points
Base (35)
Auto Cannon (15)
Smoke (3)

Heavy 1:
Basilisk: 133 Points
Base (100)
Indirect Fire (25)
Extra Armor (5)
Smoke (3)


Totals:
7 Plasma Guns
3 Auto Cannon (1 Vehicle Mounted)
1 Multi Laser
2 Heavy Bolters (Hull Mounted)
1 Earthshaker (with Indirect Fire)

This message was edited 4 times. Last update was at 2008/03/28 01:09:19


18th Gamtilla Secundus Dragoon Guards Regiment: “The Lord Governor’s Own” 
   
Made in us
Death-Dealing Dark Angels Devastator





Charlotte, NC

i dont think sentinals can drop if the troops do not

6000
3000 
   
Made in us
Storm Trooper with Maglight



Milwaukee, WI

wilsmire wrote:i dont think sentinals can drop if the troops do not


As far as I can tell they can (Codex p. 56), but I wouldn't if they were all by their lonesome.

18th Gamtilla Secundus Dragoon Guards Regiment: “The Lord Governor’s Own” 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Ok. 750. That's a challenge.

HQ 1:
Company Command Squad: 96 Points
Doctrine: Iron Discipline (5)
Doctrine: Camoline Uniforms (10)
Colonel Lipmann (70)
Standard Bearer with Company Standard (11)

(I just don't like doing the JO/HI combo.)


And were this an 1850 list I'd say 'Fine, that's your choice, it's only 5 points'. But it's not 1850, and 5 points is more important at 750 than it is at 1850. Take the JO w/Honorifica. Save yourself 5 points.

But the biggest problem here is the Cameleoline. Taking Special Equipment Doctrines is often cost prohibitive. This becomes even more apparent when you're playing the sub-1000 point lists. That said, you could be taking the 'MechInf' approach to Cameleoline, that is to say you have very few troops, so you're going to pay a bit of a premium and protect the troops you have as much as you can. This works well for MechInf (up to a point), so it should also work for standard Guard force at 750. We'll see how you've spent it as we go.

But again, yeah, JO w/Honorifica. You need every point you've got at this level.

Troops 1:
Platoon Command Squad: 95 Points
Doctrine: Iron Discipline (5)
Doctrine: Camoline Uniforms (10)
Junior Officer (40)
4 Plasma Guns (40)


Normally I'd say 'NO!' to a squad like this, mainly because this is your only other command unit. However, this is a 750 point game, meaning your army isn't exactly going to be 'spread out' for all to see, and I doubt you'll need more than one Leadership Bubble. For this reason, it's fine.

Obviously with Drop Troops you can drop this unit if need be, and given the types of vehicles you'll be facing at 750, the 4 Plasma Guns rapid firing should be able to annihilate the odd Predator or Dread that comes your way.

Infantry Squad: 95 Points
Doctrine: Camoline Uniforms (10)
Base (60)
Auto Cannon (15)
Plasma Gun (10)

Infantry Squad: 95 Points
Doctrine: Camoline Uniforms (10)
Base (60)
Auto Cannon (15)
Plasma Gun (10)


In a word - Perfect.

Troops 2:
Armored Fist Squad: 179 Points
Doctrine: Camoline Uniforms (10)
Base (60)
Plasma Gun (10)
Chimera (70)
Turret Multilaser (10)
Hull Heavy Bolter (5)
Extra Armor (5)
Dozer Blade (5)
Smoke (3)
Searchlight (1)


Hmm... you don't need the Light, the Smoke or the Dozer blade. That's 9 points you get back here. Plus the 4 you already have + the 5 for the JO w/Honoifica, you've got yourself 18 points here.

Fast 1:
Sentinel: 53 Points
Base (35)
Auto Cannon (15)
Smoke (3)


Honestly would not take the Autocannon. Multi-Laser is the way to go here, through and through. First of all, it adds weight of fire with the Chimera, secondly, it makes it worth less points (saves you another 5). Finally I wouldn't bother with the Smoke either. That's 8 points saved, so we're at 26.

Heavy 1:
Basilisk: 133 Points
Base (100)
Indirect Fire (25)
Extra Armor (5)
Smoke (3)


What on earth are you buying EA and Smoke for a vehicle that should be out of LOS? Why are you giving up a turn of fire to pop smoke? Another 8 points saved there, bringing us to 34 points, nearly 5% of your entire army.

