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![[Post New]](/s/i/i.gif) 2008/10/31 09:41:53
Subject: bolt pitsols on every unit in the spacemarine codex.
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Fresh-Faced New User
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well ive been playing for a while now
(about 10 years)
and from all the days ive played it was always assumed that a spacemarine or soldier had a nife or CCW on him for close combat.
now it might make sense that since all marines and scouts come with bolt pistols now that because they have this nife on them they get 2 attacks in HTH but i could be wrong?
was it intended this way? or was it just intended to be used as a way for marines to get an asault after shooting?
in ether case the basic marines squads and scouts got a major points hike i hope its for the better other wise thier just exp marines.
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![[Post New]](/s/i/i.gif) 2008/10/31 10:29:08
Subject: Re:bolt pitsols on every unit in the spacemarine codex.
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Stealthy Space Wolves Scout
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I don't say this to offend you but if you really have played this game for 10 years you really type crappy for your age.
English is not even my first language, yet it is hurtfull to read your text.
Anyway.
Regular Space marines don't get any kind of knife so they basically have two close combat weapons.
One is the bolt pistol that like all pistols is a one-handed close combat weapon. The other is the boltgun which presumably is a two-handed close combat weapon (rifle butt). The rules are not very clear on the boltgun as it's never listed as two-handed in the new SM codex or in the rulebook. But noone I know (on this forum or otherwise) really believe that the intention is that boltguns are one-handed, which would give regular space marines an extra attack in close combat. Noone I know would play against anyone that tried that either.
The price hike is probably due to combat tactics and also due to the free heavy bolter and flamer tactical squads get when you buy a full squad.
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In one game turn an Imperial guardsman can move 6", kill a few guys with his flamer, assault 6", kill two more guys with his bayonet, flee 12", regroup when assaulted, react 6", kill one more guy with his bayonet and then flee another 12".
So in one game turn an Imperial guardsman can move 42" and kill more than 5 people. At the same time a Chimera at top speed on a road can move 18"... |
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![[Post New]](/s/i/i.gif) 2008/10/31 10:38:12
Subject: Re:bolt pitsols on every unit in the spacemarine codex.
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Fresh-Faced New User
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Well thanks for the compliment! so do you!
interesting .
well i just thought since all warriors are assumed to have a nife on them to fight that they got two.
i could be wrong though.
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![[Post New]](/s/i/i.gif) 2008/10/31 10:41:32
Subject: Re:bolt pitsols on every unit in the spacemarine codex.
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Stealthy Space Wolves Scout
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Sorry, the only nife in 40K is the Carnifex
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In one game turn an Imperial guardsman can move 6", kill a few guys with his flamer, assault 6", kill two more guys with his bayonet, flee 12", regroup when assaulted, react 6", kill one more guy with his bayonet and then flee another 12".
So in one game turn an Imperial guardsman can move 42" and kill more than 5 people. At the same time a Chimera at top speed on a road can move 18"... |
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![[Post New]](/s/i/i.gif) 2008/10/31 10:43:43
Subject: bolt pitsols on every unit in the spacemarine codex.
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Longtime Dakkanaut
Springhurst, VIC, Australia
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they may have a knife but rarely use it when they have a bolter/pistol in there hands and could keep the enemy at arms reach. only CSM can claim to have all the goodies with this as there normal CSM has a bolter, pistol and chainsword as standard and is listed, the SM knife however is not listed and therefore not actually counted as being on th model
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![[Post New]](/s/i/i.gif) 2008/10/31 10:48:50
Subject: bolt pitsols on every unit in the spacemarine codex.
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Plummeting Black Templar Thunderhawk Pilot
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In the old codex's they described Marines using anything they could, for use in close combat such as the butt of their rifles, rock and the knife you mentioned.
This is fluff only, the codex states clearly what weapons the Marines actually carry as standard. A normal tactical marine has grenades, boltgun and a bolt pistol. So in order to gain the +1 attack for having two cc weapons, the boltgun needs to be replaced with a single handded cc weapon such as a sword or similar.
The reason for giving tactical marine's bolt pistols standard could be to allow them to fire a weapon and still charge as the rapid fire boltgun does not allow this.
Major points hike???
Checked the old codex compared to the current one, and considering the options you can now take and the cost of the wargear given as standard, I'd personally say that the price is right for them.
(Yes, it was difficult to read your OP, take you time posting as a clear post leads to a better understanding of what you are asking/saying)
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This message was edited 1 time. Last update was at 2008/10/31 10:50:07
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![[Post New]](/s/i/i.gif) 2008/10/31 21:36:17
Subject: Re:bolt pitsols on every unit in the spacemarine codex.
