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Made in us
Brainy Zoanthrope




Knoxville TN

I'm at a point where I'm trying to decide which army I'd like to begin playing. I played for 8 years (2nd and 3rd editions) so I know a lot about 40k, but I still can't choose which armies to play. I wanted to get back into my tyranids, but a lot of people at my local store play them and I don't like how synapse kills more of my units than it helps. So until a new codex comes out, I've put them off a bit. I also have Blood Angels and Orks. All I really ant to accomplish in playing 40k is to have a good time modelling and converting so I'm tempted to use my orks.

I was just wandering what armies people enjoy playing with that you don't see all the time..ie not space marines or eldar etc. Right now I'm leading toward a speed freaks army with a lot of the wacky stuff.

So if you have any suggestions on armies that you enjoy playing with or against please post, maybe someone will mention an army that I haven't thought about.
   
Made in us
Grisly Ghost Ark Driver





NC

one army I have never seen, but might be fun just from a wacky perspective is kroot based assault tau. It could be fun and I do not think anyone has alot of experience fighting that.

Also, Demons are really fun and crazy to play as or against. They also have a lot of modeling potential.

Falcon Punch!


 
   
Made in us
Brainy Zoanthrope




Knoxville TN

I thought about daemons, they seem interesting but I've never seen a codex or an army fielded on the table.
   
Made in us
Regular Dakkanaut





Drummerboy wrote: I wanted to get back into my tyranids, but a lot of people at my local store play them and I don't like how synapse kills more of my units than it helps. So until a new codex comes out, I've put them off a bit.

I was just wandering what armies people enjoy playing with that you don't see all the time..ie not space marines or eldar etc. Right now I'm leading toward a speed freaks army with a lot of the wacky stuff.


1) WHAT ARE YOU TALKING ABOUT? The nid codex is brutal right now if used correctly and synapse can almost be ignored if you design the list properly.

2) I would go with the speed freaks for coolness and fun level though.

 
   
Made in us
Brainy Zoanthrope




Knoxville TN

General, every time I play I get stuck in cc with my gaunts and a tact sqad kills enough to make me lose combat and due to the new rules, I end up taking impossible armor saves. It's not horrible, I manage well, but I just don't have the fun with the bugs like I use to. I like swarm armies with a few MCs. Not the other way around like a lot of people on here like to play.

So far I am still thinking speed freaks.
   
Made in us
Regular Dakkanaut





Drummerboy wrote:General, every time I play I get stuck in cc with my gaunts and a tact sqad kills enough to make me lose combat and due to the new rules, I end up taking impossible armor saves. It's not horrible, I manage well, but I just don't have the fun with the bugs like I use to. I like swarm armies with a few MCs. Not the other way around like a lot of people on here like to play.

So far I am still thinking speed freaks.



Oh you still use hormagaunts, hence the problem. Hormagaunts are essentially garabage now! If you use only genestealers as troopers your situation might improve.

And yes, as I said above I condone your speed freaks choice.

 
   
Made in au
Drone without a Controller





Australian

Making your own army is pretty unique, about as original as it gets. You use FW and GW models, but combine different units from different armies.

Like A tau army that icorperates local gaurdsmen who have sided with tau - combination of IG and Tau with some overlap.

I made my own one up, basically a group of chaplains [I love chaplains] who go around hunting down chaos space marines - if the chaos convert, then they are used to hunt down more of there own kind, if they don't, well their life ends. - Surely not EVERY single space marine from the traitor legions wanted to side with chaos, so some may be willing to repent so to speak. - They also get help from stormtroopers and some imperial gaurd heavy weaponry. Combination of SM, CSM, IG and Inquistion.

unless your talking about tournements, which i doubt they let "new" armies play.

- 1000

- 2000

- 250

- 500 
   
Made in gb
Morphing Obliterator





stick with armies that exist. custom stuff is far to open to abuse, so unless you only play with very close friends, its not worth the trouble.

nids are still good. like everything else in 5th (which is a big difference from 3rd btw) nids need a bit of rethinking to make them good. combat tau, while amusing, would be downright awful. demons are fun but to get all the good stuff will cost your wallet dearly. orks are all the rage at the moment. they are fun to play and quite good, but if you want to have something a bit more special then maybe not.

taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live?
 
   
Made in us
Brainy Zoanthrope




Knoxville TN

I don't think I like the idea of creating my own army. So Regwon, what would you suggest then? I thought about maybe nurgle chaos as no one plays that at either of the local stores and the models are pretty neat. That seems to be a pretty rare army.

