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Made in us
[DCM]
GW Public Relations Manager (Privateer Press Mole)







Adepticons rules are up, located here;

http://www.adepticon.org/index.php


I posted this on their forums, perhaps I'm confused....but after reading the 40k team tournament rules;


Do I understand this correctly?

All space marine team;

Everyone takes Sternguard
One takes Kantor.
Anytime the Kantor player is on the table, the coalitions Sternguard count as scoring (So both players, two units...or three if they have the floater)
Another player takes a Master of the Forge
Therefore every player can take a Dread as a Heavy Support, even the Kantor player.

So essentially, they could all do Sternguard Elite (Extra floater on one), Ironclad Heavy (Extra floater on one) and Tac filler. Rules I'm referencing;

Special/Unique/Named Character abilities (including psychic powers) that affect your own force do not affect your Coalition Team Member unless their codex includes Special/Unique/Named Character in question.


and

Special/Unique/Named units that alter an army's force organization selections WILL affect other Team Member's 1,000-point lists that use the same codex (e.g. Belial or Sammael).



This seems strange to me. A marine coalition with no Master of the Forge could be playing on a table with two Dreads as Heavies and two Sternguard as elites...because their buddy on another table has a Master of the Forge?

Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

I think you have it right. So you'll need to coordinate your team carefully.

   
Made in us
[DCM]
GW Public Relations Manager (Privateer Press Mole)







JohnHwangDD wrote:I think you have it right. So you'll need to coordinate your team carefully.


Just seems strange...(we're not playing marines)...but I imagine there will be some Ironclad spam due to this;

One guy takes a Master of the Forge (Everyone benefits)

Each player takes two Ironclads (one as heavy, one is elite)
One player takes three Clads (Uses floating heavy)
One player takes three Clads (Uses floating elite)

So out of the 8 coalition games, they'll have

1 game with 6 Ironclads
6 games with 5 Ironclads
1 game with 4 Ironclads

Doh~

This message was edited 1 time. Last update was at 2008/11/25 03:23:36


Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
 
   
Made in us
Maddening Mutant Boss of Chaos





Colorado

guess no Epidemius/Plgue Marine combos

NoTurtlesAllowed.blogspot.com 
   
Made in us
[DCM]
GW Public Relations Manager (Privateer Press Mole)







Darkness wrote:guess no Epidemius/Plgue Marine combos


Why not?

/This was our army idea, hope its still valid...?
//I guess the idea wasn't as unique as we thought~

This message was edited 1 time. Last update was at 2008/11/25 03:31:14


Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
 
   
Made in us
Regular Dakkanaut




AgeOfEgos wrote:
Darkness wrote:guess no Epidemius/Plgue Marine combos


Why not?

/This was our army idea, hope its still valid...?
//I guess the idea wasn't as unique as we thought~



Edit; I think you can do it actually.

* One Team Member in a Mixed Codex Team may take a Special/Unique/Named Character that is available to that Team Member and is normally allowed in games of 2,000 points or less. Mixed Codex Teams may never field more than one Special/Unique/Named Character.

One demon player does epidemius and the rest is history.

This message was edited 1 time. Last update was at 2008/11/25 06:42:45


 
   
Made in us
Widowmaker






Syracuse, NY

Except that Epidemius' special rules wont effect the chaos marines at all because Epidemius is not in the chaos codex. Besides wouldn't eldraad + plague marines be better if you're going to mix the rules between codexes?


   
Made in us
[DCM]
GW Public Relations Manager (Privateer Press Mole)







Moz wrote:Except that Epidemius' special rules wont effect the chaos marines at all because Epidemius is not in the chaos codex. Besides wouldn't eldraad + plague marines be better if you're going to mix the rules between codexes?



Epidemius special rule effects foe and friends with the MON. Why would your ally be any different?

RE: Eldrad...we're not looking for killer combos to simply compete...we're looking for fluffy combos that won't be tabled .


*Edit* On second reading, I would say that's actually right. No Epi/Marine combo~

This message was edited 1 time. Last update was at 2008/11/25 18:31:01


Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
 
   
Made in us
Confessor Of Sins






Scranton

yea... friend and foe are both given a bonus

This message was edited 1 time. Last update was at 2008/11/25 17:16:26


 
   
Made in us
Fresh-Faced New User




"Special/Unique/Named Character abilities (including psychic powers) that affect your own force do not affect your Coalition Team Member unless their codex includes Special/Unique/Named Character in question. "

Regarding Epidemius, it doesn't really matter if it affects friend/foe. His abilities will affect every enemy you play against but will only help your ally out if he's playing daemons.
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

Moz wrote:Except that Epidemius' special rules wont effect the chaos marines at all because Epidemius is not in the chaos codex. Besides wouldn't eldraad + plague marines be better if you're going to mix the rules between codexes?



