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Made in us
Rampaging Furioso Blood Angel Dreadnought





SC, USA

OK, I've heard of loaded dice, an all sorts of ways to detect them. However, I'm detecting form some recent threads that there are some kind of dice out there that are not loaded, but are skewed in their rolling statictics? People are talking about some kind of large dice, I think maybe form Axis ad Allies? what's the scoop dakka? I use casino dice myself, I think it's fun. So what gives, dakka?
   
Made in ca
Storm Trooper with Maglight





Toronto, Ontario

Do you really expect us to teach you how to cheat?

Just read the posts about it, as well as Stelek's blog. If you can't figure it out for yourself after that, I don't know what to tell you.

=====Begin Dakka Geek Code=====
DR:80SGM----B-I+Pw40k99#+D+++A++/aWD-R+T(S)DM+
======End Dakka Geek Code=====

 
   
Made in us
Fixture of Dakka






on board Terminus Est

I find it hard to believe people can roll lots of dice to get the results they want. If someone is simply dropping their dice on the table then request that they roll them. They are easier tricks you should be aware of:

Player rolls too many dice when rolling to hit or wound

Player rolls too few dice when rolling for saves

If the player has loaded dice it will probably just be a few for leadership tests and invulnerable save, so keep an eye on any dice they might set aside and only usevon the occassion

Loaded dice will all float with the same sides facing... I believe GW caught someone by throwing their dice in a bucket of water at a GT in Seattle a few years ago.

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
[MOD]
Madrak Ironhide







If your dice make unexpected schedule changes, or they tell you they have to "work late"
and then come home the next day with a lady's perfume on their collar, then cheating is a
very high possibility.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in ca
Storm Trooper with Maglight





Toronto, Ontario

Green Blow Fly wrote:I find it hard to believe people can roll lots of dice to get the results they want. If someone is simply dropping their dice on the table then request that they roll them. They are easier tricks you should be aware of:



What if they "only bring" 6 dice? Then they roll in lots of 6. 6 "Vegas style" dice groups are very easy to manipulate.

=====Begin Dakka Geek Code=====
DR:80SGM----B-I+Pw40k99#+D+++A++/aWD-R+T(S)DM+
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Made in gb
Morphing Obliterator





with larger dice it is possible to throw them in such a way so as to get the result you want. it does take years of practice to perfect, however, and it caps out at around 4 or 5 dice. anymore than that and the number you throw will squew your result.

your standard GW die, the ones with the pips and rounded edges, roll 1s more often than they should, about 29% of the time. so actually it isnt your imagination when you roll more ones than you should do. by the same token, if youre rolling more ones, youre rolling fewer 6s because theyre on opposite sides. a lot opf the time it doesnt really matter.

there is some evidance to suggest that rolling dice indented with a symbol for a 6 will make you roll more 6s, but i personally havent seen anything to back it up. it probably wouldnt really matter any how.

while it is possible to cheat at dice, with the amount of dice we roll in handfulls, it doesnt really matter. it may be an idea for TOs to provide compulsary dice that people should use at tounaments (i often forget to bring my own so this is a good thing for me) but unless you get far too anal about what should be an enjoyable experiance, it doesnt really matter. when it does down to it, a good list and good player with beat somebody that is cheating at dice.

taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live?
 
   
Made in us
!!Goffik Rocker!!





(THIS SPACE INTENTIONALLY LEFT BLANK)

My dice cheat me by rolling far under what they statistically should. So much so that other people have begun to notice (and comment). Watch out for the AOBR pack in dice.

----------------

Do you remember that time that thing happened?
This is a bad thread and you should all feel bad 
   
Made in au
Regular Dakkanaut




I once played a whole tournament using the dice from the many many Mage Knight starters I'd purchased over the years, just to pull them out of retirement. I had outrageously good "luck" all tournament. Chatting to someone after the tournament, they are nicknamed "cheaty mechwarrior dice" - they're not perfect cubes. I've never used them again.

One person I know found a dice left on a table after a game which was numbered 1,2,3,5,5,6. In other respects it looked like a regular GW dice.

Be suspiscious of someone who rolls dice one at a time when they don't need to. There's two tricks here. One is rolling them a certain way where rolling a 1 or 6 is less likely. The other is rolling a dice into one that's allready been rolled.

