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![[Post New]](/s/i/i.gif) 2008/09/09 21:52:09
Subject: Star Wars minis?
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Regular Dakkanaut
The Dirty Dirty Boulevard, Hollywood
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I got out of 40K because I didn't have enough time to paint, play, and keep up with the utterly protean rules. A friend of mine gave me one of the SW mini starter sets when it came out & I just found it when I was cleaning out my place. It's seems pretty quick and easy, though the gotta-catch-'em-all aspect's a little off-putting.
Does anyone play? Do you like it? Hate it? Want to have its' babies?
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In the grim darkness of the far future all women wear latex cat suits and all men wear dresses.
-Kid Kyoto |
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![[Post New]](/s/i/i.gif) 2008/09/15 17:52:15
Subject: Star Wars minis?
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Navigator
Great Land of the British Empire
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Star wars miniatures are prepainted (obviously) with the quality of the painting from very very poor to very good.
I have 60 of my 390+ models re-painted because of the terrible colour schemes and poor painting.
I like the fact that a normal game will be completed within half an hour.
The random aspect of the game can be neutralized by buyin the miniatures online from places that sell singles, although that my be a little more expensive if you are looking for very rare characters like Darth Vader, Sith Lord (who is very very good miniature), he will set you back £10 on ebay for example.
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![[Post New]](/s/i/i.gif) 2008/09/15 17:57:03
Subject: Re:Star Wars minis?
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Oberleutnant
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I like the figures but use the G.A.S.L.I.G.H.T. rules for games with them (it has nice rules for heroes, adventurers, unit leaders and standard troop squads and is really easy to pick up re playing)
Mick
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Digitus Impudicus!
Armies- |
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![[Post New]](/s/i/i.gif) 2008/10/06 19:13:53
Subject: Star Wars minis?
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Nasty Nob
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I own this but have yet to play it. Usually, my friends are very hesitant to get into new games, so as a result, it will probably sit on my shelf collecting dust.
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![[Post New]](/s/i/i.gif) 2008/10/06 23:24:29
Subject: Re:Star Wars minis?
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Fresh-Faced New User
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Mick A wrote:I like the figures but use the G.A.S.L.I.G.H.T. rules for games with them (it has nice rules for heroes, adventurers, unit leaders and standard troop squads and is really easy to pick up re playing)
Mick
Same here!
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![[Post New]](/s/i/i.gif) 2008/10/08 14:40:03
Subject: Star Wars minis?
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Lone Wolf Sentinel Pilot
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Pirvateer Press releases MONSTERPOLCYPSE or however you spell it this Friday. The demo was increasingly fun and its sure to be popular.
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"Ideas are more powerful than guns. We would not let our enemies have guns, why should we let them have ideas."
-Joseph Stalin
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![[Post New]](/s/i/i.gif) 2008/10/08 15:21:37
Subject: Star Wars minis?
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[MOD]
Madrak Ironhide
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I'm probably going to try to buy some Monsterpoc stuff, too.
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![[Post New]](/s/i/i.gif) 2008/10/08 16:26:39
Subject: Re:Star Wars minis?
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Long-Range Ultramarine Land Speeder Pilot
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I bring my star wars mini's with me every sunday to the local gaming store as a back up incase no one shows up to play WHFB. So far I really like the game. Its quick and easy and building an army is easy to do provided you purchase things as singles online/ at comic cons/ ect. avoiding all of the random boxed headache.
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DQ:80+S+++G+MB++I+Pw40k96#++D++A++/sWD-R++++T(T)DM+
Note: D+ can take over 12 hours of driving in Canada. It's no small task here.
GENERATION 5: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
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![[Post New]](/s/i/i.gif) 2008/10/08 18:47:17
Subject: Star Wars minis?
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Deadly Tomb Guard
South Carolina
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I wrote rules and lost the grid map when it comes to playing star wars minis. It actually works quite well. as it would take me foreve and a day to describe how it works i wont bother. However on another note ive always wanted to stormtroopers take on SM so ive been comeing up with rules to use them in 40k.
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![[Post New]](/s/i/i.gif) 2008/10/08 19:08:33
Subject: Star Wars minis?
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Dakka Veteran
The Hammer
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Conscripts
If you want to overlap the 40k/Star Wars terminology, a blaster IIRC is a Dark Eldar melta gun - maybe have them as fire dragons? Or just plain old Imperial Guard Stormtroopers - nobody will ever accuse you of beardiness playing with those rules.
Grabbed the "gargantuan pack" AT- AT mostly just for looks. When I can scrape together another $200+, I'm down for another four of them...then I'd just need a few hundred snowtroopers, eight speeders, and a handful of AT- STs and Rebel infantry and I can run the Battle of Hoth.