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Fresh-Faced New User
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I think its pretty clear and easy to read and i notice no real difference between your posts and mine. I think your just nit Picking because its not something your used to . In other places of the world we type differently; it works for us so who cares.
Do not judge another fellas language as being poorly worded or spelled (according to you! lol) keep your opinions to yourself and all will be well.
Thanks for the info though! Remember the most important rule!
(aka golden rule!)
(different but similar i suppose would be better worded ;p
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This message was edited 2 times. Last update was at 2008/11/01 04:42:12
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![[Post New]](/s/i/i.gif) 2008/10/31 21:54:20
Subject: Re:bolt pitsols on every unit in the spacemarine codex.
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[ARTICLE MOD]
Longtime Dakkanaut
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lordstarhawk wrote:I think its pretty clear and easy to read and i notice no difference between your posts and mine. I think your just nit Picking because its different . In other places of the world we type differently; it works for us so who cares. Do not judge another fellas language as being poorly worded or spelled (according to you! lol) keep your opinions to yourself and all will be well. Thanks for the info though! Remember the most important rule! (aka golden rule!) Actually, there's no real excuse for not using good language. Leetspeak and poor punctuation is generally not tolerated here and the response will usually be scorn, because it shows a certain laziness and lack of attention to detail on the part of the poster. And if you want the closest thing we've got to a "code of conduct", I suggest you take a look at this article: How To Have An Intelligent Rules Discussion
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This message was edited 1 time. Last update was at 2008/10/31 21:54:51
"I was not making fun of you personally - I was heaping scorn on an inexcusably silly idea - a practice I shall always follow." - Lt. Colonel Dubois, Starship Troopers
Don't settle for the pewter horde! Visit http://www.bkarmypainting.com and find out how you can have a well-painted army quickly at a reasonable price. |
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![[Post New]](/s/i/i.gif) 2008/10/31 22:26:02
Subject: Re:bolt pitsols on every unit in the spacemarine codex.
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Plummeting Black Templar Thunderhawk Pilot
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lordstarhawk wrote:I think its pretty clear and easy to read and i notice no difference between your posts and mine. I think your just nit Picking because its different .
So its no different ... but its different???  
You've made my day
If by chance I come across the fluff I mentioned in my previous post, then I'll quote where it is from and the page.
But I'm sure its in the 4th Edition rulebook in the section that described all about assualts.
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![[Post New]](/s/i/i.gif) 2008/11/01 04:38:48
Subject: Re:bolt pitsols on every unit in the spacemarine codex.
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Fresh-Faced New User
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Actually, there's no real excuse for not using good language. Leetspeak and poor punctuation is generally not tolerated here and the response will usually be scorn, because it shows a certain laziness and lack of attention to detail on the part of the poster.
And if you want the closest thing we've got to a "code of conduct", I suggest you take a look at this article: How To Have An Intelligent Rules Discussion
And why do you think me and a few others wish to type that way ?
Its because I dont feel the need to make things organized the way you do. To me and im sure some others (especialy in our gaming club)
have the need to get away from orderly things and RELAX!
i simply refuse to do so there is plenty excuse and no amount of scorn or bieng pushy will make me type it out for you.
besides Its a game not COllege MLA some thrive on orderly things others like to take a break and make a mess and have fun that way.
if you dont like it tough  :S
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![[Post New]](/s/i/i.gif) 2008/11/01 05:23:20
Subject: bolt pitsols on every unit in the spacemarine codex.
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Rebel_Princess
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your poorly composed sentences and run on sentences and RaNdDom use of capitalization and sporadic punctuation tend to subtract legitimacy from yor arguments but its cool just put more ork emoticons in and no one will notice?
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sig's are dumb |
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![[Post New]](/s/i/i.gif) 2008/11/01 05:26:17
Subject: Re:bolt pitsols on every unit in the spacemarine codex.
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Decrepit Dakkanaut
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lordstarhawk wrote:And why do you think me and a few others wish to type that way ? Its because I dont feel the need to make things organized the way you do. To me and im sure some others (especialy in our gaming club) have the need to get away from orderly things and RELAX! i simply refuse to do so there is plenty excuse and no amount of scorn or bieng pushy will make me type it out for you. besides Its a game not COllege MLA some thrive on orderly things others like to take a break and make a mess and have fun that way. if you dont like it tough  :S How is having poor grammar, spelling, and punctuation getting away from "orderly things"? It's not about organizing things, but presenting yourself properly and showing yourself to be a respectable person. Having a well presented argument and/or case means people will approach you and what you say with interest or respect, eve if they disagree with you. Your grammar and spelling is understandable if English isn't your first language(or you have dyslexia), your reasoning however speaks volumes on you as a person.