Another trick used by cheaters at craps tables or playing backgammon - lick your thumb, use the spit to stick two dice together. The two numbers stuck together and those opposite them will be less likely to roll. I guess this could be used to cheat on leadership tests, sticking the two six's together.

Another trick I see commonly, probably unintentionally, is rolling a big batch of dice, then counting dice that allready happened to be on the table too.

This one was pulled on me in a tournament recently, an Ork player who didn't have enough dice was rolling in batches (he had 10 dice to resolve 30 shoota boys) and rolling too many times. I became suspicious when he refused to use my dice to roll all in one batch.

Then there's the ever popular "call a dice cocked when you don't like it, but not cocked when you do". Same thing for counting dice rolled on the floor.
   
Made in us
[MOD]
Madrak Ironhide







Neil: I try to balance cocks out by calling them when I like em, too.

What? I'm talking about dice here!

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Rampaging Furioso Blood Angel Dreadnought





SC, USA

Bunker: Reading is fundamental. Judging by your post, you may need to sharpen up on it. Let me clarify for you: I'm not intersted in learning to cheat. I'm interested in what dice are easy to manipulate. I use casino dice, presicion dice, whatever you want to call them. I SUSPECT that these are the "cheater's dice" I am hearing about. If so, I may very well stop using them.

I DO appreciate the nugget you offered up, in that you suggest casino dice are indeed "it". But try to read a bit more thoroughly before you label people cheaters, or people who want to learn to cheat. That's pretty offensive.

This message was edited 1 time. Last update was at 2008/11/24 04:02:24


 
   
Made in au
[MOD]
Making Stuff






Under the couch

Neil wrote:Then there's the ever popular "call a dice cocked when you don't like it, but not cocked when you do". Same thing for counting dice rolled on the floor.


My standard policy there is that if it's not sitting flat, it's cocked.

And if it's not on the table, it doesn't count.

 
   
Made in us
Longtime Dakkanaut





Florida

My dice cheat on me all the time. Out of 8 Difficult terrain rolls, I got four 1s and then there was that time my Dark Eldar Dracite died to Tau firewarriors in HtH. Ask Scott Simpson, true story.

Seriously if my opponent is rolling hot dice I usually ask to use them myself and usually you will know if they are using funky dice or note. I dont think dice cheating is as rampant as perceived and most cheating with the dice is usually rolling fast and picking up the dice before you can read them all or picking up hits/wounds and then adding a few extra dice.

Comparing tournament records is another form of e-peen measuring.
 
   
Made in us
Rebel_Princess





shuga'land tx

I use the "cooked dice" stratgey, if my dice don't roll up to snuff I bake'em at about 450 degrees for about an hour as to teach a lesson to the rest of them!

It has worked well so far, but occasionally some of them disappear for no reason and are never seen again.

sig's are dumb 
   
Made in us
Executing Exarch






Odenton, MD

Being a Craps dealer in real life I an very anal about how people throw dice in competative settings, I set up a box like the lid to the AoBR top and tell them to toss them and hit the back wall. If anyone has a problem with this I tell them I will compromise and let them tell me how I should roll for them. To this day no one has had a problem with that.
   
Made in us
Rampaging Furioso Blood Angel Dreadnought





SC, USA

@ LUCK: I've used a vise and a cheater pipe for the same reasons. "Encouragement". Prob. been playing ot many Russian based armies.
   
Made in gb
Lord Commander in a Plush Chair





Beijing

Controlled dice shots are possible, and you can manipulate small numbers of dice to get the result you want which a high level of success.

However, I really think people who practice these (and they take a lot of practice if you want to be any good) exploit them to make money through scams and the like, not to beat people at 40K.

This message was edited 1 time. Last update was at 2008/11/24 09:11:51


 
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

Disregarding loaded dice, the rolling of dice can be made more random by using a dice cup.

Another method is to use a dice tower, which also stops the dice shooting all over the rable.

http://www.io.com/~beckerdo/games/articles/DiceTower.html

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in gb
Stitch Counter






Rowlands Gill

malfred wrote:Neil: I try to balance cocks out by calling them when I like em, too.

What? I'm talking about dice here!


Exalt!