I'm breaking the rule of 2 but I can't figure out how to fit a second Bassie in.


That's fine. Rule of 2 is difficult to apply to Guard once you get to 1000 and below because of just how expensive our compulsory choices are.



Ok, here your army is an an interesting crossroads. You've spent 50 points on Cameleoline, and have 34 points to spend. That's 84 points. Another Autocannon/Plasma Gun squad is 85 points.

You now have to go away and ask yourself the following question:

What is better - 30 men w/4+ Cover Saves or 40 men w/5+ Cover Saves?

Then the next question:

What is better - 3 Autocannons and 7 Plasma Guns or 4 Autocannons and 8 Plasma Guns?


And if you desperately cannot bring yourself to use the JO w/Honoifica, then ditch the Extra Armour on the Chimera.


This is a good list, and it hits almost all the right notes, but you have important questions you must answer before it can be final.

I'll leave it at that.



wilsmire wrote:i dont think sentinals can drop if the troops do not


Of course they can. What makes you think they can't?

BYE

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Storm Trooper with Maglight



Milwaukee, WI

Well, looks like the Colonel got demoted.

I've pretty well implemented your suggestions HBMC, the camoline didn't really fit with the World War I aesthetic-fluff I had in mind anyways.


Eridani 8th Regiment of Foot: 754 Points

HQ 1: 126 Points
Company Command Squad: 81 Points
Doctrine: Iron Discipline (5)
Doctrine: Close Order Drill
Major Lipmann (40)
Honorifica Imperialis (25)
Standard Bearer with Company Standard (11)

Sentinel: 45 Points
Doctrine: Deepstrike (Not used)
Base (35)
Multi Laser (10)

Troops 1: 340 Points
Platoon Command Squad: 85 Points
Doctrine: Iron Discipline (5)
Doctrine: Close Order Drill
Junior Officer (40)
4 Plasma Guns (40)

Infantry Squad: 85 Points
Doctrine: Close Order Drill
Base (60)
Auto Cannon (15)
Plasma Gun (10)

Infantry Squad: 85 Points
Doctrine: Close Order Drill
Base (60)
Auto Cannon (15)
Plasma Gun (10)

Infantry Squad: 85 Points
Doctrine: Close Order Drill
Base (60)
Auto Cannon (15)
Plasma Gun (10)

Troops 2: 163 Points
Armored Fist Squad: 163 Points
Doctrine: Close Order Drill
Base (60)
Plasma Gun (10)
Chimera (70)
Turret Multi Laser (10)
Hull Heavy Bolter (5)
Extra Armor (5)
Smoke (3)

Heavy 1: 125 Points
Basilisk: 125 Points
Base (100)
Indirect Fire (25)

Totals:
8 Plasma Guns
3 Auto Cannon
2 Multi Lasers (Vehicle Mounted)
1 Earthshaker (with Indirect Fire)

This message was edited 1 time. Last update was at 2008/03/29 00:34:53


18th Gamtilla Secundus Dragoon Guards Regiment: “The Lord Governor’s Own” 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Why no Autocannon in the Armoured Fist squad? There's no sense in taking an infantry squad if there's no heavy weapon.

Ditch a Plasma Gun from the Command Section to give yourself the 4th Autocannon. When squeezing for points, the special weapons in Command Sections are usually the first things to go.

Alternativley, if you have the model and/or your group uses Imperial Armour stuff, I'd suggest a Griffon w/Infernus Shells over a Basilisk. Not only does it free up more points, but it's a very nasty light Ordnance weapon that makes a perfect infantry support vehicle.

BYE


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Oh, that's the other thing. The Sentinel.

Take it as Fast Attack rather than attached to the HQ. Reason being it affects when you deploy it (last as opposed to second last). Dunno if that'll mean anything in 5th Ed, but you're not exactly using your Fast Attack slots, so you might as well.

BYE

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Storm Trooper with Maglight



Milwaukee, WI

What do you guys think of this 750? I took out the Armored Fists and the Sentinel and added some small Vets squads.


