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![[Post New]](/s/i/i.gif) 2008/06/24 03:02:12
Subject: Revamping 2000 Slaanesh CSM for 5th
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Painlord Titan Princeps of Slaanesh
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HQ
Chaos lord, Bike, Daemon weapon, meltabombs - 165
Daemon Prince, Mark of Slaanesh, Lash of Submission, Wings - 155
Troops
10 Noisemarines, Champion, doomsiren, power weapon, Personal Icon, 3 sonic blasters, rhino with EA - 315
10 Noisemarines, champion, doomsiren, power weapon, Personal Icon, 3 sonic blasters, rhino with EA - 315
6 lesser daemons - 78
6 lesser daemons - 78
6 lesser daemons - 78
Elite
10 Chosen, Icon of Slaanesh, Aspiring champion w/ powerfist, 1 meltagun, 3 2x lightning claws, 1 meltabomb - 310
Fast Attack
10 Raptors, Icon of Slaanesh, Aspiring champion w/ 2x lightning claws, meltabombs, meltagun, flamer - 280
Heavy Support
Obliterator - 75
Obliterator - 75
Obliterator - 75
Total: 1,999
This is similar to my original 2k list but is more assault oriented. The previous incarnation removed one of those assaulty noisemarine squads in favor of two that sat back with blastmasters and sonic blasters picking targets, and fewer daemons. Now with troops needed to capture objectives, I went with these guys to get up close and personal.
I fear I lack a bit of firepower, but I've divvied out meltabombs to the units that I feel will potentially need it, and everyone has krak grenades, which can open all but the hardest of vehicles, especially hitting rear armour. The daemon prince is backup in case there's one particularly hard nut to crack. A meltagun penetrating a landraider still blows it up on a 4 or better. 5 scoring units, one fast mover to get in their face, and the infiltrators to mess things up early on.
My other idea for a 2k list centers on lots of objective-grabbing troops and a massive 10-man terminator squad to work as a linebreaker, but I'm wondering just how much that can really do.
-Spellbound
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40k Armies I play:
Glory for Slaanesh!
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![[Post New]](/s/i/i.gif) 2008/06/24 04:10:15
Subject: Revamping 2000 Slaanesh CSM for 5th
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Fixture of Dakka
.................................... Searching for Iscandar
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This list is horrible.
lessers suck.
Chosen suck (randomness sucks).
Ten raptors get shot down.
Nowhere near enough oblits to kill tanks.
Noisemarines are anti-infantry units, but you've spent tons of points on extra stuff when all you need are sonic blasters.
Chaos lords on bikes are dead. Just delete.
Bring another DP instead, or a sorceror.
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![[Post New]](/s/i/i.gif) 2008/06/24 08:09:39
Subject: Re:Revamping 2000 Slaanesh CSM for 5th
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Ladies Love the Vibro-Cannon Operator
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Stelek is right, take 2x3 Obliterators, remove the Chosen, take 6 Raptors with 2 meltas, and replace the Chaos Lord by a Slaaneshi DP.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2008/06/24 08:34:12
Subject: Re:Revamping 2000 Slaanesh CSM for 5th
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Beast of Nurgle
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your noise marines squads are pretty loaded up so i would drop some stuff from them, lesser daemons do suck but they have their place so i would atleast drop one squad, the biker lord going solo sucks but if you got some biker squads to go with him he might be slightly better??? throw some more obliteraters in there, i was hesitant to use alot of them at first but after a few test games they realy are the best and only realy good heavy slot( vindicators can be cool to, havoks atleast for me get shot to hell and fall apart) if your looking to play for fun and a cinamatic games than i think this list would be cool but if your trying to win you going to have listen to stelek and friends and go uber gamer statis.
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![[Post New]](/s/i/i.gif) 2008/06/24 09:08:19
Subject: Re:Revamping 2000 Slaanesh CSM for 5th
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Painlord Titan Princeps of Slaanesh
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ArmoredReaper wrote:if your looking to play for fun and a cinamatic games than i think this list would be cool
I am
ArmoredReaper wrote:but if your trying to win you going to have listen to stelek and friends and go uber gamer statis. 