Cheers
Paul 
   
Made in us
Fixture of Dakka






on board Terminus Est

has anyone had any problems with psychics using telekinesis to control their dice rolls?

G

This message was edited 1 time. Last update was at 2008/11/24 11:14:56


ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

Green Blow Fly wrote:has anyone had any problems with psychics using telekinesis to control their dice rolls?

G


All the dam' time! The bad thing is, they usually wipe my memory afterwards.

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

Most cheating I see revolves around misreading of scatter dice. Too many people appear to not be able to compare the scatter arrow with the direction they are moving the template.

As far as cocked dice are concerned, with our gaming boards often not being flat and with small rises even sculpted features you have to accept some cocked dice. I normally let my opponent decide what is cocked, and hold him rigorously to his own definition.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in us
Crazed Savage Orc




Green Blow Fly wrote: If the player has loaded dice it will probably just be a few for leadership tests and invulnerable save, so keep an eye on any dice they might set aside and only usevon the occassion G


Well I have had a few looks because I have 'lucky' leadership die. I probably would have been called a cheat if, well, if they worked...ever. I still use them 'cause they are sentimental to me. Even if they suck.

Big enough to have a fall down template. Yup, that's me! 
   
Made in us
Growlin' Guntrukk Driver with Killacannon




No. VA USA

insaniak wrote:
Neil wrote:Then there's the ever popular "call a dice cocked when you don't like it, but not cocked when you do". Same thing for counting dice rolled on the floor.


My standard policy there is that if it's not sitting flat, it's cocked.

And if it's not on the table, it doesn't count.


to determine if it's truely cocked, I place another dice on top of the "cocked" dice.. If it slides off, it's cocked.. If it doesn't slide off, we keep it as it rolled.

A woman will argue with a mirror.....  
   
Made in us
Rampaging Furioso Blood Angel Dreadnought





SC, USA

that's still got it's problems two heads, but it does have a great advantage in that you have a test for it. Hard to argue if your opponent agrees to the test in the first place.
   
Made in us
Fixture of Dakka






on board Terminus Est

I have heard some people use tiny little invisible elves that flip their dice over for 6s and such. It really really burns me and I WANT TO KNOW WHAT IS THE COMPANY GONNA DO ABOUT THIS GRAVE INJUSTICE?



G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
[MOD]
Madrak Ironhide







There are far more useful things you can use tiny invisible elves for.

Um, what?

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Fixture of Dakka






on board Terminus Est

Remember that guy who sang the song Stroke Me Stroke Me?



G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
Dakka Veteran







Green Blow Fly wrote:Remember that guy who sang the song Stroke Me Stroke Me?


Like Hiro Nakamura from Heroes, I can freeze time. One day, before a crucial 40k dice roll, I froze time while the dice were in mid-air. Then I listened to Stroke Me Stroke Me three times.

I unfroze time, punched the opposing player's invisible elves in their tiny faces, packed up my minis, and telekinesised my self home.

But the real irony? The dice rolled the way I wanted them. I had won the game. But I never even knew, because I was too busy punching elves and being a baby.

And THAT's how I got my augmentic arm.


This message was edited 1 time. Last update was at 2008/11/24 14:48:26


"Success consists of going from failure to failure without loss of enthusiasm." 
   
Made in gb
Boosting Space Marine Biker






Bolton, Gtr Manchester/Lancs

Clthomps wrote:Being a Craps dealer in real life I an very anal about how people throw dice in competative settings, I set up a box like the lid to the AoBR top and tell them to toss them and hit the back wall. If anyone has a problem with this I tell them I will compromise and let them tell me how I should roll for them. To this day no one has had a problem with that.


But there is a way of throwing the dice against a flat wall to get the result you want, according to 'The Real Hustle".

Of course, the real way to cheat is to sacrifice a goat/beloved family member before a game.

This message was edited 1 time. Last update was at 2008/11/24 14:52:29


He isn't the Omnissiah, he's just a very haughty boy. 
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

It can't be easy to do or the casinos would be worried.

Any throw to get a wanted result relies on (1) knowing the facing of the dice in your hand before the throw and changing it to the right facing if necessary, (2) making a throw that rolls the dice a precise number of faces. I kind of see how that could be done against a wall.

This can be stopped by shaking the dice in a cup.

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
 
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