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![[Post New]](/s/i/i.gif) 2008/10/28 21:01:39
Subject: Fixing Flash gitz.
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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ok, a great unit with amazing conversion potential, but let down by thier rules.
heres my take at fixing them:
Points: 30 per flash git
Stats: Same as they are, a basic nobz profile is fine.
Snazzgun - upgraded to assult 2 (from assult 1)
S6 (instead of S5)
AP 4 instead of D6
Range - same as allways (24")
More dakka - 5 points, makes the snazzgun assult 3
Shootier - 10 points, Upgraded to S7
Blasta - 5 points, upraded to AP3 instead of AP D6 -1
thats the snazzgun done with, it makes the models cost increace quite a bit, but you now have a model with a weapon worth its points.
Git findas: used to be used to measure you distance before firing, now they allow a single re-roll for each model per turn (like twin linked, but only 1 re-roll is allowed rather than the 2-3)
Other upgrades:
Bosspole - 5 points
Ammo runt - 3 points instead of 5, may take 1 per flash git instead of 1-3 runts per unit.
Painboy - as usual
bioniks as a result of taking a painboy - as usual.
transport of some form, trukk or wagon.
Badrukk - 135 poinst as usual, but with the following rule:
Badrukks boyz - The shootier upgrade may be taken for each flash git for 5 points rather than 10.
or, you may take either more dakka or blasta for free (each model gains this benefit)
that was a rough guide to how i would like them to look, but no chance
C&C allways welcome, aswell as our take on flash gitz.
on a side note to do with modelling: Badrukk, is his pirate hat essential? i was going to make him with a bionik eye rather than his hat, and give one of his powder grotz the hat to "carry for him" as he wouldnt want it gettin lost when he starts shootin.
Note: Sorry for any spelling or grammar mistakes, when i start typing i tend to get carried away with the subject rather than how im spelling things
Edit: changed snazz to assult and added transport options.
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This message was edited 1 time. Last update was at 2008/10/28 23:46:19
Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2008/10/28 23:38:45
Subject: Fixing Flash gitz.
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Da Head Honcho Boss Grot
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I just don't see flash gits as using heavy weapons, or snazzguns as being heavy weapons.
Look at a big shoota: it has a longer range than a snazzgun, the the same strength (or one less than what you suggested) and can fire 3 shots. That weapon is still assault, and is only carried by a boy. Snazzguns are carried by nobs, who should have an even easier time using such weaponry.
I always saw flashgits as casually walking up the battlefield, gunning down anyone they see, and beating them to a pulp if they come near, not setting up a firebase.
Anyway, I don't see why anyone would take these instead of lootas. Lootas have twice the range, are just as mobile, and cheap enough to make up for the problems with survivability and AP. Another immobile firebase squad with kustomized gunz doesn't seem nessisary, and the orks don't have any elite infantry shooting that can move and survive in the open.
I would just make snazzguns assault 2, with more dakka making them assault 3, and allow them to purchase bosspoles and a battlewagon as a transport. I think that would be enough to see them with more use, while not making them too powerful in comparison to nobs (flashgits have no ability to ignore armor in close combat and can't be scoring).
I'm not sure what to do about Badrukk, but giving him a power weapon would be good. He would lend something to his squad that they can't normally get, and I recall the picture of him in the Ork codex having him holding a choppa that looked more like a power sword than anything.
Also, I think Badrukk needs to have a hat in his posession, but giving it to his grot is fine. He has tons of stuff he can't carry by himself, and his hat is no doubt covered in gold or something anyway.
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Anuvver fing - when they do sumfing, they try to make it look like somfink else to confuse everybody. When one of them wants to lord it over the uvvers, 'e says "I'm very speshul so'z you gotta worship me", or "I know summink wot you lot don't know, so yer better lissen good". Da funny fing is, arf of 'em believe it and da over arf don't, so 'e 'as to hit 'em all anyway or run fer it. |
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![[Post New]](/s/i/i.gif) 2008/10/28 23:44:59
Subject: Fixing Flash gitz.
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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i agree, assult 2-3 is more fitting concidering thier size.
ive allways loved flash gitz, just kinda annoyed at thier cost, for that you get a model that once upgraded costs twice as much as 2 lootas or more.
they need to be used more, but due to crap rules and options they wont be taken often, and deff. not in tourneys or serious games.
badukk needs something for CC.
and yes, he does have a power weapon in the pic, its huge, has tons of wires comming out of it and looks like a meks attatched it to his arm.
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2008/10/29 00:59:05
Subject: Fixing Flash gitz.
