It's a shooting force that gets in close
And then gets assaulted the turn after it "gets in close"...
Seriously, your fire support is a shooty Dreadnaught and two Predators. They don't want to be close to anything. They want to be just under 36" to 48" away from everything. One Crusader and your
tac Marines does not equate to a close range shooty army.
and has plenty of mobile cover to shield the advance.
Cover from what? The Rhinos? Please don't say the Predators! If the plan is to be advancing
and your sticking everyone in transports that's a one-two punch that begs the question: Why did you bother with heavy weapons in your troop squads?
and he's protected by his IC status
No, he's not. If he's not in a squad he's going to get sniped.
Drop the Chainfist from the Terminators, it's serious overkill and won't get a lot of use. From the looks of the list I am worried that you are going to put shooty Terminators into the Landraider? Assualty Termi's go in Landraiders, not shooty. If you stay with the "get in close" plan, you're going to need a heavy counter charge unit like some assualt termi's. Those powerfists likely won't even get to strike against the nasty
MC or character you're trying to save your
tac squads from.
Experience says that scout squad is waste of points. It'd be useful if you just sat it on some objective, but then why bother with scouts? Sure the sniper rifles might be good against
MCs but those two Predators are even better!
IMHO the verdict is still out on how useful the Landspeeders will be, since I haven't really played with mine yet in 5ed.