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Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

HQ
Autarch, Eldar Jetbike, Reaper Missle Launcher - 125

Farseer, Doom - 80

Troops
6 Guardian Jetbikes, 2 Shuriken Cannons - 152

6 Guardian Jetbikes, 2 Shuriken Cannons - 152

Elites
5 Fire Dragons - 80
Waveserpent w/ shuriken cannons, shuriken cannon - 110

Heavy Support
Fire Prism, Holofields - 150

Fire Prism, Holofields - 150


Total: 999


The farseer was kind of just tossed in there - A farseer with Doom is something I definitely want in larger armies, but he feels kind of squished into this list. Thinking about it more, doubling the fire dragons to 10 men would probably be better, or perhaps including a squad of rangers. Deploying into cover near an objective and going to ground sounds like a really nice way to hold onto an objective!


40k Armies I play:


Glory for Slaanesh!

 
   
Made in gb
Horrific Hive Tyrant





London (work) / Pompey (live, from time to time)

i like it, great mobility, nice selection of weapons, could do fairly well in 1k games.

Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor.  
   
Made in us
Bounding Ultramarine Assault Trooper






I'm not 100% on this because I've never seen it done before, but can you fire the Reaper Launcher and move on the jetbike?

What is your plan for this army? How do you see yourself expanding it?

I you are a fan of the jetbike squads, skip the Fire Dragons for now and get a retinue of Warlocks on jetbikes. Riding around casting powers and hurling spears... it'd be a blast!

You can't fix stupid. 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX


The 2500 plan for the list was like... 36 jetbikes, 2 squads of rangers for holding objectives, banshees in a WS, dragons in a WS, a wraithlord cuz I love the new model, 2 fire prisms, the autarch, a farseer on a bike [cuz Eldrad can't ride one] with some warlocks on jetbikes for his squad. I forget what all the numbers came out to.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

Swordbreaker wrote:I'm not 100% on this because I've never seen it done before, but can you fire the Reaper Launcher and move on the jetbike?


Yes. Though I know battle reports and the like aren't the most accurate, the new "Tale of 4 gamers" articles has a guy doing exactly this. Careful reading has also removed the "mounted" rule for bikes and weapons, meaning there's no difference between the way old chaos bikes used to have their plasmaguns "mounted" while marines held them in their hands. If you are bike infantry, you fire things a certain way. If not, you fire them a different way. A bike can move and fire heavy weapons I believe.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in au
Longtime Dakkanaut






Springhurst, VIC, Australia

I dont mind the list, it's ok, but i really think that the farseer is out of place, why not buy a viper or two with scatter lasers in his/her place, but otherwise is a nice list for 1k

DC:90+S++G++MB+I+Pw40k98-ID++A++/hWD284R++T(T)DM+

Squigy's Gallery, come have a look
 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

Autarch, Eldar Jetbike, Reaper Missle Launcher - 125



Troops
6 Guardian Jetbikes, 2 Shuriken Cannons - 152

6 Guardian Jetbikes, 2 Shuriken Cannons - 152

Elites
10 Fire Dragons - 160
Waveserpent w/ shuriken cannons, shuriken cannon - 110

Heavy Support
Fire Prism, Holofields - 150

Fire Prism, Holofields - 150


Total: 999


So that's the list revised, and then in case I wanted to do the warlock idea...

wait, I can't have just warlocks, can I? I need to have a Farseer too?

so...

HQ
Farseer, Doom, Jetbike, Singing Spear - 113
3 Warlocks - Singing Spears, Jetbikes, Embolden, Destructor x2 169

so I think I'm a few points over with that, than what Fire Dragons + Serpent would give me. That seems like an awful lot of points on such a small unit. I think I'll save them for bigger games, when they can have a tooled out farseer that can fortune his own rock-hard squad of warlocks and doom the enemy as well.

But I do like the doubled fire dragon squad as opposed to the farseer for the small 1k list.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

Planning for the future, it looks like this:

HQ
Autarch w/ reaper, jetbike - 125

Farseer, jetbike, runes of warding, fortune, doom, spirit stones, spear - 178
5 warlocks, jetbikes, spears, enhance, embolden, 3x destructor - 290

Troops
12 Jetbikes, 4 shuriken cannons - 304
12 jetbikes, 4 shuriken cannons - 304
12 jetbikes, 4 shuriken cannons - 304
10 dire avengers, exarch, bladestorm
waveserpent, t/l shuriken cannons - 100
5 rangers - 95
5 rangers - 95

Elites
9 Fire Dragons w/ Exarch
wave serpent, t/l shuriken cannon - 100

Heavy Support
Fire Prism, Holofields - 150
Fire Prism, Holofields - 150

Think that's right about 2500, as high as I think I want to go with the list, with 500 to spend on something big if I ever want to do an apocalypse game.

How does that look at the 2500 level?

40k Armies I play:


Glory for Slaanesh!

 
   
Made in us
Executing Exarch





Los Angeles

As far as the autarch goes, he can, in fact, move and fire his reaper launcher since bike units are relentless.

Having a farseer is not a requirement for having warlocks in your army. However, without the farseer, the only place you can put them is in guardian based squads (like your jetbikes).

