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2018/08/26 04:47:53
Subject: Re:World of Warcraft: Battle for Azeroth
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Secret Force Behind the Rise of the Tau
USA
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Dreadwinter wrote:Do you guys think we will get an updated Northrend? We got a vanilla update with Cata and a kinda updated version of Outlands with Warlords. Makes sense that Northrend would be next.
I think we might go back at some point with the Old Gods returning to the fore as major antagonists, plus in Legion Bolvar Fordragon seems to be adopting some darker habits that could be used as foreshadowing for his own corruption by the Helm of Domination.
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2018/08/26 04:49:50
Subject: World of Warcraft: Battle for Azeroth
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Proud Triarch Praetorian
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Hmmmm, I would go back to Icecrown. That was some fun raiding.
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2018/08/26 10:40:17
Subject: Re:World of Warcraft: Battle for Azeroth
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Ferocious Black Templar Castellan
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There's so much Arthas-foreshadowing in BfA that I think it's inevitable. Plus, there's
Spoiler for the "Pride of Kul Tiras" achievement questline
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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2018/08/27 03:50:40
Subject: World of Warcraft: Battle for Azeroth
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Proud Triarch Praetorian
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Honestly, they have a tons of real estate to work with in Northrend, most of the Nerubian Kingdoms are unexplored. I am sure Bolvar has been busy, even with the Ebon Blade keeping an eye on them.
Plus, the Horde needs Taunka or the Walrus People as a new race. Taunka are just more interesting than Tauren with moose horns.
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2018/08/27 10:23:00
Subject: Re:World of Warcraft: Battle for Azeroth
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Ferocious Black Templar Castellan
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You keep your grubby Horde hands off of my Tuskarrs!
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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2018/08/27 10:32:26
Subject: World of Warcraft: Battle for Azeroth
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Proud Triarch Praetorian
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You guys get the little wolverine people, we get the Tuskars. Seems fair to me.
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2018/08/27 13:22:05
Subject: Re:World of Warcraft: Battle for Azeroth
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Norn Queen
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Dinged at 120 last Friday.
Any ideas on how to gear up well/fast?
Mainly looking to build a decent kit for PvP. Is pvp gear such as it was gone now?
I have lots of these account bound emblem thingys that say they can be cashed in for legacy/pvp gear?
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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2018/08/27 19:32:29
Subject: Re:World of Warcraft: Battle for Azeroth
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Terrifying Doombull
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Ratius wrote:Dinged at 120 last Friday.
Any ideas on how to gear up well/fast?
Mainly looking to build a decent kit for PvP. Is pvp gear such as it was gone now?
I have lots of these account bound emblem thingys that say they can be cashed in for legacy/ pvp gear?
World Quests, world quests, world quests. About the only thing to do at the moment. Crafting can give a baseline of stuff, but once you get an epic (a purple item) equipped, WQ drops have a chance of upgrading.
The reliable way to get epics is crafting or hitting revered and buying them from quartermasters. After that, at least for me, stuff is randomly dinging up to 350 ilevel.
Weapons for whatever reason are very rare, and dungeons are inexplicably fairly unreliable for gear drops. (I think that might have been true for legion as well, but didn't run them often enough to say for sure).
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The sad thing is I feel burnt out on this expansion already. I liked the alliance zones (Stormsong more than Drustvar, but mostly because Drustvar feel like 100% pure cliche), but I hate the island expeditions (100% go-go-go, the aspect I hate most about dungeons, with all the story and exploration ripped out), and the WQs are just revisiting zone content without any sort of sense or story content.
I kinda hope the Warfront opens before my sub runs out, as I'd like to try it, but not enough to cash in another token.
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Efficiency is the highest virtue. |
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2018/08/27 20:22:41
Subject: Re:World of Warcraft: Battle for Azeroth
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Proud Triarch Praetorian
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When my computer is fixed, I plan on diving back in to this. Did they put actual weapons back in the game? Did they finally make World Quests spawn all over the world, or just the new areas?
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2018/08/28 19:21:21
Subject: Re:World of Warcraft: Battle for Azeroth
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Terrifying Doombull
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Dreadwinter wrote:When my computer is fixed, I plan on diving back in to this. Did they put actual weapons back in the game?
In theory.
I mean, yes they did, but for whatever reason the drop rate on ilevel 300+ weapons is really terrible and rare. I finally got an emissary quest that gave a weapon a reward, and of course it ended up being a one hander for a two handed specialization, because Light forbid you play a class in a way that Blizzard doesn't feel is right. I'd love to sword and board as a non-tank class, but apparently that is just wrong and half the abilities get turned off, because reasons. Same reason frost DKs can't use two handed weapons.