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When soldiers think, it's called routing. |
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![[Post New]](/s/i/i.gif) 2008/10/09 03:11:03
Subject: Star Wars minis?
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Infiltrating Oniwaban
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Funny you should mention that, wight_widow. My IG player buddy just recently used a mob of SW aliens for just that during an Apocalypse game. They really looked the part of everyone rounded up from the local "wretched hive of scum and villany" and herded onto the battlefield.
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Infinity: Way, way better than 40K and more affordable to boot!
"If you gather 250 consecutive issues of White Dwarf, and burn them atop a pyre of Citadel spray guns, legend has it Gwar will appear and answer a single rules-related question. " -Ouze |
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![[Post New]](/s/i/i.gif) 2008/10/09 18:28:46
Subject: Star Wars minis?
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Deadly Tomb Guard
South Carolina
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Actually we are trying to do the battle of Hoth here as well. Between three of us we have three AT-AT's 7 AT-ST's and 5 snowspeeders. Not to include about 120 snowtroopers and around 60 hoth troopers. We.ve got all the gun emplacements all we need now is a friend of out to start building the 6' by 12" table and we'll be a go. We still have another year before we attempt this massive undergoing but patience is a virtue when ur trying to do something so big.
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![[Post New]](/s/i/i.gif) 2008/10/09 18:36:46
Subject: Star Wars minis?
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Decrepit Dakkanaut
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wight_widow wrote:Conscripts If you want to overlap the 40k/Star Wars terminology, a blaster IIRC is a Dark Eldar melta gun - maybe have them as fire dragons? Or just plain old Imperial Guard Stormtroopers - nobody will ever accuse you of beardiness playing with those rules. Grabbed the "gargantuan pack" AT- AT mostly just for looks. When I can scrape together another $200+, I'm down for another four of them...then I'd just need a few hundred snowtroopers, eight speeders, and a handful of AT- STs and Rebel infantry and I can run the Battle of Hoth. We did the Battle of Hoth with the Power of the Force AT-ATs and Action Fleet Snow Speeders in 2000. The scale between the 2 is scarily accurate. The battle took up about 10 square feet or so in an indoor hotel courtyard(we were running it at a convention). I ran Swarm Squadron, 6 Speeders led by Dash Rendar. No there's no Expanded Universe stuff on them, they were called that because I moved them in a rather disorganized cluster that resembled swarming insects. And yes, Dash Rendar was the only one who didn't get shot down from my Speeders(this one AT- ST tried so hard, too, chased after him and everything) and ran for it(though all the attention paid to Swarm let plenty of other Speeders snag some AT-ATs) .
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This message was edited 3 times. Last update was at 2008/10/09 18:44:28
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![[Post New]](/s/i/i.gif) 2008/10/10 10:51:26
Subject: Re:Star Wars minis?
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Regular Dakkanaut
The Dirty Dirty Boulevard, Hollywood
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I actually went a little hog wild after I posted this, got about 180 SW miniatures in two weeks via ebay & online shops. Its a great, fast game, though there's plenty of power creep the rules seem very simple and relatively tight. I somehow ended up collecting droids and clones even though I kinda hate the new trilogy. Ah well. I'm building a stormtrooper army after the next paycheck comes through.
How would you guys do the battle of Hoth? Since you only move 2 guys at a time (tough to get used to, but infinitely better than IGOUGO) it seems like it'd take forever.
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This message was edited 1 time. Last update was at 2008/10/10 10:52:11
In the grim darkness of the far future all women wear latex cat suits and all men wear dresses.
-Kid Kyoto |
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![[Post New]](/s/i/i.gif) 2008/10/10 18:45:39
Subject: Star Wars minis?
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Deadly Tomb Guard
South Carolina
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rewrite thr rules!! Set basic movement for men and machines and use the stat cards for dmg etc trust me it works awsome when you change the rules up a bit.
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![[Post New]](/s/i/i.gif) 2008/10/10 19:51:42
Subject: Re:Star Wars minis?
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Sureshot Kroot Hunter
Las Vegas Sin City USA!
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Dead Horse wrote:
How would you guys do the battle of Hoth? Since you only move 2 guys at a time (tough to get used to, but infinitely better than IGOUGO) it seems like it'd take forever.
For bigger games just build your characters into squads, and move two squads at a time. Works good for things that come in squads, not so good for single characters or Uniques.
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Sunblitz Brotherhood: 2000 points (a very nice gift) W:0 L:5 D:0
Amarie's Vertigo Tribe: 1500 points W:5 L:5 D:0
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Void Jackals: 1500 points W:0 L:0 D:0
The Wild Hunt: 1500 points W:0 L:1 D:0
My Year Of Frugal Gaming blog
I've been playing Warhammer 40,000 since 1988, and am just coming back from a bit of a 10-year hiatus. And please excuse any wild accusations, hallucinations, or outright factual errors, as I am recovering from a serious head injury. And Warhammer 40,000 is part of my therapy. OH YEAH! |
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![[Post New]](/s/i/i.gif) 2008/10/10 20:01:24
Subject: Star Wars minis?