Epidemius's abilities refer to Nurgle units (ergo, Plague Marines would work), Eldar psychic powers specifically refer to "Eldar" units, if mixed armies were allowed.

IRON WITHIN, IRON WITHOUT.

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The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Confessor Of Sins






Scranton

eh, doesn't matter. I wasn't a big fan of the con last time I was there.... don't think I will go.

who else went last year and thought it was kind of "meh"?

This message was edited 1 time. Last update was at 2008/11/25 23:21:39


 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

WRT Epi & PM, you guys are all wet. Let's look at the rules:

Adepticon wrote:1. Special/Unique/Named Character abilities (including psychic powers) that affect your own force do not affect your Coalition Team Member unless their codex includes Special/Unique/Named Character in question.


2. Special/Unique/Named units that alter an army's force organization selections WILL affect other Team Member's 1,000-point lists that use the same codex....

Emphasis added.

1. Epi is in C: Daemons, and is not included in C: CSM.
2. Epi C: Daemons is not "the same Codex" as C: CSM.

Ergo, MoN CSM & PM gain no benefit from his presence.

Massed C: Daemons armies would fare well. But *mixing* CSM and Daemons? WTH are you thinking!?! Are you insane?!? GW clearly prohibits this, and Adepticon does, too

   
Made in us
Decrepit Dakkanaut






SoCal, USA!

AgeOfEgos wrote:Just seems strange...(we're not playing marines)...but I imagine there will be some Ironclad spam due to this;

One guy takes a Master of the Forge (Everyone benefits)

Everyone who is a Space Marines player benefits.

If it's a mixed C: SM, C: BA, C: BT, C: DA, C: SW army, nobody (besides the C: SM player) benefits.

They aren't playing C: SM and MotF isn't in their Codex.

   
Made in us
Fresh-Faced New User




JohnHwangDD wrote:WRT Epi & PM, you guys are all wet. Let's look at the rules:

Adepticon wrote:1. Special/Unique/Named Character abilities (including psychic powers) that affect your own force do not affect your Coalition Team Member unless their codex includes Special/Unique/Named Character in question.


2. Special/Unique/Named units that alter an army's force organization selections WILL affect other Team Member's 1,000-point lists that use the same codex....

Emphasis added.

1. Epi is in C: Daemons, and is not included in C: CSM.
2. Epi C: Daemons is not "the same Codex" as C: CSM.

Ergo, MoN CSM & PM gain no benefit from his presence.



Massed C: Daemons armies would fare well. But *mixing* CSM and Daemons? WTH are you thinking!?! Are you insane?!? GW clearly prohibits this, and Adepticon does, too


#1 Epi does not have a power that affects 'your own force.' His ability affects the entire table. Threrefore, Epi + PM is a go unless you are going to rewrite/ clarify that rule.
#2 Epi does not affect the FoC, so no need to argue that point either way.
Fateweaver, on the other hand, looks to suffer a bit from this ruling as his power affects friendly models.

This message was edited 1 time. Last update was at 2008/11/26 13:44:30


 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

Except, it says in Adepticon's event rules that Epi's power doesn't affect other forces unless they're in the same list, and C: CSM isn't C: Daemons.

So Epi doesn't affect C: CSM armies. That's what the Adepticon rules say.

So Epi would affect enemy C: Daemons armies, because they have him in the list. But otherwise, not.

   
Made in us
Nasty Nob on Warbike with Klaw





St. Louis, MO

I think Yak needs to clarify it.

Seems BS to me to eliminate Epi's power... Okay... not eliminate it...
Unnecessarily neuter it...

It was written to be a certain way, and they shouldn't change the rules so drastically.

Eric

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Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


The goal of this TT rule is to create a little bit of sanity in that it prevents powers that affect any friendly models from 'crossing over' and affecting friendly models from a different codex.

For example, without this rule you could take Fateweaver with his invulnerable re-roll and run him with Storm Shield Terminators to create an uber 3+ invulnerable re-rollable ball of death.


With Epidemius, his ability normally affects all models with the mark of Nurgle. So, for example, if you were playing a normal game of 40K and one side was Daemons with Epidemius and their opponent was Nurgle CSM, his ability would affect all Nurgle mdoels on the table.

As such, I think it is likely that we will rule that Epidemius will indeed affect all Nurgle models on the table, regardless of what side or army they are part of.

But no promises until a clarification is actually posted.



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