Ditching the farseer for more fire dragons is ok. However, you may want to consider keeping him. What he can do is ride in the wave serpent with the dragons. Then when they get out, he can just stay inside. Since farseer powers (other than mind war and eldrich storm) don't need line of sight or anything else, he can cast doom from inside the serpent. In general, I find that more than 6 fire dragons in one squad tends to be overkill.

As for your plans for the future, you may want to consider putting some warlocks in those bike squads. Both embolden and destructor would be helpful. You may also want to consider a 3rd heavy suppor choice...maybe a falcon.

This message was edited 2 times. Last update was at 2008/09/05 19:17:46


**** Phoenix ****

Threads should be like skirts: long enough to cover what's important but short enough to keep it interesting. 
   
Made in us
Sneaky Striking Scorpion




Between the Sun and the Sky

>6 FD aren't overkill, Phoenix, it just makes them immensely flexible. Any standard MEQ unit would simply die to them.

Hordes are a different story though. If you drop a single FD, you can get an Exarch with a Dragon's Breath Flamer and Crack Shot and wind up at exactly 1000. A Heavy Flamer that gets re-rolls to wound? Sign me up!

Catch me if you can.
 
   
Made in us
Deadly Dire Avenger





Aliso Viejo, CA - But wishing I was in Seattle

Spellbound wrote:Autarch, Eldar Jetbike, Reaper Missle Launcher - 125

Elites
10 Fire Dragons - 160
Waveserpent w/ shuriken cannons, shuriken cannon - 110


10 Firedragons is waaaay overkill. Squad can only fire at a single thing and it's a waste to have that big of a squad. You are much better off running two squads of 5 or two squads of 6. Granted, that will cost more as you'll most likely need a transportation for both.

I've read in other places that the Holo Field on Prisms might not always be worth taking (due to the fact that a weapon destroyed leaves it not in good shape) so it might be a way to save 70 points for more troops/what not. Of course it does make the Prisms much more fragile...

-Jara

This message was edited 2 times. Last update was at 2008/09/05 22:02:30


 
   
Made in us
Sneaky Striking Scorpion




Between the Sun and the Sky

Jaradakar wrote:
I've read in other places that the Holo Field on Prisms might not always be worth taking (due to the fact that a weapon destroyed leaves it not in good shape) so it might be a way to save 70 points for more troops/what not. Of course it does make the Prisms much more fragile...

-Jara


Don't believe everything you read. The increase is like 3.5%, hardly making 35 points to make your tank practically invincible less appealing.

This message was edited 2 times. Last update was at 2008/09/05 22:33:32


Catch me if you can.
 
   
Made in us
Executing Exarch





Los Angeles

Burning Star IV wrote:>6 FD aren't overkill, Phoenix, it just makes them immensely flexible. Any standard MEQ unit would simply die to them.

Hordes are a different story though. If you drop a single FD, you can get an Exarch with a Dragon's Breath Flamer and Crack Shot and wind up at exactly 1000. A Heavy Flamer that gets re-rolls to wound? Sign me up!


10 dragons kill 5.5 marines (or anything else without an I save) on average, 3.7 terminators, or 2.8 marines (or anything else) in cover. While it's not bad, it isn't wipeing out whole squads in one go unless they are combat squads. The heavy flamer is in fact great against hordes, but melta guns are not. So if you are shooting the flamer at a horde, you are wasting the fire power of the rest of the squad. Yet another reason to keep the squad small. Spending 16 points each on fire dragons to shoot at orcs or gaunts or guardians or IG troopers is a complete waste when you can have more effective dire avengers for 12 or scorpions for 16. Keep the dragon small. They are good at doing what they do (busting tanks), make sure you use them to do it.

**** Phoenix ****

Threads should be like skirts: long enough to cover what's important but short enough to keep it interesting. 
   
Made in us
Sneaky Kommando






avatar, dire avengers, clowns, farseer and a wraith lord.

eldar tanks are almost worthless now maybe run 1 at best. Jet bikes dont do anything except die

This message was edited 1 time. Last update was at 2008/09/06 00:47:52


"For the emperor!" "E' aint listenin!" *squish* (my fav blood and thunder quote)

BUT NOBS are NO GOOD at CC "ork town grot"
-perhaps the single dumbest comment I have ever heard-

Boss Zagstruck and Her-ORKick intervention, anything you can do we can do better  
   
Made in us
Deadly Dire Avenger





Aliso Viejo, CA - But wishing I was in Seattle

Burning Star IV wrote:
Jaradakar wrote:
I've read in other places that the Holo Field on Prisms might not always be worth taking (due to the fact that a weapon destroyed leaves it not in good shape) so it might be a way to save 70 points for more troops/what not. Of course it does make the Prisms much more fragile...

-Jara


Don't believe everything you read. The increase is like 3.5%, hardly making 35 points to make your tank practically invincible less appealing.


I am not a Prisms expert and rarely use them (stupid huge pewter gun on a plastic FLYING model... grrr). I'd use them in a heart beat if they had an all plastic kit.

 
   
 
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