Eridani 8th Regiment of Foot: 746 Points

HQ 1: 81 Points
Company Command Squad: 81 Points
Doctrine: Iron Discipline (5)
Doctrine: Close Order Drill
Captain Lipmann (40)
Honorifica Imperialis (25)
Standard Bearer with Company Standard (11)

Elite 1: 55 Points
5 Man Hardened Veteran Squad: 55 Points
Doctrine: Close Order Drill
Doctrine: Deepstrike
Hardened Veteran Sergent (13)
4 Hardened Veteran Troopers (32)
Plasma Gun (10)

Elite 2: 55 Points
5 Man Hardened Veteran Squad: 55 Points
Doctrine: Close Order Drill
Doctrine: Deepstrike
Hardened Veteran Sergent (13)
4 Hardened Veteran Troopers (32)
Plasma Gun (10)

Troops 1: 215 Points
Platoon Command Squad: 45 Points
Doctrine: Iron Discipline (5)
Doctrine: Close Order Drill
Junior Officer (40)

Infantry Squad: 85 Points
Doctrine: Close Order Drill
Base (60)
Auto Cannon (15)
Plasma Gun (10)

Infantry Squad: 85 Points
Doctrine: Close Order Drill
Base (60)
Auto Cannon (15)
Plasma Gun (10)

Troops 2: 215 Points
Platoon Command Squad: 45 Points
Doctrine: Iron Discipline (5)
Doctrine: Close Order Drill
Junior Officer (40)

Infantry Squad: 85 Points
Doctrine: Close Order Drill
Base (60)
Auto Cannon (15)
Plasma Gun (10)

Infantry Squad: 85 Points
Doctrine: Close Order Drill
Base (60)
Auto Cannon (15)
Plasma Gun (10)

Heavy 1: 125 Points
Basilisk: 125 Points
Base (100)
Indirect Fire (25)

Totals:
6 Plasma Guns (2 BS 4)
4 Auto Cannon
1 Earthshaker (Indirect Fire)
1 Heavy Bolter (Hull Mounted)
55 Las Guns (9 BS 4)

18th Gamtilla Secundus Dragoon Guards Regiment: “The Lord Governor’s Own” 
   
Made in us
Storm Trooper with Maglight



Milwaukee, WI

Last necro, I promise:

Eridani 8th Regiment of Foot: 749 Points

HQ 1: 81 Points
Company Command Squad: 81 Points
Doctrine: Iron Discipline (5)
Doctrine: Close Order Drill
Captain Lipmann (40)
Honorifica Imperialis (25)
Standard Bearer with Company Standard (11)

Elite 1: 75 Points
5-Man, 3-Plasma Hardened Veteran Squad: 75 Points
Doctrine: Close Order Drill
Doctrine: Deepstrike
Hardened Veteran Sergent (13)
4 Hardened Veteran Troopers (32)
3 Plasma Guns (30)

Elite 2: 75 Points
5 Man, 3-Plasma Hardened Veteran Squad: 75 Points
Doctrine: Close Order Drill
Doctrine: Deepstrike
Hardened Veteran Sergent (13)
4 Hardened Veteran Troopers (32)
3 Plasma Guns (30)

Troops 1: 215 Points
Platoon Command Squad: 45 Points
Doctrine: Iron Discipline (5)
Doctrine: Close Order Drill
Junior Officer (40)

Infantry Squad: 85 Points
Doctrine: Close Order Drill
Base (60)
Auto Cannon (15)
Plasma Gun (10)

Infantry Squad: 85 Points
Doctrine: Close Order Drill
Base (60)
Auto Cannon (15)
Plasma Gun (10)

Troops 2: 178 Points
Armored Fist Squad: 178 Points
Doctrine: Close Order Drill
Base (60)
Plasma Gun (10)
Auto Cannon (15)
Chimera (70)
Turret Multilaser (10)
Hull Heavy Bolter (5)
Extra Armor (5)
Smoke (3)

Heavy 1: 125 Points
Basilisk: 125 Points
Base (100)
Indirect Fire (25)

Totals:
38 Las Guns (5 BS 4)
9 Plasma Guns (6 BS 4)
3 Auto Cannon
1 Multi Laser (Turret Mounted)
1 Earth Shaker (Indirect Fire)
2 Heavy Bolters (Hull Mounted)

18th Gamtilla Secundus Dragoon Guards Regiment: “The Lord Governor’s Own” 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I think the list suffers with the two H-Vet squads.

They're good units yes, and under normal circumstances (1850 points) I'd simply say yes, go for it... but with so few points at 750 you need more squads. 30 men won't cut it. You need 40, and you don't need an over-abundance of Plasma Guns.

4 Autocannons and 7 Plasma Guns will be fine.

BYE

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
 
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