Switch Theme:

Game enemies you hated to face  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in nl
Decrepit Dakkanaut






Do Auto-snipers in Counterstrike count?
   
Made in us
Ancient Ultramarine Venerable Dreadnought





UK

Every boss in every shooting game at the arcades.

Time Crisis and House of the Dead were both annoying, I used to pump a fortune into them and I got extremely skilled at the former, but both would see me waltz through the level and then have to pump cash in at the inevitable bosses.

Especially HOTD, it was basically too easy all the way through, and then next to impossible to emerge unscathed at every end of level boss.

We are arming Syrian rebels who support ISIS, who is fighting Iran, who is fighting Iraq who we also support against ISIS, while fighting Kurds who we support while they are fighting Syrian rebels.  
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

To be fair, those were arcade games.
They were designed to make you spend as much money as possible.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in au
Stubborn Dark Angels Veteran Sergeant




Behind you

Bosses in time crisis were easy, you just had to learn the patterns. The bosses in the game Heavy Gear, were annoying though, as they'd increase fire rates and do stuff like that unexpectedly.

Also.

Other human survivors in Dayz standalone.

 
   
Made in gb
Soul Token




West Yorkshire, England

 Squigsquasher wrote:
In Grabbed by the Ghoulies (Chortle) the pirate enemies. Not because they were difficult, but because of the pitiful "ARR!" they'd make when you knocked them over. I just felt sorry for them.


The Acolytes in X-Men Legends would cry out "I've failed Magneto!" when defeated, in this voice that just sounded so....pitiful. Like this was their one big chance to shine and make something of themselves in the Brotherhood of Evil Mutants, and I'd cruelly robbed it from them.

 infinite_array wrote:
The first time running into the Stalkers in Dead Space 2. Having never dealt with a necromorph that actively hunted me in a pack, I was slowly lining up a shot with one that was poking its head around a corner when, accompanied with a musical stinger, another Stalker slammed into my back, taking off half my health before running away. It was the first time I had ever actually physically yelled during a Dead Space game.


The minelayer quickly became one of my favourite weapons because of those guys. It never got old seeing one of them skidding round a corner and promptly blowing up.

For most heartbreaking, the final boss of Persona 3. It was a pretty good and challenging fight, and it takes around half an hour. Near the end, it uses a desperation attack that causes heavy damage and inflicts random statuses on your party, including Charm, where your ally will start attacking their allies or casting beneficial spells on the enemy. Now, I had Yukari and Mitsuru with me, both with the "regain all your HP" spell. Can you see where this is going? I think when the boss's health bar shot several thousand points back up to maximum, I just stared at the screen for five minutes, and then turned the console off.

Also, I'm playing League of Legends at the moment, and I'm developing a deep and abiding hatred of Blitzcrank and that ****ing rocket grab.

"The 75mm gun is firing. The 37mm gun is firing, but is traversed round the wrong way. The Browning is jammed. I am saying "Driver, advance." and the driver, who can't hear me, is reversing. And as I look over the top of the turret and see twelve enemy tanks fifty yards away, someone hands me a cheese sandwich." 
   
Made in us
Consigned to the Grim Darkness





USA

You'll learn to hate Nidalee soon enough as well.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Member of the Ethereal Council






I Hate the lost sinner, SO MANY GAP CLOSERS!!!!!!

5000pts 6000pts 3000pts
 
   
Made in us
Quick-fingered Warlord Moderatus






Half-Life 2
the very first time I went through Ravenholm, I thought, "Okay. standard zombie-ish gameplay. This should be fine."
Then I heard the howling. Then I saw the runners.
Hoe. Lee. $#@!.

Borderlands 2
Everytime I go through the Fridge, I see nothing but Rats. I fething HATE those rats.

Lord Judicator Valdrakh of the Atun Dynasty (6th Ed: W:3, L:4, D:0)

 H.B.M.C. wrote:
Well GW were mostly responsible for the Berlin Wall, so it's natural for some people to harbour resentment towards them.
 
   
Made in us
Veteran ORC







 hotsauceman1 wrote:
I Hate the lost sinner, SO MANY GAP CLOSERS!!!!!!


You woulda loved Artorius then, because he's got mostly the same skillset, dialed to 9, and the Aggressive Meter has been set to "Hates your damn guts."

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Longtime Dakkanaut





USA

DoW2 bosses. They're annoyingly powerful; the GUO from Chaos Rising is stupidly strong and I guess I get that, but a Farseer? Are you crazy?

Of course, once I played through Chaos Rising in an effort to get the best gear I could, the GUO was a joke.

Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
Made in nl
Decrepit Dakkanaut






 Slarg232 wrote:
 hotsauceman1 wrote:
I Hate the lost sinner, SO MANY GAP CLOSERS!!!!!!


You woulda loved Artorius then, because he's got mostly the same skillset, dialed to 9, and the Aggressive Meter has been set to "Hates your damn guts."


Yeah, I don't think I've ever died to Lost Sinner because he's simply Artorias light. Doesn't even have a triple flip.
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

 Frankenberry wrote:
DoW2 bosses. They're annoyingly powerful; the GUO from Chaos Rising is stupidly strong and I guess I get that, but a Farseer? Are you crazy?

Of course, once I played through Chaos Rising in an effort to get the best gear I could, the GUO was a joke.


The Avatar from the DoWII campaign was awesome.

So damn scary.

Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in us
Consigned to the Grim Darkness





USA

The Farseer is obviously strong because she can see all your bullets in advance, and thus sidesteps.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Member of the Ethereal Council






 Slarg232 wrote:
 hotsauceman1 wrote:
I Hate the lost sinner, SO MANY GAP CLOSERS!!!!!!


You woulda loved Artorius then, because he's got mostly the same skillset, dialed to 9, and the Aggressive Meter has been set to "Hates your damn guts."
\
guess that is good, because I always play slow moving, heavy hitters.

5000pts 6000pts 3000pts
 
   
Made in no
Terrifying Doombull





Hefnaheim

Frankenberry wrote:DoW2 bosses. They're annoyingly powerful; the GUO from Chaos Rising is stupidly strong and I guess I get that, but a Farseer? Are you crazy?

Of course, once I played through Chaos Rising in an effort to get the best gear I could, the GUO was a joke.


Really? I found the bosses to far to easy, now this may be due to me maxing out my strike team quite early on. And that I had insane amounts of luck when it came to the tings I found

Ashiraya wrote:
 Frankenberry wrote:
DoW2 bosses. They're annoyingly powerful; the GUO from Chaos Rising is stupidly strong and I guess I get that, but a Farseer? Are you crazy?

Of course, once I played through Chaos Rising in an effort to get the best gear I could, the GUO was a joke.


The Avatar from the DoWII campaign was awesome.

So damn scary.


Meh the Avatar was decent, but only challenging on the really high difficulties, but the figth itself was awesome
   
Made in us
Powerful Spawning Champion





There is not this idea.

Flying enemies that come in flocks in first person games. I just can't deal with em. Cliff racers in Morrowind, rakks in Borderlands... They just drive me crazy. Why you gotta fly at me?
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

 Trondheim wrote:

Meh the Avatar was decent, but only challenging on the really high difficulties, but the figth itself was awesome


Of course he was easy if you powergamed and used your utmost to abuse that which is overpowered (Such as blowing away 40% of his health with an orbital bombardment), but the first playthrough he was really tough even on Sergeant. No, I didn't wipe, but he was tough anyway.

This message was edited 2 times. Last update was at 2014/09/08 22:45:17


Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in us
Wraith






Salem, MA

 toasteroven wrote:
Flying enemies that come in flocks in first person games. I just can't deal with em. Cliff racers in Morrowind, rakks in Borderlands... They just drive me crazy. Why you gotta fly at me?


SMGs+ finding their dive pattern= dead rakks. Preferably Maliwan fire SMGs.

No wargames these days, more DM/Painting.

I paint things occasionally. Some things you may even like! 
   
Made in us
Powerful Spawning Champion





There is not this idea.

Very true, and very satisfying. Going to have to use SMGs more often. I tend to mainly use pistols and shotguns, that's probably part of the problem.

That and being a terrible shot.
   
Made in us
Basecoated Black





Basilisks in the first Baldur's Gate. You had five seconds to get the hell out of dodge before they turned someone to stone, usually the front-liner.

Actions define a person. 
   
Made in no
Terrifying Doombull





Hefnaheim

Ashiraya wrote:
 Trondheim wrote:

Meh the Avatar was decent, but only challenging on the really high difficulties, but the figth itself was awesome


Of course he was easy if you powergamed and used your utmost to abuse that which is overpowered (Such as blowing away 40% of his health with an orbital bombardment), but the first playthrough he was really tough even on Sergeant. No, I didn't wipe, but he was tough anyway.


Indeed I found his escorts to provide much more headaches

Dshrike wrote:Basilisks in the first Baldur's Gate. You had five seconds to get the hell out of dodge before they turned someone to stone, usually the front-liner.


Agreed, those things where absolutely nigthmarish. Those and Wigths
   
 
Forum Index » Video Games
Go to: