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old school death gaurd list revamped (oops sorry didnt put down points limit) its 2250  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Tough Tyrant Guard





Sacramento, ca

ok here my attempt at my ole school nurgle list revamped

HQ
deamon prince 130
greater deamon 100
Elites
Dreadnuaght twin las extra armor 140
Dreadnuaght twin nvy bolter extra armor hvy flamer 125
Dreadnuaght plasma cannon extra armor 120


TROOPS
6 plagues 2 w/ flamers
aspring champion powerfist combi melta and melta bombs 226

6 plague marines 2 w/melta guns
aspring champion powerrfist combi melta and melta bombs 236

6 plague marines 2 w/melta guns
aspring champion powerrfist combi melta and melta bombs 236

6 plague marines 2 w/melta guns
aspring champion powerrfist combi melta and melta bombs 236

6 plague marines 2 w/melta guns
aspring champion powerrfist combi melta and melta bombs 236

Hvy suport
havoc 7 plague marines 4 hvy bolters 215
havoc 7 plague mairnes 2 lqs/ 2 missle 265






that my no frills army im still deciding on names of the units .
just wondering how it coul;d be improved?

This message was edited 1 time. Last update was at 2008/07/21 03:38:07


 
   
Made in us
Dakka Veteran




You could try dropping the greater daemon and a dread and getting a bunch of rhinos.
   
Made in us
Tough Tyrant Guard





Sacramento, ca

if i was to drop the greater deamon and one dread i would just get more troops just another squad of plague marines.( since its all about infanty now in fifth ed)
I do have another list varition(sp) that does have rhinos and termies in it with no Dreads and no greater deamon but it just didnt seem so death guard as per fluff wise( i know the hvy bolter and misslelauncher.las cannons)
   
Made in us
Sneaky Striking Scorpion




Between the Sun and the Sky

Hmmm... you've got balls to play with that many Chaos Dreads, I'll tell you that. In my opinion, I would drop all the dreads, get more AT weapons for the Havocs, and call it a night.

That's what I'm gonna do, at least... haha

Catch me if you can.
 
   
Made in ca
Decrepit Dakkanaut





You don't really need to spend points on both Power Fists and Meltabombs. Either/or will work.

Dreadnought-wise, I'd suggest going for either two long ranged weapons or two Dreadnought Close Combat weapons (and a Heavy Flamethrower). Maybe two of the former, to be big and dangerous on the march forward, and one of the latter to hit people after the march forward. If you're worried about Fire Frenzies, you could just take three close combat Dreadnoughts, although they're actually nothing to worry about and kind of cool when you unload a full Devastator squad's firepower in a single turn (two Plasma Cannon shots, two Frag Missiles).

If you're going to take either a Power Fist or Meltabombs, then you might want to take Flamethrowers. Since you're doubling up on squads, then taking one Flamethrower and one Melta/Plasma weapon will help spread the pain around.

Heavy Support-wise, you can't get Plague Marine Havocs, but you can get Havocs with an Icon of Nurgle. Some Havoc in a Possessed Rhino transport might be something, particularly if you want to really hurt hordes with Template weapons.

I'd suggest perhaps dropping them in favour of Chosen with an Icon of Nurgle, a cheapo Champion, and then Melta Guns or Flamethrowers so you can start up in the opponent's face and have someone cheap and near to the enemy to summon the Greater Daemon through.
   
 
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