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Da Head Honcho Boss Grot
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Yeah, I always liked flashgits myself, and was kind of disappointed by their abilities in the new codex.
Assault 2 does not strike me as "customized to shoot as many shots as possible," considering that it's worse than the big shoota any ork boy can get. Also, Badrukk can't shell out some teef for a decent close combat weapon? Guard officers can get a power sword, why can't he find something?
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Anuvver fing - when they do sumfing, they try to make it look like somfink else to confuse everybody. When one of them wants to lord it over the uvvers, 'e says "I'm very speshul so'z you gotta worship me", or "I know summink wot you lot don't know, so yer better lissen good". Da funny fing is, arf of 'em believe it and da over arf don't, so 'e 'as to hit 'em all anyway or run fer it. |
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![[Post New]](/s/i/i.gif) 2008/10/29 01:00:49
Subject: Fixing Flash gitz.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Very simple fix for Flash Gits. Right now a single unit fully upgraded is around 400 points.
Halve that.
Take their points, and the cost of every option they can get, and halve it.
BYE
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![[Post New]](/s/i/i.gif) 2008/10/29 01:02:45
Subject: Fixing Flash gitz.
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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i know.
if i went out for assult 3 (4 with dakka) people would be trying to drop this down.
given the severe S upgrade possible mixed with 3 shots its possible to make a snazzgun the same as a deffgun, but allways firing 3 shots.
i know  making badrukk at the moment and flash gitz will follow.
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2008/10/29 01:05:02
Subject: Fixing Flash gitz.
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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great HBMC, a nob unit pays 30 points for a painboy, yet fash gitz pay 15?
and same with more things, they then end up cheaper than nobz.
main prob with the ork dex is lack of bosspoles.
nearly every unit should get the option (except grotz)
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2008/10/29 02:07:40
Subject: Fixing Flash gitz.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Ok, maybe not the options that exist in other units, so things like Painboyz stay the same, but otherwise halve their cost.
Seriously, Flash Gitz are a junk unit. 400 points to make them dangerous and by the time they are dangerous but they're not worth 400 points. They compete with far better units so there has to be a reason to take them.
Making them better isn't a good idea because they already are good - it's their cost that makes them junk. Besides, why spend 400 points on a unit of Flash Gitz when Lootas are cheaper and they're Elites.
BYE
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![[Post New]](/s/i/i.gif) 2008/10/29 15:39:32
Subject: Fixing Flash gitz.
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Longtime Dakkanaut
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Aside from the cost issue (which H.B.M.C. covered succinctly) I've always felt they ought to be an elite choice rather then heavy support (given how they're just a specilized unit of Nobz).
Moving them there would help alot as they would not be competeing with nearly so much other good (read: better) stuff.
Jack
P.S. to me they feel like they got swapped with Lootas, who clearly feel like a heavy choice...
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This message was edited 1 time. Last update was at 2008/10/29 15:40:34
The rules:
1) Style over Substance.
2) Attitude is Everything.
3) Always take it to the Edge.
4) Break the Rules. |
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![[Post New]](/s/i/i.gif) 2008/11/04 20:45:08
Subject: Fixing Flash gitz.
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Rampaging Reaver Titan Princeps
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I agree with Jackmojo
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"But me no buts! Our comrades get hurt. Our friends die. Falkenburg is a knight who swore an oath to serve the church and to defend the weak. He'd be the first to tell you to stop puling and start planning. Because what we are doing-at risk to ourselves-is what we have sworn to do. The West relies on us. It is a risk we take with pride. It is an oath we honour. Even when some soft southern burgher mutters about us, we know the reason he sleeps soft and comfortable, why his wife is able to complain about the price of cabbages as her most serious problem and why his children dare to throw dung and yell "Knot" when we pass. It's because we are what we are. For all our faults we stand for law and light.
Von Gherens This Rough Magic Lackey, Flint & Freer
Mekagorkalicious -Monkeytroll
2017 Model Count-71
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![[Post New]](/s/i/i.gif) 2008/11/11 21:55:59
Subject: Re:Fixing Flash gitz.
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Khorne Veteran Marine with Chain-Axe
Kutztown, PA
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Gotta agree with HBMC on this one. Its all about reducing points not increasing power to compensate for high points. No matter how powerful they are a good pie plate makes you very sad unless they are much MUCH cheaper. Orks are the throw away army, and something as pricey as gitz will never make sense to me at their cost, when 1 gold plated unit of gitz is about the same as two 30 boys squads with all the bells and whistles.