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This message was edited 1 time. Last update was at 2008/11/01 05:27:13
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![[Post New]](/s/i/i.gif) 2008/11/01 05:47:12
Subject: Re:bolt pitsols on every unit in the spacemarine codex.
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Fresh-Faced New User
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"sigh"
well since i obviously did not get through to some of you i give up. I don't think ill be posting on this board any more.
you fellas can keep your grammer and spelling ill go back to the Yahoo forums that i enjoy.
I do know one thing though no matter how well written a statement is it does not truly show how credible, or respectable you are.
an ass still is an ass and a sportsmanlike player is still sportsmanlike.
you only really know a person when you meet them.
i have the skills to type my posts out coherently but i prefer not to. ;p
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![[Post New]](/s/i/i.gif) 2008/11/01 05:53:36
Subject: bolt pitsols on every unit in the spacemarine codex.
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Rebel_Princess
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I am sorry you feel that way, however it is difficult to resist taunting the semi-illiterate.
MOD, you may lock this thread at your leisure.
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This message was edited 2 times. Last update was at 2008/11/01 06:03:33
sig's are dumb |
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![[Post New]](/s/i/i.gif) 2008/11/01 08:25:11
Subject: Re:bolt pitsols on every unit in the spacemarine codex.
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Sslimey Sslyth
Busy somewhere, airin' out the skin jobs.
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I have never failed to seize on 4+ in my life!
The best 40k page in the Universe
COMMORRAGH |
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![[Post New]](/s/i/i.gif) 2008/11/01 11:58:41
Subject: bolt pitsols on every unit in the spacemarine codex.
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Dakka Veteran
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Ok for you silly people.
The price adjustment was for pistol and nades. Nothing more.
Oh if you read that they troop choice you have has a boltgun and a bolt pistol that is all you have. You don't have a knife or spoon in the other hand. The attack profile is correct at 1.
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1850 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1000 and counting |
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![[Post New]](/s/i/i.gif) 2008/11/01 12:07:48
Subject: bolt pitsols on every unit in the spacemarine codex.
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[MOD]
Making Stuff
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lordstarhawk wrote:and from all the days ive played it was always assumed that a spacemarine or soldier had a nife or CCW on him for close combat.
That was true in 2nd edition. It hasn't been a part of the rules since then.
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![[Post New]](/s/i/i.gif) 2008/11/01 12:39:22
Subject: bolt pitsols on every unit in the spacemarine codex.
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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tend to subtract legitimacy from yor arguments
yor?
i dont mean to take the piss here, but practice what you preach.
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2008/11/01 13:20:02
Subject: bolt pitsols on every unit in the spacemarine codex.
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Dominating Dominatrix
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Well, since Lordstarhawk appearantly left Dakka, there is no use talking to him anymore. I guess everyone can make a mistake or two while typing but I just can't stand it if people won't even use dots and stuff.
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This message was edited 1 time. Last update was at 2008/11/01 13:20:50
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![[Post New]](/s/i/i.gif) 2008/11/01 14:01:21
Subject: Re:bolt pitsols on every unit in the spacemarine codex.
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Banelord Titan Princeps of Khorne
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lordstarhawk wrote:well since i obviously did not get through to some of you i give up. I don't think ill be posting on this board any more.
i have the skills to type my posts out coherently but i prefer not to. ;p
Good Riddance.
And Insaniak is correct, in 2nd edition, all models were assumed to have a close combat weapon even if it did not state that they had one. This made it fairly easy to get the bonus for two close combat weapons.
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![[Post New]](/s/i/i.gif) 2008/11/01 15:08:46
Subject: bolt pitsols on every unit in the spacemarine codex.
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Resolute Ultramarine Honor Guard
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insaniak wrote:lordstarhawk wrote:and from all the days ive played it was always assumed that a spacemarine or soldier had a nife or CCW on him for close combat.
That was true in 2nd edition. It hasn't been a part of the rules since then.
(Cough) True Grit (Cough)
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My WHFB armies were Bretonians and Tomb Kings. |
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![[Post New]](/s/i/i.gif) 2008/11/01 16:55:26
Subject: bolt pitsols on every unit in the spacemarine codex.
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Plummeting Black Templar Thunderhawk Pilot
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Well, I'd? like: to, give. lordstarhawk, my, confliduraities. and! fronumps, on. his/ aspretities* of uSe wITh his Gramatically pronacities.
Sarcasm Mode On
Oh I'm sorry, I just didn't think that spelling correctly or using correct grammer is import when trying to ask question or give your view point. Heck I can't be bothered using real words now.