But you'll get some as quest rewards while leveling. On the other hand, weapon and armor variety is really low this expansion. No class sets, and just a few different designs. A giant cutlass, a even more bigger giant two-handed cutlass, a fairly decent looking polearm and a stupidly big cinderblock passing as a hammer. That's pretty much the extent of the Alliance weapon variety I've seen. And another weird art-deco thing passing as a 'staff,' but I've only really seen that through jewelcrafting crafting. As far as armor goes, there is essentially a single horde look and a single alliance look (by armor type) and a few odd pieces here and there. It really looks like the art team got stomped on, and was stopped from producing much.
Did they finally make World Quests spawn all over the world, or just the new areas?
No.
I thought I heard there would be some when the Arathi warfront unlocks (next month?) but I'm not sure that's actually true.
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Efficiency is the highest virtue. |
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2018/08/31 13:22:27
Subject: Re:World of Warcraft: Battle for Azeroth
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Norn Queen
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Anyone doing pvp at the moment in this?
Have to say it seems quite balanced so far. Im playing resto drood.
Reminds me of the nice plateau they hit mid way through TBC when most classes were balanced, fights were involved and interesting and there wasnt any 1 shotting/ CC chains.
Recently discovered you can Q for the alliance team as a horde player to reduce waiting times (and vice versa)
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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2018/08/31 14:10:58
Subject: World of Warcraft: Battle for Azeroth
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Secret Force Behind the Rise of the Tau
USA
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Defectors
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2018/09/01 02:44:14
Subject: Re:World of Warcraft: Battle for Azeroth
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Proud Triarch Praetorian
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Oh wow. That would be real confusing for me. I never had issues with queue time for PvP. My original server was 3:1 Alliance/Horde. Queue time was instant. Then we were still outnumbered in Cross Servers.
We actually had a Rogue on our server, named Tadhg, hit GM and HWL in vanilla. If he hadn't joined the guild I was in for his HWL run, I would have said he was a bot. Rogue for GM and HWL. He was a crazy guy.
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2018/09/07 20:00:23
Subject: Re:World of Warcraft: Battle for Azeroth
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Ferocious Black Templar Castellan
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So, a few days after raid release, what's everyone's progress like? My guild cleared all of normal except G'huun on Wednesday; we're currently progressing on Vectrix.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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2018/09/08 17:47:55
Subject: World of Warcraft: Battle for Azeroth
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Norn Queen
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Clearing PVP only. Dont do that silly pve stuff
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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2018/11/26 15:01:04
Subject: World of Warcraft: Battle for Azeroth
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The Last Chancer Who Survived
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Sorry for Threadromancy. So, been a while but I'm just getting back into WoW. Downloaded overnight and will be trying it out tonight. Anything special I should know about BfA? Last time I played was when Legion was new, I had a demon hunter that I got up to 110, so I guess I'll be using him. I don't have a guild or anything I mostly just play solo and do occasional PUGs. rarely do raids. More in it for questing and stories rather than loot grinding.
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2018/11/26 15:31:37
Subject: World of Warcraft: Battle for Azeroth
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Experienced Maneater
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Necros wrote:Sorry for Threadromancy. So, been a while but I'm just getting back into WoW. Downloaded overnight and will be trying it out tonight. Anything special I should know about BfA? Last time I played was when Legion was new, I had a demon hunter that I got up to 110, so I guess I'll be using him. I don't have a guild or anything I mostly just play solo and do occasional PUGs. rarely do raids. More in it for questing and stories rather than loot grinding.
I, too, started WoW up again recently, after having last played at Legion start for maybe 2 months.
You get a free 110 boost, so don't feel tied to an old character. You can create a Trial character at 110 and use the boost on it if you feel comfortable with the class.
The main quest lines are pretty fun with a good story, but are mostly the usual kill 10/10 of this and collect 5/5 of that. Side quest lines are mostly uninspired (as usual).
There are lots of rares and treasure chests, the rewards are motly lame though (minimal amounts of resources).
War Mode activates your world PvP and grants you 3 additional talents which can also be used in PvE world content and get you 10% extra XP and quest rewards. You barely run into the other faction during questing, so it's well worth activating it.
A refreshing experience for me were the Island Expeditions (scenarios for 3 players) which let you scour uncharted isles where you need to collect Azerite faster than Horde/Alliance NPCs. These can be later also played against real player teams instead of NPCs.