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David William Toy: 7/11/1953 - 12/27/09, My Father My Friend, Rest in Peace.
Hidden Powerfist for the wi.....
The internet: providing people with numerous faceless mediums with which to suddenly grow a pair since the 1990's
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![[Post New]](/s/i/i.gif) 2008/11/12 20:55:30
Subject: Fixing Flash gitz.
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Tough-as-Nails Ork Boy
london, uk (my computer says otherwise)
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i agree with wolf, at the end of the day, where you might have the most awesome guy ever, your opponent can have however many thousand more boyz (provided he plays orks), and out of them hes bound to be wounded and killed etc...
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*just got back into fire emblem on GBA, im now REhooked, and whilst my DS was charging due to overuse, i MODed my own fire emblem stat sheet on photo shop*
"People insult other people's armies because sometimes the penis mightier than the sword, Alex."malfred |
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![[Post New]](/s/i/i.gif) 2008/11/14 08:12:48
Subject: Fixing Flash gitz.
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Sneaky Sniper Drone
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Maybe... because their BS is their downfall, you could do something like this:
The whole mob may purchase:
Bionik eyes-+10pts
Bionik eyes add +1 to the gitz's BS skill.
Is that cool?
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ARMY IN MASSIVE PROGRESS:

ARMIES IN MINI PROGRESS:
founding chapter named the Roaring Eagles.
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![[Post New]](/s/i/i.gif) 2008/11/14 08:21:20
Subject: Fixing Flash gitz.
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Longtime Dakkanaut
Springhurst, VIC, Australia
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increasing the BS throught some form of wargears only opens it up for other nob like characters to want it and then you take away the armies character.
No, increase the volume of fire as listed above assualt 3 for the price they are for them moment, plus other points listed above
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![[Post New]](/s/i/i.gif) 2008/11/17 21:55:17
Subject: Fixing Flash gitz.
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Proud Phantom Titan
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why not make the guns TL? and possibly a reroll for the ap (edit) rather then just -1?
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This message was edited 1 time. Last update was at 2008/11/17 21:56:43
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![[Post New]](/s/i/i.gif) 2008/11/17 22:35:31
Subject: Fixing Flash gitz.
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Longtime Dakkanaut
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Tri wrote:why not make the guns TL? and possibly a reroll for the ap (edit) rather then just -1?
They'd still need a point break, their rules, while not great, are not the issue, its the squad costing in the neghborhood of two Land Raiders thats the rub...
Jack
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The rules:
1) Style over Substance.
2) Attitude is Everything.
3) Always take it to the Edge.
4) Break the Rules. |
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![[Post New]](/s/i/i.gif) 2008/11/18 15:00:31
Subject: Fixing Flash gitz.
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Sneaky Sniper Drone
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yeah pretty much their a waste of pnts to sum it up
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ARMY IN MASSIVE PROGRESS:

ARMIES IN MINI PROGRESS:
founding chapter named the Roaring Eagles.
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![[Post New]](/s/i/i.gif) 2008/11/18 17:06:17
Subject: Fixing Flash gitz.
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Proud Phantom Titan
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true ... my early comments were how to make them worth the points ... why GW didn't make them the stand 15pts i don't know
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![[Post New]](/s/i/i.gif) 2008/11/18 18:08:56
Subject: Fixing Flash gitz.
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Longtime Dakkanaut
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They made them the cost of a Nob + Eavy Armor, so they got the snazzgunz for free. Great idea, but the Snazzgun isn't that great, and removing all options to have powerklaws and boss poles in the unit makes them worthless. If they were 400 points, but you had three klaws, two bosspole, and a painboy in the unit - then they'd be worth fielding. But then they're a Nob unit with better gunz.
Flashgitz are competing with too many things. They're not as good as lootas and more expensive. They're the same price as nobz, have no options, and aren't as good in assault. They're the typical 'can shoot and assault well' unit, so they're overpriced because they can do both well but don't excel at either.
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In the dark future, there are skulls for everyone. But only the bad guys get spikes. And rivets for all, apparently welding was lost in the Dark Age of Technology. -from C.Borer |
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![[Post New]](/s/i/i.gif) 2008/11/22 10:23:16
Subject: Fixing Flash gitz.
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Sneaky Sniper Drone
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Yeah, so take my advice...DONT use them. If Phil Kelly lowered their points, I'd take em. But not today.
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ARMY IN MASSIVE PROGRESS:

ARMIES IN MINI PROGRESS:
founding chapter named the Roaring Eagles.