I think not. My variation of this list has won me plenty of games, I was just trying to send my troops units forward to go for objectives instead of sitting back and shooting with them while shock troopers did all the work, like I used to do.
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40k Armies I play:
Glory for Slaanesh!
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![[Post New]](/s/i/i.gif) 2008/06/24 09:11:59
Subject: Revamping 2000 Slaanesh CSM for 5th
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Painlord Titan Princeps of Slaanesh
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Clarifications:
I own 3 Obliterators and don't want to chalk up for more.
I converted 10 raptors that look quite good, they're staying as they are.
The biker lord goes with the raptors, and helps them out immensely when he doesn't roll a 1.
Chosen aren't random at all, Stelek. They're chosen, not possessed. If you're referring to the entering table edge bit, I'm not too concerned. They can choose to deploy normally in some missions and in others will just hop into one of the rhinos used by the noisemarines.
The main part of this list I'm worried about is the troops section, whether they'll be effective enough to take and hold objectives. That's really the only reason for the lesser daemons is cheap objective holders.
And double lash? Yawn. I'm never doing double lash again. It's dumb, and the game isn't even fun.
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40k Armies I play:
Glory for Slaanesh!
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![[Post New]](/s/i/i.gif) 2008/06/25 02:28:45
Subject: Revamping 2000 Slaanesh CSM for 5th
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Slaanesh Veteran Marine with Tentacles
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As far as the cost ($) of obliterators is concerned all I did was simply buy Termies, roughly attach as many weapons to their arms and mold over the roughness with grren stuff that looks like skin. With a good paint job they look even cooler than the GW produced ones.
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![[Post New]](/s/i/i.gif) 2008/06/25 03:07:01
Subject: Revamping 2000 Slaanesh CSM for 5th
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Fixture of Dakka
.................................... Searching for Iscandar
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Agreed, the oblit models are horrible.
I've converted lots of things into oblits.
BUY oblits? Crazy.
Double lash isn't all powerful (I'm a huge critic of it).
Chosen are easily avoided. It's not like the other guy won't know where they threaten, and ignore them. Why bring Chosen when terminators do it better? I stand by my random remark. Especially just one, you don't even have multiple threats. Just one is not worth much except against newbies.
You want objective grabbers, get more marines in the list. If you really believe this is some kind of assault themed army, let me disabuse you of that notion...it isn't, and never will be, "assaulty".
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![[Post New]](/s/i/i.gif) 2008/06/25 05:50:38
Subject: Revamping 2000 Slaanesh CSM for 5th
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Killer Klaivex
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Stelek is right. Even with I5, most NM won't cut it in assault with an otherwise standard marine statline. You want Slaaneshi assault, get some marked raptors or marines with bolt pistols/CCWs. If you really want to have a Lord on a bike, or a Lord at all, use a Daemon Weapon. An instant death power weapon? Yes please!
Edit: Double Lash is fairly evil, you can pull a unit twice into assault range or pull multiple elite units like shooty Veterans/Termies etc.
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This message was edited 1 time. Last update was at 2008/06/25 05:52:35
People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2008/06/25 07:58:42
Subject: Revamping 2000 Slaanesh CSM for 5th
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Dakka Veteran
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Like the others already stated, this list is horrible.
You dont have anti tank for nothin, you have nothing that can bring down nidzilla and you have nothing against horde. What armies do you play against really?
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![[Post New]](/s/i/i.gif) 2008/06/25 08:10:49
Subject: Revamping 2000 Slaanesh CSM for 5th
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Painlord Titan Princeps of Slaanesh
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The noisemarine assault squad doesn't kick serious ass in assault, nor do I expect it to. Gone are the days of large 12-18 man squads with the free champion that had an extra attack, two rerolls and strength 5. What it does do is rape the enemy with that flamer template before charging the survivors. I've had a good bit of luck with using one with shooty support. I might just stick to that one then, and let them and daemons grab objectives.
But honestly stelek if you think the noisemarine unit isn't assaulty, I don't really see how basic marines are any moreso. Same stats across the board, non-fearless and weaker shooting, on top of lower initiative? Meh.
And Cheese Elemental you mentioned if I wanted Slaaneshi assault to get Slaanesh-marked marines. How is that ANY better aside from making them prone to running away? All marines come with bp/ccw in addition to everything else. And I know how nasty double lash is - that's why I don't use it. And you'll notice my lord DOES have a daemon weapon - the original intent of this guy was to be I5 along with the Slaaneshi raptors so that people couldn't take models that were killed by his I6 away and rob raptors of attacks. In 5th edition that's not an issue, so maybe I will turn him back into a Slaanesh guy.
Stelek, really, chosen may be lots of things but "random" is a bad word for it. Their options are very customizable. Possessed, Dreadnoughts are random. Chosen aren't.
They may be able to be avoided, but it's harder when the raptors are herding people around or daemons summon and lock people into assault, giving them time to get into position. Plus one of the rhinos from the noisemarine squads could ferry them about if needed.
And besides I converted them too.
Who has some ideas for the troops section? Both of you don't like the noisemarine squads and daemons, but how would Slaanesh or undivided marked marines be any better in assault? I'm spending 864 points in troops right now. A squad of 10 marines with the undivided icon, 2 meltaguns, champ with powerfist and a rhino costs 270 points. 3 of those and that leaves me with 50 points to spare, which I could spend on a rhino for the chosen to make them speedier.
This unfortunately cuts my troops choices down to 3 from 5, and the scoring model count from 38 to 30. Would that work better, though, making the whole army a bit faster?
I've also toyed with the idea of 6 minimum or near it sized lesser daemon units for grabbing objectives while filling the rest of the points with hard-hitting units like terminators, daemon princes, raptors etc, forcing the enemy to shoot low-point, ineffective, fearless models instead of the actual threats if he wants to ensure a victory. Would that even work remotely well?
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40k Armies I play:
Glory for Slaanesh!
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![[Post New]](/s/i/i.gif) 2008/06/25 08:29:55
Subject: Revamping 2000 Slaanesh CSM for 5th
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Decrepit Dakkanaut
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I'd suggest dumping the Daemon Prince and the Obliterators.
A Chaos Sorcerer with the Mark of Slaanesh and a Familiar is a far more effective psycker than a Daemon Prince, particularly if you're planning on using the Lash of Submission. Or if you don't want to completely get shut out of the psychic game by Space Marines, Eldar, Tyranids, and any player that's not willing to let you lash them into next week. Maybe Wind of Chaos or Gift of Chaos as your second power, for when you get stuck in...
Since you're going for a Slaanesh-oriented army, I'd suggest getting a couple of small Noise Marine squads with Blast Masters instead of the same old tired Obliterators. At least that way you won't haemmorage kill points as badly when lascannons or plasma cannons cough in their direction.
Otherwise, it looks like a pretty interesting list; not the usual cookie-cutter crap.
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This message was edited 1 time. Last update was at 2008/06/25 08:33:17
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![[Post New]](/s/i/i.gif) 2008/06/25 08:50:42
Subject: Revamping 2000 Slaanesh CSM for 5th
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Painlord Titan Princeps of Slaanesh
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Ohhhhh good point, those three individual Obliterator squads will murder me when it comes to kill points! They've got to go, or go into a single unit.
I used to use 5-man noisemarine squads with blastmasters as some nice firepower but when replacing oblits, they're 140 points minimum and when you compare it, that's almost 2 oblits! With more tanks running around, I'm not so sure I can stand that kind of thing. Are blast templates still half strength against vehicles if the center hole isn't touching? Seems lame with them scattering so much now.
I kind of like the Sorceror idea. I'd have to drop the 10th model from the noisemarine squads so they could fit in the rhinos, but lashing from the protection of a vehicle, and wind of chaos once I'm up close would be nasty. Doomsiren and Wind of Chaos together? Ouch. Also gives the unit something against terminators, which otherwise the list would have problems with.
I think the obliterators have to stay, then, for that very reason. Better anti-tank than havocs or blastmaster noisemarines, and lots of plasma in case of terminators.
