|
Hi,
I was hoping to get a read on quite how poor my first official IG list is, I've played a few games against housemates tinkering with various options and other bits & the army is very much for fun & hence includes a few bits which are more for fluff and fun than anything else... My housemates play Orks and SM respectively but winning is definitely a secondary consideration compared to enjoyment!
Army Doctrines: Ratlings, Cameoline, Light Infantry, Sharpshooters, Drop Troops
HQ
Junior officer with Honorifica imperials bolt pistol and power weapon
Four Guardsmen with flamers
Cameoline & Light Infantry
Fire support squad 1- 3x Heavy Bolters, Cameoline, Sharpshooters & Light infantry
Fire Support squad2- 3x Heavy Bolters, Cameoline, Sharpshooters & Light infantry
Troops:
Platoon: Command squad- Junior Officer, Power weapon, Plasma pistol
- 4 Flamers
- Cameoline & Light Infantry
Squad 1- Vet Sargeant
- Autocannon
- Plasma Gun
- Cameoline, Light Infantry
Squad 2- Vet Sargeant
- Autocannon
- Plasma Gun
- Cameoline & Light Infantry
Squad 3- Vet Sargeant
- Autocannon
- Plasma Gun
- Cameoline & Light Infantry
Troop Choice 2- Armoured Fist Squad- Vet Sarg
- Plasma Gun
- Heavy Bolter
-Chimera with Multilaser, Hull Heavy Flamer
- Cameoline
Elites- Ratlings (10)
- Hardened Veteran Squad- Sergeant
- Three Melta Guns
- Heavy Bolter
- Cameoline & Light Infantry
Heavy Support- Lehman Russ with Lascannon, sponson heavy Bolters and Pintle Heavy Stubber
- Lehman Russ Demolisher with hull Heavy Bolter, Sponson Plasma Cannons & Pintle Heavy Stubber
Fast Attack- Hellhound with Pintle Heavy stubber and Extra comms
Works out at about 1750-1800 points by my reckoning. General idea is plenty of versatility with either infiltrating or deepstriking, with some antitank & plenty of antihoard. The Rattlers I just love to bits & i'm aware they're not the best unit in the game & waste a doctrine point but i can't resist anyway!
Anyhoo, general direction & advice is welcomed, especially constructive criticism...thanks in advance guys!
|