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![[Post New]](/s/i/i.gif) 2008/11/22 10:30:11
Subject: Fixing Flash gitz.
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Longtime Dakkanaut
Springhurst, VIC, Australia
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they have their roles in the battle field, i sometimes take them if i need something that can still shoot up MEQ's and hold them up in assault till me mega nobz get there to scissor 'er up. but the flash gitz for me have been good. YMMV
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![[Post New]](/s/i/i.gif) 2008/11/22 22:27:56
Subject: Fixing Flash gitz.
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Sneaky Sniper Drone
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pretty much, my flash gitz have died on the 1st turn: 3 times,
2nd turn: 5 times.
Never got past 1st or 2nd.
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ARMY IN MASSIVE PROGRESS:

ARMIES IN MINI PROGRESS:
founding chapter named the Roaring Eagles.
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![[Post New]](/s/i/i.gif) 2008/11/22 23:27:19
Subject: Fixing Flash gitz.
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Longtime Dakkanaut
Springhurst, VIC, Australia
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@Krusha123, what did you do with 'em? have a mob of 5 and ran 'em in front? mine last almost all game, unless is assault
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![[Post New]](/s/i/i.gif) 2008/11/23 05:12:06
Subject: Fixing Flash gitz.
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Morally-Flexible Malleus Hearing Whispers
Well I kind of moved near Toronto, actually.
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Keep them the same but they always have the option of +1 shots. Gets Hot! in that case. That, and 5 ammo runts instead of just 3. They are Flash Gits!
Note they they are a replacement for a squad of Nobz, even if a poor one. They are not a replacement for Lootas or anything else.
Option to deepstrike would be cool. I do not know where they are deepstriking from.
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![[Post New]](/s/i/i.gif) 2008/11/23 08:48:22
Subject: Fixing Flash gitz.
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Longtime Dakkanaut
Springhurst, VIC, Australia
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@Tacobake, Ghaz has telaportas, and so doz big mek Nazdreg or something
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![[Post New]](/s/i/i.gif) 2008/11/23 08:57:35
Subject: Fixing Flash gitz.
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Morally-Flexible Malleus Hearing Whispers
Well I kind of moved near Toronto, actually.
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The option of a ld7 Big Mek with Burna and a Bosspole would not hurt either, sort of a mini Big Mek. I do not know if that is fluff or not, I am pretty sure Flash Gits are Bad Moons. They do not really need a Mek around.
Flash Gits are a fun if crappy unit. Certainly different from "Lootas with a different gun". But I guess that is the difference between Bad Moons and Blood Axes.
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![[Post New]](/s/i/i.gif) 2008/11/23 21:06:00
Subject: Fixing Flash gitz.
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Da Head Honcho Boss Grot
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I think Flash Gits are sort of mercenary. They leave the rule of their warboss looking for even more teef. They fit with the Bad Moon style though; most are probably born Bad Moons.
I'm not sure being led by a Big Mek makes all that much sense for them, not that it couldn't be done. (Also, Big Meks are Ld 8)
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Anuvver fing - when they do sumfing, they try to make it look like somfink else to confuse everybody. When one of them wants to lord it over the uvvers, 'e says "I'm very speshul so'z you gotta worship me", or "I know summink wot you lot don't know, so yer better lissen good". Da funny fing is, arf of 'em believe it and da over arf don't, so 'e 'as to hit 'em all anyway or run fer it. |
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![[Post New]](/s/i/i.gif) 2008/11/24 17:34:26
Subject: Fixing Flash gitz.
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Sneaky Sniper Drone
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Well, they always get ripped up by firepower or shredded by power fists and chainswords. I don't like 'em. Just my opinion.
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ARMY IN MASSIVE PROGRESS:

ARMIES IN MINI PROGRESS:
founding chapter named the Roaring Eagles.
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![[Post New]](/s/i/i.gif) 2008/11/24 21:29:57
Subject: Fixing Flash gitz.
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Longtime Dakkanaut
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Krusha123 wrote:Well, they always get ripped up by firepower or shredded by power fists and chainswords. I don't like 'em. Just my opinion.
Sure but if they were Troops and only cost 200 for a unit of 20, then you might change your mind...
Jack
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The rules:
1) Style over Substance.
2) Attitude is Everything.
3) Always take it to the Edge.
4) Break the Rules. |
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![[Post New]](/s/i/i.gif) 2008/11/25 23:19:20
Subject: Fixing Flash gitz.
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Serious Squig Herder
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I would put up their BS to 3, and make their Snazzgun upgrade options more worthwhile.
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blarg |
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