Just checked the points, a sorceror with the MoS, Lash, Wind, and a familiar is 160 points, fitting in perfectly with the list. That and the 20 points I lose from dropping one of the noisemarines will allow me to divvy out some more meltabombs for anti-tank, or perhaps add another lesser daemon to replace the lost troop model.
And I'll definitely bring those oblits into a single unit. Thanks for reminding me about kps
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40k Armies I play:
Glory for Slaanesh!
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![[Post New]](/s/i/i.gif) 2008/06/25 10:44:46
Subject: Re:Revamping 2000 Slaanesh CSM for 5th
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Morphing Obliterator
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you have to bare in mind that selek and cheese-elemental we'rent saying that they dont like noisemarines, just that they arent that good in assault, which is true. any other dedicated assault unit in the game ill kill them. sure they beat SM in assault but SM suck in compared to other things.
lesser demon on the other hand just plain suck. they arent good in combat, due to the fact that they are just like marines in combat, they will bet beaten in combat because T4 with a 5+ save isnt any good and they stop you having more noise marines.
you have to get out of your head that this is an assaulty list, because it isnt. you will get shot by shooty armires and cut into little peices by assaulty armies.
you also need more anti-tank at 2000pts there are enough vehicles around that you need to have a serious way to deal with them. 3 oblits and the odd melta gun isnt enough. convert some oblits from terminators, its cheaper and will probably look better.
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taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live? |
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![[Post New]](/s/i/i.gif) 2008/06/26 05:09:23
Subject: Revamping 2000 Slaanesh CSM for 5th
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Painlord Titan Princeps of Slaanesh
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The lesser daemons can never see combat for all I care, they're just cheap units to grab objectives with.
Really, Slaanesh-wise, is there ANYTHING that is a "good" assault unit, aside from terminators? I've had my chosen shot down by Stelek, who apparently likes raptors [which are just as good as a CSM squad, just faster], or at least likes enough to not bash them, been told a prince would be better than a lord which I know is crap if I'm facing any sort of infantry....
Is an assaulty Slaanesh list just 30 terminators and some troops to back it up? The only assault unit remaining is terminators because we all know possessed suck. We all know the chaos list was horribly gutted in effectiveness - so are you all trying to subtly tell me there ISN'T any such thing as an assault-oriented Slaanesh list anymore?
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40k Armies I play:
Glory for Slaanesh!
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![[Post New]](/s/i/i.gif) 2008/06/26 05:38:38
Subject: Revamping 2000 Slaanesh CSM for 5th
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Multispectral Nisse
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Lesser are ok there a Marine with a 5+ inv. And that would be good for objective grab. Who would shoot at them. Double Lash is pretty power ful though maybe not all powerful but still..... Its ok just work some things out. And I do understand what your saying (it's kinda like my Preheresy argument///You cant win lol )
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This message was edited 1 time. Last update was at 2008/06/26 05:38:59
Hydra Dominatus
World Wide War Winner |
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![[Post New]](/s/i/i.gif) 2008/06/26 07:58:18
Subject: Re:Revamping 2000 Slaanesh CSM for 5th
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Beast of Nurgle
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for the chosen squad i would either drop the melta since one is very unlikely to blow something up, or i would go all out and max it with meltas, thats what i would do but since i know your going for the slanesh assult army then your going to keep it the way it is. i still think this list is a fun casual list but would probably get torn in a tourney. but who care most my list suck but you know what i already model most of them so i just have a list a(for fun and cool factor) and list b(the vannila like 6 oblits 2 daemons the rest troops) you should post some piks of you army id like to see it
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![[Post New]](/s/i/i.gif) 2008/06/26 11:11:46
Subject: Revamping 2000 Slaanesh CSM for 5th
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Morphing Obliterator
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Spellbound wrote:
Is an assaulty Slaanesh list just 30 terminators and some troops to back it up? The only assault unit remaining is terminators because we all know possessed suck. We all know the chaos list was horribly gutted in effectiveness - so are you all trying to subtly tell me there ISN'T any such thing as an assault-oriented Slaanesh list anymore?
Honestly? Yes. If you want an army list that will actually win combats against other combat lists and shooty lists this is sort of the way you have to go. the reason raptors are better then noise marines for combat is that they get there faster. thats it. there is nothing a slaanesh dedicated list has, that is significantly better in combat than a marine to make an assaulty list with. its very unfortunate but its the truth. you welcome to give it a try, but orks will kill you in combat, nids will kill you in combat, eldar and DE will kill you in combat. against everyone else you wont have enough stuff to survive shooting because everything is so expensive.
if you want to win combats you need to build a more balanced list that whittles down the enemy with shooting before charging into combats they can win.
as for the lesser demons, they will get shot off objectives. its not hard to kill 6 T4 models with a 5+ inv save. they are not good objective holders. noise marines would be better, plague marines or 1Ksons better still, but that stops it being slaanesh dedicated.
the new codex wasnt designed for fluffy lists that perform well. it was designed to give players whatever they want in an army, while lowering the overall power of choas. as such, while its relativly easy to build a mixed list that does well, its almost impossible to do a fluffy lists thats the same.
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taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live? |
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![[Post New]](/s/i/i.gif) 2008/06/26 11:54:39
Subject: Revamping 2000 Slaanesh CSM for 5th
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Painlord Titan Princeps of Slaanesh
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I was thinking doing things like dumping all or most of the daemons on one objective while going whole hog for others with everything else. 18 daemons, while not so great, can actually do decent damage on the charge [as much as 18 marines could] if they needed to, and with true LOS I'm hoping I can hide them.
Honestly? NOBODY is going to be beating orks in cc. Nobody. Not in 5th. With the inability to screw powerfists out of attacks, the fact that they can remove models from outside the kill zone so that everyone in the kill zone can still fight, and the fact that there won't BE anyone outside the kill zone due to counterassault? Charging orks in 5th is simply a very very GRIM prospect.
A few tweaks, here goes:
HQ
Lord on bike see before no meltabombs: 160
Lash prince - 155
Troops
6 Noisemarines, 3 sonic blasters, 1 blastmaster - 175
6 Noisemarines, 3 sonic blasters, 1 blastmaster - 175
5 Noisemarines, Blastmaster - 140
10 marines, Icon of chaos glory, plasmagun, heavy bolter, champion - 200
11 marines, Icon of chaos glory, plasmagun, heavy bolter, champion - 215
5 lesser daemons - 65
5 lesser daemons - 65
Fast Attack
10 raptors, see previous - 280
Heavy support
3 Obliterators - 225
Vindicator, Daemonic Possession - 145
Total: 2000
Now the blastmasters assist in anti-tank, the whole army's got scary anti-horde potential, 7 objective-grabbing units, and the raptors can fly together with the biker lord and the daemon prince to make a particularly nasty hammer of an assault unit.
I might drop a unit of lesser daemons to pick up a rhino for one of the marine squads, just to give me something fast to run out for objectives towards the end of each game.
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40k Armies I play:
Glory for Slaanesh!
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![[Post New]](/s/i/i.gif) 2008/06/26 12:33:15
Subject: Revamping 2000 Slaanesh CSM for 5th
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Longtime Dakkanaut
Springhurst, VIC, Australia
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I like this new list, well done! no matter what people say keep atleast 1 squad of lesser demons, they are fun and surprising for the enemy
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![[Post New]](/s/i/i.gif) 2008/06/26 15:47:38
Subject: Revamping 2000 Slaanesh CSM for 5th
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Multispectral Nisse
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good list.
Rhino would be good.
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Hydra Dominatus
World Wide War Winner |
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![[Post New]](/s/i/i.gif) 2008/06/26 16:11:12
Subject: Revamping 2000 Slaanesh CSM for 5th
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Morphing Obliterator
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Spellbound wrote:Honestly? NOBODY is going to be beating orks in cc. Nobody. Not in 5th. With the inability to screw powerfists out of attacks, the fact that they can remove models from outside the kill zone so that everyone in the kill zone can still fight, and the fact that there won't BE anyone outside the kill zone due to counterassault? Charging orks in 5th is simply a very very GRIM prospect.
but thats the point. this is waht youre competing with in combat. look at what chaos has to offer as combat troops and then look at orks. an equivalent number of orks shreds everything. you cant beat them in combat without shooting them first.