I'd just like an army that when I sat it down on the table, people would be both impressed and enjoy playing against it...no cheese, just something different be it tournament play or just for fun.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, I wouldn't go for Blood Angels until a new codex comes out. They lost most of their abilities. Orks are fun to play but the models are ugly, lol.

This message was edited 1 time. Last update was at 2008/10/27 16:13:33


Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Brainy Zoanthrope




Knoxville TN

I like the ork models, but it seems like there are a lot of people playing them. I love the blood angels, but them not having their own codex is pretty sucky and there are a ton of space marine players out there already. At our last tournament there were only 32 participants and probably 20 space marine players.
   
Made in us
Virulent Space Marine dedicated to Nurgle



where i want to be

Well I play nurgle and they are a lot of fun they may not be the best at dealing damage, but if you like laughing as a nurlge daemon price shrugs of bolter shot after bolter shot there is a charm to it. They have some of the best tar pits in the game and a few special HQ chooses.Epidemius after a few kills turn the whole army in to a power weapon welding plague monsters. Along with Kugath, the Plaguefather who not only is incredibly hard to kill he has one of the strongest ranged attacks in the daemon codex. There a bit slow ,but deep striking while a bit risky helps a lot. The models are kinda rough looking but hey that's all part off it.
   
Made in us
Brainy Zoanthrope




Knoxville TN

Are there still armies for chaos that are specifically one of the Marks? I think if I played chaos, I'd want an army with a decent amount of shooting but that could also have a few units that could hold their own. If I'm not mistaken, that use to be kind of what nurgle was...hard to kill but decent damage output.
   
Made in us
Devastating Dark Reaper





San Lorenzo, CA

From what I have seen, Orks are the most rewarding to convert and assemble. And the theme of the army makes going overboard on modeling impossible.

Not to mention they are doing very well in the current ruleset, assuming you run the right kinds of lists.

"Enough talk!" - Conan
 
   
Made in us
Grisly Ghost Ark Driver





NC

If you want something new, that will defiantly be for fun and mix up the local tournament scene, go with Daemons.

Falcon Punch!


 
   
Made in us
Brainy Zoanthrope




Knoxville TN

I thought about daemons, but do they have the power to reach armies from a distance? It seems like one could have a lot of trouble fighting armies like tau and IG that are just going to shoot you. Daemons do seem interesting though.
   
Made in gb
Thunderhawk Pilot Dropping From Orbit





well ur right about Deathguard really,they can take a pounding,laugh off bolter shots,and return a decent amount of fire power,deathguard armys aint realy the most competive army,if you stick to the fluff its fun and ur probaly win a decent amount of friendly games,but soon as you reach the competive level,u have to chuck the fluff and take rhinos,tanks.





H.B.M.C. wrote:A competative gamer writes a list to win a game.

A casual gamer writes a list to win a game and then pretends he didn't.


Started my Salamanders army


 
   
Made in us
Brainy Zoanthrope




Knoxville TN

As of right now I think I may start a chaos army with a nurgle influence. If I buy daemons and such I will buy ones that I'd want to use in a daemon army.
   
Made in au
Regular Dakkanaut




Daemons deep strike - so you do not need to worry about the range of the weapons. They are a extremely fun army to play. i would recommend getting the codex and seeing what you like.
   
Made in gb
Regular Dakkanaut





Hey, I think tzentch models look really cool, especially the tzentch god, lord of change.
Tzentch armies are shooting armies and have some quite cool pyschic powers it can cast at range.
They also tie in with Thousands sons with their ap 3 bolters.
I would probably go for these then slanesh.
   
Made in us
Brainy Zoanthrope




Knoxville TN

I think what I might do is start with the Chaos boxed set...the one with 1500 pts. I already have a Daemon Prince with wings that I converted years ago as well as a squad of havocs and one plague marines squad. I also have Typhus from the 3rd edition. I was going to start Nurgle Chaos back in the day. This will give me close to 2000 pts and I'd only be spending a little over 200.

Does anyone think that doing that is not a good idea? It seems cheap, quick and it'd be an army with a lot of options. I think the only other things I'd want would be some obliterators.
   
Made in us
Virulent Space Marine dedicated to Nurgle



where i want to be

dam lost another one to chaos space marines ,but yah that seems like it should work good luck and have fun.
   