The instances are okay-ish, but too easy for my liking. Haven't tried them on Mythic though.
I have now played for nearly a month (only in the evenings) and I can see myself expanding the subscription for another 1-2 months.
Patch 8.1 would fall into this timeframe and a lot of content is promised, so we'll see how much play time this adds.
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2018/11/26 16:33:52
Subject: World of Warcraft: Battle for Azeroth
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The Last Chancer Who Survived
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Cool, I might try the 110 boost.. I also have 2 level 100 boosts. Maybe I’ll try to unlock some of those other new races too. I liked the demon hunter though, I usually go for DPS, was never a fan of tanking or healing. Over the years I’ve tried just about every class out there, I think affliction warlock was my favorite.. but like 8 years ago, no idea what they’re like now. It’s cool that they let you try out each one now though.
I think I would play a lot more if there was an easy way to play on a tv, or a console version like ESO.. with the amount of hours you gotta put in, I’d much rather just do it on a comfy sofa.
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2018/11/26 17:50:48
Subject: World of Warcraft: Battle for Azeroth
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Fireknife Shas'el
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Hanskrampf wrote:
A refreshing experience for me were the Island Expeditions (scenarios for 3 players) which let you scour uncharted isles where you need to collect Azerite faster than Horde/Alliance NPCs. These can be later also played against real player teams instead of NPCs.
Islands get old really fast, especially if you want any of the transmog drops, which are as rare as hen's teeth. Good way to farm Azerite power, bad for everything else. It's worth assembling a group with voice chat if you can, as randoms often fair poorly - you get one guy who wants to farm rare mobs, another that wants to speedrun, and a third that wants to punch the opposing team in the face.
At least with instances everyone is there with the same goals, more or less.
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2018/11/27 14:37:27
Subject: World of Warcraft: Battle for Azeroth
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The Last Chancer Who Survived
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Got through the first few new quests .. totally forgot how to play my demon hunter and what all of the skills do, but I figured it out. I just finished the part where you do the jailbreak and get to that new town. I like what they are doing with the animated cutscenes .. hope there will be a lot more of that. Since I first got ESO, I always wished WoW would follow that approach and have voice actors reading the quest info. Reading a little journal page window is so 2004. I have an ultrawide monitor too, makes it tough to look to the far corners for my health and stuff in the middle of a fight, i'll have to look for some ui addons.
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2020/03/12 04:40:51
Subject: World of Warcraft: Battle for Azeroth
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Terrifying Doombull
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All the old character models have been updated in recent years, mostly at the same time. Most during the Warlords of Draenor launch, blood elves a bit later during that expansion.
Goblins and Worgen were finally updated last year.
Personally I found the allied races to be mostly lazy. They're either redundant skins for an existing race in the faction, or empty crossfactioning for the sake of Moar Elves.
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Efficiency is the highest virtue. |
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2020/05/16 00:09:42
Subject: World of Warcraft: Battle for Azeroth
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Longtime Dakkanaut
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Voss wrote:All the old character models have been updated in recent years, mostly at the same time. Most during the Warlords of Draenor launch, blood elves a bit later during that expansion.
Goblins and Worgen were finally updated last year.
Personally I found the allied races to be mostly lazy. They're either redundant skins for an existing race in the faction, or empty crossfactioning for the sake of Moar Elves.
I can only speak to the ones I've unlocked. The Void Elves and Lightforged, especially the Lightforged, are lacking heavily in customization options, but at least the Void Elves have decent hair options that set them apart from another somewhat. The Dark Iron look very nice. Hopefully, they'll all be updated more in the Shadowlands.
I only came back for the 8.3 release and it's been enjoyable. Very different game from Classic (I have 2 60s there), but Classic isn't quite how I remember vanilla. I think having both running side by side really highlights the improvements made since vanilla as well as the shortcomings. Leveling is much better, though pre-Cataclysm Azeroth has a somewhat better feel. The BFA questlines for each respective zone are enjoyable, more so than Legion or WoD for me. Solo content is greatly improved and now that sets bonuses are gone and most good Azerite traits were available at release (ie my rogue still stacks the same 3 from 8.0) you're not as reliant on random gear drops to at least play your class. Corruption can be an RNG annoyance however. The biggest negatives are that the modern game relies too heavily on short day to day to grinds and time locked content as well that lack of socialization in comparison to Classic. At least it's much better balanced and no spec is completely useless.
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The only way we can ever solve anything is to look in the mirror and find no enemy |
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