your old list couldnt do this but your new list is better.
noise marines with sonic blasters and blastmasters are better than CSM with plasma guns and heavy bolters.
a lord on a bike will die faster and is more expensive then a demon prince.
your lesser demons wont kill anything in combat, there are too few of them. they wont be able to hold objectives becuase the will get shot to peices because there is too few of them. they arent worth their points. another squad of noise marines ould be better for the points.
but you see now this isnt a dedicated assault list. it does a bit of everything. it will be able to shoot stuff before you get into combat with it so that combat wont be so devestating for you. you may even win a couple.
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taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live? |
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![[Post New]](/s/i/i.gif) 2008/06/26 17:37:49
Subject: Re:Revamping 2000 Slaanesh CSM for 5th
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Beast of Nurgle
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new list much better like how many troops you have!
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![[Post New]](/s/i/i.gif) 2008/06/27 06:42:07
Subject: Revamping 2000 Slaanesh CSM for 5th
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Painlord Titan Princeps of Slaanesh
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Regwon wrote:
noise marines with sonic blasters and blastmasters are better than CSM with plasma guns and heavy bolters.
Unless something has a 2+ save. And the marines have more numbers. They're better in some respects surely [else I wouldn't bother] but they aren't hands-down better.
Regwon wrote:
a lord on a bike will die faster and is more expensive then a demon prince.
Entirely circumstantial. I've often had a prince die in a protracted combat because 4 attacks just doesn't cut it. The lord, while more fragile, is more deadly against infantry and more likely to kill them faster and thus not have to worry about them. He can also carry a personal icon, join units to avoid getting shot, and turboboost to where he needs to be. Again not hands down better or worse than the prince, just grants different abilities.
Regwon wrote:
your lesser demons wont kill anything in combat, there are too few of them. they wont be able to hold objectives becuase the will get shot to peices because there is too few of them. they arent worth their points. another squad of noise marines ould be better for the points.
A single daemon holds an objective. They just have to be out of LOS and that's easy to do in the new edition. A squad of 10 marines with an icon summoning daemons BEHIND them and standing in base to base? Gotta go through the marines to get the extra scoring unit behind them. Or stand the daemons in front of the marines, granting the marines a 4+ cover save against nasty stuff while the daemons themselves have a 5+ save against the same nasties. True, they also only have that same 5+ save against bolters and such but honestly I'm not too concerned. It's been shown time and time again that the new lesser daemons will never really do anything in combat, but they can definitely make a difference in an already ongoing combat. The raptors charging might be nice, but the raptors and some daemons charging together can be even better, especially if the daemons engage a powerfist, so they can't move against the raptors with their countercharge.
And I like the models. The old daemonettes look awesome. The new ones are terrible ><.
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40k Armies I play:
Glory for Slaanesh!
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![[Post New]](/s/i/i.gif) 2008/06/27 07:10:31
Subject: Revamping 2000 Slaanesh CSM for 5th
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Decrepit Dakkanaut
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Plenty of things will massacre Orks in combat. A unit of Berzerkers or Possessed, for example. If they are lead by a Chaos Lord with a Bloodfeeder, then the Orks will be meat.
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![[Post New]](/s/i/i.gif) 2008/06/27 07:40:36
Subject: Revamping 2000 Slaanesh CSM for 5th
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Painlord Titan Princeps of Slaanesh
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Unless the chaos lord owns himself [1 in 3 chance].
And berserkers maybe.... let's see... 16 strong, fluffy? shoot pistols [10 hit 5 die], charge, 65 attacks, 44 hit, 27 wound? I guess two of those would be power weapon attacks so 25 saves, 21 or so die. Yeah that pretty much cleans them up. It's the WS5 and furious charge that does it. If the orks charge it's not nearly as effective. Only 48 attacks, 32 hit, 16 wound, 13ish die. The remaining orks will definitely do a number on you.
Possessed? Er.... maybe? They're only WS4, S5 basic is nice but power weapons does only so much for them against orks, rending even less really and they don't have as many attacks unless you khorne mark them, and the max unit size is 10 no? Rarely do we see 16-man berserker squads.