Made in gb
Spawn of Chaos



Birmingham, England.

I'm a big fan of chaos myself.

If conversions and modelling are your thing then chaos will be perfect for you.

Plus its fun to be Evil.


GMort.
   
Made in us
Brainy Zoanthrope




Knoxville TN

Here is a sample list of the stuff I would have with the box set. I also have a Typhus model and a Havoc Squad.

Type No. Unit Description Pts.

HQ
1 Daemon Prince Gift of Chaos, Wings, Mark of Nurgle 180
1 Chaos Lord Term. Armor, Daemon Weapon 145

Elites
5 Terminators Flamer, Asp. Champions, 2x ltn claws 255

Troops
10 CSM 2 Flamers, Aspiring Champion, Rhino 210
10 CSM 2 Flamers, Aspiring Champion, Rhino 210
7 Plague Marines 2 Plasma Guns, Aspiring Champion 191
*10 Bezerkers Skull Champion with MB and PW 280
*10 Noise Marines 1 Blastmaster, Doom Siren, x8 SB 310
Heavy Support
1 Vindicator Daemonic Posession 145
1 Land Raider Standard 220
1 Defiler Standard 150

The units without * total to:1515
The * indicate units that I might like to include in my army to give it a little variety. I really like the noise marines...I wanted peoples opinions on what units to run exactly? Which troops would be a better first investment?

If I were to buy the box set, I'd have a total of 2 defilers, a havoc squad, a Land Raider, and a Vindicator. I like the S10 pie plate of the vindicator, but I'm not sure what my other two should be. Any opinions on what would work best would be really appreciated. I like obliterators but for right now I'm not sure I'd like to spend the extra dough.

Please comment as this post is probably going to help determine what I will be purchasing...at least up front anyways.

This message was edited 1 time. Last update was at 2008/10/30 20:24:16


 
   
Made in us
Brainy Zoanthrope




Knoxville TN

Someone surely has something to say about this "list"...Maybe I should kind of give more details as to what I plan to do....

Obviously the DP and the Lord are there to give the enemies something to fear so to speak...as long as I keep them out of LOS, I should be able to keep them alive from shooting and set them up to key on CC oriented units.

The terminators would ride in the LR which would probably approach the enemy and when in range, it would disembark the cc terminators into cc which should be a pretty stout assault unit.

Obiously the troops will focus on objectives and use the flamers and bolters to aid with light armor and/or hordes.
The plague marines will walk and maybe absorb some light fire as well as return with plasma fire. They will definitely be concerned with standing at close objectives.


The Heavy Support would will provide cover fire, the vindicator stationary..probably covering close objectives or key areas while the Defiler moves up field supporting the troops.

Please...comment but be easy...I'm new to 5e and chaos.
   
Made in us
Lustful Cultist of Slaanesh



NM

im not really a fan of the blastmaster, it just seems to exspensive to me to fire it mostly as a 2 shot Heavy bolter, I know it can shoot as a small battle cannon shot, but my luck in hitting with the big shot has been less then stellar

 
   
Made in gb
Spawn of Chaos



Birmingham, England.

Blastmasters combine well with lash of submission as S8, AP3, Pinning is nice agaist MEQ's if you can get them into a convenient circle formation.

Sonic blasters are also very useful as you can move and still get 2 shots off at 24" (3 if you dont move).


GMort.
   
Made in us
Brainy Zoanthrope




Knoxville TN

I just figured the noise marines would be a nice support squad. I thought the blastmaster was expensive, but it seems like it'd have the ability to take down anything with good dice rolling. My primary concern in taking them is just to lay down some good ranged fire. I feel like this would work really well against low armor armies...

My only real concern with this list is with a mechanized army, I only have 1 s9 weapon and 1 s10 weapon as well as the DP. Is this enough or should I opt for some obliterators or havocs instead of the defiler.

On that note, how well do defilers work for everyone? I don't see many people using them.
   
Made in gb
Dakka Veteran







Imperial Guard
Hear me out
The Imperial guard get a bad rap but they can be quite tough. For example I know a way to pack 359 attacks into 50 conscripts at ws4 with a re-roll (not sure how it works under 5th ed. though) they also have lots of conversion opportunities. Maybe not wacky enough though. Please give IG a try
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Is this enough or should I opt for some obliterators or havocs instead of the defiler.

Yeah, 2 winged DPs and 6 Obliterators are a good starting point for a competitive force.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
 
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