Alpharius Walks wrote:
The biggest draw back to this is the difficulty in killing enemy tanks without lascannons and the like on the board. I am still working out what mixture of Chimera-based veterans can perform this; deep striking is so risky in this edition (within my experiences with it) that I feel safer driving around in the taxi and hoping that some tanks end up within 18". The loss of infiltrate when Hardened Vets take the Chimera is rather harsh too.
Emphasis mine.
Not to sidetrack the thread but I had to mention that it's my interpretation that Hardened Vets can Outflank in Chimeras: "During deployment, players may declare that units with the ‘scout’ or
‘infiltrate’ special rules are attempting to outflank the enemy... Note that if such units are picked from their army list together with a dedicated transport, they may outflank with their transport, but if they do so they must move onto the table embarked in it" (Rulebook
pg 94).
I've been trying out
this army list with outflanking vets and Sentinels to some success, even out-maneuvering a mechanized Tau army in a Capture and Control mission. The point is my experience with outflanking vets as opposed to drop-vets has been very positive.