I wonder what the numbers are for something like 20 marines? 60 attacks, 30 hit, 15 wound....blegh. After 18 pistol shots [12, 6 dead] that's not all too bad, especially if the squad was carrying a flamer. But I bet that squad cost way more points than the orks!
-Spellbound
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This message was edited 1 time. Last update was at 2008/06/27 07:42:51
40k Armies I play:
Glory for Slaanesh!
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![[Post New]](/s/i/i.gif) 2008/06/27 10:15:10
Subject: Revamping 2000 Slaanesh CSM for 5th
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Dakka Veteran
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You dont seem to want any help so why post here?
Just so you get to defend crappy choices? If you want a fun amy, go for it.
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![[Post New]](/s/i/i.gif) 2008/06/27 10:16:00
Subject: Revamping 2000 Slaanesh CSM for 5th
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Morphing Obliterator
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for 16 berserkers you can get 56 boys. so killing 21 isnt really that impressive, and that IF you get the charge with a full 16 berserkers, which in unlikely considering orks can waaagh and have guns. you get charged bu just 30 boys then you will die in a long combat. so will the orks, but they cost just over half as much as you do, so they probably have another mob somewhere.
a lord will die in a protracted combat just as easily as a demon prince will. against a eqivalent point mob of orks (26, becasue they seem such a good model) he will die in the 2nd round of combat if the mob doesnt have a nob with a powerklaw, otherwise its turn 1. a demon prince will last a similar amount of time, but is better at killing high toughness things and vehicles.
things with a 2+ save is what obliterators are for, or plague marines with 2 plasma guns. both deal with them better than a plasma and a heavy bolter will. plague marines are good against MEQs and can take a charge like nothing else. leave the anti-horde to the noise marines with sonic blasters.
lesser demon wont be able to hold objectives against anything that doesnt want them too. it takes 18 bolter hits to kill them all. thats easy to do for most armies. they also die to everything in combat so they will be assaulted off objectives by anything that has a mind to do so as well. i admit they can be used to screen your troops, but rhinos do a better job of that for cheaper points.
the old demonette models are much better however.
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taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live? |
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![[Post New]](/s/i/i.gif) 2008/06/27 10:18:48
Subject: Revamping 2000 Slaanesh CSM for 5th
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Longtime Dakkanaut
Springhurst, VIC, Australia
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Nurglitch wrote:Plenty of things will massacre Orks in combat. A unit of Berzerkers or Possessed, for example. If they are lead by a Chaos Lord with a Bloodfeeder, then the Orks will be meat.
Have you done the maths? yes 12 berzerkers and a lord with bloodfeeder is good, but up against a squad of 30 slugga boyz with a nob with power klaw and bosspole and a warboss with 'uge choppa and attack squig or even power klaw again, those chaos are going to die
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![[Post New]](/s/i/i.gif) 2008/06/27 11:51:25
Subject: Revamping 2000 Slaanesh CSM for 5th
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Painlord Titan Princeps of Slaanesh
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Kallbrand wrote:You dont seem to want any help so why post here?
Just so you get to defend crappy choices? If you want a fun amy, go for it.
No, I want help, but I want constructive criticism. "You shouldn't divide your obliterators up, that will really hurt you in kill point scenarios" is good advice.
"Chosen suck." Isn't.
"A sorceror would allow you to take two psychic powers, like wind of chaos, so you're more effective up close, without getting shot." Is good advice.
"Lesser daemons are worthless." Isn't.
So the 200 point marine squads should be scrapped for more noisemarines? I'm out of sonic blasters at 6 unfortunately, but I have like 11 more blastmasters. Making a squad of 8 Noisemarines [bleh... Khorne....] with a blastmaster is also 200 points, and would that be better? I suppose it's only a lack of 2 more models to guarantee they never run, and hope that the blastmaster does more killing than the plasma and heavy bolter would.
I'm worried about objective-grabbing though. What's supposed to move forward and get objectives if everything I have is sitting back and shooting, then?
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40k Armies I play:
Glory for Slaanesh!
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