Oh I'm sure everyone at DakkaDakka understands and will read my posts easily.
Sarcasm Mode Off
Sorry to go way off topic with my message
But not sorry about ripping on someone who honestly believes that typing clearly is not important to everyone reading it.
Yes we ALL make spelling errors, but in lordstarhawk's case. Your stuck up attitude is not welcome here, as displayed by everyones feelings who have posted here.
Good Riddance
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This message was edited 1 time. Last update was at 2008/11/01 16:58:00
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![[Post New]](/s/i/i.gif) 2008/11/01 17:53:20
Subject: bolt pitsols on every unit in the spacemarine codex.
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Rebel_Princess
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JD21290 wrote: tend to subtract legitimacy from yor arguments
yor?
i dont mean to take the piss here, but practice what you preach.
/irony?
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sig's are dumb |
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![[Post New]](/s/i/i.gif) 2008/11/01 18:29:00
Subject: bolt pitsols on every unit in the spacemarine codex.
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Rogue Daemonhunter fueled by Chaos
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I'd also point out that there is a difference between a single error in spelling or grammar, and a complete disregard for all rules of spelling, diction, grammar and style.
It's one of those things guys like the OP tend to struggle with: that pointing out the incorrect of its or it's might be nitpicking, a post that is genuinely hard to read is, well, actually hard to read. A good example would be in 40k to deny an opponent a charge because you already resolved one charge: yes, the rules say that all charges have to be declared before any combats are resolved, but it's pretty common to handle simple combats first. That's more nit picking. On the other hand, Continually shifting between phases, allowing models to move in the shooting phase, measuring all ranges before declaring anything... that makes it hard to actually play the game.
My favorite part of the OPs post had to be his final line:" he has the ability to be coherent, he just chooses not to. you have to admire the sort of mind that sees deliberate incoherency as a moral high ground worth defending.
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![[Post New]](/s/i/i.gif) 2008/11/01 19:35:29
Subject: bolt pitsols on every unit in the spacemarine codex.
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Plummeting Black Templar Thunderhawk Pilot
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Kinda reminds me of those "Internet should be free" people. I'm not sure why.
Completely agree with you Polonius, and others who have posted
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![[Post New]](/s/i/i.gif) 2008/11/02 00:09:17
Subject: Re:bolt pitsols on every unit in the spacemarine codex.
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Fresh-Faced New User
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I think you know what i meant to say ;p.
and my posts onley have a few errors in them hardly worth gloating over.
easy to understand and to the point.
More accurately i probably should have said i can type out things well written with all my ducks in a row but i chose not to.
i dont have the time to nit pick what i write and i would rather talk about what i posted anyways ;p
thanks for the info on the bolt pistols fellas.
i think ill stick around; yes i know im a backwards fella but hey it makes for a laugh doesent it?
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![[Post New]](/s/i/i.gif) 2008/11/02 00:14:41
Subject: bolt pitsols on every unit in the spacemarine codex.
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Fresh-Faced New User
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AS a side note i was not in it to argue i just wanted my question answered.
good luck and happy gaming...
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![[Post New]](/s/i/i.gif) 2008/11/02 00:32:53
Subject: bolt pitsols on every unit in the spacemarine codex.
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Slippery Scout Biker
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MauleedlovesYakeface wrote:You don't have a knife or spoon in the other hand.
why not? Dammit I want offhand spoons... actually sod that gimme power sporks!!!
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![[Post New]](/s/i/i.gif) 2008/11/05 05:15:29
Subject: bolt pitsols on every unit in the spacemarine codex.
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Incorporating Wet-Blending
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Dual Wield Sporks FTW! Pwnage!
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Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
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![[Post New]](/s/i/i.gif) 2008/11/05 06:27:01
Subject: bolt pitsols on every unit in the spacemarine codex.
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Stormin' Stompa
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I had no trouble understanding that post. What the hell is with grammar-trolling on a community forum, you elitist SOBs? Answer the noob-of-10-years's question, and then go... correct your mother or something... I'm too tired to flame you... spineless chumps... Understanding is the new tolerance. This guy probably has a rubbish job, like cleaning toilets, or deflating Richard Branson's head. He may have had his pride trodden on by people like you before. He has learned true humility in his lifetime - to not only let you get away with treating him like dirt - but to tell you that he's going back to YahooYahoo, where the Orks are altogether more chilled out. fwiw... I don't think that the new SMs were hiked too badly... all of my lists seem to have more models in them than they used to.
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This message was edited 1 time. Last update was at 2008/11/05 06:35:24
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