Master-120
Terminator armor, power weapon, storm bolter.
this guy helps bolster the terminators, along with providing leadership 10 across the board, which is crucial for a shooty army.
Will 4
PW attacks really help your Termies much? I'd think
LCs were a better choice.
Terminators-240
2 storm bolter power fist, 2 assault cannon power fist. sergeant with power sword.
either walk these guys forward, using cover of course, and shooting stuff while on the advance, to assault the enemy.. or hide them and use them to stop an enemy assault.
I don't think hiding them will ever be a good idea. Not using the two
ACs is a waste.
Also,
TH would be great on this squad. Not taking it is also, frankly, a waste.
Epistolary-136
Fear of the dark, bolt pistol, terminator honors.
self explanatory.
Librarium command squad-215
6 bolters, sarge with power fist and bolt pistol, 1 plasma gun, 1 melta gun. drop pod
command squad, drops in the with the librarian and kills something that doesnt run away, or something that could mess them up bad next turn.
I am not very well acquainted with the ins and outs of podded Libbies, but this squad doesn't seem right to me. If you're going to blow 300+ points on a podding squad, you want them to really do some asskicking, surely? Why such a barebones Libby, then? I would expect him to also have a combat shield and Veil. On the other hand, if you want a barebones Libby, it hardly seems worthwhile to spend more than the minimum on him. That would mean no squad, Codicier instead of Epistolary, and no Terminator Honours.
Also, I don't see the point of mixing the specials. If you're shooting at something that needs a meltagun to put down, you'll want two meltaguns. If you're not, then losing the 1 plasma shot is a waste. Honestly, you might as well go for 2 x melta, because on the off-chance you don't get charged the turn you
DS, then you will certainly want to move around and charge if possible the turn after.
Devastator squad-200
2 multi meltas, 2 missile launchers, 4 bolters,
generic kill everything devastator squad. basically a tac squad on steroids in my eyes.
Looks more like a "bum around and do nothing"
Dev squad to me. If you're going
MMs (brave of you!), why not go all the way? With 2
MMs and 2
MLs, you're wasting the
MMs if they're sitting out of range and wasting the range on the
MLs if you're in
MM range. 4
MLs or 4
MMs would serve you much better
IMO.