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Dominating Dominatrix
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Altough I don't play it very often, I really like the game. It's fast, easy and waaaayyy better than Heroclix. Speaking of which, I am currently writing SMW rules for Spidey and co. and photoshop some cards together. The hardest part is to get the points right, since the Star Wars game fortunatly already has a lot of skills and stuff which fit perfectly with superheroes.
If anyone's interested I'll post them later.
Also...I WANT VADER's APPRENTICE!!! Argh
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![[Post New]](/s/i/i.gif) 2008/10/10 20:18:03
Subject: Star Wars minis?
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Decrepit Dakkanaut
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Starkiller's over-rated.
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![[Post New]](/s/i/i.gif) 2008/10/10 21:17:36
Subject: Star Wars minis?
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Dominating Dominatrix
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I know he's not that interesting in game-terms, I just like the guy
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![[Post New]](/s/i/i.gif) 2008/10/11 09:41:32
Subject: Star Wars minis?
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Regular Dakkanaut
The Dirty Dirty Boulevard, Hollywood
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Yeah, there's a lot of characters you want even though you know they suck, and a lot of people you don't want even though they're amazing in game terms. I don't give a rat's ass about expanded universe stuff like Thrawn, but he has probably the best commander effect in the game and goes for $40 on eBay. I'm totally buying all the wookiees and I don't care how bad they are.
They also made Jar Jar Binks one of the best minis in the game. Grown adults actually want a piece of Jar Jar merchandise! Also in the weather report, temperatures in Hell have reached a record low.
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This message was edited 1 time. Last update was at 2008/10/11 09:43:47
In the grim darkness of the far future all women wear latex cat suits and all men wear dresses.
-Kid Kyoto |
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![[Post New]](/s/i/i.gif) 2008/10/11 17:04:32
Subject: Star Wars minis?
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Dominating Dominatrix
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I think it's great that there is so much expanded universe content. I'd rather have Mara Jade and Kyle Katarn than the 20th version of Luke or Vader
On a side note: Thrawn ROCKS!
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![[Post New]](/s/i/i.gif) 2008/10/11 17:52:55
Subject: Star Wars minis?
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Decrepit Dakkanaut
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Mara Jade FTW!
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![[Post New]](/s/i/i.gif) 2008/10/13 01:29:12
Subject: Re:Star Wars minis?
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[MOD]
Making Stuff
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Dead Horse wrote:How would you guys do the battle of Hoth? Since you only move 2 guys at a time (tough to get used to, but infinitely better than IGOUGO) it seems like it'd take forever.
I'm working on a mass battles expansion that tweaks the normal rules a little to cater for bigger battles. Basically just organises troops into squads of 5-10 models which activate as a single entity, and adjusts the rules for Special Abilities and Commander Effects accordingly.
That combines with a rules mod that I worked up a while back to play without the grid, basically just by converting any reference in the rules to squares into inches. Also has a slight tweak to the LOS rules and adjacency to keep things functional.
Once the mass battles rules are done, I can start setting up the actual Hoth scenario. Looking at the idea of giving both sides specific objectives for Victory Points... Imperials for example would have to destory the Shield Generator, destroy the Ion Cannon, penetrate the base, stop the Falcon from taking off, etc... while the Rebels would have a set number of transports (probably 30, which IIRC was the number of bulk transports sitting in the base in the fluff) that would have to be launched. Each game round, the Rebel player can launch as many transports as he wants, with each launch replacing an activation. A die roll determines whether the transport successfully runs the blockade, with a bonus to the roll or a reroll on one launch per round for X-wing fighter support and the Ion Cannon... The ultimate aim being to get all of them lauched before the Imperials penetrate the base.
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![[Post New]](/s/i/i.gif) 2008/11/12 03:21:19
Subject: Star Wars minis?
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Drone without a Controller
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Dead Horse wrote:I got out of 40K because I didn't have enough time to paint, play, and keep up with the utterly protean rules. A friend of mine gave me one of the SW mini starter sets when it came out & I just found it when I was cleaning out my place. It's seems pretty quick and easy, though the gotta-catch-'em-all aspect's a little off-putting.
Does anyone play? Do you like it? Hate it? Want to have its' babies?
I don't know which starter set you have, but my starter, the Obi-Wan vs General Grevious, suffered from lame starter syndrome. It only came with six figures, so the game experience from the starter was pretty pathetic. Therefore, if you want to try this game without spending a lot of money, find someone else who has a lot of figures to play with.
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